1f3360f021
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11217 a1c6a512-1295-4272-9138-f99709370657
3352 lines
90 KiB
C
3352 lines
90 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Miika Pekkarinen
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* TODO: Can use the track changed callback to detect end of track and seek
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* in the previous track until this happens */
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/* Design: we have prev_ti already, have a conditional for what type of seek
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* to do on a seek request, if it is a previous track seek, skip previous,
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* and in the request_next_track callback set the offset up the same way that
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* starting from an offset works. */
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/* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
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* play whilst audio is paused */
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include "system.h"
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#include "thread.h"
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#include "file.h"
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#include "lcd.h"
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#include "font.h"
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#include "button.h"
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#include "kernel.h"
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#include "tree.h"
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#include "debug.h"
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#include "sprintf.h"
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#include "settings.h"
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#include "codecs.h"
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#include "audio.h"
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#include "logf.h"
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#include "mp3_playback.h"
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#include "usb.h"
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#include "status.h"
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#include "main_menu.h"
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#include "ata.h"
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#include "screens.h"
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#include "playlist.h"
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#include "playback.h"
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#include "pcmbuf.h"
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#include "pcm_playback.h"
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#include "pcm_record.h"
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#include "buffer.h"
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#include "dsp.h"
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#include "abrepeat.h"
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#include "tagcache.h"
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#ifdef HAVE_LCD_BITMAP
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#include "icons.h"
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#include "peakmeter.h"
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#include "action.h"
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#endif
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#include "lang.h"
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#include "bookmark.h"
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#include "misc.h"
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#include "sound.h"
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#include "metadata.h"
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#include "splash.h"
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#include "talk.h"
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#ifdef HAVE_RECORDING
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#include "recording.h"
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#endif
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#define PLAYBACK_VOICE
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/* default point to start buffer refill */
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#define AUDIO_DEFAULT_WATERMARK (1024*512)
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/* amount of data to read in one read() call */
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#define AUDIO_DEFAULT_FILECHUNK (1024*32)
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/* point at which the file buffer will fight for CPU time */
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#define AUDIO_FILEBUF_CRITICAL (1024*128)
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/* amount of guess-space to allow for codecs that must hunt and peck
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* for their correct seeek target, 32k seems a good size */
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#define AUDIO_REBUFFER_GUESS_SIZE (1024*32)
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/* macros to enable logf for queues */
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#ifdef SIMULATOR
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#define PLAYBACK_LOGQUEUES /* Define this for logf output of all queuing */
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#endif
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#ifdef PLAYBACK_LOGQUEUES
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#define LOGFQUEUE(s) logf("%s", s)
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#else
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#define LOGFQUEUE(s)
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#endif
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enum {
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Q_AUDIO_PLAY = 1,
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Q_AUDIO_STOP,
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Q_AUDIO_PAUSE,
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Q_AUDIO_SKIP,
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Q_AUDIO_PRE_FF_REWIND,
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Q_AUDIO_FF_REWIND,
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Q_AUDIO_REBUFFER_SEEK,
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Q_AUDIO_CHECK_NEW_TRACK,
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Q_AUDIO_FLUSH,
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Q_AUDIO_TRACK_CHANGED,
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Q_AUDIO_DIR_SKIP,
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Q_AUDIO_NEW_PLAYLIST,
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Q_AUDIO_POSTINIT,
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Q_AUDIO_FILL_BUFFER,
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Q_CODEC_REQUEST_PENDING,
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Q_CODEC_REQUEST_COMPLETE,
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Q_CODEC_REQUEST_FAILED,
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Q_VOICE_PLAY,
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Q_VOICE_STOP,
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Q_CODEC_LOAD,
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Q_CODEC_LOAD_DISK,
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#if defined(HAVE_RECORDING) && !defined(SIMULATOR)
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Q_ENCODER_LOAD_DISK,
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Q_ENCODER_RECORD,
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#endif
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};
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/* As defined in plugins/lib/xxx2wav.h */
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#if MEM > 1
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#define MALLOC_BUFSIZE (512*1024)
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#define GUARD_BUFSIZE (32*1024)
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#else
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#define MALLOC_BUFSIZE (100*1024)
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#define GUARD_BUFSIZE (8*1024)
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#endif
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/* As defined in plugin.lds */
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#if CONFIG_CPU == PP5020 || CONFIG_CPU == PP5002
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#define CODEC_IRAM_ORIGIN 0x4000c000
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#elif defined(IAUDIO_X5)
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#define CODEC_IRAM_ORIGIN 0x10014000
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#else
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#define CODEC_IRAM_ORIGIN 0x1000c000
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#endif
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#define CODEC_IRAM_SIZE 0xc000
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#ifdef PLAYBACK_VOICE
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#ifdef SIMULATOR
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static unsigned char sim_iram[CODEC_IRAM_SIZE];
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#undef CODEC_IRAM_ORIGIN
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#define CODEC_IRAM_ORIGIN sim_iram
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#endif
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#endif
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#ifndef SIMULATOR
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extern bool audio_is_initialized;
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#else
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static bool audio_is_initialized = false;
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#endif
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static struct mutex mutex_codecthread;
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static struct event_queue codec_callback_queue;
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static volatile bool audio_codec_loaded;
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static volatile bool playing;
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static volatile bool paused;
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/* Is file buffer currently being refilled? */
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static volatile bool filling IDATA_ATTR;
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volatile int current_codec IDATA_ATTR;
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extern unsigned char codecbuf[];
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/* Ring buffer where tracks and codecs are loaded. */
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static char *filebuf;
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/* Total size of the ring buffer. */
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size_t filebuflen;
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/* Ring buffer read and write indexes. */
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static volatile size_t buf_ridx IDATA_ATTR;
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static volatile size_t buf_widx IDATA_ATTR;
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/* Ring buffer arithmetic */
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#define RINGBUF_ADD(p,v) ((p+v)<filebuflen ? p+v : p+v-filebuflen)
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#define RINGBUF_SUB(p,v) ((p>=v) ? p-v : p+filebuflen-v)
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/* Bytes available in the buffer. */
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#define FILEBUFUSED RINGBUF_SUB(buf_widx, buf_ridx)
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/* Codec swapping pointers */
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static unsigned char *iram_buf[2];
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static unsigned char *dram_buf[2];
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/* Step count to the next unbuffered track. */
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static int last_peek_offset;
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/* Track information (count in file buffer, read/write indexes for
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track ring structure. */
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static int track_ridx;
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static int track_widx;
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static bool track_changed; /* Audio and codec threads */
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/* Partially loaded song's file handle to continue buffering later. */
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static int current_fd;
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/* Information about how many bytes left on the buffer re-fill run. */
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static size_t fill_bytesleft;
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/* Track info structure about songs in the file buffer. */
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static struct track_info tracks[MAX_TRACK]; /* Audio thread */
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/* Pointer to track info structure about current song playing. */
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#define CUR_TI (&tracks[track_ridx])
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/* Pointer to track info structure about previous played song. */
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static struct track_info *prev_ti; /* Audio and codec threads */
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/* Have we reached end of the current playlist. */
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static bool playlist_end = false; /* Audio thread */
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/* Was the skip being executed manual or automatic? */
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static bool automatic_skip = false; /* Audio and codec threads */
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static bool dir_skip = false; /* Audio thread */
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static bool new_playlist = false; /* Audio thread */
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static int wps_offset = 0;
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/* Callback function to call when current track has really changed. */
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void (*track_changed_callback)(struct mp3entry *id3);
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void (*track_buffer_callback)(struct mp3entry *id3, bool last_track);
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void (*track_unbuffer_callback)(struct mp3entry *id3, bool last_track);
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/* Configuration */
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static size_t conf_watermark;
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static size_t conf_filechunk;
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static size_t conf_preseek;
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static size_t buffer_margin;
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static bool v1first = false;
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/* Multiple threads */
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static const char * get_codec_filename(int enc_spec);
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static void set_filebuf_watermark(int seconds);
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/* Audio thread */
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static struct event_queue audio_queue;
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static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
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static const char audio_thread_name[] = "audio";
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static void audio_thread(void);
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static void audio_initiate_track_change(long direction);
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static bool audio_have_tracks(void);
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static void audio_reset_buffer(void);
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/* Codec thread */
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extern struct codec_api ci;
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static struct event_queue codec_queue;
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static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
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IBSS_ATTR;
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static const char codec_thread_name[] = "codec";
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/* For modifying thread priority later. */
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struct thread_entry *codec_thread_p;
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/* Voice thread */
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#ifdef PLAYBACK_VOICE
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extern struct codec_api ci_voice;
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static volatile bool voice_thread_start;
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static volatile bool voice_is_playing;
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static volatile bool voice_codec_loaded;
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static void (*voice_getmore)(unsigned char** start, int* size);
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static char *voicebuf;
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static size_t voice_remaining;
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static struct thread_entry *voice_thread_p = NULL;
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static struct event_queue voice_queue;
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static long voice_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
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IBSS_ATTR;
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static const char voice_thread_name[] = "voice codec";
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struct voice_info {
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void (*callback)(unsigned char **start, int *size);
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int size;
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char *buf;
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};
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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static void voice_boost_cpu(bool state);
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#else
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#define voice_boost_cpu(state) do { } while(0)
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#endif
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static void voice_thread(void);
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#endif /* PLAYBACK_VOICE */
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/* --- External interfaces --- */
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void mp3_play_data(const unsigned char* start, int size,
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void (*get_more)(unsigned char** start, int* size))
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{
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#ifdef PLAYBACK_VOICE
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static struct voice_info voice_clip;
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voice_clip.callback = get_more;
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voice_clip.buf = (char *)start;
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voice_clip.size = size;
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LOGFQUEUE("mp3 > voice Q_VOICE_STOP");
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queue_post(&voice_queue, Q_VOICE_STOP, 0);
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LOGFQUEUE("mp3 > voice Q_VOICE_PLAY");
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queue_post(&voice_queue, Q_VOICE_PLAY, &voice_clip);
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voice_thread_start = true;
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voice_boost_cpu(true);
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#else
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(void) start;
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(void) size;
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(void) get_more;
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#endif
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}
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void mp3_play_stop(void)
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{
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#ifdef PLAYBACK_VOICE
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LOGFQUEUE("mp3 > voice Q_VOICE_STOP");
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queue_post(&voice_queue, Q_VOICE_STOP, 0);
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#endif
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}
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bool mp3_pause_done(void)
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{
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return pcm_is_paused();
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}
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void mpeg_id3_options(bool _v1first)
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{
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v1first = _v1first;
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}
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void audio_load_encoder(int enc_id)
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{
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#if defined(HAVE_RECORDING) && !defined(SIMULATOR)
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const char *enc_fn = get_codec_filename(enc_id | CODEC_TYPE_ENCODER);
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if (!enc_fn)
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return;
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audio_remove_encoder();
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LOGFQUEUE("audio > codec Q_ENCODER_LOAD_DISK");
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queue_post(&codec_queue, Q_ENCODER_LOAD_DISK, (void *)enc_fn);
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while (!ci.enc_codec_loaded)
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yield();
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#endif
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return;
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(void)enc_id;
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} /* audio_load_encoder */
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void audio_remove_encoder(void)
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{
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#if defined(HAVE_RECORDING) && !defined(SIMULATOR)
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/* force encoder codec unload (if previously loaded) */
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if (!ci.enc_codec_loaded)
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return;
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ci.stop_codec = true;
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while (ci.enc_codec_loaded)
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yield();
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#endif
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} /* audio_remove_encoder */
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struct mp3entry* audio_current_track(void)
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{
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const char *filename;
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const char *p;
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static struct mp3entry temp_id3;
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int cur_idx;
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int offset = ci.new_track + wps_offset;
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cur_idx = track_ridx + offset;
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cur_idx &= MAX_TRACK_MASK;
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if (tracks[cur_idx].taginfo_ready)
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return &tracks[cur_idx].id3;
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memset(&temp_id3, 0, sizeof(struct mp3entry));
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filename = playlist_peek(offset);
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if (!filename)
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filename = "No file!";
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#ifdef HAVE_TC_RAMCACHE
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if (tagcache_fill_tags(&temp_id3, filename))
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return &temp_id3;
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#endif
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p = strrchr(filename, '/');
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if (!p)
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p = filename;
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else
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p++;
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strncpy(temp_id3.path, p, sizeof(temp_id3.path)-1);
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temp_id3.title = &temp_id3.path[0];
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return &temp_id3;
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}
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struct mp3entry* audio_next_track(void)
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{
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int next_idx = track_ridx;
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if (!audio_have_tracks())
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return NULL;
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next_idx++;
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next_idx &= MAX_TRACK_MASK;
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if (!tracks[next_idx].taginfo_ready)
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return NULL;
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return &tracks[next_idx].id3;
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}
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bool audio_has_changed_track(void)
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{
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if (track_changed)
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{
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track_changed = false;
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return true;
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}
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return false;
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}
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void audio_play(long offset)
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{
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logf("audio_play");
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if (playing && offset <= 0)
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{
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LOGFQUEUE("audio > audio Q_AUDIO_NEW_PLAYLIST");
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queue_post(&audio_queue, Q_AUDIO_NEW_PLAYLIST, 0);
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}
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else
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{
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LOGFQUEUE("audio > audio Q_AUDIO_STOP");
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queue_post(&audio_queue, Q_AUDIO_STOP, 0);
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LOGFQUEUE("audio > audio Q_AUDIO_PLAY");
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queue_post(&audio_queue, Q_AUDIO_PLAY, (void *)offset);
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}
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while (!playing)
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yield();
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}
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void audio_stop(void)
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{
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LOGFQUEUE("audio > audio Q_AUDIO_STOP");
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queue_post(&audio_queue, Q_AUDIO_STOP, 0);
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while(playing)
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yield();
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}
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void audio_pause(void)
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{
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LOGFQUEUE("audio > audio Q_AUDIO_PAUSE");
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queue_post(&audio_queue, Q_AUDIO_PAUSE, (void *)true);
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}
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void audio_resume(void)
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{
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LOGFQUEUE("audio > audio Q_AUDIO_PAUSE resume");
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queue_post(&audio_queue, Q_AUDIO_PAUSE, (void *)false);
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}
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void audio_next(void)
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{
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if (playlist_check(ci.new_track + wps_offset + 1))
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{
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if (global_settings.beep)
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pcmbuf_beep(5000, 100, 2500*global_settings.beep);
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LOGFQUEUE("audio > audio Q_AUDIO_SKIP 1");
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queue_post(&audio_queue, Q_AUDIO_SKIP, (void *)1);
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/* Keep wps fast while our message travels inside deep playback queues. */
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wps_offset++;
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track_changed = true;
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}
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else
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{
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/* No more tracks. */
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if (global_settings.beep)
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pcmbuf_beep(1000, 100, 1000*global_settings.beep);
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}
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}
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void audio_prev(void)
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{
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if (playlist_check(ci.new_track + wps_offset - 1))
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{
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if (global_settings.beep)
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pcmbuf_beep(5000, 100, 2500*global_settings.beep);
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LOGFQUEUE("audio > audio Q_AUDIO_SKIP -1");
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queue_post(&audio_queue, Q_AUDIO_SKIP, (void *)-1);
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/* Keep wps fast while our message travels inside deep playback queues. */
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wps_offset--;
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track_changed = true;
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}
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else
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{
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/* No more tracks. */
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if (global_settings.beep)
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pcmbuf_beep(1000, 100, 1000*global_settings.beep);
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}
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}
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void audio_next_dir(void)
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{
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LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
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queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, (void *)1);
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}
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void audio_prev_dir(void)
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{
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LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
|
|
queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, (void *)-1);
|
|
}
|
|
|
|
void audio_pre_ff_rewind(void)
|
|
{
|
|
LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
|
|
queue_post(&audio_queue, Q_AUDIO_PRE_FF_REWIND, 0);
|
|
}
|
|
|
|
void audio_ff_rewind(long newpos)
|
|
{
|
|
LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
|
|
queue_post(&audio_queue, Q_AUDIO_FF_REWIND, (int *)newpos);
|
|
}
|
|
|
|
void audio_flush_and_reload_tracks(void)
|
|
{
|
|
LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
|
|
queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
|
|
}
|
|
|
|
void audio_error_clear(void)
|
|
{
|
|
}
|
|
|
|
int audio_status(void)
|
|
{
|
|
int ret = 0;
|
|
|
|
if (playing)
|
|
ret |= AUDIO_STATUS_PLAY;
|
|
|
|
if (paused)
|
|
ret |= AUDIO_STATUS_PAUSE;
|
|
|
|
#ifdef HAVE_RECORDING
|
|
/* Do this here for constitency with mpeg.c version */
|
|
ret |= pcm_rec_status();
|
|
#endif
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool audio_query_poweroff(void)
|
|
{
|
|
return !(playing && paused);
|
|
}
|
|
|
|
int audio_get_file_pos(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void audio_set_buffer_margin(int setting)
|
|
{
|
|
static const int lookup[] = {5, 15, 30, 60, 120, 180, 300, 600};
|
|
buffer_margin = lookup[setting];
|
|
logf("buffer margin: %ds", buffer_margin);
|
|
set_filebuf_watermark(buffer_margin);
|
|
}
|
|
|
|
/* Set crossfade & PCM buffer length. */
|
|
void audio_set_crossfade(int enable)
|
|
{
|
|
size_t size;
|
|
bool was_playing = (playing && audio_is_initialized);
|
|
size_t offset = 0;
|
|
#if MEM > 1
|
|
int seconds = 1;
|
|
#endif
|
|
|
|
if (!filebuf)
|
|
return; /* Audio buffers not yet set up */
|
|
|
|
#if MEM > 1
|
|
if (enable)
|
|
seconds = global_settings.crossfade_fade_out_delay
|
|
+ global_settings.crossfade_fade_out_duration;
|
|
|
|
/* Buffer has to be at least 2s long. */
|
|
seconds += 2;
|
|
logf("buf len: %d", seconds);
|
|
size = seconds * (NATIVE_FREQUENCY*4);
|
|
#else
|
|
enable = 0;
|
|
size = NATIVE_FREQUENCY*2;
|
|
#endif
|
|
if (pcmbuf_get_bufsize() == size)
|
|
return ;
|
|
|
|
if (was_playing)
|
|
{
|
|
/* Store the track resume position */
|
|
offset = CUR_TI->id3.offset;
|
|
|
|
/* Playback has to be stopped before changing the buffer size. */
|
|
gui_syncsplash(0, true, (char *)str(LANG_RESTARTING_PLAYBACK));
|
|
LOGFQUEUE("audio > audio Q_AUDIO_STOP");
|
|
queue_post(&audio_queue, Q_AUDIO_STOP, 0);
|
|
while (audio_codec_loaded)
|
|
yield();
|
|
}
|
|
|
|
voice_stop();
|
|
|
|
/* Re-initialize audio system. */
|
|
pcmbuf_init(size);
|
|
pcmbuf_crossfade_enable(enable);
|
|
audio_reset_buffer();
|
|
logf("abuf:%dB", pcmbuf_get_bufsize());
|
|
logf("fbuf:%dB", filebuflen);
|
|
|
|
voice_init();
|
|
|
|
/* Restart playback. */
|
|
if (was_playing)
|
|
{
|
|
LOGFQUEUE("audio > audio Q_AUDIO_PLAY");
|
|
queue_post(&audio_queue, Q_AUDIO_PLAY, (void *)offset);
|
|
|
|
/* Wait for the playback to start again (and display the splash
|
|
screen during that period. */
|
|
while (!playing)
|
|
yield();
|
|
}
|
|
}
|
|
|
|
void audio_preinit(void)
|
|
{
|
|
logf("playback system pre-init");
|
|
|
|
filling = false;
|
|
current_codec = CODEC_IDX_AUDIO;
|
|
playing = false;
|
|
paused = false;
|
|
audio_codec_loaded = false;
|
|
#ifdef PLAYBACK_VOICE
|
|
voice_is_playing = false;
|
|
voice_thread_start = false;
|
|
voice_codec_loaded = false;
|
|
#endif
|
|
track_changed = false;
|
|
current_fd = -1;
|
|
track_buffer_callback = NULL;
|
|
track_unbuffer_callback = NULL;
|
|
track_changed_callback = NULL;
|
|
/* Just to prevent CUR_TI never be anything random. */
|
|
track_ridx = 0;
|
|
|
|
mutex_init(&mutex_codecthread);
|
|
|
|
queue_init(&audio_queue, true);
|
|
queue_init(&codec_queue, true);
|
|
/* create a private queue */
|
|
queue_init(&codec_callback_queue, false);
|
|
|
|
create_thread(audio_thread, audio_stack, sizeof(audio_stack),
|
|
audio_thread_name IF_PRIO(, PRIORITY_BUFFERING));
|
|
}
|
|
|
|
void audio_init(void)
|
|
{
|
|
LOGFQUEUE("audio > audio Q_AUDIO_POSTINIT");
|
|
queue_post(&audio_queue, Q_AUDIO_POSTINIT, 0);
|
|
}
|
|
|
|
void voice_init(void)
|
|
{
|
|
#ifdef PLAYBACK_VOICE
|
|
if (!filebuf)
|
|
return; /* Audio buffers not yet set up */
|
|
|
|
if (voice_thread_p)
|
|
return;
|
|
|
|
if (!talk_voice_required())
|
|
return;
|
|
|
|
logf("Starting voice codec");
|
|
queue_init(&voice_queue, true);
|
|
voice_thread_p = create_thread(voice_thread, voice_stack,
|
|
sizeof(voice_stack), voice_thread_name
|
|
IF_PRIO(, PRIORITY_PLAYBACK));
|
|
|
|
while (!voice_codec_loaded)
|
|
yield();
|
|
#endif
|
|
} /* voice_init */
|
|
|
|
void voice_stop(void)
|
|
{
|
|
#ifdef PLAYBACK_VOICE
|
|
/* Messages should not be posted to voice codec queue unless it is the
|
|
current codec or deadlocks happen.
|
|
-- jhMikeS */
|
|
if (current_codec != CODEC_IDX_VOICE)
|
|
return;
|
|
|
|
LOGFQUEUE("mp3 > voice Q_VOICE_STOP");
|
|
queue_post(&voice_queue, Q_VOICE_STOP, 0);
|
|
while (voice_is_playing)
|
|
yield();
|
|
if (!playing)
|
|
pcmbuf_play_stop();
|
|
#endif
|
|
} /* voice_stop */
|
|
|
|
|
|
|
|
/* --- Routines called from multiple threads --- */
|
|
|
|
#ifdef PLAYBACK_VOICE
|
|
static void swap_codec(void)
|
|
{
|
|
int my_codec = current_codec;
|
|
|
|
logf("swapping out codec:%d", my_codec);
|
|
|
|
/* Save our current IRAM and DRAM */
|
|
memcpy(iram_buf[my_codec], (unsigned char *)CODEC_IRAM_ORIGIN,
|
|
CODEC_IRAM_SIZE);
|
|
memcpy(dram_buf[my_codec], codecbuf, CODEC_SIZE);
|
|
|
|
/* Release my semaphore */
|
|
mutex_unlock(&mutex_codecthread);
|
|
|
|
/* Loop until the other codec has locked and run */
|
|
do {
|
|
/* Release my semaphore and force a task switch. */
|
|
yield();
|
|
} while (my_codec == current_codec);
|
|
|
|
/* Wait for other codec to unlock */
|
|
mutex_lock(&mutex_codecthread);
|
|
|
|
/* Take control */
|
|
current_codec = my_codec;
|
|
|
|
/* Reload our IRAM and DRAM */
|
|
memcpy((unsigned char *)CODEC_IRAM_ORIGIN, iram_buf[my_codec],
|
|
CODEC_IRAM_SIZE);
|
|
invalidate_icache();
|
|
memcpy(codecbuf, dram_buf[my_codec], CODEC_SIZE);
|
|
|
|
logf("resuming codec:%d", my_codec);
|
|
}
|
|
#endif
|
|
|
|
static void set_filebuf_watermark(int seconds)
|
|
{
|
|
size_t bytes;
|
|
|
|
if (current_codec == CODEC_IDX_VOICE)
|
|
return;
|
|
|
|
if (!filebuf)
|
|
return; /* Audio buffers not yet set up */
|
|
|
|
bytes = MAX(CUR_TI->id3.bitrate * seconds * (1000/8), conf_watermark);
|
|
bytes = MIN(bytes, filebuflen / 2);
|
|
conf_watermark = bytes;
|
|
}
|
|
|
|
static const char * get_codec_filename(int enc_spec)
|
|
{
|
|
const char *fname;
|
|
int type = enc_spec & CODEC_TYPE_MASK;
|
|
int afmt = enc_spec & CODEC_AFMT_MASK;
|
|
|
|
if ((unsigned)afmt >= AFMT_NUM_CODECS)
|
|
type = AFMT_UNKNOWN | (type & CODEC_TYPE_MASK);
|
|
|
|
fname = (type == CODEC_TYPE_DECODER) ?
|
|
audio_formats[afmt].codec_fn : audio_formats[afmt].codec_enc_fn;
|
|
|
|
logf("%s: %d - %s",
|
|
(type == CODEC_TYPE_ENCODER) ? "Encoder" : "Decoder",
|
|
afmt, fname ? fname : "<unknown>");
|
|
|
|
return fname;
|
|
} /* get_codec_filename */
|
|
|
|
|
|
/* --- Voice thread --- */
|
|
|
|
#ifdef PLAYBACK_VOICE
|
|
|
|
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
|
|
static void voice_boost_cpu(bool state)
|
|
{
|
|
static bool voice_cpu_boosted = false;
|
|
|
|
if (state != voice_cpu_boosted)
|
|
{
|
|
voice_cpu_boosted = state;
|
|
cpu_boost_id(state, CPUBOOSTID_PLAYBACK_VOICE);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static bool voice_pcmbuf_insert_split_callback(
|
|
const void *ch1, const void *ch2, size_t length)
|
|
{
|
|
const char* src[2];
|
|
char *dest;
|
|
long input_size;
|
|
size_t output_size;
|
|
|
|
src[0] = ch1;
|
|
src[1] = ch2;
|
|
|
|
if (dsp_stereo_mode() == STEREO_NONINTERLEAVED)
|
|
length *= 2; /* Length is per channel */
|
|
|
|
while (length)
|
|
{
|
|
long est_output_size = dsp_output_size(length);
|
|
|
|
while ((dest = pcmbuf_request_voice_buffer(est_output_size,
|
|
&output_size, playing)) == NULL)
|
|
{
|
|
if (playing && audio_codec_loaded)
|
|
swap_codec();
|
|
else
|
|
yield();
|
|
}
|
|
|
|
/* Get the real input_size for output_size bytes, guarding
|
|
* against resampling buffer overflows. */
|
|
input_size = dsp_input_size(output_size);
|
|
|
|
if (input_size <= 0)
|
|
{
|
|
DEBUGF("Error: dsp_input_size(%ld=dsp_output_size(%ld))=%ld<=0\n",
|
|
output_size, length, input_size);
|
|
/* If this happens, there are samples of codec data that don't
|
|
* become a number of pcm samples, and something is broken */
|
|
return false;
|
|
}
|
|
|
|
/* Input size has grown, no error, just don't write more than length */
|
|
if ((size_t)input_size > length)
|
|
input_size = length;
|
|
|
|
output_size = dsp_process(dest, src, input_size);
|
|
|
|
if (playing)
|
|
{
|
|
pcmbuf_mix_voice(output_size);
|
|
if ((pcmbuf_usage() < 10 || pcmbuf_mix_free() < 30) && audio_codec_loaded)
|
|
swap_codec();
|
|
}
|
|
else
|
|
pcmbuf_write_complete(output_size);
|
|
|
|
length -= input_size;
|
|
}
|
|
|
|
return true;
|
|
} /* voice_pcmbuf_insert_split_callback */
|
|
|
|
static bool voice_pcmbuf_insert_callback(const char *buf, size_t length)
|
|
{
|
|
/* TODO: The audiobuffer API should probably be updated, and be based on
|
|
* pcmbuf_insert_split(). */
|
|
long real_length = length;
|
|
|
|
if (dsp_stereo_mode() == STEREO_NONINTERLEAVED)
|
|
length /= 2; /* Length is per channel */
|
|
|
|
/* Second channel is only used for non-interleaved stereo. */
|
|
return voice_pcmbuf_insert_split_callback(buf, buf + (real_length / 2),
|
|
length);
|
|
}
|
|
|
|
static void* voice_get_memory_callback(size_t *size)
|
|
{
|
|
*size = 0;
|
|
return NULL;
|
|
}
|
|
|
|
static void voice_set_elapsed_callback(unsigned int value)
|
|
{
|
|
(void)value;
|
|
}
|
|
|
|
static void voice_set_offset_callback(size_t value)
|
|
{
|
|
(void)value;
|
|
}
|
|
|
|
static size_t voice_filebuf_callback(void *ptr, size_t size)
|
|
{
|
|
(void)ptr;
|
|
(void)size;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void* voice_request_buffer_callback(size_t *realsize, size_t reqsize)
|
|
{
|
|
struct event ev;
|
|
|
|
if (ci_voice.new_track)
|
|
{
|
|
*realsize = 0;
|
|
return NULL;
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
if (voice_is_playing || playing)
|
|
queue_wait_w_tmo(&voice_queue, &ev, 0);
|
|
else
|
|
queue_wait(&voice_queue, &ev);
|
|
if (!voice_is_playing)
|
|
{
|
|
if (ev.id == SYS_TIMEOUT)
|
|
ev.id = Q_AUDIO_PLAY;
|
|
}
|
|
|
|
switch (ev.id) {
|
|
case Q_AUDIO_PLAY:
|
|
LOGFQUEUE("voice < Q_AUDIO_PLAY");
|
|
if (playing)
|
|
{
|
|
if (audio_codec_loaded)
|
|
swap_codec();
|
|
yield();
|
|
}
|
|
break;
|
|
|
|
#if defined(HAVE_RECORDING) && !defined(SIMULATOR)
|
|
case Q_ENCODER_RECORD:
|
|
LOGFQUEUE("voice < Q_ENCODER_RECORD");
|
|
swap_codec();
|
|
break;
|
|
#endif
|
|
|
|
case Q_VOICE_STOP:
|
|
LOGFQUEUE("voice < Q_VOICE_STOP");
|
|
if (voice_is_playing)
|
|
{
|
|
/* Clear the current buffer */
|
|
voice_is_playing = false;
|
|
voice_getmore = NULL;
|
|
voice_remaining = 0;
|
|
voicebuf = NULL;
|
|
voice_boost_cpu(false);
|
|
|
|
/* Force the codec to think it's changing tracks */
|
|
ci_voice.new_track = 1;
|
|
*realsize = 0;
|
|
return NULL;
|
|
}
|
|
else
|
|
break;
|
|
|
|
case SYS_USB_CONNECTED:
|
|
LOGFQUEUE("voice < SYS_USB_CONNECTED");
|
|
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
|
if (audio_codec_loaded)
|
|
swap_codec();
|
|
usb_wait_for_disconnect(&voice_queue);
|
|
break;
|
|
|
|
case Q_VOICE_PLAY:
|
|
LOGFQUEUE("voice < Q_VOICE_PLAY");
|
|
if (!voice_is_playing)
|
|
{
|
|
/* Slight hack - flush PCM buffer if only being used for voice */
|
|
if (!playing && pcm_is_playing())
|
|
pcmbuf_play_stop();
|
|
|
|
/* Set up new voice data */
|
|
struct voice_info *voice_data;
|
|
voice_is_playing = true;
|
|
voice_boost_cpu(true);
|
|
voice_data = ev.data;
|
|
voice_remaining = voice_data->size;
|
|
voicebuf = voice_data->buf;
|
|
voice_getmore = voice_data->callback;
|
|
}
|
|
goto voice_play_clip;
|
|
|
|
case SYS_TIMEOUT:
|
|
LOGFQUEUE("voice < SYS_TIMEOUT");
|
|
goto voice_play_clip;
|
|
|
|
default:
|
|
LOGFQUEUE("voice < default");
|
|
}
|
|
}
|
|
|
|
voice_play_clip:
|
|
|
|
if (voice_remaining == 0 || voicebuf == NULL)
|
|
{
|
|
if (voice_getmore)
|
|
voice_getmore((unsigned char **)&voicebuf, (int *)&voice_remaining);
|
|
|
|
/* If this clip is done */
|
|
if (voice_remaining == 0)
|
|
{
|
|
LOGFQUEUE("voice > voice Q_VOICE_STOP");
|
|
queue_post(&voice_queue, Q_VOICE_STOP, 0);
|
|
/* Force pcm playback. */
|
|
if (!pcm_is_playing())
|
|
pcmbuf_play_start();
|
|
}
|
|
}
|
|
|
|
*realsize = MIN(voice_remaining, reqsize);
|
|
|
|
if (*realsize == 0)
|
|
return NULL;
|
|
|
|
return voicebuf;
|
|
} /* voice_request_buffer_callback */
|
|
|
|
static void voice_advance_buffer_callback(size_t amount)
|
|
{
|
|
amount = MIN(amount, voice_remaining);
|
|
voicebuf += amount;
|
|
voice_remaining -= amount;
|
|
}
|
|
|
|
static void voice_advance_buffer_loc_callback(void *ptr)
|
|
{
|
|
size_t amount = (size_t)ptr - (size_t)voicebuf;
|
|
|
|
voice_advance_buffer_callback(amount);
|
|
}
|
|
|
|
static off_t voice_mp3_get_filepos_callback(int newtime)
|
|
{
|
|
(void)newtime;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void voice_do_nothing(void)
|
|
{
|
|
return;
|
|
}
|
|
|
|
static bool voice_seek_buffer_callback(size_t newpos)
|
|
{
|
|
(void)newpos;
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool voice_request_next_track_callback(void)
|
|
{
|
|
ci_voice.new_track = 0;
|
|
return true;
|
|
}
|
|
|
|
static void voice_thread(void)
|
|
{
|
|
while (1)
|
|
{
|
|
logf("Loading voice codec");
|
|
voice_codec_loaded = true;
|
|
mutex_lock(&mutex_codecthread);
|
|
current_codec = CODEC_IDX_VOICE;
|
|
dsp_configure(DSP_RESET, 0);
|
|
voice_remaining = 0;
|
|
voice_getmore = NULL;
|
|
|
|
codec_load_file(get_codec_filename(AFMT_MPA_L3), &ci_voice);
|
|
|
|
logf("Voice codec finished");
|
|
voice_codec_loaded = false;
|
|
mutex_unlock(&mutex_codecthread);
|
|
}
|
|
} /* voice_thread */
|
|
|
|
#endif /* PLAYBACK_VOICE */
|
|
|
|
/* --- Codec thread --- */
|
|
|
|
static bool codec_pcmbuf_insert_split_callback(
|
|
const void *ch1, const void *ch2, size_t length)
|
|
{
|
|
const char* src[2];
|
|
char *dest;
|
|
long input_size;
|
|
size_t output_size;
|
|
|
|
src[0] = ch1;
|
|
src[1] = ch2;
|
|
|
|
if (dsp_stereo_mode() == STEREO_NONINTERLEAVED)
|
|
length *= 2; /* Length is per channel */
|
|
|
|
while (length)
|
|
{
|
|
long est_output_size = dsp_output_size(length);
|
|
/* Prevent audio from a previous track from playing */
|
|
if (ci.new_track || ci.stop_codec)
|
|
return true;
|
|
|
|
while ((dest = pcmbuf_request_buffer(est_output_size,
|
|
&output_size)) == NULL)
|
|
{
|
|
sleep(1);
|
|
if (ci.seek_time || ci.new_track || ci.stop_codec)
|
|
return true;
|
|
}
|
|
|
|
/* Get the real input_size for output_size bytes, guarding
|
|
* against resampling buffer overflows. */
|
|
input_size = dsp_input_size(output_size);
|
|
|
|
if (input_size <= 0)
|
|
{
|
|
DEBUGF("Error: dsp_input_size(%ld=dsp_output_size(%ld))=%ld<=0\n",
|
|
output_size, length, input_size);
|
|
/* If this happens, there are samples of codec data that don't
|
|
* become a number of pcm samples, and something is broken */
|
|
return false;
|
|
}
|
|
|
|
/* Input size has grown, no error, just don't write more than length */
|
|
if ((size_t)input_size > length)
|
|
input_size = length;
|
|
|
|
output_size = dsp_process(dest, src, input_size);
|
|
|
|
pcmbuf_write_complete(output_size);
|
|
|
|
#ifdef PLAYBACK_VOICE
|
|
if ((voice_is_playing || voice_thread_start)
|
|
&& pcm_is_playing() && voice_codec_loaded &&
|
|
pcmbuf_usage() > 30 && pcmbuf_mix_free() > 80)
|
|
{
|
|
voice_thread_start = false;
|
|
swap_codec();
|
|
}
|
|
#endif
|
|
|
|
length -= input_size;
|
|
}
|
|
|
|
return true;
|
|
} /* codec_pcmbuf_insert_split_callback */
|
|
|
|
static bool codec_pcmbuf_insert_callback(const char *buf, size_t length)
|
|
{
|
|
/* TODO: The audiobuffer API should probably be updated, and be based on
|
|
* pcmbuf_insert_split(). */
|
|
long real_length = length;
|
|
|
|
if (dsp_stereo_mode() == STEREO_NONINTERLEAVED)
|
|
length /= 2; /* Length is per channel */
|
|
|
|
/* Second channel is only used for non-interleaved stereo. */
|
|
return codec_pcmbuf_insert_split_callback(buf, buf + (real_length / 2),
|
|
length);
|
|
}
|
|
|
|
static void* codec_get_memory_callback(size_t *size)
|
|
{
|
|
*size = MALLOC_BUFSIZE;
|
|
return &audiobuf[talk_get_bufsize()];
|
|
}
|
|
|
|
static void codec_pcmbuf_position_callback(size_t size) ICODE_ATTR;
|
|
static void codec_pcmbuf_position_callback(size_t size)
|
|
{
|
|
unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
|
|
prev_ti->id3.elapsed;
|
|
|
|
if (time >= prev_ti->id3.length)
|
|
{
|
|
pcmbuf_set_position_callback(NULL);
|
|
prev_ti->id3.elapsed = prev_ti->id3.length;
|
|
}
|
|
else
|
|
prev_ti->id3.elapsed = time;
|
|
}
|
|
|
|
static void codec_set_elapsed_callback(unsigned int value)
|
|
{
|
|
unsigned int latency;
|
|
if (ci.seek_time)
|
|
return;
|
|
|
|
#ifdef AB_REPEAT_ENABLE
|
|
ab_position_report(value);
|
|
#endif
|
|
|
|
latency = pcmbuf_get_latency();
|
|
if (value < latency)
|
|
CUR_TI->id3.elapsed = 0;
|
|
else if (value - latency > CUR_TI->id3.elapsed ||
|
|
value - latency < CUR_TI->id3.elapsed - 2)
|
|
{
|
|
CUR_TI->id3.elapsed = value - latency;
|
|
}
|
|
}
|
|
|
|
static void codec_set_offset_callback(size_t value)
|
|
{
|
|
unsigned int latency;
|
|
|
|
if (ci.seek_time)
|
|
return;
|
|
|
|
latency = pcmbuf_get_latency() * CUR_TI->id3.bitrate / 8;
|
|
if (value < latency)
|
|
CUR_TI->id3.offset = 0;
|
|
else
|
|
CUR_TI->id3.offset = value - latency;
|
|
}
|
|
|
|
static void codec_advance_buffer_counters(size_t amount)
|
|
{
|
|
buf_ridx = RINGBUF_ADD(buf_ridx, amount);
|
|
|
|
ci.curpos += amount;
|
|
CUR_TI->available -= amount;
|
|
|
|
/* Start buffer filling as necessary. */
|
|
if (!pcmbuf_is_lowdata() && !filling)
|
|
{
|
|
if (conf_watermark && FILEBUFUSED <= conf_watermark && playing)
|
|
{
|
|
LOGFQUEUE("codec > audio Q_AUDIO_FILL_BUFFER");
|
|
queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* copy up-to size bytes into ptr and return the actual size copied */
|
|
static size_t codec_filebuf_callback(void *ptr, size_t size)
|
|
{
|
|
char *buf = (char *)ptr;
|
|
size_t copy_n;
|
|
size_t part_n;
|
|
|
|
if (ci.stop_codec || !playing)
|
|
return 0;
|
|
|
|
/* The ammount to copy is the lesser of the requested amount and the
|
|
* amount left of the current track (both on disk and already loaded) */
|
|
copy_n = MIN(size, CUR_TI->available + CUR_TI->filerem);
|
|
|
|
/* Nothing requested OR nothing left */
|
|
if (copy_n == 0)
|
|
return 0;
|
|
|
|
/* Let the disk buffer catch fill until enough data is available */
|
|
while (copy_n > CUR_TI->available)
|
|
{
|
|
if (!filling)
|
|
{
|
|
LOGFQUEUE("codec > audio Q_AUDIO_FILL_BUFFER");
|
|
queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
|
|
}
|
|
|
|
sleep(1);
|
|
if (ci.stop_codec || ci.new_track)
|
|
return 0;
|
|
}
|
|
|
|
/* Copy as much as possible without wrapping */
|
|
part_n = MIN(copy_n, filebuflen - buf_ridx);
|
|
memcpy(buf, &filebuf[buf_ridx], part_n);
|
|
/* Copy the rest in the case of a wrap */
|
|
if (part_n < copy_n) {
|
|
memcpy(&buf[part_n], &filebuf[0], copy_n - part_n);
|
|
}
|
|
|
|
/* Update read and other position pointers */
|
|
codec_advance_buffer_counters(copy_n);
|
|
|
|
/* Return the actual amount of data copied to the buffer */
|
|
return copy_n;
|
|
} /* codec_filebuf_callback */
|
|
|
|
static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
|
|
{
|
|
size_t short_n, copy_n, buf_rem;
|
|
|
|
if (!playing)
|
|
{
|
|
*realsize = 0;
|
|
return NULL;
|
|
}
|
|
|
|
copy_n = MIN(reqsize, CUR_TI->available + CUR_TI->filerem);
|
|
if (copy_n == 0)
|
|
{
|
|
*realsize = 0;
|
|
return NULL;
|
|
}
|
|
|
|
while (copy_n > CUR_TI->available)
|
|
{
|
|
if (!filling)
|
|
{
|
|
LOGFQUEUE("codec > audio Q_AUDIO_FILL_BUFFER");
|
|
queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
|
|
}
|
|
|
|
sleep(1);
|
|
if (ci.stop_codec || ci.new_track)
|
|
{
|
|
*realsize = 0;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/* How much is left at the end of the file buffer before wrap? */
|
|
buf_rem = filebuflen - buf_ridx;
|
|
|
|
/* If we can't satisfy the request without wrapping */
|
|
if (buf_rem < copy_n)
|
|
{
|
|
/* How short are we? */
|
|
short_n = copy_n - buf_rem;
|
|
|
|
/* If we can fudge it with the guardbuf */
|
|
if (short_n < GUARD_BUFSIZE)
|
|
memcpy(&filebuf[filebuflen], &filebuf[0], short_n);
|
|
else
|
|
copy_n = buf_rem;
|
|
}
|
|
|
|
*realsize = copy_n;
|
|
|
|
return (char *)&filebuf[buf_ridx];
|
|
} /* codec_request_buffer_callback */
|
|
|
|
static int get_codec_base_type(int type)
|
|
{
|
|
switch (type) {
|
|
case AFMT_MPA_L1:
|
|
case AFMT_MPA_L2:
|
|
case AFMT_MPA_L3:
|
|
return AFMT_MPA_L3;
|
|
}
|
|
|
|
return type;
|
|
}
|
|
|
|
static void codec_advance_buffer_callback(size_t amount)
|
|
{
|
|
if (amount > CUR_TI->available + CUR_TI->filerem)
|
|
amount = CUR_TI->available + CUR_TI->filerem;
|
|
|
|
while (amount > CUR_TI->available && filling)
|
|
sleep(1);
|
|
|
|
if (amount > CUR_TI->available)
|
|
{
|
|
struct event ev;
|
|
|
|
LOGFQUEUE("codec > audio Q_AUDIO_REBUFFER_SEEK");
|
|
queue_post(&audio_queue,
|
|
Q_AUDIO_REBUFFER_SEEK, (void *)(ci.curpos + amount));
|
|
|
|
queue_wait(&codec_callback_queue, &ev);
|
|
switch (ev.id)
|
|
{
|
|
case Q_CODEC_REQUEST_FAILED:
|
|
LOGFQUEUE("codec < Q_CODEC_REQUEST_FAILED");
|
|
ci.stop_codec = true;
|
|
return;
|
|
|
|
case Q_CODEC_REQUEST_COMPLETE:
|
|
LOGFQUEUE("codec < Q_CODEC_REQUEST_COMPLETE");
|
|
return;
|
|
|
|
default:
|
|
LOGFQUEUE("codec < default");
|
|
ci.stop_codec = true;
|
|
return;
|
|
}
|
|
}
|
|
|
|
codec_advance_buffer_counters(amount);
|
|
|
|
codec_set_offset_callback(ci.curpos);
|
|
}
|
|
|
|
static void codec_advance_buffer_loc_callback(void *ptr)
|
|
{
|
|
size_t amount = (size_t)ptr - (size_t)&filebuf[buf_ridx];
|
|
|
|
codec_advance_buffer_callback(amount);
|
|
}
|
|
|
|
/* Copied from mpeg.c. Should be moved somewhere else. */
|
|
static int codec_get_file_pos(void)
|
|
{
|
|
int pos = -1;
|
|
struct mp3entry *id3 = audio_current_track();
|
|
|
|
if (id3->vbr)
|
|
{
|
|
if (id3->has_toc)
|
|
{
|
|
/* Use the TOC to find the new position */
|
|
unsigned int percent, remainder;
|
|
int curtoc, nexttoc, plen;
|
|
|
|
percent = (id3->elapsed*100)/id3->length;
|
|
if (percent > 99)
|
|
percent = 99;
|
|
|
|
curtoc = id3->toc[percent];
|
|
|
|
if (percent < 99)
|
|
nexttoc = id3->toc[percent+1];
|
|
else
|
|
nexttoc = 256;
|
|
|
|
pos = (id3->filesize/256)*curtoc;
|
|
|
|
/* Use the remainder to get a more accurate position */
|
|
remainder = (id3->elapsed*100)%id3->length;
|
|
remainder = (remainder*100)/id3->length;
|
|
plen = (nexttoc - curtoc)*(id3->filesize/256);
|
|
pos += (plen/100)*remainder;
|
|
}
|
|
else
|
|
{
|
|
/* No TOC exists, estimate the new position */
|
|
pos = (id3->filesize / (id3->length / 1000)) *
|
|
(id3->elapsed / 1000);
|
|
}
|
|
}
|
|
else if (id3->bitrate)
|
|
pos = id3->elapsed * (id3->bitrate / 8);
|
|
else
|
|
return -1;
|
|
|
|
/* Don't seek right to the end of the file so that we can
|
|
transition properly to the next song */
|
|
if (pos >= (int)(id3->filesize - id3->id3v1len))
|
|
pos = id3->filesize - id3->id3v1len - 1;
|
|
/* skip past id3v2 tag and other leading garbage */
|
|
else if (pos < (int)id3->first_frame_offset)
|
|
pos = id3->first_frame_offset;
|
|
|
|
return pos;
|
|
}
|
|
|
|
static off_t codec_mp3_get_filepos_callback(int newtime)
|
|
{
|
|
off_t newpos;
|
|
|
|
CUR_TI->id3.elapsed = newtime;
|
|
newpos = codec_get_file_pos();
|
|
|
|
return newpos;
|
|
}
|
|
|
|
static void codec_seek_complete_callback(void)
|
|
{
|
|
logf("seek_complete");
|
|
if (pcm_is_paused())
|
|
{
|
|
/* If this is not a seamless seek, clear the buffer */
|
|
pcmbuf_play_stop();
|
|
|
|
/* If playback was not 'deliberately' paused, unpause now */
|
|
if (!paused)
|
|
pcmbuf_pause(false);
|
|
}
|
|
ci.seek_time = 0;
|
|
}
|
|
|
|
static bool codec_seek_buffer_callback(size_t newpos)
|
|
{
|
|
int difference;
|
|
|
|
logf("codec_seek_buffer_callback");
|
|
|
|
if (newpos >= CUR_TI->filesize)
|
|
newpos = CUR_TI->filesize - 1;
|
|
|
|
difference = newpos - ci.curpos;
|
|
if (difference >= 0)
|
|
{
|
|
/* Seeking forward */
|
|
logf("seek: +%d", difference);
|
|
codec_advance_buffer_callback(difference);
|
|
return true;
|
|
}
|
|
|
|
/* Seeking backward */
|
|
difference = -difference;
|
|
if (ci.curpos - difference < 0)
|
|
difference = ci.curpos;
|
|
|
|
/* We need to reload the song. */
|
|
if (newpos < CUR_TI->start_pos)
|
|
{
|
|
struct event ev;
|
|
|
|
LOGFQUEUE("codec > audio Q_AUDIO_REBUFFER_SEEK");
|
|
queue_post(&audio_queue, Q_AUDIO_REBUFFER_SEEK, (void *)newpos);
|
|
|
|
queue_wait(&codec_callback_queue, &ev);
|
|
switch (ev.id)
|
|
{
|
|
case Q_CODEC_REQUEST_COMPLETE:
|
|
LOGFQUEUE("codec < Q_CODEC_REQUEST_COMPLETE");
|
|
return true;
|
|
|
|
case Q_CODEC_REQUEST_FAILED:
|
|
LOGFQUEUE("codec < Q_CODEC_REQUEST_FAILED");
|
|
ci.stop_codec = true;
|
|
return false;
|
|
|
|
default:
|
|
LOGFQUEUE("codec < default");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* Seeking inside buffer space. */
|
|
logf("seek: -%d", difference);
|
|
CUR_TI->available += difference;
|
|
buf_ridx = RINGBUF_SUB(buf_ridx, (unsigned)difference);
|
|
ci.curpos -= difference;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void codec_configure_callback(int setting, void *value)
|
|
{
|
|
switch (setting) {
|
|
case CODEC_SET_FILEBUF_WATERMARK:
|
|
conf_watermark = (unsigned long)value;
|
|
set_filebuf_watermark(buffer_margin);
|
|
break;
|
|
|
|
case CODEC_SET_FILEBUF_CHUNKSIZE:
|
|
conf_filechunk = (unsigned long)value;
|
|
break;
|
|
|
|
case CODEC_SET_FILEBUF_PRESEEK:
|
|
conf_preseek = (unsigned long)value;
|
|
break;
|
|
|
|
default:
|
|
if (!dsp_configure(setting, value)) { logf("Illegal key:%d", setting); }
|
|
}
|
|
}
|
|
|
|
static void codec_track_changed(void)
|
|
{
|
|
automatic_skip = false;
|
|
track_changed = true;
|
|
LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
|
|
queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
|
|
}
|
|
|
|
static void codec_pcmbuf_track_changed_callback(void)
|
|
{
|
|
pcmbuf_set_position_callback(NULL);
|
|
codec_track_changed();
|
|
}
|
|
|
|
static void codec_discard_codec_callback(void)
|
|
{
|
|
if (CUR_TI->has_codec)
|
|
{
|
|
CUR_TI->has_codec = false;
|
|
buf_ridx = RINGBUF_ADD(buf_ridx, CUR_TI->codecsize);
|
|
}
|
|
|
|
#if 0
|
|
/* Check if a buffer desync has happened, log it and stop playback. */
|
|
if (buf_ridx != CUR_TI->buf_idx)
|
|
{
|
|
int offset = CUR_TI->buf_idx - buf_ridx;
|
|
size_t new_used = FILEBUFUSED - offset;
|
|
|
|
logf("Buf off :%d=%d-%d", offset, CUR_TI->buf_idx, buf_ridx);
|
|
logf("Used off:%d",FILEBUFUSED - new_used);
|
|
|
|
/* This is a fatal internal error and it's not safe to
|
|
* continue playback. */
|
|
ci.stop_codec = true;
|
|
queue_post(&audio_queue, Q_AUDIO_STOP, 0);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void codec_track_skip_done(bool was_manual)
|
|
{
|
|
/* Manual track change (always crossfade or flush audio). */
|
|
if (was_manual)
|
|
{
|
|
pcmbuf_crossfade_init(true);
|
|
LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
|
|
queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
|
|
}
|
|
/* Automatic track change w/crossfade, if not in "Track Skip Only" mode. */
|
|
else if (pcmbuf_is_crossfade_enabled() && !pcmbuf_is_crossfade_active()
|
|
&& global_settings.crossfade != 2)
|
|
{
|
|
pcmbuf_crossfade_init(false);
|
|
codec_track_changed();
|
|
}
|
|
/* Gapless playback. */
|
|
else
|
|
{
|
|
pcmbuf_set_position_callback(codec_pcmbuf_position_callback);
|
|
pcmbuf_set_event_handler(codec_pcmbuf_track_changed_callback);
|
|
}
|
|
}
|
|
|
|
static bool codec_load_next_track(void)
|
|
{
|
|
struct event ev;
|
|
|
|
if (ci.seek_time)
|
|
codec_seek_complete_callback();
|
|
|
|
#ifdef AB_REPEAT_ENABLE
|
|
ab_end_of_track_report();
|
|
#endif
|
|
|
|
logf("Request new track");
|
|
|
|
if (ci.new_track == 0)
|
|
{
|
|
ci.new_track++;
|
|
automatic_skip = true;
|
|
}
|
|
|
|
cpu_boost_id(true, CPUBOOSTID_PLAYBACK_CODEC);
|
|
LOGFQUEUE("codec > audio Q_AUDIO_CHECK_NEW_TRACK");
|
|
queue_post(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0);
|
|
while (1)
|
|
{
|
|
queue_wait(&codec_callback_queue, &ev);
|
|
if (ev.id == Q_CODEC_REQUEST_PENDING)
|
|
{
|
|
if (!automatic_skip)
|
|
pcmbuf_play_stop();
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
cpu_boost_id(false, CPUBOOSTID_PLAYBACK_CODEC);
|
|
switch (ev.id)
|
|
{
|
|
case Q_CODEC_REQUEST_COMPLETE:
|
|
LOGFQUEUE("codec < Q_CODEC_REQUEST_COMPLETE");
|
|
codec_track_skip_done(!automatic_skip);
|
|
return true;
|
|
|
|
case Q_CODEC_REQUEST_FAILED:
|
|
LOGFQUEUE("codec < Q_CODEC_REQUEST_FAILED");
|
|
ci.new_track = 0;
|
|
ci.stop_codec = true;
|
|
return false;
|
|
|
|
default:
|
|
LOGFQUEUE("codec < default");
|
|
ci.stop_codec = true;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static bool codec_request_next_track_callback(void)
|
|
{
|
|
int prev_codectype;
|
|
|
|
if (ci.stop_codec || !playing)
|
|
return false;
|
|
|
|
prev_codectype = get_codec_base_type(CUR_TI->id3.codectype);
|
|
|
|
if (!codec_load_next_track())
|
|
return false;
|
|
|
|
/* Check if the next codec is the same file. */
|
|
if (prev_codectype == get_codec_base_type(CUR_TI->id3.codectype))
|
|
{
|
|
logf("New track loaded");
|
|
codec_discard_codec_callback();
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
logf("New codec:%d/%d", CUR_TI->id3.codectype, prev_codectype);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static void codec_thread(void)
|
|
{
|
|
struct event ev;
|
|
int status;
|
|
size_t wrap;
|
|
|
|
while (1) {
|
|
status = 0;
|
|
queue_wait(&codec_queue, &ev);
|
|
|
|
switch (ev.id) {
|
|
case Q_CODEC_LOAD_DISK:
|
|
LOGFQUEUE("codec < Q_CODEC_LOAD_DISK");
|
|
audio_codec_loaded = true;
|
|
#ifdef PLAYBACK_VOICE
|
|
/* Don't sent messages to voice codec if it's not current */
|
|
if (voice_codec_loaded && current_codec == CODEC_IDX_VOICE)
|
|
{
|
|
LOGFQUEUE("codec > voice Q_AUDIO_PLAY");
|
|
queue_post(&voice_queue, Q_AUDIO_PLAY, 0);
|
|
}
|
|
#endif
|
|
mutex_lock(&mutex_codecthread);
|
|
current_codec = CODEC_IDX_AUDIO;
|
|
ci.stop_codec = false;
|
|
status = codec_load_file((const char *)ev.data, &ci);
|
|
mutex_unlock(&mutex_codecthread);
|
|
break ;
|
|
|
|
case Q_CODEC_LOAD:
|
|
LOGFQUEUE("codec < Q_CODEC_LOAD");
|
|
if (!CUR_TI->has_codec) {
|
|
logf("Codec slot is empty!");
|
|
/* Wait for the pcm buffer to go empty */
|
|
while (pcm_is_playing())
|
|
yield();
|
|
/* This must be set to prevent an infinite loop */
|
|
ci.stop_codec = true;
|
|
LOGFQUEUE("codec > codec Q_AUDIO_PLAY");
|
|
queue_post(&codec_queue, Q_AUDIO_PLAY, 0);
|
|
break ;
|
|
}
|
|
|
|
audio_codec_loaded = true;
|
|
#ifdef PLAYBACK_VOICE
|
|
if (voice_codec_loaded && current_codec == CODEC_IDX_VOICE)
|
|
{
|
|
LOGFQUEUE("codec > voice Q_AUDIO_PLAY");
|
|
queue_post(&voice_queue, Q_AUDIO_PLAY, 0);
|
|
}
|
|
#endif
|
|
mutex_lock(&mutex_codecthread);
|
|
current_codec = CODEC_IDX_AUDIO;
|
|
ci.stop_codec = false;
|
|
wrap = (size_t)&filebuf[filebuflen] - (size_t)CUR_TI->codecbuf;
|
|
status = codec_load_ram(CUR_TI->codecbuf, CUR_TI->codecsize,
|
|
&filebuf[0], wrap, &ci);
|
|
mutex_unlock(&mutex_codecthread);
|
|
break ;
|
|
|
|
#if defined(HAVE_RECORDING) && !defined(SIMULATOR)
|
|
case Q_ENCODER_LOAD_DISK:
|
|
LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
|
|
audio_codec_loaded = false; /* Not audio codec! */
|
|
#ifdef PLAYBACK_VOICE
|
|
if (voice_codec_loaded && current_codec == CODEC_IDX_VOICE)
|
|
{
|
|
LOGFQUEUE("codec > voice Q_ENCODER_RECORD");
|
|
queue_post(&voice_queue, Q_ENCODER_RECORD, NULL);
|
|
}
|
|
#endif
|
|
mutex_lock(&mutex_codecthread);
|
|
current_codec = CODEC_IDX_AUDIO;
|
|
ci.stop_codec = false;
|
|
status = codec_load_file((const char *)ev.data, &ci);
|
|
mutex_unlock(&mutex_codecthread);
|
|
break;
|
|
#endif
|
|
|
|
#ifndef SIMULATOR
|
|
case SYS_USB_CONNECTED:
|
|
LOGFQUEUE("codec < SYS_USB_CONNECTED");
|
|
queue_clear(&codec_queue);
|
|
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
|
usb_wait_for_disconnect(&codec_queue);
|
|
break;
|
|
#endif
|
|
|
|
default:
|
|
LOGFQUEUE("codec < default");
|
|
}
|
|
|
|
if (audio_codec_loaded)
|
|
{
|
|
if (ci.stop_codec)
|
|
{
|
|
status = CODEC_OK;
|
|
if (!playing)
|
|
pcmbuf_play_stop();
|
|
}
|
|
audio_codec_loaded = false;
|
|
}
|
|
|
|
switch (ev.id) {
|
|
case Q_CODEC_LOAD_DISK:
|
|
case Q_CODEC_LOAD:
|
|
LOGFQUEUE("codec < Q_CODEC_LOAD");
|
|
if (playing)
|
|
{
|
|
if (ci.new_track || status != CODEC_OK)
|
|
{
|
|
if (!ci.new_track)
|
|
{
|
|
logf("Codec failure");
|
|
gui_syncsplash(HZ*2, true, "Codec failure");
|
|
}
|
|
|
|
if (!codec_load_next_track())
|
|
{
|
|
// queue_post(&codec_queue, Q_AUDIO_STOP, 0);
|
|
LOGFQUEUE("codec > audio Q_AUDIO_STOP");
|
|
queue_post(&audio_queue, Q_AUDIO_STOP, 0);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
logf("Codec finished");
|
|
if (ci.stop_codec)
|
|
{
|
|
/* Wait for the audio to stop playing before
|
|
* triggering the WPS exit */
|
|
while(pcm_is_playing())
|
|
sleep(1);
|
|
LOGFQUEUE("codec > audio Q_AUDIO_STOP");
|
|
queue_post(&audio_queue, Q_AUDIO_STOP, 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (CUR_TI->has_codec)
|
|
{
|
|
LOGFQUEUE("codec > codec Q_CODEC_LOAD");
|
|
queue_post(&codec_queue, Q_CODEC_LOAD, 0);
|
|
}
|
|
else
|
|
{
|
|
const char *codec_fn = get_codec_filename(CUR_TI->id3.codectype);
|
|
LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
|
|
queue_post(&codec_queue, Q_CODEC_LOAD_DISK,
|
|
(void *)codec_fn);
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
LOGFQUEUE("codec < default");
|
|
|
|
} /* end switch */
|
|
}
|
|
}
|
|
|
|
|
|
/* --- Audio thread --- */
|
|
|
|
static bool audio_filebuf_is_lowdata(void)
|
|
{
|
|
return FILEBUFUSED < AUDIO_FILEBUF_CRITICAL;
|
|
}
|
|
|
|
static bool audio_have_tracks(void)
|
|
{
|
|
return track_ridx != track_widx || CUR_TI->filesize;
|
|
}
|
|
|
|
static bool audio_have_free_tracks(void)
|
|
{
|
|
if (track_widx < track_ridx)
|
|
return track_widx + 1 < track_ridx;
|
|
else if (track_ridx == 0)
|
|
return track_widx < MAX_TRACK - 1;
|
|
|
|
return true;
|
|
}
|
|
|
|
int audio_track_count(void)
|
|
{
|
|
if (audio_have_tracks())
|
|
{
|
|
int relative_track_widx = track_widx;
|
|
|
|
if (track_ridx > track_widx)
|
|
relative_track_widx += MAX_TRACK;
|
|
|
|
return relative_track_widx - track_ridx + 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
long audio_filebufused(void)
|
|
{
|
|
return (long) FILEBUFUSED;
|
|
}
|
|
|
|
/* Count the data BETWEEN the selected tracks */
|
|
static size_t audio_buffer_count_tracks(int from_track, int to_track)
|
|
{
|
|
size_t amount = 0;
|
|
bool need_wrap = to_track < from_track;
|
|
|
|
while (1)
|
|
{
|
|
if (++from_track >= MAX_TRACK)
|
|
{
|
|
from_track -= MAX_TRACK;
|
|
need_wrap = false;
|
|
}
|
|
|
|
if (from_track >= to_track && !need_wrap)
|
|
break;
|
|
|
|
amount += tracks[from_track].codecsize + tracks[from_track].filesize;
|
|
}
|
|
return amount;
|
|
}
|
|
|
|
static bool audio_buffer_wind_forward(int new_track_ridx, int old_track_ridx)
|
|
{
|
|
size_t amount;
|
|
|
|
/* Start with the remainder of the previously playing track */
|
|
amount = tracks[old_track_ridx].filesize - ci.curpos;
|
|
/* Then collect all data from tracks in between them */
|
|
amount += audio_buffer_count_tracks(old_track_ridx, new_track_ridx);
|
|
|
|
if (amount > FILEBUFUSED)
|
|
return false;
|
|
|
|
logf("bwf:%ldB",amount);
|
|
|
|
/* Wind the buffer to the beginning of the target track or its codec */
|
|
buf_ridx = RINGBUF_ADD(buf_ridx, amount);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool audio_buffer_wind_backward(int new_track_ridx, int old_track_ridx)
|
|
{
|
|
/* Available buffer data */
|
|
size_t buf_back;
|
|
/* Start with the previously playing track's data and our data */
|
|
size_t amount;
|
|
|
|
amount = ci.curpos;
|
|
buf_back = RINGBUF_SUB(buf_ridx, buf_widx);
|
|
|
|
/* If we're not just resetting the current track */
|
|
if (new_track_ridx != old_track_ridx)
|
|
{
|
|
/* Need to wind to before the old track's codec and our filesize */
|
|
amount += tracks[old_track_ridx].codecsize;
|
|
amount += tracks[new_track_ridx].filesize;
|
|
|
|
/* Rewind the old track to its beginning */
|
|
tracks[old_track_ridx].available =
|
|
tracks[old_track_ridx].filesize - tracks[old_track_ridx].filerem;
|
|
}
|
|
|
|
/* If the codec was ever buffered */
|
|
if (tracks[new_track_ridx].codecsize)
|
|
{
|
|
/* Add the codec to the needed size */
|
|
amount += tracks[new_track_ridx].codecsize;
|
|
tracks[new_track_ridx].has_codec = true;
|
|
}
|
|
|
|
/* Then collect all data from tracks between new and old */
|
|
amount += audio_buffer_count_tracks(new_track_ridx, old_track_ridx);
|
|
|
|
/* Do we have space to make this skip? */
|
|
if (amount > buf_back)
|
|
return false;
|
|
|
|
logf("bwb:%ldB",amount);
|
|
|
|
/* Rewind the buffer to the beginning of the target track or its codec */
|
|
buf_ridx = RINGBUF_SUB(buf_ridx, amount);
|
|
|
|
/* Reset to the beginning of the new track */
|
|
tracks[new_track_ridx].available = tracks[new_track_ridx].filesize;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void audio_update_trackinfo(void)
|
|
{
|
|
ci.filesize = CUR_TI->filesize;
|
|
CUR_TI->id3.elapsed = 0;
|
|
CUR_TI->id3.offset = 0;
|
|
ci.id3 = &CUR_TI->id3;
|
|
ci.curpos = 0;
|
|
ci.taginfo_ready = &CUR_TI->taginfo_ready;
|
|
}
|
|
|
|
/* Yield to codecs for as long as possible if they are in need of data
|
|
* return true if the caller should break to let the audio thread process
|
|
* new events */
|
|
static bool audio_yield_codecs(void)
|
|
{
|
|
yield();
|
|
|
|
if (!queue_empty(&audio_queue))
|
|
return true;
|
|
|
|
while ((pcmbuf_is_crossfade_active() || pcmbuf_is_lowdata())
|
|
&& !ci.stop_codec && playing && !audio_filebuf_is_lowdata())
|
|
{
|
|
sleep(1);
|
|
if (!queue_empty(&audio_queue))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/* Note that this function might yield(). */
|
|
static void audio_clear_track_entries(
|
|
bool clear_buffered, bool clear_unbuffered,
|
|
bool may_yield)
|
|
{
|
|
int cur_idx = track_widx;
|
|
int last_idx = -1;
|
|
|
|
logf("Clearing tracks:%d/%d, %d", track_ridx, track_widx, clear_unbuffered);
|
|
|
|
/* Loop over all tracks from write-to-read */
|
|
while (1)
|
|
{
|
|
cur_idx++;
|
|
cur_idx &= MAX_TRACK_MASK;
|
|
|
|
if (cur_idx == track_ridx)
|
|
break;
|
|
|
|
/* If the track is buffered, conditionally clear/notify,
|
|
* otherwise clear the track if that option is selected */
|
|
if (tracks[cur_idx].event_sent)
|
|
{
|
|
if (clear_buffered)
|
|
{
|
|
if (last_idx >= 0)
|
|
{
|
|
/* If there is an unbuffer callback, call it, otherwise,
|
|
* just clear the track */
|
|
if (track_unbuffer_callback)
|
|
{
|
|
if (may_yield)
|
|
audio_yield_codecs();
|
|
track_unbuffer_callback(&tracks[last_idx].id3, false);
|
|
}
|
|
|
|
memset(&tracks[last_idx], 0, sizeof(struct track_info));
|
|
}
|
|
last_idx = cur_idx;
|
|
}
|
|
}
|
|
else if (clear_unbuffered)
|
|
memset(&tracks[cur_idx], 0, sizeof(struct track_info));
|
|
}
|
|
|
|
/* We clear the previous instance of a buffered track throughout
|
|
* the above loop to facilitate 'last' detection. Clear/notify
|
|
* the last track here */
|
|
if (last_idx >= 0)
|
|
{
|
|
if (track_unbuffer_callback)
|
|
track_unbuffer_callback(&tracks[last_idx].id3, true);
|
|
memset(&tracks[last_idx], 0, sizeof(struct track_info));
|
|
}
|
|
}
|
|
|
|
/* FIXME: This code should be made more generic and move to metadata.c */
|
|
static void audio_strip_id3v1_tag(void)
|
|
{
|
|
int i;
|
|
static const unsigned char tag[] = "TAG";
|
|
size_t tag_idx;
|
|
size_t cur_idx;
|
|
|
|
tag_idx = RINGBUF_SUB(buf_widx, 128);
|
|
|
|
if (FILEBUFUSED > 128 && tag_idx > buf_ridx)
|
|
{
|
|
cur_idx = tag_idx;
|
|
for(i = 0;i < 3;i++)
|
|
{
|
|
if(filebuf[cur_idx] != tag[i])
|
|
return;
|
|
|
|
cur_idx = RINGBUF_ADD(cur_idx, 1);
|
|
}
|
|
|
|
/* Skip id3v1 tag */
|
|
logf("Skipping ID3v1 tag");
|
|
buf_widx = tag_idx;
|
|
tracks[track_widx].available -= 128;
|
|
tracks[track_widx].filesize -= 128;
|
|
}
|
|
}
|
|
|
|
static void audio_read_file(bool quick)
|
|
{
|
|
size_t copy_n;
|
|
int rc;
|
|
|
|
/* If we're called and no file is open, this is an error */
|
|
if (current_fd < 0)
|
|
{
|
|
logf("Bad fd in arf");
|
|
/* Stop this buffer cycle immediately */
|
|
fill_bytesleft = 0;
|
|
/* Give some hope of miraculous recovery by forcing a track reload */
|
|
tracks[track_widx].filesize = 0;
|
|
return ;
|
|
}
|
|
|
|
cpu_boost_id(true, CPUBOOSTID_PLAYBACK_AUDIO);
|
|
while (tracks[track_widx].filerem > 0)
|
|
{
|
|
int overlap;
|
|
|
|
if (fill_bytesleft == 0)
|
|
break ;
|
|
|
|
/* copy_n is the largest chunk that is safe to read */
|
|
copy_n = MIN(conf_filechunk, filebuflen - buf_widx);
|
|
copy_n = MIN(copy_n, fill_bytesleft);
|
|
|
|
/* rc is the actual amount read */
|
|
rc = read(current_fd, &filebuf[buf_widx], copy_n);
|
|
|
|
if (rc <= 0)
|
|
{
|
|
/* Reached the end of the file */
|
|
tracks[track_widx].filerem = 0;
|
|
break ;
|
|
}
|
|
|
|
overlap = buf_widx + rc - CUR_TI->buf_idx;
|
|
buf_widx = RINGBUF_ADD(buf_widx, rc);
|
|
|
|
if (overlap > 0 && (unsigned) overlap >= filebuflen)
|
|
overlap -= filebuflen;
|
|
|
|
if (overlap > 0 && overlap <= rc && CUR_TI->available != 0) {
|
|
CUR_TI->buf_idx = buf_widx;
|
|
CUR_TI->start_pos += overlap;
|
|
}
|
|
|
|
tracks[track_widx].available += rc;
|
|
tracks[track_widx].filerem -= rc;
|
|
|
|
if (fill_bytesleft > (unsigned)rc)
|
|
fill_bytesleft -= rc;
|
|
else
|
|
fill_bytesleft = 0;
|
|
|
|
/* Let the codec process until it is out of the danger zone, or there
|
|
* is an event to handle. In the latter case, break this fill cycle
|
|
* immediately */
|
|
if (quick || audio_yield_codecs())
|
|
break;
|
|
}
|
|
|
|
if (tracks[track_widx].filerem == 0)
|
|
{
|
|
logf("Finished buf:%dB", tracks[track_widx].filesize);
|
|
close(current_fd);
|
|
current_fd = -1;
|
|
audio_strip_id3v1_tag();
|
|
|
|
track_widx++;
|
|
track_widx &= MAX_TRACK_MASK;
|
|
|
|
tracks[track_widx].filesize = 0;
|
|
}
|
|
else
|
|
{
|
|
logf("Partially buf:%dB",
|
|
tracks[track_widx].filesize - tracks[track_widx].filerem);
|
|
}
|
|
cpu_boost_id(false, CPUBOOSTID_PLAYBACK_AUDIO);
|
|
}
|
|
|
|
static bool audio_loadcodec(bool start_play)
|
|
{
|
|
size_t size;
|
|
int fd;
|
|
int rc;
|
|
size_t copy_n;
|
|
int prev_track;
|
|
char codec_path[MAX_PATH]; /* Full path to codec */
|
|
|
|
const char * codec_fn = get_codec_filename(tracks[track_widx].id3.codectype);
|
|
if (codec_fn == NULL)
|
|
return false;
|
|
|
|
tracks[track_widx].has_codec = false;
|
|
tracks[track_widx].codecsize = 0;
|
|
|
|
if (start_play)
|
|
{
|
|
/* Load the codec directly from disk and save some memory. */
|
|
track_ridx = track_widx;
|
|
ci.filesize = CUR_TI->filesize;
|
|
ci.id3 = &CUR_TI->id3;
|
|
ci.taginfo_ready = &CUR_TI->taginfo_ready;
|
|
ci.curpos = 0;
|
|
LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
|
|
queue_post(&codec_queue, Q_CODEC_LOAD_DISK, (void *)codec_fn);
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
/* If we already have another track than this one buffered */
|
|
if (track_widx != track_ridx)
|
|
{
|
|
prev_track = (track_widx - 1) & MAX_TRACK_MASK;
|
|
|
|
/* If the previous codec is the same as this one, there is no need
|
|
* to put another copy of it on the file buffer */
|
|
if (get_codec_base_type(tracks[track_widx].id3.codectype) ==
|
|
get_codec_base_type(tracks[prev_track].id3.codectype)
|
|
&& audio_codec_loaded)
|
|
{
|
|
logf("Reusing prev. codec");
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
codec_get_full_path(codec_path, codec_fn);
|
|
|
|
fd = open(codec_path, O_RDONLY);
|
|
if (fd < 0)
|
|
{
|
|
logf("Codec doesn't exist!");
|
|
return false;
|
|
}
|
|
|
|
size = filesize(fd);
|
|
|
|
/* Never load a partial codec */
|
|
if (fill_bytesleft < size)
|
|
{
|
|
logf("Not enough space");
|
|
fill_bytesleft = 0;
|
|
close(fd);
|
|
return false;
|
|
}
|
|
|
|
while (tracks[track_widx].codecsize < size)
|
|
{
|
|
copy_n = MIN(conf_filechunk, filebuflen - buf_widx);
|
|
rc = read(fd, &filebuf[buf_widx], copy_n);
|
|
if (rc < 0)
|
|
{
|
|
close(fd);
|
|
return false;
|
|
}
|
|
|
|
if (fill_bytesleft > (unsigned)rc)
|
|
fill_bytesleft -= rc;
|
|
else
|
|
fill_bytesleft = 0;
|
|
|
|
buf_widx = RINGBUF_ADD(buf_widx, rc);
|
|
|
|
tracks[track_widx].codecsize += rc;
|
|
}
|
|
|
|
tracks[track_widx].has_codec = true;
|
|
|
|
close(fd);
|
|
logf("Done: %dB", size);
|
|
|
|
return true;
|
|
}
|
|
|
|
/* TODO: Copied from mpeg.c. Should be moved somewhere else. */
|
|
static void audio_set_elapsed(struct mp3entry* id3)
|
|
{
|
|
if ( id3->vbr ) {
|
|
if ( id3->has_toc ) {
|
|
/* calculate elapsed time using TOC */
|
|
int i;
|
|
unsigned int remainder, plen, relpos, nextpos;
|
|
|
|
/* find wich percent we're at */
|
|
for (i=0; i<100; i++ )
|
|
if ( id3->offset < id3->toc[i] * (id3->filesize / 256) )
|
|
break;
|
|
|
|
i--;
|
|
if (i < 0)
|
|
i = 0;
|
|
|
|
relpos = id3->toc[i];
|
|
|
|
if (i < 99)
|
|
nextpos = id3->toc[i+1];
|
|
else
|
|
nextpos = 256;
|
|
|
|
remainder = id3->offset - (relpos * (id3->filesize / 256));
|
|
|
|
/* set time for this percent (divide before multiply to prevent
|
|
overflow on long files. loss of precision is negligible on
|
|
short files) */
|
|
id3->elapsed = i * (id3->length / 100);
|
|
|
|
/* calculate remainder time */
|
|
plen = (nextpos - relpos) * (id3->filesize / 256);
|
|
id3->elapsed += (((remainder * 100) / plen) *
|
|
(id3->length / 10000));
|
|
}
|
|
else {
|
|
/* no TOC exists. set a rough estimate using average bitrate */
|
|
int tpk = id3->length / (id3->filesize / 1024);
|
|
id3->elapsed = id3->offset / 1024 * tpk;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* constant bitrate, use exact calculation */
|
|
if (id3->bitrate != 0)
|
|
id3->elapsed = id3->offset / (id3->bitrate / 8);
|
|
}
|
|
}
|
|
|
|
static bool audio_load_track(int offset, bool start_play, bool rebuffer)
|
|
{
|
|
char *trackname;
|
|
off_t size;
|
|
char msgbuf[80];
|
|
|
|
/* Stop buffer filling if there is no free track entries.
|
|
Don't fill up the last track entry (we wan't to store next track
|
|
metadata there). */
|
|
if (!audio_have_free_tracks())
|
|
{
|
|
logf("No free tracks");
|
|
return false;
|
|
}
|
|
|
|
if (current_fd >= 0)
|
|
{
|
|
logf("Nonzero fd in alt");
|
|
close(current_fd);
|
|
current_fd = -1;
|
|
}
|
|
|
|
last_peek_offset++;
|
|
peek_again:
|
|
logf("Buffering track:%d/%d", track_widx, track_ridx);
|
|
/* Get track name from current playlist read position. */
|
|
while ((trackname = playlist_peek(last_peek_offset)) != NULL)
|
|
{
|
|
/* Handle broken playlists. */
|
|
current_fd = open(trackname, O_RDONLY);
|
|
if (current_fd < 0)
|
|
{
|
|
logf("Open failed");
|
|
/* Skip invalid entry from playlist. */
|
|
playlist_skip_entry(NULL, last_peek_offset);
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
|
|
if (!trackname)
|
|
{
|
|
logf("End-of-playlist");
|
|
playlist_end = true;
|
|
return false;
|
|
}
|
|
|
|
/* Initialize track entry. */
|
|
size = filesize(current_fd);
|
|
tracks[track_widx].filerem = size;
|
|
tracks[track_widx].filesize = size;
|
|
tracks[track_widx].available = 0;
|
|
|
|
/* Set default values */
|
|
if (start_play)
|
|
{
|
|
int last_codec = current_codec;
|
|
|
|
current_codec = CODEC_IDX_AUDIO;
|
|
conf_watermark = AUDIO_DEFAULT_WATERMARK;
|
|
conf_filechunk = AUDIO_DEFAULT_FILECHUNK;
|
|
conf_preseek = AUDIO_REBUFFER_GUESS_SIZE;
|
|
dsp_configure(DSP_RESET, 0);
|
|
current_codec = last_codec;
|
|
}
|
|
|
|
/* Get track metadata if we don't already have it. */
|
|
if (!tracks[track_widx].taginfo_ready)
|
|
{
|
|
if (get_metadata(&tracks[track_widx],current_fd,trackname,v1first))
|
|
{
|
|
if (start_play)
|
|
{
|
|
track_changed = true;
|
|
playlist_update_resume_info(audio_current_track());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
logf("mde:%s!",trackname);
|
|
|
|
/* Set filesize to zero to indicate no file was loaded. */
|
|
tracks[track_widx].filesize = 0;
|
|
tracks[track_widx].filerem = 0;
|
|
close(current_fd);
|
|
current_fd = -1;
|
|
|
|
/* Skip invalid entry from playlist. */
|
|
playlist_skip_entry(NULL, last_peek_offset);
|
|
tracks[track_widx].taginfo_ready = false;
|
|
goto peek_again;
|
|
}
|
|
|
|
}
|
|
|
|
/* Load the codec. */
|
|
tracks[track_widx].codecbuf = &filebuf[buf_widx];
|
|
if (!audio_loadcodec(start_play))
|
|
{
|
|
if (tracks[track_widx].codecsize)
|
|
{
|
|
/* Must undo the buffer write of the partial codec */
|
|
logf("Partial codec loaded");
|
|
fill_bytesleft += tracks[track_widx].codecsize;
|
|
buf_widx = RINGBUF_SUB(buf_widx, tracks[track_widx].codecsize);
|
|
tracks[track_widx].codecsize = 0;
|
|
}
|
|
|
|
/* Set filesize to zero to indicate no file was loaded. */
|
|
tracks[track_widx].filesize = 0;
|
|
tracks[track_widx].filerem = 0;
|
|
close(current_fd);
|
|
current_fd = -1;
|
|
|
|
/* Try skipping to next track if there is space. */
|
|
if (fill_bytesleft > 0)
|
|
{
|
|
/* This is an error condition unless the fill_bytesleft is 0 */
|
|
snprintf(msgbuf, sizeof(msgbuf)-1, "No codec for: %s", trackname);
|
|
/* We should not use gui_syncplash from audio thread! */
|
|
gui_syncsplash(HZ*2, true, msgbuf);
|
|
/* Skip invalid entry from playlist. */
|
|
playlist_skip_entry(NULL, last_peek_offset);
|
|
tracks[track_widx].taginfo_ready = false;
|
|
goto peek_again;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
tracks[track_widx].start_pos = 0;
|
|
set_filebuf_watermark(buffer_margin);
|
|
tracks[track_widx].id3.elapsed = 0;
|
|
|
|
if (offset > 0)
|
|
{
|
|
switch (tracks[track_widx].id3.codectype) {
|
|
case AFMT_MPA_L1:
|
|
case AFMT_MPA_L2:
|
|
case AFMT_MPA_L3:
|
|
lseek(current_fd, offset, SEEK_SET);
|
|
tracks[track_widx].id3.offset = offset;
|
|
audio_set_elapsed(&tracks[track_widx].id3);
|
|
tracks[track_widx].filerem = size - offset;
|
|
ci.curpos = offset;
|
|
tracks[track_widx].start_pos = offset;
|
|
break;
|
|
|
|
case AFMT_WAVPACK:
|
|
lseek(current_fd, offset, SEEK_SET);
|
|
tracks[track_widx].id3.offset = offset;
|
|
tracks[track_widx].id3.elapsed =
|
|
tracks[track_widx].id3.length / 2;
|
|
tracks[track_widx].filerem = size - offset;
|
|
ci.curpos = offset;
|
|
tracks[track_widx].start_pos = offset;
|
|
break;
|
|
|
|
case AFMT_OGG_VORBIS:
|
|
case AFMT_FLAC:
|
|
case AFMT_PCM_WAV:
|
|
case AFMT_A52:
|
|
case AFMT_AAC:
|
|
tracks[track_widx].id3.offset = offset;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
logf("alt:%s", trackname);
|
|
tracks[track_widx].buf_idx = buf_widx;
|
|
|
|
audio_read_file(rebuffer);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool audio_read_next_metadata(void)
|
|
{
|
|
int fd;
|
|
char *trackname;
|
|
int next_idx;
|
|
int status;
|
|
|
|
next_idx = track_widx;
|
|
if (tracks[next_idx].taginfo_ready)
|
|
{
|
|
next_idx++;
|
|
next_idx &= MAX_TRACK_MASK;
|
|
|
|
if (tracks[next_idx].taginfo_ready)
|
|
return true;
|
|
}
|
|
|
|
trackname = playlist_peek(last_peek_offset + 1);
|
|
if (!trackname)
|
|
return false;
|
|
|
|
fd = open(trackname, O_RDONLY);
|
|
if (fd < 0)
|
|
return false;
|
|
|
|
status = get_metadata(&tracks[next_idx],fd,trackname,v1first);
|
|
/* Preload the glyphs in the tags */
|
|
if (status)
|
|
{
|
|
if (tracks[next_idx].id3.title)
|
|
lcd_getstringsize(tracks[next_idx].id3.title, NULL, NULL);
|
|
if (tracks[next_idx].id3.artist)
|
|
lcd_getstringsize(tracks[next_idx].id3.artist, NULL, NULL);
|
|
if (tracks[next_idx].id3.album)
|
|
lcd_getstringsize(tracks[next_idx].id3.album, NULL, NULL);
|
|
}
|
|
close(fd);
|
|
|
|
return status;
|
|
}
|
|
|
|
/* Send callback events to notify about new tracks. */
|
|
static void audio_generate_postbuffer_events(void)
|
|
{
|
|
int cur_idx;
|
|
int last_idx = -1;
|
|
|
|
logf("Postbuffer:%d/%d",track_ridx,track_widx);
|
|
|
|
if (audio_have_tracks())
|
|
{
|
|
cur_idx = track_ridx;
|
|
|
|
while (1) {
|
|
if (!tracks[cur_idx].event_sent)
|
|
{
|
|
if (last_idx >= 0 && !tracks[last_idx].event_sent)
|
|
{
|
|
/* Mark the event 'sent' even if we don't really send one */
|
|
tracks[last_idx].event_sent = true;
|
|
if (track_buffer_callback)
|
|
track_buffer_callback(&tracks[last_idx].id3, false);
|
|
}
|
|
last_idx = cur_idx;
|
|
}
|
|
if (cur_idx == track_widx)
|
|
break;
|
|
cur_idx++;
|
|
cur_idx &= MAX_TRACK_MASK;
|
|
}
|
|
|
|
if (last_idx >= 0 && !tracks[last_idx].event_sent)
|
|
{
|
|
tracks[last_idx].event_sent = true;
|
|
if (track_buffer_callback)
|
|
track_buffer_callback(&tracks[last_idx].id3, true);
|
|
}
|
|
|
|
/* Force WPS reload. */
|
|
track_changed = true;
|
|
}
|
|
}
|
|
|
|
static bool audio_initialize_buffer_fill(bool clear_tracks)
|
|
{
|
|
/* Don't initialize if we're already initialized */
|
|
if (filling)
|
|
return true;
|
|
|
|
/* Don't start buffer fill if buffer is already full. */
|
|
if (FILEBUFUSED > conf_watermark && !filling)
|
|
return false;
|
|
|
|
logf("Starting buffer fill");
|
|
|
|
fill_bytesleft = filebuflen - FILEBUFUSED;
|
|
/* TODO: This doesn't look right, and might explain some problems with
|
|
* seeking in large files (to offsets larger than filebuflen).
|
|
* And what about buffer wraps?
|
|
*
|
|
* This really doesn't look right, so don't use it.
|
|
*/
|
|
// if (buf_ridx > CUR_TI->buf_idx)
|
|
// CUR_TI->start_pos = buf_ridx - CUR_TI->buf_idx;
|
|
|
|
/* Set the filling flag true before calling audio_clear_tracks as that
|
|
* function can yield and we start looping. */
|
|
filling = true;
|
|
|
|
if (clear_tracks)
|
|
audio_clear_track_entries(true, false, true);
|
|
|
|
/* Save the current resume position once. */
|
|
playlist_update_resume_info(audio_current_track());
|
|
|
|
return true;
|
|
}
|
|
|
|
static void audio_fill_file_buffer(
|
|
bool start_play, bool rebuffer, size_t offset)
|
|
{
|
|
bool had_next_track = audio_next_track() != NULL;
|
|
|
|
if (!audio_initialize_buffer_fill(!start_play))
|
|
return ;
|
|
|
|
/* If we have a partially buffered track, continue loading,
|
|
* otherwise load a new track */
|
|
if (tracks[track_widx].filesize > 0)
|
|
audio_read_file(false);
|
|
else if (!audio_load_track(offset, start_play, rebuffer))
|
|
fill_bytesleft = 0;
|
|
|
|
if (!had_next_track && audio_next_track())
|
|
track_changed = true;
|
|
|
|
/* If we're done buffering */
|
|
if (fill_bytesleft == 0)
|
|
{
|
|
audio_read_next_metadata();
|
|
|
|
audio_generate_postbuffer_events();
|
|
filling = false;
|
|
|
|
#ifndef SIMULATOR
|
|
if (playing)
|
|
ata_sleep();
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void audio_rebuffer(void)
|
|
{
|
|
logf("Forcing rebuffer");
|
|
|
|
/* Notify the codec that this will take a while */
|
|
/* Currently this can cause some problems (logf in reverse order):
|
|
* Codec load error:-1
|
|
* Codec load disk
|
|
* Codec: Unsupported
|
|
* Codec finished
|
|
* New codec:0/3
|
|
* Clearing tracks:7/7, 1
|
|
* Forcing rebuffer
|
|
* Check new track buffer
|
|
* Request new track
|
|
* Clearing tracks:5/5, 0
|
|
* Starting buffer fill
|
|
* Clearing tracks:5/5, 1
|
|
* Re-buffering song w/seek
|
|
*/
|
|
//if (!filling)
|
|
// queue_post(&codec_callback_queue, Q_CODEC_REQUEST_PENDING, 0);
|
|
|
|
/* Stop in progress fill, and clear open file descriptor */
|
|
if (current_fd >= 0)
|
|
{
|
|
close(current_fd);
|
|
current_fd = -1;
|
|
}
|
|
filling = false;
|
|
|
|
/* Reset buffer and track pointers */
|
|
CUR_TI->buf_idx = buf_ridx = buf_widx = 0;
|
|
track_widx = track_ridx;
|
|
audio_clear_track_entries(true, true, false);
|
|
CUR_TI->available = 0;
|
|
|
|
/* Fill the buffer */
|
|
last_peek_offset = -1;
|
|
CUR_TI->filesize = 0;
|
|
CUR_TI->start_pos = 0;
|
|
ci.curpos = 0;
|
|
|
|
if (!CUR_TI->taginfo_ready)
|
|
memset(&CUR_TI->id3, 0, sizeof(struct mp3entry));
|
|
|
|
audio_fill_file_buffer(false, true, 0);
|
|
}
|
|
|
|
static void audio_check_new_track(void)
|
|
{
|
|
int track_count = audio_track_count();
|
|
int old_track_ridx = track_ridx;
|
|
bool forward;
|
|
|
|
if (dir_skip)
|
|
{
|
|
dir_skip = false;
|
|
if (playlist_next_dir(ci.new_track))
|
|
{
|
|
ci.new_track = 0;
|
|
CUR_TI->taginfo_ready = false;
|
|
audio_rebuffer();
|
|
goto skip_done;
|
|
}
|
|
else
|
|
{
|
|
LOGFQUEUE("audio > codec Q_CODEC_REQUEST_FAILED");
|
|
queue_post(&codec_callback_queue, Q_CODEC_REQUEST_FAILED, 0);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (new_playlist)
|
|
ci.new_track = 0;
|
|
|
|
/* If the playlist isn't that big */
|
|
if (!playlist_check(ci.new_track))
|
|
{
|
|
if (ci.new_track >= 0)
|
|
{
|
|
LOGFQUEUE("audio > codec Q_CODEC_REQUEST_FAILED");
|
|
queue_post(&codec_callback_queue, Q_CODEC_REQUEST_FAILED, 0);
|
|
return;
|
|
}
|
|
/* Find the beginning backward if the user over-skips it */
|
|
while (!playlist_check(++ci.new_track))
|
|
if (ci.new_track >= 0)
|
|
{
|
|
LOGFQUEUE("audio > codec Q_CODEC_REQUEST_FAILED");
|
|
queue_post(&codec_callback_queue, Q_CODEC_REQUEST_FAILED, 0);
|
|
return;
|
|
}
|
|
}
|
|
/* Update the playlist */
|
|
last_peek_offset -= ci.new_track;
|
|
|
|
if (playlist_next(ci.new_track) < 0)
|
|
{
|
|
LOGFQUEUE("audio > codec Q_CODEC_REQUEST_FAILED");
|
|
queue_post(&codec_callback_queue, Q_CODEC_REQUEST_FAILED, 0);
|
|
return;
|
|
}
|
|
|
|
if (new_playlist)
|
|
{
|
|
ci.new_track = 1;
|
|
new_playlist = false;
|
|
}
|
|
|
|
/* Save the old track */
|
|
prev_ti = CUR_TI;
|
|
|
|
/* Move to the new track */
|
|
track_ridx += ci.new_track;
|
|
track_ridx &= MAX_TRACK_MASK;
|
|
|
|
if (automatic_skip)
|
|
playlist_end = false;
|
|
|
|
track_changed = !automatic_skip;
|
|
|
|
/* If it is not safe to even skip this many track entries */
|
|
if (ci.new_track >= track_count || ci.new_track <= track_count - MAX_TRACK)
|
|
{
|
|
ci.new_track = 0;
|
|
CUR_TI->taginfo_ready = false;
|
|
audio_rebuffer();
|
|
goto skip_done;
|
|
}
|
|
|
|
forward = ci.new_track > 0;
|
|
ci.new_track = 0;
|
|
|
|
/* If the target track is clearly not in memory */
|
|
if (CUR_TI->filesize == 0 || !CUR_TI->taginfo_ready)
|
|
{
|
|
audio_rebuffer();
|
|
goto skip_done;
|
|
}
|
|
|
|
/* The track may be in memory, see if it really is */
|
|
if (forward)
|
|
{
|
|
if (!audio_buffer_wind_forward(track_ridx, old_track_ridx))
|
|
audio_rebuffer();
|
|
}
|
|
else
|
|
{
|
|
int cur_idx = track_ridx;
|
|
bool taginfo_ready = true;
|
|
bool wrap = track_ridx > old_track_ridx;
|
|
|
|
while (1)
|
|
{
|
|
cur_idx++;
|
|
cur_idx &= MAX_TRACK_MASK;
|
|
if (!(wrap || cur_idx < old_track_ridx))
|
|
break;
|
|
|
|
/* If we hit a track in between without valid tag info, bail */
|
|
if (!tracks[cur_idx].taginfo_ready)
|
|
{
|
|
taginfo_ready = false;
|
|
break;
|
|
}
|
|
|
|
tracks[cur_idx].available = tracks[cur_idx].filesize;
|
|
if (tracks[cur_idx].codecsize)
|
|
tracks[cur_idx].has_codec = true;
|
|
}
|
|
if (taginfo_ready)
|
|
{
|
|
if (!audio_buffer_wind_backward(track_ridx, old_track_ridx))
|
|
audio_rebuffer();
|
|
}
|
|
else
|
|
{
|
|
CUR_TI->taginfo_ready = false;
|
|
audio_rebuffer();
|
|
}
|
|
}
|
|
|
|
skip_done:
|
|
audio_update_trackinfo();
|
|
LOGFQUEUE("audio > codec Q_CODEC_REQUEST_COMPLETE");
|
|
queue_post(&codec_callback_queue, Q_CODEC_REQUEST_COMPLETE, 0);
|
|
}
|
|
|
|
static void audio_rebuffer_and_seek(size_t newpos)
|
|
{
|
|
int fd;
|
|
char *trackname;
|
|
|
|
trackname = playlist_peek(0);
|
|
/* (Re-)open current track's file handle. */
|
|
|
|
fd = open(trackname, O_RDONLY);
|
|
if (fd < 0)
|
|
{
|
|
LOGFQUEUE("audio > codec Q_CODEC_REQUEST_FAILED");
|
|
queue_post(&codec_callback_queue, Q_CODEC_REQUEST_FAILED, 0);
|
|
return;
|
|
}
|
|
|
|
if (current_fd >= 0)
|
|
close(current_fd);
|
|
current_fd = fd;
|
|
|
|
playlist_end = false;
|
|
|
|
ci.curpos = newpos;
|
|
|
|
/* Clear codec buffer. */
|
|
track_widx = track_ridx;
|
|
tracks[track_widx].buf_idx = buf_widx = buf_ridx = 0;
|
|
|
|
last_peek_offset = 0;
|
|
filling = false;
|
|
audio_initialize_buffer_fill(true);
|
|
filling = true;
|
|
|
|
if (newpos > conf_preseek) {
|
|
buf_ridx = RINGBUF_ADD(buf_ridx, conf_preseek);
|
|
CUR_TI->start_pos = newpos - conf_preseek;
|
|
}
|
|
else
|
|
{
|
|
buf_ridx = RINGBUF_ADD(buf_ridx, newpos);
|
|
CUR_TI->start_pos = 0;
|
|
}
|
|
|
|
CUR_TI->filerem = CUR_TI->filesize - CUR_TI->start_pos;
|
|
CUR_TI->available = 0;
|
|
|
|
lseek(current_fd, CUR_TI->start_pos, SEEK_SET);
|
|
|
|
LOGFQUEUE("audio > codec Q_CODEC_REQUEST_COMPLETE");
|
|
queue_post(&codec_callback_queue, Q_CODEC_REQUEST_COMPLETE, 0);
|
|
}
|
|
|
|
void audio_set_track_buffer_event(void (*handler)(struct mp3entry *id3,
|
|
bool last_track))
|
|
{
|
|
track_buffer_callback = handler;
|
|
}
|
|
|
|
void audio_set_track_unbuffer_event(void (*handler)(struct mp3entry *id3,
|
|
bool last_track))
|
|
{
|
|
track_unbuffer_callback = handler;
|
|
}
|
|
|
|
void audio_set_track_changed_event(void (*handler)(struct mp3entry *id3))
|
|
{
|
|
track_changed_callback = handler;
|
|
}
|
|
|
|
static void audio_stop_codec_flush(void)
|
|
{
|
|
ci.stop_codec = true;
|
|
pcmbuf_pause(true);
|
|
while (audio_codec_loaded)
|
|
yield();
|
|
/* If the audio codec is not loaded any more, and the audio is still
|
|
* playing, it is now and _only_ now safe to call this function from the
|
|
* audio thread */
|
|
if (pcm_is_playing())
|
|
pcmbuf_play_stop();
|
|
pcmbuf_pause(paused);
|
|
}
|
|
|
|
static void audio_stop_playback(void)
|
|
{
|
|
/* If we were playing, save resume information */
|
|
if (playing)
|
|
{
|
|
/* Save the current playing spot, or NULL if the playlist has ended */
|
|
playlist_update_resume_info(
|
|
(playlist_end && ci.stop_codec)?NULL:audio_current_track());
|
|
}
|
|
|
|
filling = false;
|
|
paused = false;
|
|
audio_stop_codec_flush();
|
|
playing = false;
|
|
|
|
if (current_fd >= 0)
|
|
{
|
|
close(current_fd);
|
|
current_fd = -1;
|
|
}
|
|
|
|
/* Mark all entries null. */
|
|
audio_clear_track_entries(true, false, false);
|
|
memset(tracks, 0, sizeof(struct track_info) * MAX_TRACK);
|
|
}
|
|
|
|
static void audio_play_start(size_t offset)
|
|
{
|
|
#if defined(HAVE_RECORDING) || defined(CONFIG_TUNER)
|
|
rec_set_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
|
|
#endif
|
|
|
|
/* Wait for any previously playing audio to flush - TODO: Not necessary? */
|
|
audio_stop_codec_flush();
|
|
|
|
track_changed = true;
|
|
playlist_end = false;
|
|
|
|
playing = true;
|
|
ci.new_track = 0;
|
|
ci.seek_time = 0;
|
|
wps_offset = 0;
|
|
|
|
if (current_fd >= 0)
|
|
{
|
|
close(current_fd);
|
|
current_fd = -1;
|
|
}
|
|
|
|
sound_set_volume(global_settings.volume);
|
|
track_widx = track_ridx = 0;
|
|
buf_ridx = buf_widx = 0;
|
|
|
|
/* Mark all entries null. */
|
|
memset(tracks, 0, sizeof(struct track_info) * MAX_TRACK);
|
|
|
|
last_peek_offset = -1;
|
|
|
|
audio_fill_file_buffer(true, false, offset);
|
|
}
|
|
|
|
|
|
/* Invalidates all but currently playing track. */
|
|
void audio_invalidate_tracks(void)
|
|
{
|
|
if (audio_have_tracks()) {
|
|
last_peek_offset = 0;
|
|
|
|
playlist_end = false;
|
|
track_widx = track_ridx;
|
|
audio_clear_track_entries(true, true, true);
|
|
|
|
/* If the current track is fully buffered, advance the write pointer */
|
|
if (tracks[track_widx].filerem == 0)
|
|
track_widx = (track_widx + 1) & MAX_TRACK_MASK;
|
|
|
|
/* Mark all other entries null (also buffered wrong metadata). */
|
|
buf_widx = RINGBUF_ADD(buf_ridx, CUR_TI->available);
|
|
|
|
audio_read_next_metadata();
|
|
}
|
|
}
|
|
|
|
static void audio_new_playlist(void)
|
|
{
|
|
/* Prepare to start a new fill from the beginning of the playlist */
|
|
last_peek_offset = -1;
|
|
if (audio_have_tracks()) {
|
|
playlist_end = false;
|
|
track_widx = track_ridx;
|
|
audio_clear_track_entries(true, true, true);
|
|
|
|
track_widx++;
|
|
track_widx &= MAX_TRACK_MASK;
|
|
|
|
/* Stop reading the current track */
|
|
CUR_TI->filerem = 0;
|
|
close(current_fd);
|
|
current_fd = -1;
|
|
|
|
/* Mark the current track as invalid to prevent skipping back to it */
|
|
CUR_TI->taginfo_ready = false;
|
|
|
|
/* Invalidate the buffer other than the playing track */
|
|
buf_widx = RINGBUF_ADD(buf_ridx, CUR_TI->available);
|
|
}
|
|
|
|
/* Signal the codec to initiate a track change forward */
|
|
new_playlist = true;
|
|
ci.new_track = 1;
|
|
audio_fill_file_buffer(false, true, 0);
|
|
}
|
|
|
|
static void audio_initiate_track_change(long direction)
|
|
{
|
|
playlist_end = false;
|
|
ci.new_track += direction;
|
|
wps_offset -= direction;
|
|
}
|
|
|
|
static void audio_initiate_dir_change(long direction)
|
|
{
|
|
playlist_end = false;
|
|
dir_skip = true;
|
|
ci.new_track = direction;
|
|
}
|
|
|
|
static void audio_reset_buffer(void)
|
|
{
|
|
size_t offset;
|
|
|
|
/* Set up file buffer as all space available */
|
|
filebuf = (char *)&audiobuf[talk_get_bufsize()+MALLOC_BUFSIZE];
|
|
filebuflen = audiobufend - (unsigned char *) filebuf - GUARD_BUFSIZE -
|
|
(pcmbuf_get_bufsize() + get_pcmbuf_descsize() + PCMBUF_MIX_CHUNK * 2);
|
|
|
|
/* Allow for codec(s) at end of file buffer */
|
|
if (talk_voice_required())
|
|
{
|
|
/* Allow 2 codecs at end of file buffer */
|
|
filebuflen -= 2 * (CODEC_IRAM_SIZE + CODEC_SIZE);
|
|
|
|
iram_buf[0] = &filebuf[filebuflen];
|
|
iram_buf[1] = &filebuf[filebuflen+CODEC_IRAM_SIZE];
|
|
dram_buf[0] = (unsigned char *)&filebuf[filebuflen+CODEC_IRAM_SIZE*2];
|
|
dram_buf[1] = (unsigned char *)&filebuf[filebuflen+CODEC_IRAM_SIZE*2+CODEC_SIZE];
|
|
}
|
|
else
|
|
{
|
|
/* Allow for 1 codec at end of file buffer */
|
|
filebuflen -= CODEC_IRAM_SIZE + CODEC_SIZE;
|
|
|
|
iram_buf[0] = &filebuf[filebuflen];
|
|
iram_buf[1] = NULL;
|
|
dram_buf[0] = (unsigned char *)&filebuf[filebuflen+CODEC_IRAM_SIZE];
|
|
dram_buf[1] = NULL;
|
|
}
|
|
|
|
/* Ensure that file buffer is aligned */
|
|
offset = (-(size_t)filebuf) & 3;
|
|
filebuf += offset;
|
|
filebuflen -= offset;
|
|
filebuflen &= ~3;
|
|
}
|
|
|
|
|
|
#ifdef ROCKBOX_HAS_LOGF
|
|
static void audio_test_track_changed_event(struct mp3entry *id3)
|
|
{
|
|
(void)id3;
|
|
|
|
logf("tce:%s", id3->path);
|
|
}
|
|
#endif
|
|
|
|
static void audio_playback_init(void)
|
|
{
|
|
#ifdef PLAYBACK_VOICE
|
|
static bool voicetagtrue = true;
|
|
static struct mp3entry id3_voice;
|
|
#endif
|
|
struct event ev;
|
|
|
|
logf("playback api init");
|
|
pcm_init();
|
|
|
|
#if defined(HAVE_RECORDING) && !defined(SIMULATOR)
|
|
/* Set the input multiplexer to Line In */
|
|
pcm_rec_mux(0);
|
|
#endif
|
|
|
|
#ifdef ROCKBOX_HAS_LOGF
|
|
audio_set_track_changed_event(audio_test_track_changed_event);
|
|
#endif
|
|
|
|
/* Initialize codec api. */
|
|
ci.read_filebuf = codec_filebuf_callback;
|
|
ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
|
|
ci.pcmbuf_insert_split = codec_pcmbuf_insert_split_callback;
|
|
ci.get_codec_memory = codec_get_memory_callback;
|
|
ci.request_buffer = codec_request_buffer_callback;
|
|
ci.advance_buffer = codec_advance_buffer_callback;
|
|
ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
|
|
ci.request_next_track = codec_request_next_track_callback;
|
|
ci.mp3_get_filepos = codec_mp3_get_filepos_callback;
|
|
ci.seek_buffer = codec_seek_buffer_callback;
|
|
ci.seek_complete = codec_seek_complete_callback;
|
|
ci.set_elapsed = codec_set_elapsed_callback;
|
|
ci.set_offset = codec_set_offset_callback;
|
|
ci.configure = codec_configure_callback;
|
|
ci.discard_codec = codec_discard_codec_callback;
|
|
|
|
/* Initialize voice codec api. */
|
|
#ifdef PLAYBACK_VOICE
|
|
memcpy(&ci_voice, &ci, sizeof(struct codec_api));
|
|
memset(&id3_voice, 0, sizeof(struct mp3entry));
|
|
ci_voice.read_filebuf = voice_filebuf_callback;
|
|
ci_voice.pcmbuf_insert = voice_pcmbuf_insert_callback;
|
|
ci_voice.pcmbuf_insert_split = voice_pcmbuf_insert_split_callback;
|
|
ci_voice.get_codec_memory = voice_get_memory_callback;
|
|
ci_voice.request_buffer = voice_request_buffer_callback;
|
|
ci_voice.advance_buffer = voice_advance_buffer_callback;
|
|
ci_voice.advance_buffer_loc = voice_advance_buffer_loc_callback;
|
|
ci_voice.request_next_track = voice_request_next_track_callback;
|
|
ci_voice.mp3_get_filepos = voice_mp3_get_filepos_callback;
|
|
ci_voice.seek_buffer = voice_seek_buffer_callback;
|
|
ci_voice.seek_complete = voice_do_nothing;
|
|
ci_voice.set_elapsed = voice_set_elapsed_callback;
|
|
ci_voice.set_offset = voice_set_offset_callback;
|
|
ci_voice.discard_codec = voice_do_nothing;
|
|
ci_voice.taginfo_ready = &voicetagtrue;
|
|
ci_voice.id3 = &id3_voice;
|
|
id3_voice.frequency = 11200;
|
|
id3_voice.length = 1000000L;
|
|
#endif
|
|
|
|
codec_thread_p = create_thread(codec_thread, codec_stack,
|
|
sizeof(codec_stack),
|
|
codec_thread_name IF_PRIO(, PRIORITY_PLAYBACK));
|
|
|
|
while (1)
|
|
{
|
|
queue_wait(&audio_queue, &ev);
|
|
if (ev.id == Q_AUDIO_POSTINIT)
|
|
break ;
|
|
|
|
#ifndef SIMULATOR
|
|
if (ev.id == SYS_USB_CONNECTED)
|
|
{
|
|
logf("USB: Audio preinit");
|
|
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
|
usb_wait_for_disconnect(&audio_queue);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
filebuf = (char *)&audiobuf[MALLOC_BUFSIZE]; /* Will be reset by reset_buffer */
|
|
|
|
audio_set_crossfade(global_settings.crossfade);
|
|
|
|
audio_is_initialized = true;
|
|
|
|
sound_settings_apply();
|
|
}
|
|
|
|
static void audio_thread(void)
|
|
{
|
|
struct event ev;
|
|
|
|
/* At first initialize audio system in background. */
|
|
audio_playback_init();
|
|
|
|
while (1)
|
|
{
|
|
if (filling)
|
|
{
|
|
queue_wait_w_tmo(&audio_queue, &ev, 0);
|
|
if (ev.id == SYS_TIMEOUT)
|
|
ev.id = Q_AUDIO_FILL_BUFFER;
|
|
}
|
|
else
|
|
queue_wait_w_tmo(&audio_queue, &ev, HZ/2);
|
|
|
|
switch (ev.id) {
|
|
case Q_AUDIO_FILL_BUFFER:
|
|
LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER");
|
|
if (!filling)
|
|
if (!playing || playlist_end || ci.stop_codec)
|
|
break;
|
|
audio_fill_file_buffer(false, false, 0);
|
|
break;
|
|
|
|
case Q_AUDIO_PLAY:
|
|
LOGFQUEUE("audio < Q_AUDIO_PLAY");
|
|
audio_clear_track_entries(true, false, true);
|
|
audio_play_start((size_t)ev.data);
|
|
break ;
|
|
|
|
case Q_AUDIO_STOP:
|
|
LOGFQUEUE("audio < Q_AUDIO_STOP");
|
|
audio_stop_playback();
|
|
break ;
|
|
|
|
case Q_AUDIO_PAUSE:
|
|
LOGFQUEUE("audio < Q_AUDIO_PAUSE");
|
|
pcmbuf_pause((bool)ev.data);
|
|
paused = (bool)ev.data;
|
|
break ;
|
|
|
|
case Q_AUDIO_SKIP:
|
|
LOGFQUEUE("audio < Q_AUDIO_SKIP");
|
|
audio_initiate_track_change((long)ev.data);
|
|
break;
|
|
|
|
case Q_AUDIO_PRE_FF_REWIND:
|
|
LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
|
|
if (!playing)
|
|
break;
|
|
pcmbuf_pause(true);
|
|
break;
|
|
|
|
case Q_AUDIO_FF_REWIND:
|
|
LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
|
|
if (!playing)
|
|
break ;
|
|
ci.seek_time = (long)ev.data+1;
|
|
break ;
|
|
|
|
case Q_AUDIO_REBUFFER_SEEK:
|
|
LOGFQUEUE("audio < Q_AUDIO_REBUFFER_SEEK");
|
|
audio_rebuffer_and_seek((size_t)ev.data);
|
|
break;
|
|
|
|
case Q_AUDIO_CHECK_NEW_TRACK:
|
|
LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
|
|
audio_check_new_track();
|
|
break;
|
|
|
|
case Q_AUDIO_DIR_SKIP:
|
|
LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
|
|
playlist_end = false;
|
|
audio_initiate_dir_change((long)ev.data);
|
|
break;
|
|
|
|
case Q_AUDIO_NEW_PLAYLIST:
|
|
LOGFQUEUE("audio < Q_AUDIO_NEW_PLAYLIST");
|
|
audio_new_playlist();
|
|
break;
|
|
|
|
case Q_AUDIO_FLUSH:
|
|
LOGFQUEUE("audio < Q_AUDIO_FLUSH");
|
|
audio_invalidate_tracks();
|
|
break ;
|
|
|
|
case Q_AUDIO_TRACK_CHANGED:
|
|
LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
|
|
if (track_changed_callback)
|
|
track_changed_callback(&CUR_TI->id3);
|
|
track_changed = true;
|
|
playlist_update_resume_info(audio_current_track());
|
|
break ;
|
|
|
|
#ifndef SIMULATOR
|
|
case SYS_USB_CONNECTED:
|
|
LOGFQUEUE("audio < SYS_USB_CONNECTED");
|
|
audio_stop_playback();
|
|
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
|
usb_wait_for_disconnect(&audio_queue);
|
|
break ;
|
|
#endif
|
|
|
|
case SYS_TIMEOUT:
|
|
LOGFQUEUE("audio < SYS_TIMEOUT");
|
|
break;
|
|
|
|
default:
|
|
LOGFQUEUE("audio < default");
|
|
}
|
|
}
|
|
}
|
|
|