rockbox/firmware/target/hosted/sdl/button-sdl.c
Thomas Martitz f95a982dcf Fix building on cygwin.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26076 a1c6a512-1295-4272-9138-f99709370657
2010-05-16 09:51:46 +00:00

2019 lines
54 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Felix Arends
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <math.h>
#include <stdlib.h> /* EXIT_SUCCESS */
#include "sim-ui-defines.h"
#include "lcd-charcells.h"
#include "lcd-remote.h"
#include "config.h"
#include "button.h"
#include "kernel.h"
#include "backlight.h"
#include "misc.h"
#include "sim_tasks.h"
#include "button-sdl.h"
#include "backlight.h"
#include "debug.h"
#ifdef HAVE_TOUCHSCREEN
#include "touchscreen.h"
static int mouse_coords = 0;
#endif
/* how long until repeat kicks in */
#define REPEAT_START 6
/* the speed repeat starts at */
#define REPEAT_INTERVAL_START 4
/* speed repeat finishes at */
#define REPEAT_INTERVAL_FINISH 2
#ifdef HAVE_TOUCHSCREEN
#define USB_KEY SDLK_c /* SDLK_u is taken by BUTTON_MIDLEFT */
#else
#define USB_KEY SDLK_u
#endif
#if defined(IRIVER_H100_SERIES) || defined (IRIVER_H300_SERIES)
int _remote_type=REMOTETYPE_H100_LCD;
int remote_type(void)
{
return _remote_type;
}
#endif
static int xy2button(int x, int y);
struct event_queue button_queue;
static int btn = 0; /* Hopefully keeps track of currently pressed keys... */
#ifdef HAS_BUTTON_HOLD
bool hold_button_state = false;
bool button_hold(void) {
return hold_button_state;
}
#endif
#ifdef HAS_REMOTE_BUTTON_HOLD
bool remote_hold_button_state = false;
bool remote_button_hold(void) {
return remote_hold_button_state;
}
#endif
static void button_event(int key, bool pressed);
extern bool debug_wps;
extern bool mapping;
static void gui_message_loop(void)
{
SDL_Event event;
static int x,y,xybutton = 0;
if (SDL_PollEvent(&event))
{
switch(event.type)
{
case SDL_KEYDOWN:
button_event(event.key.keysym.sym, true);
break;
case SDL_KEYUP:
button_event(event.key.keysym.sym, false);
case SDL_MOUSEBUTTONDOWN:
switch ( event.button.button ) {
#ifdef HAVE_SCROLLWHEEL
case SDL_BUTTON_WHEELUP:
button_event( SDLK_UP, true );
break;
case SDL_BUTTON_WHEELDOWN:
button_event( SDLK_DOWN, true );
break;
#endif
case SDL_BUTTON_LEFT:
case SDL_BUTTON_MIDDLE:
if ( mapping && background ) {
x = event.button.x;
y = event.button.y;
}
if ( background ) {
xybutton = xy2button( event.button.x, event.button.y );
if( xybutton )
button_event( xybutton, true );
}
break;
default:
break;
}
if (debug_wps && event.button.button == 1)
{
if ( background )
#ifdef HAVE_REMOTE
if ( event.button.y < UI_REMOTE_POSY ) /* Main Screen */
printf("Mouse at: (%d, %d)\n", event.button.x - UI_LCD_POSX -1 , event.button.y - UI_LCD_POSY - 1 );
else
printf("Mouse at: (%d, %d)\n", event.button.x - UI_REMOTE_POSX -1 , event.button.y - UI_REMOTE_POSY - 1 );
#else
printf("Mouse at: (%d, %d)\n", event.button.x - UI_LCD_POSX -1 , event.button.y - UI_LCD_POSY - 1 );
#endif
else
if ( event.button.y/display_zoom < LCD_HEIGHT ) /* Main Screen */
printf("Mouse at: (%d, %d)\n", event.button.x/display_zoom, event.button.y/display_zoom );
#ifdef HAVE_REMOTE
else
printf("Mouse at: (%d, %d)\n", event.button.x/display_zoom, event.button.y/display_zoom - LCD_HEIGHT );
#endif
}
break;
case SDL_MOUSEBUTTONUP:
switch ( event.button.button ) {
/* The scrollwheel button up events are ignored as they are queued immediately */
case SDL_BUTTON_LEFT:
case SDL_BUTTON_MIDDLE:
if ( mapping && background ) {
printf(" { SDLK_, %d, %d, %d, \"\" },\n", x,
#define SQUARE(x) ((x)*(x))
y, (int)sqrt( SQUARE(x-(int)event.button.x)
+ SQUARE(y-(int)event.button.y)) );
}
if ( background && xybutton ) {
button_event( xybutton, false );
xybutton = 0;
}
#ifdef HAVE_TOUCHSCREEN
else {
button_event(BUTTON_TOUCHSCREEN, false);
}
#endif
break;
default:
break;
}
break;
case SDL_QUIT:
{
exit(EXIT_SUCCESS);
break;
}
default:
/*printf("Unhandled event\n"); */
break;
}
}
}
static void button_event(int key, bool pressed)
{
int new_btn = 0;
static bool usb_connected = false;
if (usb_connected && key != USB_KEY)
return;
switch (key)
{
#ifdef HAVE_TOUCHSCREEN
case BUTTON_TOUCHSCREEN:
switch (touchscreen_get_mode())
{
case TOUCHSCREEN_POINT:
new_btn = BUTTON_TOUCHSCREEN;
break;
case TOUCHSCREEN_BUTTON:
{
static int touchscreen_buttons[3][3] = {
{BUTTON_TOPLEFT, BUTTON_TOPMIDDLE, BUTTON_TOPRIGHT},
{BUTTON_MIDLEFT, BUTTON_CENTER, BUTTON_MIDRIGHT},
{BUTTON_BOTTOMLEFT, BUTTON_BOTTOMMIDDLE, BUTTON_BOTTOMRIGHT},
};
int px_x = ((mouse_coords&0xffff0000)>>16);
int px_y = ((mouse_coords&0x0000ffff));
new_btn = touchscreen_buttons[px_y/(LCD_HEIGHT/3)][px_x/(LCD_WIDTH/3)];
break;
}
}
break;
case SDLK_KP7:
case SDLK_7:
new_btn = BUTTON_TOPLEFT;
break;
case SDLK_KP8:
case SDLK_8:
case SDLK_UP:
new_btn = BUTTON_TOPMIDDLE;
break;
case SDLK_KP9:
case SDLK_9:
new_btn = BUTTON_TOPRIGHT;
break;
case SDLK_KP4:
case SDLK_u:
case SDLK_LEFT:
new_btn = BUTTON_MIDLEFT;
break;
case SDLK_KP5:
case SDLK_i:
new_btn = BUTTON_CENTER;
break;
case SDLK_KP6:
case SDLK_o:
case SDLK_RIGHT:
new_btn = BUTTON_MIDRIGHT;
break;
case SDLK_KP1:
case SDLK_j:
new_btn = BUTTON_BOTTOMLEFT;
break;
case SDLK_KP2:
case SDLK_k:
case SDLK_DOWN:
new_btn = BUTTON_BOTTOMMIDDLE;
break;
case SDLK_KP3:
case SDLK_l:
new_btn = BUTTON_BOTTOMRIGHT;
break;
case SDLK_F4:
if(pressed)
{
touchscreen_set_mode(touchscreen_get_mode() == TOUCHSCREEN_POINT ? TOUCHSCREEN_BUTTON : TOUCHSCREEN_POINT);
printf("Touchscreen mode: %s\n", touchscreen_get_mode() == TOUCHSCREEN_POINT ? "TOUCHSCREEN_POINT" : "TOUCHSCREEN_BUTTON");
}
break;
#endif
case USB_KEY:
if (!pressed)
{
usb_connected = !usb_connected;
if (usb_connected)
queue_post(&button_queue, SYS_USB_CONNECTED, 0);
else
queue_post(&button_queue, SYS_USB_DISCONNECTED, 0);
}
return;
#ifdef HAS_BUTTON_HOLD
case SDLK_h:
if(pressed)
{
hold_button_state = !hold_button_state;
DEBUGF("Hold button is %s\n", hold_button_state?"ON":"OFF");
}
return;
#endif
#ifdef HAS_REMOTE_BUTTON_HOLD
case SDLK_j:
if(pressed)
{
remote_hold_button_state = !remote_hold_button_state;
DEBUGF("Remote hold button is %s\n",
remote_hold_button_state?"ON":"OFF");
}
return;
#endif
#if CONFIG_KEYPAD == GIGABEAT_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_POWER;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_A;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP3:
new_btn = BUTTON_VOL_DOWN;
break;
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_PLUS:
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP7:
new_btn = BUTTON_BACK;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP9:
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_PLAY;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_REC;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
case SDLK_KP4:
new_btn = BUTTON_LEFT;
break;
case SDLK_LEFT:
new_btn = BUTTON_RC_REW;
break;
case SDLK_KP6:
new_btn = BUTTON_RIGHT;
break;
case SDLK_RIGHT:
new_btn = BUTTON_RC_FF;
break;
case SDLK_KP8:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_UP:
new_btn = BUTTON_RC_VOL_UP;
break;
case SDLK_KP2:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_DOWN:
new_btn = BUTTON_RC_VOL_DOWN;
break;
case SDLK_KP_PERIOD:
new_btn = BUTTON_MODE;
break;
case SDLK_INSERT:
new_btn = BUTTON_RC_MODE;
break;
case SDLK_KP_DIVIDE:
new_btn = BUTTON_REC;
break;
case SDLK_F1:
new_btn = BUTTON_RC_REC;
break;
case SDLK_KP5:
new_btn = BUTTON_PLAY;
break;
case SDLK_SPACE:
new_btn = BUTTON_RC_PLAY;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_RC_MENU;
break;
#elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) \
|| (CONFIG_KEYPAD == IPOD_4G_PAD)
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_SCROLL_BACK;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_SCROLL_FWD;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_SCROLL_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_SCROLL_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_POWER;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_REW;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F2:
new_btn = BUTTON_FF;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_PLAY;
break;
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
case SDLK_t:
if(pressed)
switch(_remote_type)
{
case REMOTETYPE_UNPLUGGED:
_remote_type=REMOTETYPE_H100_LCD;
DEBUGF("Changed remote type to H100\n");
break;
case REMOTETYPE_H100_LCD:
_remote_type=REMOTETYPE_H300_LCD;
DEBUGF("Changed remote type to H300\n");
break;
case REMOTETYPE_H300_LCD:
_remote_type=REMOTETYPE_H300_NONLCD;
DEBUGF("Changed remote type to H300 NON-LCD\n");
break;
case REMOTETYPE_H300_NONLCD:
_remote_type=REMOTETYPE_UNPLUGGED;
DEBUGF("Changed remote type to none\n");
break;
}
break;
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_ON;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_OFF;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_REC;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MODE;
break;
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_EQ;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MODE;
break;
#elif CONFIG_KEYPAD == ONDIO_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_OFF;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
#elif CONFIG_KEYPAD == PLAYER_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_STOP;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_ON;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
#elif CONFIG_KEYPAD == RECORDER_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_ON;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_OFF;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_F1;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F2:
new_btn = BUTTON_F2;
break;
case SDLK_KP_MINUS:
case SDLK_F3:
new_btn = BUTTON_F3;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_PLAY;
break;
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_PLUS:
case SDLK_F8:
new_btn = BUTTON_ON;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_OFF;
break;
case SDLK_KP_DIVIDE:
case SDLK_F1:
new_btn = BUTTON_F1;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F2:
new_btn = BUTTON_F2;
break;
case SDLK_KP_MINUS:
case SDLK_F3:
new_btn = BUTTON_F3;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
#elif CONFIG_KEYPAD == SANSA_E200_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_SCROLL_BACK;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_SCROLL_FWD;
break;
case SDLK_KP9:
case SDLK_PAGEUP:
new_btn = BUTTON_UP;
break;
case SDLK_KP3:
case SDLK_PAGEDOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP1:
case SDLK_HOME:
new_btn = BUTTON_POWER;
break;
case SDLK_KP7:
case SDLK_END:
new_btn = BUTTON_REC;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
#elif CONFIG_KEYPAD == SANSA_C200_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP3:
new_btn = BUTTON_POWER;
break;
case SDLK_KP1:
new_btn = BUTTON_REC;
break;
case SDLK_KP5:
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP7:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
#elif CONFIG_KEYPAD == MROBE500_PAD
case SDLK_F9:
new_btn = BUTTON_RC_HEART;
break;
case SDLK_F10:
new_btn = BUTTON_RC_MODE;
break;
case SDLK_F11:
new_btn = BUTTON_RC_VOL_DOWN;
break;
case SDLK_F12:
new_btn = BUTTON_RC_VOL_UP;
break;
case SDLK_MINUS:
case SDLK_LESS:
case SDLK_LEFTBRACKET:
case SDLK_KP_DIVIDE:
new_btn = BUTTON_LEFT;
break;
case SDLK_PLUS:
case SDLK_GREATER:
case SDLK_RIGHTBRACKET:
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_RIGHT;
break;
case SDLK_PAGEUP:
new_btn = BUTTON_RC_PLAY;
break;
case SDLK_PAGEDOWN:
new_btn = BUTTON_RC_DOWN;
break;
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
#elif CONFIG_KEYPAD == MROBE100_PAD
case SDLK_F9:
new_btn = BUTTON_RC_HEART;
break;
case SDLK_F10:
new_btn = BUTTON_RC_MODE;
break;
case SDLK_F11:
new_btn = BUTTON_RC_VOL_DOWN;
break;
case SDLK_F12:
new_btn = BUTTON_RC_VOL_UP;
break;
case SDLK_LEFT:
new_btn = BUTTON_RC_FF;
break;
case SDLK_RIGHT:
new_btn = BUTTON_RC_REW;
break;
case SDLK_UP:
new_btn = BUTTON_RC_PLAY;
break;
case SDLK_DOWN:
new_btn = BUTTON_RC_DOWN;
break;
case SDLK_KP1:
new_btn = BUTTON_DISPLAY;
break;
case SDLK_KP7:
new_btn = BUTTON_MENU;
break;
case SDLK_KP9:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP4:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
#elif CONFIG_KEYPAD == COWON_D2_PAD
case SDLK_KP_MULTIPLY:
case SDLK_F8:
case SDLK_ESCAPE:
case SDLK_BACKSPACE:
case SDLK_DELETE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_PLUS:
case SDLK_EQUALS:
new_btn = BUTTON_PLUS;
break;
case SDLK_KP_MINUS:
case SDLK_MINUS:
new_btn = BUTTON_MINUS;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_SPACE:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
#elif CONFIG_KEYPAD == IAUDIO67_PAD
case SDLK_UP:
new_btn = BUTTON_RIGHT;
break;
case SDLK_DOWN:
new_btn = BUTTON_LEFT;
break;
case SDLK_LEFT:
new_btn = BUTTON_STOP;
break;
case SDLK_RETURN:
case SDLK_KP_ENTER:
case SDLK_RIGHT:
new_btn = BUTTON_PLAY;
break;
case SDLK_PLUS:
new_btn = BUTTON_VOLUP;
break;
case SDLK_MINUS:
new_btn = BUTTON_VOLDOWN;
break;
case SDLK_SPACE:
new_btn = BUTTON_MENU;
break;
case SDLK_BACKSPACE:
new_btn = BUTTON_POWER;
break;
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
case SDLK_KP1:
new_btn = BUTTON_BACK;
break;
case SDLK_KP3:
new_btn = BUTTON_MENU;
break;
case SDLK_KP7:
new_btn = BUTTON_CUSTOM;
break;
case SDLK_KP9:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
#elif CONFIG_KEYPAD == CREATIVEZV_PAD
case SDLK_KP1:
new_btn = BUTTON_PREV;
break;
case SDLK_KP3:
new_btn = BUTTON_NEXT;
break;
case SDLK_KP7:
new_btn = BUTTON_BACK;
break;
case SDLK_p:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP9:
new_btn = BUTTON_MENU;
break;
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_MULTIPLY:
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_z:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_s:
new_btn = BUTTON_VOL_UP;
#elif CONFIG_KEYPAD == MEIZU_M6SL_PAD
case SDLK_KP1:
new_btn = BUTTON_PREV;
break;
case SDLK_KP3:
new_btn = BUTTON_NEXT;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_SCROLL_BACK;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_SCROLL_FWD;
break;
case SDLK_PAGEUP:
case SDLK_KP9:
new_btn = BUTTON_UP;
break;
case SDLK_PAGEDOWN:
case SDLK_KP3:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP_MINUS:
case SDLK_KP1:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_HOME;
break;
case SDLK_KP5:
case SDLK_SPACE:
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_SELECT;
break;
#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_INSERT:
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_HOME;
break;
case SDLK_SPACE:
case SDLK_KP5:
new_btn = BUTTON_SELECT;
break;
case SDLK_PAGEDOWN:
case SDLK_KP3:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_PAGEUP:
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_ESCAPE:
case SDLK_KP1:
new_btn = BUTTON_POWER;
break;
#elif CONFIG_KEYPAD == SANSA_M200_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_PLUS:
new_btn = BUTTON_POWER;
break;
case SDLK_KP5:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP7:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP1:
new_btn = BUTTON_MENU;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP7:
new_btn = BUTTON_PREV;
break;
case SDLK_KP9:
new_btn = BUTTON_NEXT;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_POWER;
break;
case SDLK_PAGEUP:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_PAGEDOWN:
new_btn = BUTTON_VOL_DOWN;
break;
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP7:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP1:
new_btn = BUTTON_PLAYLIST;
break;
case SDLK_KP9:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP3:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP_MINUS:
new_btn = BUTTON_MENU;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_VIEW;
break;
#elif CONFIG_KEYPAD == ONDAVX747_PAD
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_PLUS:
case SDLK_PLUS:
case SDLK_GREATER:
case SDLK_RIGHTBRACKET:
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP_MINUS:
case SDLK_MINUS:
case SDLK_LESS:
case SDLK_LEFTBRACKET:
case SDLK_KP_DIVIDE:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_MENU;
break;
#elif CONFIG_KEYPAD == ONDAVX777_PAD
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP5:
case SDLK_KP_ENTER:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP9:
case SDLK_PAGEUP:
new_btn = BUTTON_FFWD;
break;
#ifdef SAMSUNG_YH820
case SDLK_KP7:
#else
case SDLK_KP3:
#endif
case SDLK_PAGEDOWN:
new_btn = BUTTON_REW;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_REC;
break;
#elif CONFIG_KEYPAD == MINI2440_PAD
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_F8:
case SDLK_ESCAPE:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_ENTER:
case SDLK_RETURN:
case SDLK_a:
new_btn = BUTTON_A;
break;
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PERIOD:
case SDLK_INSERT:
new_btn = BUTTON_MENU;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP_MINUS:
new_btn = BUTTON_VOL_DOWN;
break;
#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_PREV;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_NEXT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_KP7:
new_btn = BUTTON_MENU;
break;
case SDLK_KP9:
new_btn = BUTTON_PLAY;
break;
case SDLK_KP5:
new_btn = BUTTON_OK;
break;
case SDLK_KP_DIVIDE:
new_btn = BUTTON_CANCEL;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_MULTIPLY:
new_btn = BUTTON_REC;
break;
#elif CONFIG_KEYPAD == MPIO_HD200_PAD
case SDLK_UP:
new_btn = BUTTON_PREV;
break;
case SDLK_DOWN:
new_btn = BUTTON_NEXT;
break;
case SDLK_SPACE:
new_btn = BUTTON_SELECT;
break;
case SDLK_RETURN:
new_btn = BUTTON_PLAY;
break;
case SDLK_LEFT:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_RIGHT:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_ESCAPE:
new_btn = BUTTON_REC;
break;
#else
#error No keymap defined!
#endif /* CONFIG_KEYPAD */
case SDLK_KP0:
case SDLK_F5:
if(pressed)
{
sim_trigger_screendump();
return;
}
break;
}
/* Call to make up for scrollwheel target implementation. This is
* not handled in the main button.c driver, but on the target
* implementation (look at button-e200.c for example if you are trying to
* figure out why using button_get_data needed a hack before).
*/
#if defined(BUTTON_SCROLL_FWD) && defined(BUTTON_SCROLL_BACK)
if((new_btn == BUTTON_SCROLL_FWD || new_btn == BUTTON_SCROLL_BACK) &&
pressed)
{
/* Clear these buttons from the data - adding them to the queue is
* handled in the scrollwheel drivers for the targets. They do not
* store the scroll forward/back buttons in their button data for
* the button_read call.
*/
#ifdef HAVE_BACKLIGHT
backlight_on();
#endif
#ifdef HAVE_BUTTON_LIGHT
buttonlight_on();
#endif
queue_post(&button_queue, new_btn, 1<<24);
new_btn &= ~(BUTTON_SCROLL_FWD | BUTTON_SCROLL_BACK);
}
#endif
if (pressed)
btn |= new_btn;
else
btn &= ~new_btn;
}
#if defined(HAVE_BUTTON_DATA) && defined(HAVE_TOUCHSCREEN)
int button_read_device(int* data)
{
*data = mouse_coords;
#else
int button_read_device(void)
{
#endif
#ifdef HAS_BUTTON_HOLD
int hold_button = button_hold();
#ifdef HAVE_BACKLIGHT
/* light handling */
static int hold_button_old = false;
if (hold_button != hold_button_old)
{
hold_button_old = hold_button;
backlight_hold_changed(hold_button);
}
#endif
if (hold_button)
return BUTTON_NONE;
else
#endif
gui_message_loop();
return btn;
}
#ifdef HAVE_TOUCHSCREEN
extern bool debug_wps;
void mouse_tick_task(void)
{
static int last_check = 0;
int x,y;
if (TIME_BEFORE(current_tick, last_check+(HZ/10)))
return;
last_check = current_tick;
if (SDL_GetMouseState(&x, &y) & SDL_BUTTON(SDL_BUTTON_LEFT))
{
if(background)
{
x -= UI_LCD_POSX;
y -= UI_LCD_POSY;
if(x<0 || y<0 || x>SIM_LCD_WIDTH || y>SIM_LCD_HEIGHT)
return;
}
mouse_coords = (x<<16)|y;
button_event(BUTTON_TOUCHSCREEN, true);
if (debug_wps)
printf("Mouse at: (%d, %d)\n", x, y);
}
}
#endif
void button_init_device(void)
{
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
#ifdef HAVE_TOUCHSCREEN
tick_add_task(mouse_tick_task);
#endif
}
/* Button maps: simulated key, x, y, radius, name */
/* Run sim with --mapping to get coordinates */
/* or --debugbuttons to check */
/* The First matching button is returned */
struct button_map {
int button, x, y, radius;
char *description;
};
#ifdef SANSA_FUZE
struct button_map bm[] = {
{ SDLK_KP8, 70, 265, 35, "Scroll Back" },
{ SDLK_KP9, 141, 255, 31, "Play" },
{ SDLK_KP_MULTIPLY, 228, 267, 18, "Home" },
{ SDLK_LEFT, 69, 329, 31, "Left" },
{ SDLK_SPACE, 141, 330, 20, "Select" },
{ SDLK_RIGHT, 214, 331, 23, "Right" },
{ SDLK_KP3, 142, 406, 30, "Menu" },
{ SDLK_DOWN, 221, 384, 24, "Scroll Fwd" },
{ SDLK_KP_MINUS, 270, 299, 25, "Power" },
{ SDLK_h, 269, 358, 26, "Hold" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (SANSA_CLIP)
struct button_map bm[] = {
{ SDLK_KP_MULTIPLY, 165, 158, 17, "Home" },
{ SDLK_KP5, 102, 230, 29, "Select" },
{ SDLK_KP8, 100, 179, 25, "Play" },
{ SDLK_KP4, 53, 231, 21, "Left" },
{ SDLK_KP6, 147, 232, 19, "Right" },
{ SDLK_KP2, 105, 275, 22, "Menu" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (SANSA_C200) || defined(SANSA_C200V2)
struct button_map bm[] = {
{ SDLK_KP7, 84, 7, 21, "Vol Down" },
{ SDLK_KP9, 158, 7, 20, "Vol Up" },
{ SDLK_KP1, 173, 130, 27, "Record" },
{ SDLK_KP5, 277, 75, 21, "Select" },
{ SDLK_KP4, 233, 75, 24, "Left" },
{ SDLK_KP6, 313, 74, 18, "Right" },
{ SDLK_KP8, 276, 34, 15, "Play" },
{ SDLK_KP2, 277, 119, 17, "Down" },
{ SDLK_KP3, 314, 113, 19, "Menu" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (SANSA_E200V2) || defined(SANSA_E200)
struct button_map bm[] = {
{ SDLK_KP7, 5, 92, 18, "Record" },
{ SDLK_KP9, 128, 295, 43, "Play" },
{ SDLK_KP4, 42, 380, 33, "Left" },
{ SDLK_KP5, 129, 378, 36, "Select" },
{ SDLK_KP6, 218, 383, 30, "Right" },
{ SDLK_KP3, 129, 461, 29, "Down" },
{ SDLK_KP1, 55, 464, 20, "Menu" },
{ SDLK_KP8, 92, 338, 17, "Scroll Back" },
{ SDLK_KP2, 167, 342, 17, "Scroll Fwd" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (SANSA_M200V4)
struct button_map bm[] = {
{ SDLK_KP_PLUS, 54, 14, 16, "Power" },
{ SDLK_KP7, 96, 13, 12, "Vol Down" },
{ SDLK_KP9, 139, 14, 14, "Vol Up" },
{ SDLK_KP5, 260, 82, 20, "Select" },
{ SDLK_KP8, 258, 35, 30, "Play" },
{ SDLK_KP4, 214, 84, 25, "Left" },
{ SDLK_KP6, 300, 83, 24, "Right" },
{ SDLK_KP2, 262, 125, 28, "Repeat" },
{ SDLK_h, 113, 151, 21, "Hold" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (IPOD_VIDEO)
struct button_map bm[] = {
{ SDLK_KP_PERIOD, 174, 350, 35, "Menu" },
{ SDLK_KP8, 110, 380, 33, "Scroll Back" },
{ SDLK_KP2, 234, 377, 34, "Scroll Fwd" },
{ SDLK_KP4, 78, 438, 47, "Left" },
{ SDLK_KP5, 172, 435, 43, "Select" },
{ SDLK_KP6, 262, 438, 52, "Right" },
{ SDLK_KP_PLUS, 172, 519, 43, "Play" },
{ 0, 0, 0 , 0, "None" }
};
#elif defined (IPOD_MINI) || defined(IPOD_MINI2G)
struct button_map bm[] = {
{ SDLK_KP5, 92, 267, 29, "Select" },
{ SDLK_KP4, 31, 263, 37, "Left" },
{ SDLK_KP6, 150, 268, 33, "Right" },
{ SDLK_KP_PERIOD, 93, 209, 30, "Menu" },
{ SDLK_KP_PLUS, 93, 324, 25, "Play" },
{ SDLK_KP8, 53, 220, 29, "Scroll Back" },
{ SDLK_KP2, 134, 219, 31, "Scroll Fwd" },
{ 0, 0, 0 , 0, "None" }
};
#elif defined (IPOD_3G)
struct button_map bm[] = {
{ SDLK_KP5, 108, 296, 26, "Select" },
{ SDLK_KP8, 70, 255, 26, "Scroll Back" },
{ SDLK_KP2, 149, 256, 28, "Scroll Fwd" },
{ SDLK_KP4, 27, 186, 22, "Left" },
{ SDLK_KP_PERIOD, 82, 185, 22, "Menu" },
{ SDLK_KP_PERIOD, 133, 185, 21, "Play" },
{ SDLK_KP6, 189, 188, 21, "Right" },
{ 0, 0, 0 , 0, "None" }
};
#elif defined (IPOD_4G)
struct button_map bm[] = {
{ SDLK_KP5, 96, 269, 27, "Select" },
{ SDLK_KP4, 39, 267, 30, "Left" },
{ SDLK_KP6, 153, 270, 27, "Right" },
{ SDLK_KP_PERIOD, 96, 219, 30, "Menu" },
{ SDLK_KP_PLUS, 95, 326, 27, "Play" },
{ SDLK_KP8, 57, 233, 29, "Scroll Back" },
{ SDLK_KP2, 132, 226, 29, "Scroll Fwd" },
{ 0, 0, 0 , 0, "None" }
};
#elif defined (IPOD_COLOR)
struct button_map bm[] = {
{ SDLK_KP5, 128, 362, 35, "Select" },
{ SDLK_KP4, 55, 358, 38, "Left" },
{ SDLK_KP6, 203, 359, 39, "Right" },
{ SDLK_KP_PERIOD, 128, 282, 34, "Menu" },
{ SDLK_KP_PLUS, 129, 439, 41, "Play" },
{ SDLK_KP8, 76, 309, 34, "Scroll Back" },
{ SDLK_KP2, 182, 311, 45, "Scroll Fwd" },
{ 0, 0, 0 , 0, "None" }
};
#elif defined (IPOD_1G2G)
struct button_map bm[] = {
{ SDLK_KP5, 112, 265, 31, "Select" },
{ SDLK_KP8, 74, 224, 28, "Scroll Back" },
{ SDLK_KP2, 146, 228, 28, "Scroll Fwd" },
/* Dummy button to make crescent shape */
{ SDLK_y, 112, 265, 76, "None" },
{ SDLK_KP8, 74, 224, 28, "Scroll Back" },
{ SDLK_KP2, 146, 228, 28, "Scroll Fwd" },
{ SDLK_KP6, 159, 268, 64, "Right" },
{ SDLK_KP4, 62, 266, 62, "Left" },
{ SDLK_KP_PERIOD, 111, 216, 64, "Menu" },
{ SDLK_KP_PLUS, 111, 326, 55, "Down" },
{ 0, 0, 0 , 0, "None" }
};
#elif defined (IPOD_NANO)
struct button_map bm[] = {
{ SDLK_KP5, 98, 316, 37, "Select" },
{ SDLK_KP4, 37, 312, 28, "Left" },
{ SDLK_KP6, 160, 313, 25, "Right" },
{ SDLK_KP_PERIOD,102, 256, 23, "Menu" },
{ SDLK_KP_PLUS, 99, 378, 28, "Play" },
{ SDLK_KP8, 58, 272, 24, "Scroll Back" },
{ SDLK_KP2, 141, 274, 22, "Scroll Fwd" },
{ 0, 0, 0 , 0, "None" }
};
#elif defined (IPOD_NANO2G)
struct button_map bm[] = {
{ SDLK_KP5, 118, 346, 37, "Select" },
{ SDLK_KP4, 51, 345, 28, "Left" },
{ SDLK_KP6, 180, 346, 26, "Right" },
{ SDLK_KP_PERIOD, 114, 286, 23, "Menu" },
{ SDLK_KP_PLUS, 115, 412, 27, "Down" },
{ SDLK_KP8, 67, 303, 28, "Scroll Back" },
{ SDLK_KP2, 163, 303, 27, "Scroll Fwd" },
{ 0, 0, 0 , 0, "None" }
};
#elif defined (COWON_D2)
struct button_map bm[] = {
{ SDLK_DELETE, 51, 14, 17, "Power" },
{ SDLK_h, 138, 14, 16, "Hold" },
{ SDLK_MINUS, 320, 14, 10, "Minus" },
{ SDLK_INSERT, 347, 13, 13, "Menu" },
{ SDLK_KP_PLUS, 374, 14, 12, "Plus" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (IAUDIO_M3)
struct button_map bm[] = {
{ SDLK_KP5, 256, 72, 29, "Play" },
{ SDLK_KP6, 255, 137, 28, "Right" },
{ SDLK_KP4, 257, 201, 26, "Left" },
{ SDLK_KP8, 338, 31, 27, "Up" },
{ SDLK_KP2, 339, 92, 23, "Down" },
{ SDLK_KP_PERIOD, 336, 50, 23, "Mode" },
{ SDLK_KP_DIVIDE, 336, 147, 23, "Rec" },
{ SDLK_h, 336, 212, 30, "Hold" },
/* remote */
{ SDLK_SPACE, 115, 308, 20, "RC Play" },
{ SDLK_RIGHT, 85, 308, 20, "RC Rew" },
{ SDLK_LEFT, 143, 308, 20, "RC FF" },
{ SDLK_UP, 143, 498, 20, "RC Up" },
{ SDLK_DOWN, 85, 498, 20, "RC Down" },
{ SDLK_INSERT, 212, 308, 30, "RC Mode" },
{ SDLK_F1, 275, 308, 25, "RC Rec" },
{ SDLK_KP_ENTER, 115, 498, 20, "RC Menu" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (IAUDIO_M5)
struct button_map bm[] = {
{ SDLK_KP_ENTER, 333, 41, 17, "Enter" },
{ SDLK_h, 334, 74, 21, "Hold" },
{ SDLK_KP_DIVIDE, 333, 142, 24, "Record" },
{ SDLK_KP_PLUS, 332, 213, 20, "Play" },
{ SDLK_KP5, 250, 291, 19, "Select" },
{ SDLK_KP8, 249, 236, 32, "Up" },
{ SDLK_KP4, 194, 292, 29, "Left" },
{ SDLK_KP6, 297, 290, 27, "Right" },
{ SDLK_KP2, 252, 335, 28, "Down" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (IAUDIO_7)
struct button_map bm[] = {
{ 0, 0, 0, 0, "None" }
};
#elif defined (IAUDIO_X5)
struct button_map bm[] = {
{ SDLK_KP_ENTER, 275, 38, 17, "Power" },
{ SDLK_h, 274, 83, 16, "Hold" },
{ SDLK_KP_DIVIDE, 276, 128, 22, "Record" },
{ SDLK_KP_PLUS, 274, 186, 22, "Play" },
{ SDLK_KP5, 200, 247, 16, "Select" },
{ SDLK_KP8, 200, 206, 16, "Up" },
{ SDLK_KP4, 163, 248, 19, "Left" },
{ SDLK_KP6, 225, 247, 24, "Right" },
{ SDLK_KP2, 199, 279, 20, "Down" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (ARCHOS_PLAYER)
struct button_map bm[] = {
{ SDLK_KP_PLUS, 79, 252, 23, "On" },
{ SDLK_KP_PERIOD, 81, 310, 20, "Menu" },
{ SDLK_KP8, 154, 237, 28, "Play" },
{ SDLK_KP4, 121, 282, 23, "Left" },
{ SDLK_KP6, 187, 282, 22, "Right" },
{ SDLK_KP2, 157, 312, 20, "Down" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (ARCHOS_RECORDER)
struct button_map bm[] = {
{ SDLK_F1, 94, 205, 22, "F1" },
{ SDLK_F2, 136, 204, 21, "F2" },
{ SDLK_F3, 174, 204, 24, "F3" },
{ SDLK_KP_PLUS, 75, 258, 19, "On" },
{ SDLK_KP_ENTER, 76, 307, 15, "Off" },
{ SDLK_KP5, 151, 290, 20, "Select" },
{ SDLK_KP8, 152, 251, 23, "Up" },
{ SDLK_KP4, 113, 288, 26, "Left" },
{ SDLK_KP6, 189, 291, 23, "Right" },
{ SDLK_KP2, 150, 327, 27, "Down" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (ARCHOS_FMRECORDER) || defined (ARCHOS_RECORDERV2)
struct button_map bm[] = {
{ SDLK_F1, 88, 210, 28, "F1" },
{ SDLK_F2, 144, 212, 28, "F2" },
{ SDLK_F3, 197, 212, 28, "F3" },
{ SDLK_KP5, 144, 287, 21, "Select" },
{ SDLK_KP_PLUS, 86, 320, 13, "Menu" },
{ SDLK_KP_ENTER, 114, 347, 13, "Stop" },
{ SDLK_y, 144, 288, 31, "None" },
{ SDLK_KP8, 144, 259, 25, "Up" },
{ SDLK_KP2, 144, 316, 31, "Down" },
{ SDLK_KP6, 171, 287, 32, "Right" },
{ SDLK_KP4, 117, 287, 31, "Left" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (ARCHOS_ONDIOSP) || defined (ARCHOS_ONDIOFM)
struct button_map bm[] = {
{ SDLK_KP_ENTER, 75, 23, 30, "Enter" },
{ SDLK_KP8, 75, 174, 33, "KP8" },
{ SDLK_KP4, 26, 186, 48, "KP4" },
{ SDLK_KP6, 118, 196, 32, "KP6" },
{ SDLK_KP2, 75, 234, 16, "KP2" },
{ SDLK_KP_PERIOD, 54, 250, 24, "Period" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (IRIVER_H10)
struct button_map bm[] = {
{ SDLK_KP_PLUS, 38, 70, 37, "Power" },
{ SDLK_KP4, 123, 194, 26, "Cancel" },
{ SDLK_KP6, 257, 195, 34, "Select" },
{ SDLK_KP8, 190, 221, 28, "Up" },
{ SDLK_KP2, 192, 320, 27, "Down" },
{ SDLK_KP_DIVIDE, 349, 49, 20, "Rew" },
{ SDLK_KP5, 349, 96, 20, "Play" },
{ SDLK_KP_MULTIPLY, 350, 141, 23, "FF" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (IRIVER_H10_5GB)
struct button_map bm[] = {
{ SDLK_KP_PLUS, 34, 76, 23, "Power" },
{ SDLK_KP4, 106, 222, 28, "Cancel" },
{ SDLK_KP6, 243, 220, 31, "Select" },
{ SDLK_KP8, 176, 254, 34, "Up" },
{ SDLK_KP2, 175, 371, 35, "Down" },
{ SDLK_KP_DIVIDE, 319, 63, 26, "Rew" },
{ SDLK_KP5, 320, 124, 26, "Play" },
{ SDLK_KP_MULTIPLY, 320, 181, 32, "FF" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (IRIVER_H120) || defined (IRIVER_H100)
struct button_map bm[] = {
{ SDLK_KP_DIVIDE, 46, 162, 13, "Record" },
{ SDLK_KP_PLUS, 327, 36, 16, "Play" },
{ SDLK_KP_ENTER, 330, 99, 18, "Stop" },
{ SDLK_KP_PERIOD, 330, 163, 18, "AB" },
{ SDLK_KP5, 186, 227, 27, "5" },
{ SDLK_KP8, 187, 185, 19, "8" },
{ SDLK_KP4, 142, 229, 23, "4" },
{ SDLK_KP6, 231, 229, 22, "6" },
{ SDLK_KP2, 189, 272, 28, "2" },
/* Remote Buttons */
{ SDLK_KP_ENTER, 250, 404, 20, "Stop" },
{ SDLK_SPACE, 285, 439, 29, "Space" },
{ SDLK_h, 336, 291, 24, "Hold" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (IRIVER_H300)
struct button_map bm[] = {
{ SDLK_KP_PLUS, 56, 335, 20, "Play" },
{ SDLK_KP8, 140, 304, 29, "Up" },
{ SDLK_KP_DIVIDE, 233, 331, 23, "Record" },
{ SDLK_KP_ENTER, 54, 381, 24, "Stop" },
{ SDLK_KP4, 100, 353, 17, "Left" },
{ SDLK_KP5, 140, 351, 19, "Navi" },
{ SDLK_KP6, 185, 356, 19, "Right" },
{ SDLK_KP_PERIOD, 230, 380, 20, "AB" },
{ SDLK_KP2, 142, 402, 24, "Down" },
{ SDLK_KP_ENTER, 211, 479, 21, "Stop" },
{ SDLK_KP_PLUS, 248, 513, 29, "Play" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (MROBE_500)
struct button_map bm[] = {
{ SDLK_KP9, 171, 609, 9, "Play" },
{ SDLK_KP4, 158, 623, 9, "Left" },
{ SDLK_KP6, 184, 622, 9, "Right" },
{ SDLK_KP7, 171, 638, 11, "Menu" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (MROBE_100)
struct button_map bm[] = {
{ SDLK_KP7, 80, 233, 30, "Menu" },
{ SDLK_KP8, 138, 250, 19, "Up" },
{ SDLK_KP9, 201, 230, 27, "Play" },
{ SDLK_KP4, 63, 305, 25, "Left" },
{ SDLK_KP5, 125, 309, 28, "Select" },
{ SDLK_KP6, 200, 307, 35, "Right" },
{ SDLK_KP1, 52, 380, 32, "Display" },
{ SDLK_KP2, 125, 363, 30, "Down" },
{ SDLK_KP9, 168, 425, 10, "Play" },
{ SDLK_KP4, 156, 440, 11, "Left" },
{ SDLK_KP6, 180, 440, 13, "Right" },
{ SDLK_KP7, 169, 452, 10, "Menu" },
{ SDLK_KP_MULTIPLY, 222, 15, 16, "Power" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (GIGABEAT_F)
struct button_map bm[] = {
{ SDLK_KP_PLUS, 361, 187, 22, "Power" },
{ SDLK_KP_PERIOD, 361, 270, 17, "Menu" },
{ SDLK_KP9, 365, 345, 26, "Vol Up" },
{ SDLK_KP3, 363, 433, 25, "Vol Down" },
{ SDLK_KP_ENTER, 365, 520, 19, "A" },
{ SDLK_KP8, 167, 458, 35, "Up" },
{ SDLK_KP4, 86, 537, 29, "Left" },
{ SDLK_KP5, 166, 536, 30, "Select" },
{ SDLK_KP6, 248, 536, 30, "Right" },
{ SDLK_KP2, 169, 617, 28, "Down" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (GIGABEAT_S)
struct button_map bm[] = {
{ SDLK_KP_PLUS, 416, 383, 23, "Play" },
{ SDLK_KP7, 135, 442, 46, "Back" },
{ SDLK_KP9, 288, 447, 35, "Menu" },
{ SDLK_KP8, 214, 480, 32, "Up" },
{ SDLK_KP4, 128, 558, 33, "Left" },
{ SDLK_KP5, 214, 556, 34, "Select" },
{ SDLK_KP6, 293, 558, 35, "Right" },
{ SDLK_KP2, 214, 637, 38, "Down" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (SAMSUNG_YH820)
struct button_map bm[] = {
{ SDLK_KP_PLUS, 330, 53, 23, "Record" },
{ SDLK_KP7, 132, 208, 21, "Left" },
{ SDLK_KP5, 182, 210, 18, "Play" },
{ SDLK_KP9, 234, 211, 22, "Right" },
{ SDLK_KP8, 182, 260, 15, "Up" },
{ SDLK_KP4, 122, 277, 29, "Menu" },
{ SDLK_KP6, 238, 276, 25, "Select" },
{ SDLK_KP2, 183, 321, 24, "Down" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (SAMSUNG_YH920) || defined (SAMSUNG_YH925)
struct button_map bm[] = {
{ SDLK_KP9, 370, 32, 15, "FF" },
{ SDLK_KP5, 369, 84, 25, "Play" },
{ SDLK_KP5, 367, 125, 27, "Play" },
{ SDLK_KP3, 369, 188, 17, "Rew" },
{ SDLK_KP_PLUS, 370, 330, 30, "Record" },
{ SDLK_KP4, 146, 252, 32, "Menu" },
{ SDLK_KP8, 204, 226, 27, "Up" },
{ SDLK_KP6, 257, 250, 34, "Select" },
{ SDLK_KP2, 205, 294, 35, "Down" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (ONDA_VX747) || defined (ONDA_VX747P)
struct button_map bm[] = {
{ SDLK_MINUS, 113, 583, 28, "Minus" },
{ SDLK_PLUS, 227, 580, 28, "Plus" },
{ SDLK_RETURN, 171, 583, 34, "Menu" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (PHILIPS_SA9200)
struct button_map bm[] = {
{ SDLK_KP_ENTER, 25, 155, 33, "Power" },
{ SDLK_PAGEUP, 210, 98, 31, "Vol Up" },
{ SDLK_PAGEDOWN, 210, 168, 34, "Vol Down" },
{ SDLK_KP7, 40, 249, 26, "Prev" },
{ SDLK_KP8, 110, 247, 22, "Up" },
{ SDLK_KP9, 183, 249, 31, "Next" },
{ SDLK_KP4, 45, 305, 25, "Left" },
{ SDLK_KP5, 111, 304, 24, "Play" },
{ SDLK_KP6, 183, 304, 21, "Right" },
{ SDLK_KP1, 43, 377, 21, "Menu" },
{ SDLK_KP2, 112, 371, 24, "Down" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (CREATIVE_ZVM) || defined (CREATIVE_ZVM60GB) || \
defined (CREATIVE_ZV)
struct button_map bm[] = {
{ SDLK_KP7, 52, 414, 35, "Custom" },
{ SDLK_KP8, 185, 406, 55, "Up" },
{ SDLK_KP9, 315, 421, 46, "Play" },
{ SDLK_KP4, 122, 500, 41, "Left" },
{ SDLK_KP6, 247, 493, 49, "Right" },
{ SDLK_KP1, 58, 577, 49, "Back" },
{ SDLK_KP2, 186, 585, 46, "Down" },
{ SDLK_KP3, 311, 569, 47, "Menu" },
{ 0, 0, 0, 0, "None" }
};
#elif defined (MPIO_HD200)
struct button_map bm[] = {
{ SDLK_ESCAPE, 369, 257, 20, "Rec" },
{ SDLK_RETURN, 369, 305, 20, "Play/Stop" },
{ SDLK_UP, 353, 168, 10, "Rew" },
{ SDLK_DOWN, 353, 198, 10, "FF" },
{ SDLK_SPACE, 353, 186, 10, "Select" },
{ SDLK_LEFT, 123, 67, 20, "Vol Down" },
{ SDLK_RIGHT, 206, 67, 20, "Vol Up" },
{ SDLK_h, 369, 402, 30, "Hold" },
{ 0, 0, 0, 0, "None" }
};
#else
struct button_map bm[] = {
{ 0, 0, 0, 0, ""}
};
#endif
static int xy2button( int x, int y)
{
int i;
extern bool debug_buttons;
for ( i = 0; bm[i].button; i++ )
/* check distance from center of button < radius */
if ( ( (x-bm[i].x)*(x-bm[i].x) ) + ( ( y-bm[i].y)*(y-bm[i].y) ) < bm[i].radius*bm[i].radius ) {
if (debug_buttons)
printf("Button: %s\n", bm[i].description );
return bm[i].button;
}
return 0;
}