rockbox/apps/plugins/test_viewports.c
William Wilgus 3237ae4a4f LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26 12:28:48 -04:00

230 lines
6.1 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Dave Chapman
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#ifdef HAVE_LCD_COLOR
#define BGCOLOR_1 LCD_RGBPACK(255,255,0)
#define BGCOLOR_2 LCD_RGBPACK(0,255,0)
#define FGCOLOR_1 LCD_RGBPACK(0,0,255)
#elif LCD_DEPTH > 1
#define BGCOLOR_1 LCD_DARKGRAY
#define BGCOLOR_2 LCD_LIGHTGRAY
#define FGCOLOR_1 LCD_WHITE
#endif
static struct viewport vp0 =
{
.x = 0,
.y = 0,
.width = LCD_WIDTH/ 2 + LCD_WIDTH / 3,
.height = 20,
.font = FONT_UI,
.drawmode = DRMODE_SOLID,
#if LCD_DEPTH > 1
.fg_pattern = LCD_DEFAULT_FG,
.bg_pattern = BGCOLOR_1,
#endif
};
static struct viewport vp1 =
{
.x = LCD_WIDTH / 10,
.y = 20,
.width = LCD_WIDTH / 3,
.height = LCD_HEIGHT / 2,
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
#if LCD_DEPTH > 1
.fg_pattern = LCD_DEFAULT_FG,
.bg_pattern = LCD_DEFAULT_BG,
#endif
};
static struct viewport vp2 =
{
.x = LCD_WIDTH / 2,
.y = 40,
.width = LCD_WIDTH / 3,
.height = (LCD_HEIGHT / 2),
.font = FONT_UI,
.drawmode = DRMODE_SOLID,
#if LCD_DEPTH > 1
.fg_pattern = FGCOLOR_1,
.bg_pattern = BGCOLOR_2,
#endif
};
static struct viewport vp3 =
{
.x = LCD_WIDTH / 4,
.y = (5 * LCD_HEIGHT) / 8,
.width = LCD_WIDTH / 2,
.height = (LCD_HEIGHT / 4),
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
#if LCD_DEPTH > 1
.fg_pattern = LCD_BLACK,
.bg_pattern = LCD_WHITE,
#endif
};
#ifdef HAVE_REMOTE_LCD
static struct viewport rvp0 =
{
.x = 0,
.y = 10,
.width = LCD_REMOTE_WIDTH / 3,
.height = LCD_REMOTE_HEIGHT - 10,
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
#if LCD_REMOTE_DEPTH > 1
.fg_pattern = LCD_REMOTE_BLACK,
.bg_pattern = LCD_REMOTE_LIGHTGRAY,
#endif
};
static struct viewport rvp1 =
{
.x = LCD_REMOTE_WIDTH / 2,
.y = 0,
.width = LCD_REMOTE_WIDTH / 3,
.height = LCD_REMOTE_HEIGHT - 10,
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
#if LCD_REMOTE_DEPTH > 1
.fg_pattern = LCD_REMOTE_DEFAULT_FG,
.bg_pattern = LCD_REMOTE_DEFAULT_BG
#endif
};
#endif
static void *test_address_fn(int x, int y)
{
struct frame_buffer_t *fb = vp0.buffer;
#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y;
#else
size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x;
#endif
return fb->fb_ptr + (element % fb->elems);
}
enum plugin_status plugin_start(const void* parameter)
{
(void)parameter;
char buf[80];
int i,y;
fb_data vp_buffer[LCD_NBELEMS(vp0.width, vp0.height)];
struct frame_buffer_t fb;
fb.stride = STRIDE_MAIN(vp0.width, vp0.height);
fb.fb_ptr = vp_buffer;
fb.elems = LCD_NBELEMS(vp0.width, vp0.height);
fb.get_address_fn = &test_address_fn;
rb->viewport_set_buffer(&vp0, &fb, SCREEN_MAIN);
rb->screens[SCREEN_MAIN]->set_viewport(&vp0);
rb->screens[SCREEN_MAIN]->clear_viewport();
rb->screens[SCREEN_MAIN]->puts_scroll(0,0,"Viewport testing plugin - this is a scrolling title");
rb->screens[SCREEN_MAIN]->set_viewport(&vp1);
rb->screens[SCREEN_MAIN]->clear_viewport();
for (i = 0 ; i < 3; i++)
{
rb->snprintf(buf,sizeof(buf),"Left text, scrolling_line %d",i);
rb->screens[SCREEN_MAIN]->puts_scroll(0,i,buf);
}
rb->screens[SCREEN_MAIN]->set_viewport(&vp2);
rb->screens[SCREEN_MAIN]->clear_viewport();
for (i = 1 ; i < 3; i++)
{
rb->snprintf(buf,sizeof(buf),"Right text, scrolling line %d",i);
rb->screens[SCREEN_MAIN]->puts_scroll(1,i,buf);
}
y = -10;
for (i = -10; i < vp2.width + 10; i += 5)
{
rb->screens[SCREEN_MAIN]->drawline(i, y, i, vp2.height - y);
}
rb->screens[SCREEN_MAIN]->set_viewport(&vp3);
rb->screens[SCREEN_MAIN]->clear_viewport();
for (i = 1 ; i < 2; i++)
{
rb->snprintf(buf,sizeof(buf),"Bottom text, a scrolling line %d",i);
rb->screens[SCREEN_MAIN]->puts_scroll(2,i,buf);
}
rb->screens[SCREEN_MAIN]->puts_scroll(4,i,"Short line");
rb->screens[SCREEN_MAIN]->update();
#ifdef HAVE_REMOTE_LCD
rb->screens[SCREEN_REMOTE]->set_viewport(&rvp0);
rb->screens[SCREEN_REMOTE]->clear_viewport();
for (i = 0 ; i < 5; i++)
{
rb->snprintf(buf,sizeof(buf),"Left text, scrolling_line %d",i);
rb->screens[SCREEN_REMOTE]->puts_scroll(0,i,buf);
}
rb->screens[SCREEN_REMOTE]->puts(1,i,"Static");
rb->screens[SCREEN_REMOTE]->set_viewport(&rvp1);
rb->screens[SCREEN_REMOTE]->clear_viewport();
for (i = 1 ; i < 3; i++)
{
rb->snprintf(buf,sizeof(buf),"Right text, scrolling line %d",i);
rb->screens[SCREEN_REMOTE]->puts_scroll(1,i,buf);
}
y = -10;
for (i = -10; i < rvp1.width + 10; i += 5)
{
rb->screens[SCREEN_REMOTE]->drawline(i, y, i, rvp1.height - y);
}
rb->screens[SCREEN_REMOTE]->update();
#endif
rb->button_clear_queue();
while(rb->button_get(true) <= BUTTON_NONE)
;;
rb->button_get(true);
/* Restore the default viewport */
rb->screens[SCREEN_MAIN]->set_viewport(NULL);
#ifdef HAVE_REMOTE_LCD
rb->screens[SCREEN_REMOTE]->set_viewport(NULL);
#endif
return PLUGIN_OK;
}