3237ae4a4f
I'm currently running up against the limitations of the lcd_draw functions I want these functions to be able to be used on any size buffer not just buffers with a stride matching the underlying device [DONE] allow the framebuffer to be decoupled from the device framebuffer [DONE need examples] allow for some simple blit like transformations [DONE] remove the device framebuffer from the plugin api [DONE}ditto remote framebuffer [DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr while remote lcds may compile (and work in the sim) its not been tested on targets [FIXED] backdrops need work to be screen agnostic [FIXED] screen statusbar is not being combined into the main viewport correctly yet [FIXED] screen elements are displayed incorrectly after switch to void* [FIXED] core didn't restore proper viewport on splash etc. [NEEDS TESTING] remote lcd garbled data [FIXED] osd lib garbled screen on bmp_part [FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport [FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer [FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw) [UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear scrolling viewports no longer trigger wps refresh also fixed a bug where guisyncyesno was displaying and then disappearing [ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes (LCD_ and LCD_REMOTE_) LCD_STRIDE(w, h) same as STRIDE_MAIN LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH) test_viewports.c has an example of usage [FIXED!!] 2bit targets don't respect non-native strides [FIXED] Few define snags Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
205 lines
7.7 KiB
C
205 lines
7.7 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* New greyscale framework
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*
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* This is a generic framework to display 129 shades of grey on low-depth
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* bitmap LCDs (Archos b&w, Iriver & Ipod 4-grey) within plugins.
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*
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* Copyright (C) 2008 Jens Arnold
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef __GREY_H__
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#define __GREY_H__
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#include "plugin.h"
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#if (LCD_DEPTH < 4)
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/* The greyscale lib uses 8 bit brightness values natively on input. */
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#define GREY_BRIGHTNESS(y) (y)
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/* Some predefined levels for convenience: */
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#define GREY_BLACK GREY_BRIGHTNESS(0)
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#define GREY_DARKGRAY GREY_BRIGHTNESS(85)
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#define GREY_LIGHTGRAY GREY_BRIGHTNESS(170)
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#define GREY_WHITE GREY_BRIGHTNESS(255)
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/* Greyscale library management structure declaration. You need one of these
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* in every plugin using the library, depending on whether the structure should
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* use IRAM or not. */
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#define GREY_INFO_STRUCT struct _grey_info _grey_info SHAREDBSS_ATTR;
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#define GREY_INFO_STRUCT_IRAM struct _grey_info _grey_info IBSS_ATTR;
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/* Features you can request on library init (ORed together): */
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#define GREY_BUFFERED 0x0001 /* Use a chunky buffer */
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#define GREY_RAWMAPPED 0x0002 /* No gamma & LCD linearisation */
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#define GREY_ON_COP 0x0004 /* Run ISR on COP (PP targets) */
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/* Library initialisation and release */
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bool grey_init(unsigned char *gbuf, long gbuf_size,
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unsigned features, int width, int height, long *buf_taken);
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void grey_release(void);
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/* Special functions */
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void grey_show(bool enable);
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void grey_deferred_lcd_update(void);
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/* Viewports and framebuffers */
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void grey_clear_viewport(void);
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struct viewport *grey_set_viewport(struct viewport *vp);
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void grey_viewport_set_fullscreen(struct viewport *vp,
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const enum screen_type screen);
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void grey_viewport_set_pos(struct viewport *vp,
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int x, int y, int width, int height);
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void grey_set_framebuffer(unsigned char *buffer);
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void grey_framebuffer_set_pos(int x, int y, int width, int height);
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/* Update functions */
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void grey_update(void);
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void grey_update_rect(int x, int y, int width, int height);
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/* Parameter handling */
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void grey_set_position(int x, int y);
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void grey_set_drawmode(int mode);
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int grey_get_drawmode(void);
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void grey_set_foreground(unsigned brightness);
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unsigned grey_get_foreground(void);
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void grey_set_background(unsigned brightness);
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unsigned grey_get_background(void);
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void grey_set_drawinfo(int mode, unsigned fg_brightness, unsigned bg_brightness);
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void grey_setfont(int newfont);
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int grey_getstringsize(const unsigned char *str, int *w, int *h);
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/* Whole display */
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void grey_clear_display(void);
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void grey_ub_clear_display(void);
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/* Pixel */
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void grey_drawpixel(int x, int y);
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/* Lines */
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void grey_drawline(int x1, int y1, int x2, int y2);
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void grey_hline(int x1, int x2, int y);
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void grey_vline(int x, int y1, int y2);
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void grey_drawrect(int x, int y, int nx, int ny);
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/* Filled primitives */
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void grey_fillrect(int x, int y, int nx, int ny);
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void grey_filltriangle(int x1, int y1, int x2, int y2, int x3, int y3);
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/* Bitmaps */
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void grey_mono_bitmap_part(const unsigned char *src, int src_x, int src_y,
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int stride, int x, int y, int width, int height);
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void grey_mono_bitmap(const unsigned char *src, int x, int y, int width,
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int height);
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void grey_gray_bitmap_part(const unsigned char *src, int src_x, int src_y,
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int stride, int x, int y, int width, int height);
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void grey_gray_bitmap(const unsigned char *src, int x, int y, int width,
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int height);
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void grey_ub_gray_bitmap_part(const unsigned char *src, int src_x, int src_y,
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int stride, int x, int y, int width, int height);
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void grey_ub_gray_bitmap(const unsigned char *src, int x, int y, int width,
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int height);
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extern const struct custom_format format_grey;
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/* Text */
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void grey_putsxyofs(int x, int y, int ofs, const unsigned char *str);
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void grey_putsxy(int x, int y, const unsigned char *str);
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/* Scrolling */
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void grey_scroll_left(int count);
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void grey_scroll_right(int count);
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void grey_scroll_up(int count);
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void grey_scroll_down(int count);
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void grey_ub_scroll_left(int count);
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void grey_ub_scroll_right(int count);
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void grey_ub_scroll_up(int count);
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void grey_ub_scroll_down(int count);
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/*** Internal stuff ***/
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/* standard gamma (s23p8) */
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#ifdef SIMULATOR /* Standard PC gamma */
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#define _GREY_GAMMA ((200<<8)/100)
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#else /* Target LCDs have a smaller contrast range */
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#define _GREY_GAMMA ((180<<8)/100)
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#endif
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/* flag definitions */
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#define _GREY_RUNNING 0x8000 /* greyscale overlay is running */
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#define _GREY_DEFERRED_UPDATE 0x4000 /* lcd_update() requested */
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#define _GREY_BACKLIGHT_ON 0x2000 /* backlight is active - only used on 1st+2nd Gen */
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/* fast unsigned multiplication (16x16bit->32bit or 32x32bit->32bit,
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* whichever is faster for the architecture) */
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#ifdef CPU_ARM
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#define _GREY_MULUQ(a, b) ((uint32_t) (((uint32_t) (a)) * ((uint32_t) (b))))
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#else
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#define _GREY_MULUQ(a, b) ((uint32_t) (((uint16_t) (a)) * ((uint16_t) (b))))
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#endif
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#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
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#define _GREY_BSHIFT 0
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#else /* vertical packing or vertical interleaved */
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#if (LCD_DEPTH == 1) || (LCD_PIXELFORMAT == VERTICAL_INTERLEAVED)
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#define _GREY_BSHIFT 3
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#elif LCD_DEPTH == 2
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#define _GREY_BSHIFT 2
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#endif
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#endif /* LCD_PIXELFORMAT */
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#define _GREY_BSIZE (1<<_GREY_BSHIFT)
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#define _GREY_BMASK (_GREY_BSIZE-1)
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/* The greyscale buffer management structure */
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struct _grey_info
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{
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int x;
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int y;
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int width;
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int height;
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#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
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int bx; /* 8-pixel units */
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int bwidth; /* 8-pixel units */
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#else /* vertical packing or vertical interleaved */
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int by; /* 4-pixel or 8-pixel units */
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int bheight; /* 4-pixel or 8-pixel units */
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#endif
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unsigned long flags; /* various flags, see #defines */
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unsigned char *values; /* start of greyscale pixel values */
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unsigned char *phases; /* start of greyscale pixel phases */
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unsigned char *buffer; /* start of chunky pixel buffer (for buffered mode) */
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unsigned char *curbuffer; /* start of current framebuffer (for buffered mode) */
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int cb_x; /* horizontal position of current framebuffer (for buffered mode) */
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int cb_y; /* vertical position of current framebuffer (for buffered mode) */
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int cb_width; /* width of current framebuffer (for buffered mode) */
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int cb_height; /* height of current framebuffer (for buffered mode) */
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int clip_l;
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int clip_t;
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int clip_r;
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int clip_b;
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unsigned char gvalue[256]; /* calculated brightness -> greyvalue table */
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struct viewport *vp; /* current viewport in use */
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};
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/* Global variable, defined in the plugin */
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extern struct _grey_info _grey_info;
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#endif /* (LCD_DEPTH < 4) */
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#endif /* __GREY_H__ */
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