76e07a7fd2
The old way of padding out bars was to just create a bigger touch region, the intent being to make it easier to touch the end of a bar. Unfortunately, this didn't even accomplish that, and caused an annoying offset between the bar graphics and the touch point. New method is to account for padding explicitly and clamp touches in the padding region so they are within the proper touch region. Change-Id: Id39e571fc1b033a4da94f0eb1143a2fc276bab03
457 lines
13 KiB
C
457 lines
13 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007 Nicolas Pennequin
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* This stuff is for the wps engine only.. anyone caught using this outside
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* of apps/gui/wps_engine will be shot on site! */
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#ifndef _WPS_ENGINE_INTERNALS_
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#define _WPS_ENGINE_INTERNALS_
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#include "tag_table.h"
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#include "skin_parser.h"
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#ifndef __PCTOOL__
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#include "core_alloc.h"
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#endif
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struct skin_stats {
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size_t buflib_handles;
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size_t tree_size;
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size_t images_size;
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};
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int skin_get_num_skins(void);
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struct skin_stats *skin_get_stats(int number, int screen);
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#define skin_clear_stats(stats) memset(stats, 0, sizeof(struct skin_stats))
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bool skin_backdrop_get_debug(int index, char **path, int *ref_count, size_t *size);
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/* Timeout unit expressed in HZ. In WPS, all timeouts are given in seconds
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(possibly with a decimal fraction) but stored as integer values.
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E.g. 2.5 is stored as 25. This means 25 tenth of a second, i.e. 25 units.
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*/
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#define TIMEOUT_UNIT (HZ/10) /* I.e. 0.1 sec */
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#define DEFAULT_SUBLINE_TIME_MULTIPLIER 20 /* In TIMEOUT_UNIT's */
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/* TODO: sort this mess out */
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#include "screen_access.h"
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#include "statusbar.h"
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#include "metadata.h"
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#define TOKEN_VALUE_ONLY 0x0DEADC0D
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/* wps_data*/
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struct wps_token {
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union {
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char c;
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unsigned short i;
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long l;
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OFFSETTYPE(void*) data;
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} value;
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enum skin_token_type type; /* enough to store the token type */
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/* Whether the tag (e.g. track name or the album) refers the
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current or the next song (false=current, true=next) */
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bool next;
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};
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char* get_dir(char* buf, int buf_size, const char* path, int level);
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struct skin_token_list {
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OFFSETTYPE(struct wps_token *) token;
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OFFSETTYPE(struct skin_token_list *) next;
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};
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struct gui_img {
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OFFSETTYPE(struct viewport*) vp; /* The viewport to display this image in */
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short int x; /* x-pos */
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short int y; /* y-pos */
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short int num_subimages; /* number of sub-images */
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short int subimage_height; /* height of each sub-image */
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struct bitmap bm;
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int buflib_handle;
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OFFSETTYPE(char*) label;
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bool loaded; /* load state */
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int display;
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bool using_preloaded_icons; /* using the icon system instead of a bmp */
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bool is_9_segment;
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};
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struct image_display {
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OFFSETTYPE(char*) label;
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int subimage;
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OFFSETTYPE(struct wps_token*) token; /* the token to get the subimage number from */
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int offset; /* offset into the bitmap strip to start */
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};
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struct progressbar {
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enum skin_token_type type;
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OFFSETTYPE(struct viewport *) vp;
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/* regular pb */
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short x;
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/* >=0: explicitly set in the tag -> y-coord within the viewport
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<0 : not set in the tag -> negated 1-based line number within
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the viewport. y-coord will be computed based on the font height */
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short y;
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short width;
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short height;
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bool follow_lang_direction;
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OFFSETTYPE(struct gui_img *) image;
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bool invert_fill_direction;
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bool nofill;
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bool noborder;
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bool nobar;
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OFFSETTYPE(struct gui_img *) slider;
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bool horizontal;
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OFFSETTYPE(struct gui_img *) backdrop;
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int setting_id; /* for the setting bar type */
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};
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struct draw_rectangle {
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int x;
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int y;
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int width;
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int height;
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unsigned start_colour;
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unsigned end_colour;
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};
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struct align_pos {
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char* left;
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char* center;
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char* right;
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};
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#define WPS_MAX_TOKENS 1150
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enum wps_parse_error {
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PARSE_OK,
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PARSE_FAIL_UNCLOSED_COND,
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PARSE_FAIL_INVALID_CHAR,
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PARSE_FAIL_COND_SYNTAX_ERROR,
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PARSE_FAIL_COND_INVALID_PARAM,
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PARSE_FAIL_LIMITS_EXCEEDED,
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};
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#ifdef HAVE_LCD_COLOR
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struct gradient_config {
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unsigned start;
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unsigned end;
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unsigned text;
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int lines_count;
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};
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#endif
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#define VP_DRAW_HIDEABLE 0x1
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#define VP_DRAW_HIDDEN 0x2
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#define VP_DRAW_WASHIDDEN 0x4
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/* these are never drawn, nor cleared, i.e. just ignored */
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#define VP_NEVER_VISIBLE 0x8
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#ifndef __PCTOOL__
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#define VP_DEFAULT_LABEL -200
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#else
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#define VP_DEFAULT_LABEL NULL
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#endif
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#define VP_DEFAULT_LABEL_STRING "|"
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struct skin_viewport {
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struct viewport vp; /* The LCD viewport struct */
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struct frame_buffer_t framebuf; /* holds reference to current framebuffer */
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char hidden_flags;
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bool is_infovp;
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OFFSETTYPE(char*) label;
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int parsed_fontid;
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#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
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bool output_to_backdrop_buffer;
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bool fgbg_changed;
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#ifdef HAVE_LCD_COLOR
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struct gradient_config start_gradient;
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#endif
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#endif
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};
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struct viewport_colour {
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OFFSETTYPE(struct viewport *) vp;
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unsigned colour;
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};
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#ifdef HAVE_TOUCHSCREEN
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struct touchregion {
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OFFSETTYPE(char*) label; /* label to identify this region */
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OFFSETTYPE(struct skin_viewport*) wvp;/* The viewport this region is in */
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short int x; /* x-pos */
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short int y; /* y-pos */
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short int width; /* width */
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short int height; /* height */
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short int wpad; /* padding to width */
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short int hpad; /* padding to height */
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bool reverse_bar; /* if true 0% is the left or top */
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bool allow_while_locked;
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enum {
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PRESS, /* quick press only */
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LONG_PRESS, /* Long press without repeat */
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REPEAT, /* long press allowing repeats */
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} press_length;
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int action; /* action this button will return */
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bool armed; /* A region is armed on press. Only armed regions are triggered
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on repeat or release. */
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union { /* Extra data, action dependant */
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struct touchsetting {
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const struct settings_list *setting; /* setting being controlled */
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union { /* Value to set the setting to for ACTION_SETTING_SET */
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int number;
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OFFSETTYPE(char*) text;
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} value;
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} setting_data;
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int value;
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};
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long last_press; /* last tick this was pressed */
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OFFSETTYPE(struct progressbar*) bar;
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};
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struct touchregion_lastpress {
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OFFSETTYPE(struct touchregion *) region;
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long timeout;
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};
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#endif
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struct playlistviewer {
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OFFSETTYPE(struct viewport *) vp;
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bool show_icons;
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int start_offset;
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OFFSETTYPE(struct skin_element *) line;
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};
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#ifdef HAVE_ALBUMART
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/* albumart definitions */
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#define WPS_ALBUMART_NONE 0 /* WPS does not contain AA tag */
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#define WPS_ALBUMART_CHECK 1 /* WPS contains AA conditional tag */
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#define WPS_ALBUMART_LOAD 2 /* WPS contains AA tag */
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#define WPS_ALBUMART_ALIGN_RIGHT 1 /* x align: right */
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#define WPS_ALBUMART_ALIGN_CENTER 2 /* x/y align: center */
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#define WPS_ALBUMART_ALIGN_LEFT 4 /* x align: left */
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#define WPS_ALBUMART_ALIGN_TOP 1 /* y align: top */
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#define WPS_ALBUMART_ALIGN_BOTTOM 4 /* y align: bottom */
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struct skin_albumart {
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/* Album art support */
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int x;
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int y;
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int width;
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int height;
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unsigned char xalign; /* WPS_ALBUMART_ALIGN_LEFT, _CENTER, _RIGHT */
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unsigned char yalign; /* WPS_ALBUMART_ALIGN_TOP, _CENTER, _BOTTOM */
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unsigned char state; /* WPS_ALBUMART_NONE, _CHECK, _LOAD */
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OFFSETTYPE(struct viewport *) vp;
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int draw_handle;
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};
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#endif
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struct line {
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unsigned update_mode;
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};
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struct line_alternator {
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int current_line;
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unsigned long next_change_tick;
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};
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struct conditional {
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int last_value;
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OFFSETTYPE(struct wps_token *) token;
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};
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struct logical_if {
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OFFSETTYPE(struct wps_token *) token;
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enum {
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IF_EQUALS, /* == */
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IF_NOTEQUALS, /* != */
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IF_LESSTHAN, /* < */
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IF_LESSTHAN_EQ, /* <= */
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IF_GREATERTHAN, /* > */
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IF_GREATERTHAN_EQ /* >= */
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} op;
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struct skin_tag_parameter operand;
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int num_options;
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};
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struct substring {
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int start;
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int length;
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bool expect_number;
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OFFSETTYPE(struct wps_token *) token;
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};
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struct listitem {
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bool wrap;
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short offset;
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};
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#ifdef HAVE_SKIN_VARIABLES
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struct skin_var {
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OFFSETTYPE(const char *) label;
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int value;
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long last_changed;
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};
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struct skin_var_lastchange {
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OFFSETTYPE(struct skin_var *) var;
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long timeout;
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};
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struct skin_var_changer {
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OFFSETTYPE(struct skin_var *) var;
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int newval;
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bool direct; /* true to make val=newval, false for val += newval */
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int max;
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};
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#endif
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/* wps_data
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this struct holds all necessary data which describes the
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viewable content of a wps */
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struct wps_data
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{
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int buflib_handle;
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OFFSETTYPE(struct skin_element *) tree;
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OFFSETTYPE(struct skin_token_list *) images;
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OFFSETTYPE(int *) font_ids;
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int font_count;
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#ifdef HAVE_BACKDROP_IMAGE
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int backdrop_id;
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bool use_extra_framebuffer;
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#endif
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#ifdef HAVE_TOUCHSCREEN
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OFFSETTYPE(struct skin_token_list *) touchregions;
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bool touchscreen_locked;
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#endif
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#ifdef HAVE_ALBUMART
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OFFSETTYPE(struct skin_albumart *) albumart;
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int playback_aa_slot;
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/* copy of albumart to survive skin resets, used to check if albumart
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* dimensions changed on skin change */
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short last_albumart_width, last_albumart_height;
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#endif
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#ifdef HAVE_SKIN_VARIABLES
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OFFSETTYPE(struct skin_token_list *) skinvars;
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#endif
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bool peak_meter_enabled;
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bool wps_sb_tag;
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bool show_sb_on_wps;
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bool wps_loaded;
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};
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#ifndef __PCTOOL__
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static inline char* get_skin_buffer(struct wps_data* data)
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{
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if (data->buflib_handle >= 0)
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return core_get_data(data->buflib_handle);
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return NULL;
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}
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#else
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#define get_skin_buffer(d) skin_buffer
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#endif
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/* wps_data end */
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/* wps_state
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holds the data which belongs to the current played track,
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the track which will be played afterwards, current path to the track
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and some status infos */
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struct wps_state
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{
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struct mp3entry* id3;
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struct mp3entry* nid3;
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int ff_rewind_count;
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bool ff_rewind;
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bool paused;
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bool is_fading;
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};
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/* change the ff/rew-status
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if ff_rew = true then we are in skipping mode
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else we are in normal mode */
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/* void wps_state_update_ff_rew(bool ff_rew); Currently unused */
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/* change the tag-information of the current played track
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and the following track */
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/* void wps_state_update_id3_nid3(struct mp3entry *id3, struct mp3entry *nid3); Currently unused */
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/* wps_state end*/
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/* gui_wps
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defines a wps with its data, state,
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and the screen on which the wps-content should be drawn */
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struct gui_wps
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{
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struct screen *display;
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struct wps_data *data;
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};
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/* gui_wps end */
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void get_image_filename(const char *start, const char* bmpdir,
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char *buf, int buf_size);
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/***** wps_tokens.c ******/
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const char *get_token_value(struct gui_wps *gwps,
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struct wps_token *token, int offset,
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char *buf, int buf_size,
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int *intval);
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/* Get the id3 fields from the cuesheet */
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const char *get_cuesheetid3_token(struct wps_token *token, struct mp3entry *id3,
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int offset_tracks, char *buf, int buf_size);
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const char *get_id3_token(struct wps_token *token, struct mp3entry *id3,
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char *filename, char *buf, int buf_size, int limit, int *intval);
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#if CONFIG_TUNER
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const char *get_radio_token(struct wps_token *token, int preset_offset,
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char *buf, int buf_size, int limit, int *intval);
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#endif
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enum skin_find_what {
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SKIN_FIND_VP = 0,
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SKIN_FIND_UIVP,
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SKIN_FIND_IMAGE,
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#ifdef HAVE_TOUCHSCREEN
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SKIN_FIND_TOUCHREGION,
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#endif
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#ifdef HAVE_SKIN_VARIABLES
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SKIN_VARIABLE,
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#endif
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};
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void *skin_find_item(const char *label, enum skin_find_what what,
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struct wps_data *data);
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#ifdef SIMULATOR
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#define DEBUG_SKIN_ENGINE
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extern bool debug_wps;
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#endif
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#endif
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