rockbox/apps/games_menu.c
Robert Hak 9e53a9235a lets actually set it so we can play the new games.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3789 a1c6a512-1295-4272-9138-f99709370657
2003-06-30 04:36:57 +00:00

106 lines
2.6 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "options.h"
#ifdef HAVE_LCD_BITMAP
#ifdef USE_GAMES
#include <stdio.h>
#include <stdbool.h>
#include "menu.h"
#include "games_menu.h"
#include "lang.h"
#include "plugin.h"
static bool tetris(void)
{
if (plugin_load("/.rockbox/rocks/tetris.rock",NULL)==PLUGIN_USB_CONNECTED)
return true;
return false;
}
static bool sokoban(void)
{
if (plugin_load("/.rockbox/rocks/sokoban.rock",NULL)==PLUGIN_USB_CONNECTED)
return true;
return false;
}
static bool wormlet(void)
{
if (plugin_load("/.rockbox/rocks/wormlet.rock",NULL)==PLUGIN_USB_CONNECTED)
return true;
return false;
}
static bool flipit(void)
{
if (plugin_load("/.rockbox/rocks/flipit.rock",NULL)==PLUGIN_USB_CONNECTED)
return true;
return false;
}
static bool othelo(void)
{
if (plugin_load("/.rockbox/rocks/othelo.rock",NULL)==PLUGIN_USB_CONNECTED)
return true;
return false;
}
static bool sliding_puzzle(void)
{
if (plugin_load("/.rockbox/rocks/sliding_puzzle.rock",
NULL)==PLUGIN_USB_CONNECTED)
return true;
return false;
}
static bool star(void)
{
if (plugin_load("/.rockbox/rocks/star.rock",NULL)==PLUGIN_USB_CONNECTED)
return true;
return false;
}
bool games_menu(void)
{
int m;
bool result;
struct menu_items items[] = {
{ str(LANG_TETRIS), tetris },
{ str(LANG_SOKOBAN), sokoban },
{ str(LANG_WORMLET), wormlet },
{ str(LANG_FLIPIT), flipit },
{ str(LANG_OTHELO), othelo },
{ str(LANG_SLIDING_PUZZLE), sliding_puzzle },
{ str(LANG_STAR), star },
};
m=menu_init( items, sizeof items / sizeof(struct menu_items) );
result = menu_run(m);
menu_exit(m);
return result;
}
#endif
#endif