c876d3bbef
rbutil uses several components from the utils folder, and can be considered part of utils too. Having it in a separate folder is an arbitrary split that doesn't help anymore these days, so merge them. This also allows other utils to easily use libtools.make without the need to navigate to a different folder. Change-Id: I3fc2f4de19e3e776553efb5dea5f779dfec0dc21
798 lines
20 KiB
C
798 lines
20 KiB
C
#include "qdbmp.h"
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#include <stdlib.h>
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#include <string.h>
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/* Bitmap header */
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typedef struct _BMP_Header
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{
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USHORT Magic; /* Magic identifier: "BM" */
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UINT FileSize; /* Size of the BMP file in bytes */
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USHORT Reserved1; /* Reserved */
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USHORT Reserved2; /* Reserved */
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UINT DataOffset; /* Offset of image data relative to the file's start */
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UINT HeaderSize; /* Size of the header in bytes */
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UINT Width; /* Bitmap's width */
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UINT Height; /* Bitmap's height */
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USHORT Planes; /* Number of color planes in the bitmap */
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USHORT BitsPerPixel; /* Number of bits per pixel */
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UINT CompressionType; /* Compression type */
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UINT ImageDataSize; /* Size of uncompressed image's data */
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UINT HPixelsPerMeter; /* Horizontal resolution (pixels per meter) */
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UINT VPixelsPerMeter; /* Vertical resolution (pixels per meter) */
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UINT ColorsUsed; /* Number of color indexes in the color table that are actually used by the bitmap */
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UINT ColorsRequired; /* Number of color indexes that are required for displaying the bitmap */
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} BMP_Header;
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/* Private data structure */
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struct _BMP
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{
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BMP_Header Header;
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UCHAR* Palette;
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UCHAR* Data;
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};
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/* Holds the last error code */
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static BMP_STATUS BMP_LAST_ERROR_CODE = 0;
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/* Error description strings */
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static const char* BMP_ERROR_STRING[] =
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{
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"",
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"General error",
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"Could not allocate enough memory to complete the operation",
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"File input/output error",
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"File not found",
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"File is not a supported BMP variant (must be uncompressed 8, 24 or 32 BPP)",
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"File is not a valid BMP image",
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"An argument is invalid or out of range",
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"The requested action is not compatible with the BMP's type"
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};
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/* Size of the palette data for 8 BPP bitmaps */
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#define BMP_PALETTE_SIZE ( 256 * 4 )
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/*********************************** Forward declarations **********************************/
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int ReadHeader ( BMP* bmp, FILE* f );
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int WriteHeader ( BMP* bmp, FILE* f );
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int ReadUINT ( UINT* x, FILE* f );
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int ReadUSHORT ( USHORT *x, FILE* f );
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int WriteUINT ( UINT x, FILE* f );
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int WriteUSHORT ( USHORT x, FILE* f );
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/*********************************** Public methods **********************************/
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/**************************************************************
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Creates a blank BMP image with the specified dimensions
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and bit depth.
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**************************************************************/
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BMP* BMP_Create( UINT width, UINT height, USHORT depth )
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{
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BMP* bmp;
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int bytes_per_pixel = depth >> 3;
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UINT bytes_per_row;
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if ( height <= 0 || width <= 0 )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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return NULL;
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}
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if ( depth != 8 && depth != 24 && depth != 32 )
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{
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BMP_LAST_ERROR_CODE = BMP_FILE_NOT_SUPPORTED;
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return NULL;
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}
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/* Allocate the bitmap data structure */
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bmp = calloc( 1, sizeof( BMP ) );
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if ( bmp == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_OUT_OF_MEMORY;
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return NULL;
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}
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/* Set header' default values */
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bmp->Header.Magic = 0x4D42;
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bmp->Header.Reserved1 = 0;
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bmp->Header.Reserved2 = 0;
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bmp->Header.HeaderSize = 40;
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bmp->Header.Planes = 1;
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bmp->Header.CompressionType = 0;
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bmp->Header.HPixelsPerMeter = 0;
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bmp->Header.VPixelsPerMeter = 0;
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bmp->Header.ColorsUsed = 0;
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bmp->Header.ColorsRequired = 0;
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/* Calculate the number of bytes used to store a single image row. This is always
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rounded up to the next multiple of 4. */
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bytes_per_row = width * bytes_per_pixel;
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bytes_per_row += ( bytes_per_row % 4 ? 4 - bytes_per_row % 4 : 0 );
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/* Set header's image specific values */
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bmp->Header.Width = width;
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bmp->Header.Height = height;
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bmp->Header.BitsPerPixel = depth;
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bmp->Header.ImageDataSize = bytes_per_row * height;
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bmp->Header.FileSize = bmp->Header.ImageDataSize + 54 + ( depth == 8 ? BMP_PALETTE_SIZE : 0 );
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bmp->Header.DataOffset = 54 + ( depth == 8 ? BMP_PALETTE_SIZE : 0 );
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/* Allocate palette */
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if ( bmp->Header.BitsPerPixel == 8 )
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{
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bmp->Palette = (UCHAR*) calloc( BMP_PALETTE_SIZE, sizeof( UCHAR ) );
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if ( bmp->Palette == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_OUT_OF_MEMORY;
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free( bmp );
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return NULL;
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}
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}
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else
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{
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bmp->Palette = NULL;
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}
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/* Allocate pixels */
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bmp->Data = (UCHAR*) calloc( bmp->Header.ImageDataSize, sizeof( UCHAR ) );
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if ( bmp->Data == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_OUT_OF_MEMORY;
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free( bmp->Palette );
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free( bmp );
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return NULL;
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}
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BMP_LAST_ERROR_CODE = BMP_OK;
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return bmp;
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}
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/**************************************************************
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Frees all the memory used by the specified BMP image.
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**************************************************************/
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void BMP_Free( BMP* bmp )
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{
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if ( bmp == NULL )
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{
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return;
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}
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if ( bmp->Palette != NULL )
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{
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free( bmp->Palette );
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}
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if ( bmp->Data != NULL )
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{
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free( bmp->Data );
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}
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free( bmp );
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BMP_LAST_ERROR_CODE = BMP_OK;
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}
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/**************************************************************
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Reads the specified BMP image file.
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**************************************************************/
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BMP* BMP_ReadFile( const char* filename )
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{
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BMP* bmp;
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FILE* f;
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if ( filename == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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return NULL;
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}
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/* Allocate */
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bmp = calloc( 1, sizeof( BMP ) );
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if ( bmp == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_OUT_OF_MEMORY;
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return NULL;
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}
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/* Open file */
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f = fopen( filename, "rb" );
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if ( f == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_FILE_NOT_FOUND;
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free( bmp );
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return NULL;
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}
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/* Read header */
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if ( ReadHeader( bmp, f ) != BMP_OK || bmp->Header.Magic != 0x4D42 )
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{
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BMP_LAST_ERROR_CODE = BMP_FILE_INVALID;
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fclose( f );
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free( bmp );
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return NULL;
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}
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/* Verify that the bitmap variant is supported */
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if ( ( bmp->Header.BitsPerPixel != 32 && bmp->Header.BitsPerPixel != 24 && bmp->Header.BitsPerPixel != 8 )
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|| bmp->Header.CompressionType != 0 || bmp->Header.HeaderSize != 40 )
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{
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BMP_LAST_ERROR_CODE = BMP_FILE_NOT_SUPPORTED;
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fclose( f );
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free( bmp );
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return NULL;
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}
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/* Allocate and read palette */
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if ( bmp->Header.BitsPerPixel == 8 )
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{
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bmp->Palette = (UCHAR*) malloc( BMP_PALETTE_SIZE * sizeof( UCHAR ) );
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if ( bmp->Palette == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_OUT_OF_MEMORY;
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fclose( f );
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free( bmp );
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return NULL;
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}
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if ( fread( bmp->Palette, sizeof( UCHAR ), BMP_PALETTE_SIZE, f ) != BMP_PALETTE_SIZE )
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{
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BMP_LAST_ERROR_CODE = BMP_FILE_INVALID;
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fclose( f );
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free( bmp->Palette );
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free( bmp );
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return NULL;
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}
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}
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else /* Not an indexed image */
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{
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bmp->Palette = NULL;
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}
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/* Allocate memory for image data */
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bmp->Data = (UCHAR*) malloc( bmp->Header.ImageDataSize );
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if ( bmp->Data == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_OUT_OF_MEMORY;
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fclose( f );
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free( bmp->Palette );
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free( bmp );
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return NULL;
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}
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/* Read image data */
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if ( fread( bmp->Data, sizeof( UCHAR ), bmp->Header.ImageDataSize, f ) != bmp->Header.ImageDataSize )
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{
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BMP_LAST_ERROR_CODE = BMP_FILE_INVALID;
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fclose( f );
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free( bmp->Data );
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free( bmp->Palette );
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free( bmp );
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return NULL;
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}
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fclose( f );
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BMP_LAST_ERROR_CODE = BMP_OK;
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return bmp;
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}
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/**************************************************************
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Writes the BMP image to the specified file.
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**************************************************************/
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void BMP_WriteFile( BMP* bmp, const char* filename )
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{
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FILE* f;
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if ( filename == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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return;
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}
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/* Open file */
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f = fopen( filename, "wb" );
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if ( f == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_FILE_NOT_FOUND;
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return;
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}
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/* Write header */
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if ( WriteHeader( bmp, f ) != BMP_OK )
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{
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BMP_LAST_ERROR_CODE = BMP_IO_ERROR;
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fclose( f );
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return;
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}
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/* Write palette */
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if ( bmp->Palette )
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{
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if ( fwrite( bmp->Palette, sizeof( UCHAR ), BMP_PALETTE_SIZE, f ) != BMP_PALETTE_SIZE )
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{
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BMP_LAST_ERROR_CODE = BMP_IO_ERROR;
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fclose( f );
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return;
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}
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}
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/* Write data */
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if ( fwrite( bmp->Data, sizeof( UCHAR ), bmp->Header.ImageDataSize, f ) != bmp->Header.ImageDataSize )
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{
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BMP_LAST_ERROR_CODE = BMP_IO_ERROR;
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fclose( f );
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return;
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}
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BMP_LAST_ERROR_CODE = BMP_OK;
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fclose( f );
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}
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/**************************************************************
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Returns the image's width.
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**************************************************************/
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UINT BMP_GetWidth( BMP* bmp )
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{
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if ( bmp == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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return -1;
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}
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BMP_LAST_ERROR_CODE = BMP_OK;
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return ( bmp->Header.Width );
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}
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/**************************************************************
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Returns the image's height.
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**************************************************************/
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UINT BMP_GetHeight( BMP* bmp )
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{
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if ( bmp == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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return -1;
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}
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BMP_LAST_ERROR_CODE = BMP_OK;
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return ( bmp->Header.Height );
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}
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/**************************************************************
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Returns the image's color depth (bits per pixel).
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**************************************************************/
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USHORT BMP_GetDepth( BMP* bmp )
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{
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if ( bmp == NULL )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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return -1;
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}
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BMP_LAST_ERROR_CODE = BMP_OK;
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return ( bmp->Header.BitsPerPixel );
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}
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/**************************************************************
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Populates the arguments with the specified pixel's RGB
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values.
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**************************************************************/
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void BMP_GetPixelRGB( BMP* bmp, UINT x, UINT y, UCHAR* r, UCHAR* g, UCHAR* b )
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{
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UCHAR* pixel;
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UINT bytes_per_row;
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UCHAR bytes_per_pixel;
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if ( bmp == NULL || x < 0 || x >= bmp->Header.Width || y < 0 || y >= bmp->Header.Height )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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}
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else
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{
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BMP_LAST_ERROR_CODE = BMP_OK;
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bytes_per_pixel = bmp->Header.BitsPerPixel >> 3;
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/* Row's size is rounded up to the next multiple of 4 bytes */
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bytes_per_row = bmp->Header.ImageDataSize / bmp->Header.Height;
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/* Calculate the location of the relevant pixel (rows are flipped) */
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pixel = bmp->Data + ( ( bmp->Header.Height - y - 1 ) * bytes_per_row + x * bytes_per_pixel );
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/* In indexed color mode the pixel's value is an index within the palette */
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if ( bmp->Header.BitsPerPixel == 8 )
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{
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pixel = bmp->Palette + *pixel * 4;
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}
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/* Note: colors are stored in BGR order */
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if ( r ) *r = *( pixel + 2 );
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if ( g ) *g = *( pixel + 1 );
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if ( b ) *b = *( pixel + 0 );
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}
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}
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/**************************************************************
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Sets the specified pixel's RGB values.
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**************************************************************/
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void BMP_SetPixelRGB( BMP* bmp, UINT x, UINT y, UCHAR r, UCHAR g, UCHAR b )
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{
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UCHAR* pixel;
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UINT bytes_per_row;
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UCHAR bytes_per_pixel;
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if ( bmp == NULL || x < 0 || x >= bmp->Header.Width || y < 0 || y >= bmp->Header.Height )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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}
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else if ( bmp->Header.BitsPerPixel != 24 && bmp->Header.BitsPerPixel != 32 )
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{
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BMP_LAST_ERROR_CODE = BMP_TYPE_MISMATCH;
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}
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else
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{
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BMP_LAST_ERROR_CODE = BMP_OK;
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bytes_per_pixel = bmp->Header.BitsPerPixel >> 3;
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/* Row's size is rounded up to the next multiple of 4 bytes */
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bytes_per_row = bmp->Header.ImageDataSize / bmp->Header.Height;
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/* Calculate the location of the relevant pixel (rows are flipped) */
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pixel = bmp->Data + ( ( bmp->Header.Height - y - 1 ) * bytes_per_row + x * bytes_per_pixel );
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/* Note: colors are stored in BGR order */
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*( pixel + 2 ) = r;
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*( pixel + 1 ) = g;
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*( pixel + 0 ) = b;
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}
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}
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/**************************************************************
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Gets the specified pixel's color index.
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**************************************************************/
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void BMP_GetPixelIndex( BMP* bmp, UINT x, UINT y, UCHAR* val )
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{
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UCHAR* pixel;
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UINT bytes_per_row;
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if ( bmp == NULL || x < 0 || x >= bmp->Header.Width || y < 0 || y >= bmp->Header.Height )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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}
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else if ( bmp->Header.BitsPerPixel != 8 )
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{
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BMP_LAST_ERROR_CODE = BMP_TYPE_MISMATCH;
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}
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else
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{
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BMP_LAST_ERROR_CODE = BMP_OK;
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/* Row's size is rounded up to the next multiple of 4 bytes */
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bytes_per_row = bmp->Header.ImageDataSize / bmp->Header.Height;
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/* Calculate the location of the relevant pixel */
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pixel = bmp->Data + ( ( bmp->Header.Height - y - 1 ) * bytes_per_row + x );
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if ( val ) *val = *pixel;
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}
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}
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/**************************************************************
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Sets the specified pixel's color index.
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**************************************************************/
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void BMP_SetPixelIndex( BMP* bmp, UINT x, UINT y, UCHAR val )
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{
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UCHAR* pixel;
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UINT bytes_per_row;
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if ( bmp == NULL || x < 0 || x >= bmp->Header.Width || y < 0 || y >= bmp->Header.Height )
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{
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BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
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}
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else if ( bmp->Header.BitsPerPixel != 8 )
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{
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BMP_LAST_ERROR_CODE = BMP_TYPE_MISMATCH;
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}
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else
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{
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BMP_LAST_ERROR_CODE = BMP_OK;
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/* Row's size is rounded up to the next multiple of 4 bytes */
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bytes_per_row = bmp->Header.ImageDataSize / bmp->Header.Height;
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/* Calculate the location of the relevant pixel */
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pixel = bmp->Data + ( ( bmp->Header.Height - y - 1 ) * bytes_per_row + x );
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*pixel = val;
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}
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}
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/**************************************************************
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Gets the color value for the specified palette index.
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**************************************************************/
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void BMP_GetPaletteColor( BMP* bmp, UCHAR index, UCHAR* r, UCHAR* g, UCHAR* b )
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{
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if ( bmp == NULL )
|
|
{
|
|
BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
|
|
}
|
|
|
|
else if ( bmp->Header.BitsPerPixel != 8 )
|
|
{
|
|
BMP_LAST_ERROR_CODE = BMP_TYPE_MISMATCH;
|
|
}
|
|
|
|
else
|
|
{
|
|
if ( r ) *r = *( bmp->Palette + index * 4 + 2 );
|
|
if ( g ) *g = *( bmp->Palette + index * 4 + 1 );
|
|
if ( b ) *b = *( bmp->Palette + index * 4 + 0 );
|
|
|
|
BMP_LAST_ERROR_CODE = BMP_OK;
|
|
}
|
|
}
|
|
|
|
|
|
/**************************************************************
|
|
Sets the color value for the specified palette index.
|
|
**************************************************************/
|
|
void BMP_SetPaletteColor( BMP* bmp, UCHAR index, UCHAR r, UCHAR g, UCHAR b )
|
|
{
|
|
if ( bmp == NULL )
|
|
{
|
|
BMP_LAST_ERROR_CODE = BMP_INVALID_ARGUMENT;
|
|
}
|
|
|
|
else if ( bmp->Header.BitsPerPixel != 8 )
|
|
{
|
|
BMP_LAST_ERROR_CODE = BMP_TYPE_MISMATCH;
|
|
}
|
|
|
|
else
|
|
{
|
|
*( bmp->Palette + index * 4 + 2 ) = r;
|
|
*( bmp->Palette + index * 4 + 1 ) = g;
|
|
*( bmp->Palette + index * 4 + 0 ) = b;
|
|
|
|
BMP_LAST_ERROR_CODE = BMP_OK;
|
|
}
|
|
}
|
|
|
|
|
|
/**************************************************************
|
|
Returns the last error code.
|
|
**************************************************************/
|
|
BMP_STATUS BMP_GetError()
|
|
{
|
|
return BMP_LAST_ERROR_CODE;
|
|
}
|
|
|
|
|
|
/**************************************************************
|
|
Returns a description of the last error code.
|
|
**************************************************************/
|
|
const char* BMP_GetErrorDescription()
|
|
{
|
|
if ( BMP_LAST_ERROR_CODE > 0 && BMP_LAST_ERROR_CODE < BMP_ERROR_NUM )
|
|
{
|
|
return BMP_ERROR_STRING[ BMP_LAST_ERROR_CODE ];
|
|
}
|
|
else
|
|
{
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*********************************** Private methods **********************************/
|
|
|
|
|
|
/**************************************************************
|
|
Reads the BMP file's header into the data structure.
|
|
Returns BMP_OK on success.
|
|
**************************************************************/
|
|
int ReadHeader( BMP* bmp, FILE* f )
|
|
{
|
|
if ( bmp == NULL || f == NULL )
|
|
{
|
|
return BMP_INVALID_ARGUMENT;
|
|
}
|
|
|
|
/* The header's fields are read one by one, and converted from the format's
|
|
little endian to the system's native representation. */
|
|
if ( !ReadUSHORT( &( bmp->Header.Magic ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.FileSize ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUSHORT( &( bmp->Header.Reserved1 ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUSHORT( &( bmp->Header.Reserved2 ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.DataOffset ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.HeaderSize ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.Width ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.Height ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUSHORT( &( bmp->Header.Planes ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUSHORT( &( bmp->Header.BitsPerPixel ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.CompressionType ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.ImageDataSize ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.HPixelsPerMeter ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.VPixelsPerMeter ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.ColorsUsed ), f ) ) return BMP_IO_ERROR;
|
|
if ( !ReadUINT( &( bmp->Header.ColorsRequired ), f ) ) return BMP_IO_ERROR;
|
|
|
|
return BMP_OK;
|
|
}
|
|
|
|
|
|
/**************************************************************
|
|
Writes the BMP file's header into the data structure.
|
|
Returns BMP_OK on success.
|
|
**************************************************************/
|
|
int WriteHeader( BMP* bmp, FILE* f )
|
|
{
|
|
if ( bmp == NULL || f == NULL )
|
|
{
|
|
return BMP_INVALID_ARGUMENT;
|
|
}
|
|
|
|
/* The header's fields are written one by one, and converted to the format's
|
|
little endian representation. */
|
|
if ( !WriteUSHORT( bmp->Header.Magic, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.FileSize, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUSHORT( bmp->Header.Reserved1, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUSHORT( bmp->Header.Reserved2, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.DataOffset, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.HeaderSize, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.Width, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.Height, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUSHORT( bmp->Header.Planes, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUSHORT( bmp->Header.BitsPerPixel, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.CompressionType, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.ImageDataSize, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.HPixelsPerMeter, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.VPixelsPerMeter, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.ColorsUsed, f ) ) return BMP_IO_ERROR;
|
|
if ( !WriteUINT( bmp->Header.ColorsRequired, f ) ) return BMP_IO_ERROR;
|
|
|
|
return BMP_OK;
|
|
}
|
|
|
|
|
|
/**************************************************************
|
|
Reads a little-endian unsigned int from the file.
|
|
Returns non-zero on success.
|
|
**************************************************************/
|
|
int ReadUINT( UINT* x, FILE* f )
|
|
{
|
|
UCHAR little[ 4 ]; /* BMPs use 32 bit ints */
|
|
|
|
if ( x == NULL || f == NULL )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if ( fread( little, 4, 1, f ) != 1 )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
*x = ( little[ 3 ] << 24 | little[ 2 ] << 16 | little[ 1 ] << 8 | little[ 0 ] );
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/**************************************************************
|
|
Reads a little-endian unsigned short int from the file.
|
|
Returns non-zero on success.
|
|
**************************************************************/
|
|
int ReadUSHORT( USHORT *x, FILE* f )
|
|
{
|
|
UCHAR little[ 2 ]; /* BMPs use 16 bit shorts */
|
|
|
|
if ( x == NULL || f == NULL )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if ( fread( little, 2, 1, f ) != 1 )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
*x = ( little[ 1 ] << 8 | little[ 0 ] );
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
/**************************************************************
|
|
Writes a little-endian unsigned int to the file.
|
|
Returns non-zero on success.
|
|
**************************************************************/
|
|
int WriteUINT( UINT x, FILE* f )
|
|
{
|
|
UCHAR little[ 4 ]; /* BMPs use 32 bit ints */
|
|
|
|
little[ 3 ] = (UCHAR)( ( x & 0xff000000 ) >> 24 );
|
|
little[ 2 ] = (UCHAR)( ( x & 0x00ff0000 ) >> 16 );
|
|
little[ 1 ] = (UCHAR)( ( x & 0x0000ff00 ) >> 8 );
|
|
little[ 0 ] = (UCHAR)( ( x & 0x000000ff ) >> 0 );
|
|
|
|
return ( f && fwrite( little, 4, 1, f ) == 1 );
|
|
}
|
|
|
|
|
|
/**************************************************************
|
|
Writes a little-endian unsigned short int to the file.
|
|
Returns non-zero on success.
|
|
**************************************************************/
|
|
int WriteUSHORT( USHORT x, FILE* f )
|
|
{
|
|
UCHAR little[ 2 ]; /* BMPs use 16 bit shorts */
|
|
|
|
little[ 1 ] = (UCHAR)( ( x & 0xff00 ) >> 8 );
|
|
little[ 0 ] = (UCHAR)( ( x & 0x00ff ) >> 0 );
|
|
|
|
return ( f && fwrite( little, 2, 1, f ) == 1 );
|
|
}
|
|
|