7719d297f2
- Rename the mandelbrot plugin to fractals - Update manual accordingly - Separate plugin's functionality into separate files - Lay the ground for having fractals sets other than the Mandelbrot set. For that the following will need to be implemented: - Create a new file for the new fracral set - Provide key mapping to switch between sets git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24230 a1c6a512-1295-4272-9138-f99709370657
209 lines
5.2 KiB
C
209 lines
5.2 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2009 Tomer Shalev
|
|
*
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
#include "fractal_rect.h"
|
|
|
|
#define RECT_QUEUE_LEN 32
|
|
|
|
#define QUEUE_NEXT(i) (((i) + 1) % RECT_QUEUE_LEN)
|
|
#define QUEUE_PREV(i) (((i) - 1) % RECT_QUEUE_LEN)
|
|
#define QUEUE_IS_EMPTY (QUEUE_NEXT(rectq.head) == rectq.tail)
|
|
#define QUEUE_TAIL \
|
|
(&rectq.rects[rectq.tail]);
|
|
#define QUEUE_ITEM(i) &rectq.rects[(i)]
|
|
|
|
struct rect_queue
|
|
{
|
|
struct fractal_rect rects[RECT_QUEUE_LEN];
|
|
unsigned head;
|
|
unsigned tail;
|
|
};
|
|
|
|
static struct rect_queue rectq;
|
|
|
|
/*#define FRACTAL_RECT_DEBUG*/
|
|
#if defined(FRACTAL_RECT_DEBUG) && defined(SIMULATOR)
|
|
#include <stdio.h>
|
|
|
|
static void rectq_print(void)
|
|
{
|
|
unsigned i = rectq.head;
|
|
|
|
printf("Rects queue:\n");
|
|
for (i = rectq.head; i != rectq.tail; i = QUEUE_PREV(i))
|
|
{
|
|
printf("\tItem %d/%d; idx %d; (%d,%d),(%d,%d),%svalid%s%s\n",
|
|
(i - rectq.head + 1) % RECT_QUEUE_LEN,
|
|
(rectq.head - rectq.tail) % RECT_QUEUE_LEN,
|
|
i,
|
|
rectq.rects[(i)].px_min,
|
|
rectq.rects[(i)].py_min,
|
|
rectq.rects[(i)].px_max,
|
|
rectq.rects[(i)].py_max,
|
|
(rectq.rects[(i)].valid ? "" : "in"),
|
|
((i == rectq.head) ? ",head" : ""),
|
|
((i == rectq.tail) ? ",tail" : ""));
|
|
}
|
|
}
|
|
#else
|
|
#define rectq_print(...)
|
|
#endif
|
|
|
|
static int rects_add(int px_min, int py_min, int px_max, int py_max)
|
|
{
|
|
struct fractal_rect *rect = &rectq.rects[rectq.tail];
|
|
|
|
if (rectq.head == QUEUE_PREV(rectq.tail)) /* queue is full */
|
|
return 1;
|
|
|
|
rect->px_min = px_min;
|
|
rect->py_min = py_min;
|
|
rect->px_max = px_max;
|
|
rect->py_max = py_max;
|
|
rect->valid = 1;
|
|
rectq.tail = QUEUE_PREV(rectq.tail);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void rects_queue_reset(void)
|
|
{
|
|
rectq.tail = 0;
|
|
rectq.head = 0;
|
|
}
|
|
|
|
void rects_queue_init(void)
|
|
{
|
|
rects_queue_reset();
|
|
rects_add(0, 0, LCD_WIDTH, LCD_HEIGHT);
|
|
}
|
|
|
|
void rects_calc_all(int (*calc)(struct fractal_rect *, int (*)(void *), void *),
|
|
int (*button_yield_cb)(void *), void *ctx)
|
|
{
|
|
while (rectq.head != rectq.tail) /* queue is not empty */
|
|
{
|
|
struct fractal_rect *rect = &rectq.rects[rectq.head];
|
|
|
|
rectq_print();
|
|
if (rect->valid)
|
|
{
|
|
if (calc(rect, button_yield_cb, ctx))
|
|
return; /* interrupted by key-press */
|
|
}
|
|
|
|
rectq.head = QUEUE_PREV(rectq.head); /* dequeue */
|
|
}
|
|
rects_queue_reset();
|
|
}
|
|
|
|
int rects_move_up(void)
|
|
{
|
|
unsigned i;
|
|
|
|
/* move current regions up */
|
|
for (i = rectq.head; i != rectq.tail; i = QUEUE_PREV((i)))
|
|
{
|
|
struct fractal_rect *rect = QUEUE_ITEM(i);
|
|
|
|
rect->py_min -= LCD_SHIFT_Y;
|
|
rect->py_max -= LCD_SHIFT_Y;
|
|
|
|
if (rect->py_min < 0)
|
|
rect->py_min = 0;
|
|
|
|
if (rect->py_max < 0)
|
|
rect->valid = 0;
|
|
}
|
|
|
|
/* add bottom region */
|
|
return rects_add(0, LCD_HEIGHT - LCD_SHIFT_Y, LCD_WIDTH, LCD_HEIGHT);
|
|
}
|
|
|
|
int rects_move_down(void)
|
|
{
|
|
unsigned i;
|
|
|
|
/* move current regions down */
|
|
for (i = rectq.head; i != rectq.tail; i = QUEUE_PREV((i)))
|
|
{
|
|
struct fractal_rect *rect = QUEUE_ITEM(i);
|
|
|
|
rect->py_min += LCD_SHIFT_Y;
|
|
rect->py_max += LCD_SHIFT_Y;
|
|
|
|
if (rect->py_max > LCD_HEIGHT)
|
|
rect->py_max = LCD_HEIGHT;
|
|
|
|
if (LCD_HEIGHT <= rect->py_min)
|
|
rect->valid = 0;
|
|
}
|
|
|
|
/* add top region */
|
|
return rects_add(0, 0, LCD_WIDTH, LCD_SHIFT_Y);
|
|
}
|
|
|
|
int rects_move_left(void)
|
|
{
|
|
unsigned i;
|
|
|
|
/* move current regions left */
|
|
for (i = rectq.head; i != rectq.tail; i = QUEUE_PREV((i)))
|
|
{
|
|
struct fractal_rect *rect = QUEUE_ITEM(i);
|
|
|
|
rect->px_min -= LCD_SHIFT_X;
|
|
rect->px_max -= LCD_SHIFT_X;
|
|
|
|
if (rect->px_min < 0)
|
|
rect->px_min = 0;
|
|
|
|
if (rect->px_max < 0)
|
|
rect->valid = 0;
|
|
}
|
|
|
|
/* add right region */
|
|
return rects_add(LCD_WIDTH - LCD_SHIFT_X, 0, LCD_WIDTH, LCD_HEIGHT);
|
|
}
|
|
|
|
int rects_move_right(void)
|
|
{
|
|
unsigned i;
|
|
|
|
/* move current regions right */
|
|
for (i = rectq.head; i != rectq.tail; i = QUEUE_PREV((i)))
|
|
{
|
|
struct fractal_rect *rect = QUEUE_ITEM(i);
|
|
|
|
rect->px_min += LCD_SHIFT_X;
|
|
rect->px_max += LCD_SHIFT_X;
|
|
|
|
if (rect->px_max > LCD_WIDTH)
|
|
rect->px_max = LCD_WIDTH;
|
|
|
|
if (LCD_WIDTH <= rect->px_min)
|
|
rect->valid = 0;
|
|
}
|
|
|
|
/* add left region */
|
|
return rects_add(0, 0, LCD_SHIFT_X, LCD_HEIGHT);
|
|
}
|
|
|