6c52fa139c
Prefer to use designated initializers to avoid having to specify unneeded parameters. Non-initialized members are zero-initialized by the compiler. Change-Id: Ia6a03c45cb3ef0b30f458d7d0ae1604a350c737c
111 lines
3.2 KiB
C
111 lines
3.2 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2010 Thomas Martitz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdbool.h>
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#include <string.h>
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#include "config.h"
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#include "lang.h"
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#include "menu.h"
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#include "action.h"
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#include "settings.h"
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#include "rbpaths.h"
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#include "root_menu.h"
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#include "tree.h"
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enum {
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GAMES,
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APPS,
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DEMOS,
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};
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static const struct {
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const char *path;
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int id;
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} items[] = {
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{ PLUGIN_GAMES_DIR, LANG_PLUGIN_GAMES },
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{ PLUGIN_APPS_DIR, LANG_PLUGIN_APPS },
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{ PLUGIN_DEMOS_DIR, LANG_PLUGIN_DEMOS },
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};
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/* if handler is active we are waiting to reenter menu */
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static void pm_handler(unsigned short id, void *data)
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{
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remove_event(id, data);
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}
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static int plugins_menu(void* param)
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{
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intptr_t item = (intptr_t)param;
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int ret;
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struct browse_context browse = {
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.dirfilter = SHOW_PLUGINS,
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.title = str(items[item].id),
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.icon = Icon_Plugin,
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.root = items[item].path,
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};
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ret = rockbox_browse(&browse);
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if (ret == GO_TO_PREVIOUS)
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return 0;
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if (ret == GO_TO_PLUGIN)
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add_event(SYS_EVENT_USB_INSERTED, pm_handler);
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return ret;
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}
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static int menu_callback(int action,
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const struct menu_item_ex *this_item,
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struct gui_synclist *this_list)
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{
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(void)this_item;
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static int selected = 0;
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if (action == ACTION_ENTER_MENUITEM)
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{
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this_list->selected_item = selected;
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if (!add_event(SYS_EVENT_USB_INSERTED, pm_handler))
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{
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action = ACTION_STD_OK; /* event exists -- reenter menu */
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}
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remove_event(SYS_EVENT_USB_INSERTED, pm_handler);
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}
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else if (action == ACTION_STD_OK)
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{
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selected = gui_synclist_get_sel_pos(this_list);
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}
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return action;
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}
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#define ITEM_FLAG (MENU_FUNC_CHECK_RETVAL)
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MENUITEM_FUNCTION_W_PARAM(games_item, ITEM_FLAG, ID2P(LANG_PLUGIN_GAMES),
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plugins_menu, (void*)GAMES, NULL, Icon_Folder);
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MENUITEM_FUNCTION_W_PARAM(apps_item, ITEM_FLAG, ID2P(LANG_PLUGIN_APPS),
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plugins_menu, (void*)APPS, NULL, Icon_Folder);
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MENUITEM_FUNCTION_W_PARAM(demos_item, ITEM_FLAG, ID2P(LANG_PLUGIN_DEMOS),
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plugins_menu, (void*)DEMOS, NULL, Icon_Folder);
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MAKE_MENU(plugin_menu, ID2P(LANG_PLUGINS), &menu_callback,
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Icon_Plugin,
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&games_item, &apps_item, &demos_item);
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