rockbox/uisimulator/win32
Linus Nielsen Feltzing a81f4c35c1 Sim build fix
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7373 a1c6a512-1295-4272-9138-f99709370657
2005-08-21 19:56:49 +00:00
..
atoi.h
button.c Sim build fix 2005-08-21 19:56:49 +00:00
debug-win32.c Enlarged the buffer for DEBUGF() 2005-08-16 08:32:43 +00:00
dir-win32.c
dir-win32.h
kernel.c Made Win32 thread management similar to the X11 one (previously yield() could make a thread stop, seemingly forever). 2005-07-19 20:43:21 +00:00
lcd-win32.c
lcd-win32.h
Makefile
Makefile.vc6
panic-win32.c
plugin-win32.h
plugin.def
resource.h
rockbox.dsp
rockbox.ico
sound.c Sound playback for the Win32 simulator, based on WaveOut. Not yet enabled by default (edit autoconf.h). 2005-07-19 21:24:32 +00:00
sound.h Sound playback for the Win32 simulator, based on WaveOut. Not yet enabled by default (edit autoconf.h). 2005-07-19 21:24:32 +00:00
SOURCES This code wasn't used at all. 2005-08-19 20:01:15 +00:00
sprintf.h
stdbool.h
string-win32.c
thread-win32.c Don't hog the CPU, but keep sound playback working. (This might need some tweaking...) 2005-07-20 16:52:52 +00:00
thread-win32.h Made Win32 thread management similar to the X11 one (previously yield() could make a thread stop, seemingly forever). 2005-07-19 20:43:21 +00:00
timefuncs.h
UI-fmrecorder.bmp
UI-gmini120.bmp
UI-h100.bmp
UI-h120.bmp
UI-ondiofm.bmp
UI-ondiosp.bmp
UI-player.bmp
UI-recorder.bmp
UI-recorderv2.bmp
uisw32.c Check the correct thread handle. 2005-07-21 10:19:50 +00:00
uisw32.h Made Win32 thread management similar to the X11 one (previously yield() could make a thread stop, seemingly forever). 2005-07-19 20:43:21 +00:00
uisw32.rc
uisw32.sln
uisw32.suo
uisw32.vcproj