31b7122867
This complements offset-based resume and playback start funcionality. The implementation is global on both HWCODEC and SWCODEC. Basically, if either the specified elapsed or offset are non-zero, it indicates a mid-track resume. To resume by time only, set elapsed to nonzero and offset to zero. To resume by offset only, set offset to nonzero and elapsed to zero. Which one the codec uses and which has priority is up to the codec; however, using an elapsed time covers more cases: * Codecs not able to use an offset such as VGM or other atomic formats * Starting playback at a nonzero elapsed time from a source that contains no offset, such as a cuesheet The change re-versions pretty much everything from tagcache to nvram. Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38 Reviewed-on: http://gerrit.rockbox.org/516 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
161 lines
4.3 KiB
C
161 lines
4.3 KiB
C
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/* Ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
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/* Inflate code taken from WikiViewer plugin by Adam Gashlin */
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#include <codecs/lib/codeclib.h>
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#include "libgme/blargg_endian.h"
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#include "libgme/vgm_emu.h"
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#include "libgme/inflate/mallocer.h"
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#include "libgme/inflate/inflate.h"
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CODEC_HEADER
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/* Maximum number of bytes to process in one iteration */
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#define CHUNK_SIZE (1024*4)
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#define MAINMEMBUF 0
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static int16_t samples[CHUNK_SIZE] IBSS_ATTR;
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static struct Vgm_Emu vgm_emu;
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static void *inflatebuf; /* heap for gunzip */
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static char *songbuf; /* destination for uncompressed song */
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static uint32_t songbuflen=0; /* size of the song buffer */
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static uint32_t songlen=0; /* used size of the song buffer */
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static void codec_vgz_update_length(void)
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{
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ci->id3->length = Track_get_length( &vgm_emu );
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ci->id3->tail_trim = 4 * 1000;
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if (vgm_emu.info.loop_length <= 0)
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ci->id3->tail_trim = 0;
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ci->id3->length += ci->id3->tail_trim;
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}
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static void codec_update_fade(void)
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{
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/* for REPEAT_ONE we disable track limits */
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Track_set_fade(&vgm_emu,
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ci->loop_track() ? indefinite_count :
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ci->id3->length - ci->id3->tail_trim,
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ci->id3->tail_trim);
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}
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static void codec_update_elapsed(void)
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{
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ci->set_elapsed(ci->loop_track() ? 0 : Track_tell(&vgm_emu));
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}
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/****************** rockbox interface ******************/
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/* this is the codec entry point */
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enum codec_status codec_main(enum codec_entry_call_reason reason)
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{
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if (reason == CODEC_LOAD) {
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/* we only render 16 bits */
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ci->configure(DSP_SET_SAMPLE_DEPTH, 16);
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/* 44 Khz, Interleaved stereo */
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ci->configure(DSP_SET_FREQUENCY, 44100);
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ci->configure(DSP_SET_STEREO_MODE, STEREO_INTERLEAVED);
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Vgm_init(&vgm_emu);
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Vgm_set_sample_rate(&vgm_emu, 44100);
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}
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return CODEC_OK;
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}
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/* this is called for each file to process */
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enum codec_status codec_run(void)
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{
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blargg_err_t err;
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uint8_t *buf;
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size_t n;
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intptr_t param;
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DEBUGF("VGM: next_track\n");
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if (codec_init()) {
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return CODEC_ERROR;
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}
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codec_set_replaygain(ci->id3);
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/* Read the entire file */
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DEBUGF("VGM: request file\n");
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ci->seek_buffer(0);
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buf = ci->request_buffer(&n, ci->filesize);
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if (!buf) {
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DEBUGF("VGM: file load failed\n");
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return CODEC_ERROR;
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}
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/* If couldn't get the whole buffer
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will trim file and put and 'end_command'
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at the end*/
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if (n < (size_t)ci->filesize) {
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DEBUGF("VGM: file was trimmed\n");
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}
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/* If is gzipped decompress it */
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if ( get_le16( buf ) == 0x8b1f ) {
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wpw_init_mempool(MAINMEMBUF);
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inflatebuf=wpw_malloc(MAINMEMBUF,0x13500);
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/* Will use available remaining memory
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as output buffer */
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songbuflen=wpw_available(MAINMEMBUF);
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songbuf=wpw_malloc(MAINMEMBUF,songbuflen);
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songlen=decompress(buf,n,songbuf,songbuflen,0,inflatebuf);
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if ((err = Vgm_load_mem(&vgm_emu, songbuf, songlen, true))) {
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DEBUGF("VGM: Vgm_load_mem failed (%s)\n", err);
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return CODEC_ERROR;
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}
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/* Since metadata parser doesn't support VGZ
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will set song length here */
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codec_vgz_update_length();
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}
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else if ((err = Vgm_load_mem(&vgm_emu, buf, n, false))) {
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DEBUGF("VGM: Vgm_load failed_mem (%s)\n", err);
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return CODEC_ERROR;
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}
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Vgm_start_track(&vgm_emu);
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if (ci->id3->elapsed != 0)
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Track_seek(&vgm_emu, ci->id3->elapsed);
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codec_update_elapsed();
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codec_update_fade();
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/* The main decoder loop */
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while (1) {
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enum codec_command_action action = ci->get_command(¶m);
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if (action == CODEC_ACTION_HALT)
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break;
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if (action == CODEC_ACTION_SEEK_TIME) {
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Track_seek(&vgm_emu, param);
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codec_update_elapsed();
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ci->seek_complete();
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/* Set fade again in case we seek to start of song */
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codec_update_fade();
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}
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/* Generate audio buffer */
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err = Vgm_play(&vgm_emu, CHUNK_SIZE, samples);
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if (err || Track_ended(&vgm_emu)) break;
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ci->pcmbuf_insert(samples, NULL, CHUNK_SIZE / 2);
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codec_update_elapsed();
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}
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return CODEC_OK;
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}
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