8e22f7f5b0
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19612 a1c6a512-1295-4272-9138-f99709370657
334 lines
10 KiB
C
334 lines
10 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007 Dave Chapman
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "codeclib.h"
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#include <codecs/demac/libdemac/demac.h>
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CODEC_HEADER
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#define BLOCKS_PER_LOOP 1024
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#define MAX_CHANNELS 2
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#define MAX_BYTESPERSAMPLE 3
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/* Monkey's Audio files have one seekpoint per frame. The framesize
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varies between 73728 and 1179648 samples.
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At the smallest framesize, 30000 frames would be 50155 seconds of
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audio - almost 14 hours. This should be enough for any file a user
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would want to play in Rockbox, given the 2GB FAT filesize (and 4GB
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seektable entry size) limit.
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This means the seektable is 120000 bytes, but we have a lot of
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spare room in the codec buffer - the APE codec itself is small.
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*/
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#define MAX_SEEKPOINTS 30000
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static uint32_t seektablebuf[MAX_SEEKPOINTS];
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#define INPUT_CHUNKSIZE (32*1024)
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/* 1024*4 = 4096 bytes per channel */
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static int32_t decoded0[BLOCKS_PER_LOOP] IBSS_ATTR;
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static int32_t decoded1[BLOCKS_PER_LOOP] IBSS_ATTR;
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#define MAX_SUPPORTED_SEEKTABLE_SIZE 5000
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/* Given an ape_ctx and a sample to seek to, return the file position
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to the frame containing that sample, and the number of samples to
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skip in that frame.
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*/
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static bool ape_calc_seekpos(struct ape_ctx_t* ape_ctx,
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uint32_t new_sample,
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uint32_t* newframe,
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uint32_t* filepos,
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uint32_t* samplestoskip)
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{
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uint32_t n;
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n = new_sample / ape_ctx->blocksperframe;
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if (n >= ape_ctx->numseekpoints)
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{
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/* We don't have a seekpoint for that frame */
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return false;
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}
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*newframe = n;
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*filepos = ape_ctx->seektable[n];
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*samplestoskip = new_sample - (n * ape_ctx->blocksperframe);
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return true;
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}
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/* The resume offset is a value in bytes - we need to
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turn it into a frame number and samplestoskip value */
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static void ape_resume(struct ape_ctx_t* ape_ctx, size_t resume_offset,
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uint32_t* currentframe, uint32_t* samplesdone,
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uint32_t* samplestoskip, int* firstbyte)
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{
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off_t newfilepos;
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int64_t framesize;
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int64_t offset;
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*currentframe = 0;
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*samplesdone = 0;
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*samplestoskip = 0;
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while ((*currentframe < ape_ctx->totalframes) &&
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(*currentframe < ape_ctx->numseekpoints) &&
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(resume_offset > ape_ctx->seektable[*currentframe]))
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{
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++*currentframe;
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*samplesdone += ape_ctx->blocksperframe;
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}
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if ((*currentframe > 0) &&
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(ape_ctx->seektable[*currentframe] > resume_offset)) {
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--*currentframe;
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*samplesdone -= ape_ctx->blocksperframe;
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}
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newfilepos = ape_ctx->seektable[*currentframe];
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/* APE's bytestream is weird... */
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*firstbyte = 3 - (newfilepos & 3);
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newfilepos &= ~3;
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ci->seek_buffer(newfilepos);
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/* We estimate where we were in the current frame, based on the
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byte offset */
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if (*currentframe < (ape_ctx->totalframes - 1)) {
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framesize = ape_ctx->seektable[*currentframe+1] - ape_ctx->seektable[*currentframe];
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offset = resume_offset - ape_ctx->seektable[*currentframe];
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*samplestoskip = (offset * ape_ctx->blocksperframe) / framesize;
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}
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}
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/* this is the codec entry point */
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enum codec_status codec_main(void)
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{
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struct ape_ctx_t ape_ctx;
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uint32_t samplesdone;
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uint32_t elapsedtime;
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size_t bytesleft;
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int retval;
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uint32_t currentframe;
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uint32_t newfilepos;
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uint32_t samplestoskip;
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int nblocks;
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int bytesconsumed;
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unsigned char* inbuffer;
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uint32_t blockstodecode;
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int res;
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int firstbyte;
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size_t resume_offset;
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/* Generic codec initialisation */
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ci->configure(CODEC_SET_FILEBUF_WATERMARK, 1024*512);
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ci->configure(DSP_SET_SAMPLE_DEPTH, APE_OUTPUT_DEPTH-1);
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next_track:
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retval = CODEC_OK;
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/* Remember the resume position - when the codec is opened, the
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playback engine will reset it. */
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resume_offset = ci->id3->offset;
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if (codec_init()) {
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LOGF("APE: Error initialising codec\n");
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retval = CODEC_ERROR;
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goto exit;
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}
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while (!*ci->taginfo_ready && !ci->stop_codec)
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ci->sleep(1);
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inbuffer = ci->request_buffer(&bytesleft, INPUT_CHUNKSIZE);
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/* Read the file headers to populate the ape_ctx struct */
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if (ape_parseheaderbuf(inbuffer,&ape_ctx) < 0) {
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LOGF("APE: Error reading header\n");
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retval = CODEC_ERROR;
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goto exit;
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}
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/* Initialise the seektable for this file */
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ape_ctx.seektable = seektablebuf;
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ape_ctx.numseekpoints = MIN(MAX_SEEKPOINTS,ape_ctx.numseekpoints);
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ci->advance_buffer(ape_ctx.seektablefilepos);
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/* The seektable may be bigger than the guard buffer (32KB), so we
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do a read() */
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ci->read_filebuf(ape_ctx.seektable, ape_ctx.numseekpoints * sizeof(uint32_t));
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#ifdef ROCKBOX_BIG_ENDIAN
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/* Byte-swap the little-endian seekpoints */
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{
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uint32_t i;
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for(i = 0; i < ape_ctx.numseekpoints; i++)
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ape_ctx.seektable[i] = swap32(ape_ctx.seektable[i]);
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}
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#endif
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/* Now advance the file position to the first frame */
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ci->advance_buffer(ape_ctx.firstframe -
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(ape_ctx.seektablefilepos +
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ape_ctx.numseekpoints * sizeof(uint32_t)));
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ci->configure(DSP_SWITCH_FREQUENCY, ape_ctx.samplerate);
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ci->configure(DSP_SET_STEREO_MODE, ape_ctx.channels == 1 ?
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STEREO_MONO : STEREO_NONINTERLEAVED);
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codec_set_replaygain(ci->id3);
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/* The main decoding loop */
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if (resume_offset) {
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/* The resume offset is a value in bytes - we need to
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turn it into a frame number and samplestoskip value */
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ape_resume(&ape_ctx, resume_offset,
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¤tframe, &samplesdone, &samplestoskip, &firstbyte);
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} else {
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currentframe = 0;
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samplesdone = 0;
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samplestoskip = 0;
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firstbyte = 3; /* Take account of the little-endian 32-bit byte ordering */
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}
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/* Initialise the buffer */
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inbuffer = ci->request_buffer(&bytesleft, INPUT_CHUNKSIZE);
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/* The main decoding loop - we decode the frames a small chunk at a time */
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while (currentframe < ape_ctx.totalframes)
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{
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frame_start:
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/* Calculate how many blocks there are in this frame */
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if (currentframe == (ape_ctx.totalframes - 1))
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nblocks = ape_ctx.finalframeblocks;
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else
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nblocks = ape_ctx.blocksperframe;
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ape_ctx.currentframeblocks = nblocks;
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/* Initialise the frame decoder */
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init_frame_decoder(&ape_ctx, inbuffer, &firstbyte, &bytesconsumed);
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ci->advance_buffer(bytesconsumed);
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inbuffer = ci->request_buffer(&bytesleft, INPUT_CHUNKSIZE);
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/* Decode the frame a chunk at a time */
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while (nblocks > 0)
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{
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ci->yield();
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if (ci->stop_codec || ci->new_track) {
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goto done;
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}
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/* Deal with any pending seek requests */
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if (ci->seek_time)
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{
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if (ape_calc_seekpos(&ape_ctx,
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((ci->seek_time-1)/10) * (ci->id3->frequency/100),
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¤tframe,
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&newfilepos,
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&samplestoskip))
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{
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samplesdone = currentframe * ape_ctx.blocksperframe;
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/* APE's bytestream is weird... */
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firstbyte = 3 - (newfilepos & 3);
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newfilepos &= ~3;
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ci->seek_buffer(newfilepos);
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inbuffer = ci->request_buffer(&bytesleft, INPUT_CHUNKSIZE);
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ci->seek_complete();
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goto frame_start; /* Sorry... */
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}
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ci->seek_complete();
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}
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blockstodecode = MIN(BLOCKS_PER_LOOP, nblocks);
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if ((res = decode_chunk(&ape_ctx, inbuffer, &firstbyte,
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&bytesconsumed,
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decoded0, decoded1,
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blockstodecode)) < 0)
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{
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/* Frame decoding error, abort */
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LOGF("APE: Frame %d, error %d\n",currentframe,res);
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retval = CODEC_ERROR;
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goto done;
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}
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ci->yield();
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if (samplestoskip > 0) {
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if (samplestoskip < blockstodecode) {
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ci->pcmbuf_insert(decoded0 + samplestoskip,
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decoded1 + samplestoskip,
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blockstodecode - samplestoskip);
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samplestoskip = 0;
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} else {
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samplestoskip -= blockstodecode;
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}
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} else {
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ci->pcmbuf_insert(decoded0, decoded1, blockstodecode);
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}
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samplesdone += blockstodecode;
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if (!samplestoskip) {
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/* Update the elapsed-time indicator */
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elapsedtime = (samplesdone*10)/(ape_ctx.samplerate/100);
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ci->set_elapsed(elapsedtime);
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}
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ci->advance_buffer(bytesconsumed);
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inbuffer = ci->request_buffer(&bytesleft, INPUT_CHUNKSIZE);
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/* Decrement the block count */
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nblocks -= blockstodecode;
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}
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currentframe++;
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}
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retval = CODEC_OK;
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done:
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LOGF("APE: Decoded %ld samples\n",samplesdone);
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if (ci->request_next_track())
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goto next_track;
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exit:
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return retval;
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}
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