rockbox/apps/plugins/lib/grey_scroll.c
Jens Arnold 9a7978aeab Cabbiev2 gigabeat background: reduce WPS backdrop filesize by storing it as 24 bit BMP instead of unnecessary 32 bit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16802 a1c6a512-1295-4272-9138-f99709370657
2008-03-25 19:43:08 +00:00

322 lines
9.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* New greyscale framework
* Scrolling routines
*
* This is a generic framework to display 129 shades of grey on low-depth
* bitmap LCDs (Archos b&w, Iriver & Ipod 4-grey) within plugins.
*
* Copyright (C) 2008 Jens Arnold
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#include "grey.h"
/*** Scrolling ***/
/* Scroll left */
void grey_scroll_left(int count)
{
unsigned char *data, *data_end;
int length, blank;
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.buffer;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = _grey_info.width - count;
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness : _grey_info.bg_brightness;
do
{
_grey_info.rb->memmove(data, data + count, length);
data += length;
_grey_info.rb->memset(data, blank, count);
data += count;
}
while (data < data_end);
}
/* Scroll right */
void grey_scroll_right(int count)
{
unsigned char *data, *data_end;
int length, blank;
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.buffer;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = _grey_info.width - count;
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness : _grey_info.bg_brightness;
do
{
_grey_info.rb->memmove(data + count, data, length);
_grey_info.rb->memset(data, blank, count);
data += _grey_info.width;
}
while (data < data_end);
}
/* Scroll up */
void grey_scroll_up(int count)
{
long shift, length;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
shift = _GREY_MULUQ(_grey_info.width, count);
length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness : _grey_info.bg_brightness;
_grey_info.rb->memmove(_grey_info.buffer, _grey_info.buffer + shift,
length);
_grey_info.rb->memset(_grey_info.buffer + length, blank, shift);
}
/* Scroll down */
void grey_scroll_down(int count)
{
long shift, length;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
shift = _GREY_MULUQ(_grey_info.width, count);
length = _GREY_MULUQ(_grey_info.width, _grey_info.height - count);
blank = (_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness : _grey_info.bg_brightness;
_grey_info.rb->memmove(_grey_info.buffer + shift, _grey_info.buffer,
length);
_grey_info.rb->memset(_grey_info.buffer, blank, shift);
}
/*** Unbuffered scrolling functions ***/
/* Scroll left */
void grey_ub_scroll_left(int count)
{
unsigned char *data, *data_end;
int blank, length;
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.values;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = (_grey_info.width - count) << _GREY_BSHIFT;
count <<= _GREY_BSHIFT;
blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness :
_grey_info.bg_brightness];
do
{
_grey_info.rb->memmove(data, data + count, length);
data += length;
_grey_info.rb->memset(data, blank, count);
data += count;
}
while (data < data_end);
#ifdef SIMULATOR
_grey_info.rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}
/* Scroll right */
void grey_ub_scroll_right(int count)
{
unsigned char *data, *data_end;
int blank, length;
if ((unsigned)count >= (unsigned)_grey_info.width)
return;
data = _grey_info.values;
data_end = data + _GREY_MULUQ(_grey_info.width, _grey_info.height);
length = (_grey_info.width - count) << _GREY_BSHIFT;
count <<= _GREY_BSHIFT;
blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness :
_grey_info.bg_brightness];
do
{
_grey_info.rb->memmove(data + count, data, length);
_grey_info.rb->memset(data, blank, count);
data += _grey_info.width << _GREY_BSHIFT;
}
while (data < data_end);
#ifdef SIMULATOR
_grey_info.rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}
/* Scroll up */
void grey_ub_scroll_up(int count)
{
unsigned char *dst, *end, *src;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
dst = _grey_info.values;
end = dst + _GREY_MULUQ(_grey_info.height, _grey_info.width);
blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness :
_grey_info.bg_brightness];
#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
|| (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
if (count & _GREY_BMASK)
{
/* Scrolling by fractional blocks - move pixel wise. */
unsigned char *line_end;
int ys, yd;
for (ys = count, yd = 0; ys < _grey_info.height; ys++, yd++)
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
src = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
+ (~ys & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = *src;
dst += _GREY_BSIZE;
src += _GREY_BSIZE;
}
while (dst < line_end);
}
for (; yd & _GREY_BMASK; yd++) /* Fill remainder of current block. */
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = blank;
dst += _GREY_BSIZE;
}
while (dst < line_end);
}
}
else
#endif
{
int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
src = dst + _GREY_MULUQ(count, _grey_info.width);
_grey_info.rb->memmove(dst, src, blen);
dst += blen;
}
_grey_info.rb->memset(dst, blank, end - dst); /* Fill remainder at once. */
#ifdef SIMULATOR
_grey_info.rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}
/* Scroll down */
void grey_ub_scroll_down(int count)
{
unsigned char *start, *dst;
int blank;
if ((unsigned)count >= (unsigned)_grey_info.height)
return;
start = _grey_info.values;
dst = start + _GREY_MULUQ(_grey_info.height, _grey_info.width);
blank = _grey_info.gvalue[(_grey_info.drawmode & DRMODE_INVERSEVID) ?
_grey_info.fg_brightness :
_grey_info.bg_brightness];
#if (LCD_PIXELFORMAT == VERTICAL_PACKING) \
|| (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
if (count & _GREY_BMASK)
{
/* Scrolling by fractional blocks - move pixel wise. */
unsigned char *src, *line_end;
int ys, yd;
yd = _grey_info.height - 1;
for (ys = yd - count; ys >= 0; ys--, yd--)
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
src = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, ys & ~_GREY_BMASK)
+ (~ys & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
*dst = *src;
dst += _GREY_BSIZE;
src += _GREY_BSIZE;
}
while (dst < line_end);
}
for (; ~yd & _GREY_BMASK; yd--) /* Fill remainder of current block. */
{
dst = _grey_info.values
+ _GREY_MULUQ(_grey_info.width, yd & ~_GREY_BMASK)
+ (~yd & _GREY_BMASK);
line_end = dst + _grey_info.width * _GREY_BSIZE;
do
{
line_end -= _GREY_BSIZE;
*line_end = blank;
}
while (dst < line_end);
}
}
else
#endif
{
int blen = _GREY_MULUQ(_grey_info.height - count, _grey_info.width);
dst -= blen;
_grey_info.rb->memmove(dst, start, blen);
}
_grey_info.rb->memset(start, blank, dst - start);
/* Fill remainder at once. */
#ifdef SIMULATOR
_grey_info.rb->sim_lcd_ex_update_rect(_grey_info.x, _grey_info.y,
_grey_info.width, _grey_info.height);
#endif
}