rockbox/apps/plugins/lib/xlcd.h
William Wilgus 3237ae4a4f LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26 12:28:48 -04:00

58 lines
2.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Additional LCD routines not present in the core itself
*
* Copyright (C) 2005 Jens Arnold
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __XLCD_H__
#define __XLCD_H__
#include "plugin.h"
void xlcd_filltriangle(int x1, int y1, int x2, int y2, int x3, int y3);
void xlcd_filltriangle_screen(struct screen* display,
int x1, int y1, int x2, int y2, int x3, int y3);
void xlcd_fillcircle(int cx, int cy, int radius);
void xlcd_fillcircle_screen(struct screen* display, int cx, int cy, int radius);
void xlcd_drawcircle(int cx, int cy, int radius);
void xlcd_drawcircle_screen(struct screen* display, int cx, int cy, int radius);
fb_data* get_framebuffer(struct viewport *vp, size_t *stride); /*CORE*/
#if LCD_DEPTH >= 8
void xlcd_gray_bitmap_part(const unsigned char *src, int src_x, int src_y,
int stride, int x, int y, int width, int height);
void xlcd_gray_bitmap(const unsigned char *src, int x, int y, int width,
int height);
#ifdef HAVE_LCD_COLOR
void xlcd_color_bitmap_part(const unsigned char *src, int src_x, int src_y,
int stride, int x, int y, int width, int height);
void xlcd_color_bitmap(const unsigned char *src, int x, int y, int width,
int height);
#endif
#endif
void xlcd_scroll_left(int count);
void xlcd_scroll_right(int count);
void xlcd_scroll_up(int count);
void xlcd_scroll_down(int count);
#endif /* __XLCD_H__ */