rockbox/apps/plugins/sudoku
Michael Sevakis a74d15025e Build the remaining plugins for Gigabeat S and straigten out the fake IRAM in the codecs and plugins.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17303 a1c6a512-1295-4272-9138-f99709370657
2008-05-02 00:38:11 +00:00
..
generator.c Various clean-ups in preparation for 3.0: 1) Add a built-in default game which is used for the case when Sudoku is started as a plugin and no sudoku.ss exists - this prevents a time-consuming game generation; 2) Allow the user to abort a game generation by pressing any button; 3) Save the current state when user exits via the Quit button (previously, Sudoku only saved when quitting from the main menu); 4) Add a new "edit menu" for when the user is manually entering a new game, rather than displaying all options. 2006-05-15 20:08:37 +00:00
generator.h
Makefile Stop wasting binary size + ram for several plugins. Plugins are supposed to be linked with --gc-sections, in case they use plugin library elements. 2008-01-04 21:07:05 +00:00
SOURCES FS#6539 - Thanks to Tom Ross 2007-01-15 20:40:48 +00:00
sudoku.c allow the plugin playback control menu to be put in a viewport. 2008-04-23 10:28:34 +00:00
sudoku.h Build the remaining plugins for Gigabeat S and straigten out the fake IRAM in the codecs and plugins. 2008-05-02 00:38:11 +00:00
templates.c
templates.h