faa2cb9942
- Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
17 lines
529 B
TeX
17 lines
529 B
TeX
% $Id$ %
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\subsection{Rockblox1d}
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Rockblox1d is a game for people who find rockblox too hard. In this version the
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second dimension is missing so the user only has to move the bricks down. No
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horizontal moving anymore and no need to rotate the brick!
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\begin{btnmap}
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\PluginDown
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\opt{HAVEREMOTEKEYMAP}{& }
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& Move down faster\\
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\nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel{} or \PluginExit}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Quit\\
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\end{btnmap}
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