rockbox/uisimulator/buttonmap/sansa-fuzeplus.c
Amaury Pouly 374a08ab31 fuze+: update keymap and touchpad driver based on FS#12405 with minor modifications. Thanks to Jean-Louis Biasini.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31098 a1c6a512-1295-4272-9138-f99709370657
2011-11-30 18:39:22 +00:00

95 lines
2.9 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2011 by Amaury Pouly
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_PAGEUP:
case SDLK_KP9:
new_btn = BUTTON_PLAYPAUSE;
break;
case SDLK_KP0:
new_btn = BUTTON_TWO_FINGERS;
break;
case SDLK_KP7:
new_btn = BUTTON_BACK;
break;
case SDLK_KP5:
case SDLK_SPACE:
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP_MINUS:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_HOME:
new_btn = BUTTON_POWER;
break;
case SDLK_KP1:
new_btn = BUTTON_BOTTOMLEFT;
break;
case SDLK_KP3:
new_btn = BUTTON_BOTTOMRIGHT;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP8, 70, 265, 35, "Up" },
{ SDLK_KP9, 141, 255, 31, "Play/Pause" },
{ SDLK_LEFT, 69, 329, 31, "Left" },
{ SDLK_SPACE, 141, 330, 20, "Select" },
{ SDLK_RIGHT, 214, 331, 23, "Right" },
{ SDLK_KP1, 69, 406, 30, "Bottom Left" },
{ SDLK_KP3, 142, 406, 30, "Bottom Right" },
{ SDLK_DOWN, 221, 384, 24, "Down" },
{ SDLK_KP_MINUS, 270, 150, 25, "Volume -" },
{ SDLK_KP_PLUS, 270, 180, 25, "Volume +" },
{ 0, 0, 0, 0, "None" }
};