rockbox/apps/games_menu.h
Björn Stenberg b1b8bd4dd1 Moved on_screen, f2_screen, f3_screen and handle_usb (renamed usb_screen) to a new file: screens.c.
typedef Menu replaced with a bool.
All code now calls usb_screen() for usb handling.
Nearly all code now deals with USB connect/disconnect properly.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2401 a1c6a512-1295-4272-9138-f99709370657
2002-09-24 17:22:12 +00:00

26 lines
953 B
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _GAMES_MENU_H
#define _GAMES_MENU_H
#include "menu.h"
bool games_menu(void);
#endif