rockbox/uisimulator/common
2007-03-04 20:06:41 +00:00
..
player_icons
fmradio.c Fix remaining CONFIG_TUNER checks. 2007-02-18 08:46:12 +00:00
font-player.c
font-player.h
io.c Removed unused 'mode' parameter from mkdir() for consistency with creat(). 2007-02-03 10:28:55 +00:00
lcd-common.c Contrast setting cleanup: * Only include contrast setting for targets where it's used. * Make lcd_default_contrast() a stub for simulators. 2006-07-25 11:15:50 +00:00
lcd-common.h
lcd-playersim.c Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. 2006-02-20 00:31:10 +00:00
lcd-playersim.h introducing H1x0 style grayscale support in the X11 sim 2005-07-14 10:02:04 +00:00
Makefile Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less. 2006-10-27 21:48:06 +00:00
mpegplay.c
mpegplay.h
README
sim_icons.c Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. 2006-02-20 00:31:10 +00:00
sim_icons.h
sound.h
SOURCES charcell code only on charcell sims 2005-02-18 15:43:02 +00:00
stubs.c Dual core support for PP502x players (iPod G4 and later, iriver h10, Sansa - iPod G3 will be coming soon.) This allows threads to be run on either core provided that all communications between the cores is done using uncached memory. There should be no significant change in battery life from doing this. Documentation (on the RockboxKernel wiki page) will follow shortly. 2007-03-04 20:06:41 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is for code that is shared between all versions of the
simulator, but is not needed for the target device.

The first code is for the software mpeg audio decoder.  The actual
mpeg decoding code is here and the O/S specific sound drivers should
be located in the x11 and win32 directories as appropriate.