rockbox/apps/codecs/libwma
Dave Chapman 9cb40ea5e3 WMA clean-up commit - fix 64-bit sim warnings, set svn keywords property, and add new files to apps/FILES
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13771 a1c6a512-1295-4272-9138-f99709370657
2007-07-03 10:21:23 +00:00
..
asf.h Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
avcodec.h Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
bswap.h Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
common.c Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
common.h Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
dsputil.h Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
ffmpeg_config.h Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
Makefile WMA clean-up commit - fix 64-bit sim warnings, set svn keywords property, and add new files to apps/FILES 2007-07-03 10:21:23 +00:00
SOURCES Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
wmadata.h Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
wmadec.h Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
wmadeci.c Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00