rockbox/apps/plugins/lib
2005-07-27 19:58:49 +00:00
..
configfile.c
configfile.h Now keeps integers within range, and saves a version number in the cfg file, refusing to load too old versions 2004-07-22 07:51:02 +00:00
gray.h Grayscale library: (1) Ported to iriver H1x0. Experiments have shown that the intended 49-shade mode isn't possible due to interference between the internal greylevel generation of the LCD and external pixel flipping, so the lib allows 33 shades as on the Archos. The current implementation wastes RAM by not switching the LCD to b&w mode and simply using colours 0 and 3 only. However, this allows to show a partial greyscale overlay and normal 4-shade graphics in parallel. (2) Converted all asm blocks to use symbolic parameters. (3) Properly marked asm input parameters that are changed within the block as in-out and feed them from a temp variable where necessary. (4) Screenshot is not yet working on H1x0. 2005-07-27 19:58:49 +00:00
gray_core.c Grayscale library: (1) Ported to iriver H1x0. Experiments have shown that the intended 49-shade mode isn't possible due to interference between the internal greylevel generation of the LCD and external pixel flipping, so the lib allows 33 shades as on the Archos. The current implementation wastes RAM by not switching the LCD to b&w mode and simply using colours 0 and 3 only. However, this allows to show a partial greyscale overlay and normal 4-shade graphics in parallel. (2) Converted all asm blocks to use symbolic parameters. (3) Properly marked asm input parameters that are changed within the block as in-out and feed them from a temp variable where necessary. (4) Screenshot is not yet working on H1x0. 2005-07-27 19:58:49 +00:00
gray_draw.c Grayscale library: (1) Ported to iriver H1x0. Experiments have shown that the intended 49-shade mode isn't possible due to interference between the internal greylevel generation of the LCD and external pixel flipping, so the lib allows 33 shades as on the Archos. The current implementation wastes RAM by not switching the LCD to b&w mode and simply using colours 0 and 3 only. However, this allows to show a partial greyscale overlay and normal 4-shade graphics in parallel. (2) Converted all asm blocks to use symbolic parameters. (3) Properly marked asm input parameters that are changed within the block as in-out and feed them from a temp variable where necessary. (4) Screenshot is not yet working on H1x0. 2005-07-27 19:58:49 +00:00
gray_parm.c Grayscale library: (1) Ported to iriver H1x0. Experiments have shown that the intended 49-shade mode isn't possible due to interference between the internal greylevel generation of the LCD and external pixel flipping, so the lib allows 33 shades as on the Archos. The current implementation wastes RAM by not switching the LCD to b&w mode and simply using colours 0 and 3 only. However, this allows to show a partial greyscale overlay and normal 4-shade graphics in parallel. (2) Converted all asm blocks to use symbolic parameters. (3) Properly marked asm input parameters that are changed within the block as in-out and feed them from a temp variable where necessary. (4) Screenshot is not yet working on H1x0. 2005-07-27 19:58:49 +00:00
gray_scroll.c Grayscale library: (1) Ported to iriver H1x0. Experiments have shown that the intended 49-shade mode isn't possible due to interference between the internal greylevel generation of the LCD and external pixel flipping, so the lib allows 33 shades as on the Archos. The current implementation wastes RAM by not switching the LCD to b&w mode and simply using colours 0 and 3 only. However, this allows to show a partial greyscale overlay and normal 4-shade graphics in parallel. (2) Converted all asm blocks to use symbolic parameters. (3) Properly marked asm input parameters that are changed within the block as in-out and feed them from a temp variable where necessary. (4) Screenshot is not yet working on H1x0. 2005-07-27 19:58:49 +00:00
highscore.c
highscore.h
Makefile
playergfx.c A couple of optimisations. 2005-07-02 07:21:21 +00:00
playergfx.h Adapted remote LCD driver and player graphics library to the new bitmap function naming scheme. 2005-07-07 00:05:29 +00:00
SOURCES Grayscale library: (1) Ported to iriver H1x0. Experiments have shown that the intended 49-shade mode isn't possible due to interference between the internal greylevel generation of the LCD and external pixel flipping, so the lib allows 33 shades as on the Archos. The current implementation wastes RAM by not switching the LCD to b&w mode and simply using colours 0 and 3 only. However, this allows to show a partial greyscale overlay and normal 4-shade graphics in parallel. (2) Converted all asm blocks to use symbolic parameters. (3) Properly marked asm input parameters that are changed within the block as in-out and feed them from a temp variable where necessary. (4) Screenshot is not yet working on H1x0. 2005-07-27 19:58:49 +00:00
xlcd.c Beginnings of a library complementing the core LCD functions. First function: filled triangle drawing. 2005-07-12 23:50:37 +00:00
xlcd.h Beginnings of a library complementing the core LCD functions. First function: filled triangle drawing. 2005-07-12 23:50:37 +00:00