rockbox/apps/plugins/chessbox/chessbox.c
Hristo Kovachev 91522721f4 New chessbox plugin by Miguel A. ArГ©valo, based on GNU Chess v2
Not built yet because of a missing dependancy with the pieces' bitmaps. Someone with Makefile knowledge, please, look at it!


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8778 a1c6a512-1295-4272-9138-f99709370657
2006-02-22 14:24:54 +00:00

485 lines
12 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C) 2006 Miguel A. Arévalo
* Color graphics from eboard
* GNUChess v2 chess engine Copyright (c) 1988 John Stanback
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#ifdef HAVE_LCD_BITMAP
#include "gnuchess.h"
/* type definitions */
struct cb_command {
int type;
char mv_s[5];
unsigned short mv;
};
/* global rockbox api */
static struct plugin_api* rb;
/* External bitmaps */
extern const fb_data chessbox_pieces[];
PLUGIN_HEADER
/* button definitions */
#if (CONFIG_KEYPAD == IPOD_3G_PAD) || (CONFIG_KEYPAD == IPOD_4G_PAD)
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_SCROLL_BACK
#define CB_DOWN BUTTON_SCROLL_FWD
#define CB_LEFT BUTTON_LEFT
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_PLAY
#define CB_LEVEL BUTTON_MENU
#define CB_QUIT BUTTON_REL
#elif CONFIG_KEYPAD == IAUDIO_X5_PAD
#define CB_SELECT BUTTON_MENU
#define CB_UP BUTTON_UP
#define CB_DOWN BUTTON_DOWN
#define CB_LEFT BUTTON_LEFT
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_PLAY
#define CB_LEVEL BUTTON_REC
#define CB_QUIT BUTTON_POWER
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_UP
#define CB_DOWN BUTTON_DOWN
#define CB_LEFT BUTTON_LEFT
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_ON
#define CB_LEVEL BUTTON_MODE
#define CB_QUIT BUTTON_OFF
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
#define CB_SELECT BUTTON_SELECT
#define CB_UP BUTTON_UP
#define CB_DOWN BUTTON_DOWN
#define CB_LEFT BUTTON_LEFT
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_PLAY
#define CB_LEVEL BUTTON_EQ
#define CB_QUIT BUTTON_MODE
#elif CONFIG_KEYPAD == RECORDER_PAD
#define CB_SELECT BUTTON_PLAY
#define CB_UP BUTTON_UP
#define CB_DOWN BUTTON_DOWN
#define CB_LEFT BUTTON_LEFT
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_ON
#define CB_LEVEL BUTTON_F1
#define CB_QUIT BUTTON_OFF
#elif CONFIG_KEYPAD == ONDIO_PAD
#define CB_SELECT (BUTTON_MENU|BUTTON_REL)
#define CB_UP BUTTON_UP
#define CB_DOWN BUTTON_DOWN
#define CB_LEFT BUTTON_LEFT
#define CB_RIGHT BUTTON_RIGHT
#define CB_PLAY BUTTON_MENU
#define CB_LEVEL (BUTTON_MENU|BUTTON_OFF)
#define CB_QUIT BUTTON_OFF
#else
#error CHESSBOX: Unsupported keypad
#endif
/* use 30x30 tiles */
#if (LCD_HEIGHT >= 240) && (LCD_WIDTH >= 240)
#define TILE_WIDTH 30
#define TILE_HEIGHT 30
/* use 22x22 tiles */
#elif (LCD_HEIGHT >= 176) && (LCD_WIDTH >= 176)
#define TILE_WIDTH 22
#define TILE_HEIGHT 22
/* use 16x16 tiles */
#elif (LCD_HEIGHT >= 128) && (LCD_WIDTH >= 128)
#define TILE_WIDTH 16
#define TILE_HEIGHT 16
/* use 8x8 tiles */
#elif (LCD_HEIGHT >= 64) && (LCD_WIDTH >= 64)
#define TILE_WIDTH 8
#define TILE_HEIGHT 8
#else
#error BEJEWELED: Unsupported LCD
#endif
/* Calculate Offsets */
#define XOFS ((LCD_WIDTH-8*TILE_WIDTH)/2)
#define YOFS ((LCD_HEIGHT-8*TILE_HEIGHT)/2)
/* commands enum */
#define COMMAND_MOVE 1
#define COMMAND_PLAY 2
#define COMMAND_LEVEL 3
/*#define COMMAND_RESTART 4*/
#define COMMAND_QUIT 5
/* ---- Get the board column and row (e2 f.e.) for a physical x y ---- */
void xy2cr ( short x, short y, short *c, short *r ) {
if (computer == black ) {
*c = x ;
*r = y ;
} else {
*c = 7 - x ;
*r = 7 - y ;
}
}
/* ---- get physical x y for a board column and row (e2 f.e.) ---- */
void cr2xy ( short c, short r, short *x, short *y ) {
if ( computer == black ) {
*x = c ;
*y = r ;
} else {
*x = 7 - c ;
*y = 7 - r ;
}
}
/* ---- Draw a complete board ---- */
static void cb_drawboard (void) {
short r , c , x , y ;
short l , piece , p_color ;
int b_color=1;
rb->lcd_clear_display();
for (r = 0; r < 8; r++) {
for (c = 0; c < 8; c++) {
l = locn[r][c];
piece = board[l] ;
p_color = color[l] ;
cr2xy ( c , r , &x , &y );
if ( piece == no_piece ) {
rb->lcd_bitmap_part ( chessbox_pieces , 0 ,
TILE_HEIGHT * b_color ,
TILE_WIDTH ,
XOFS + x*TILE_WIDTH ,
YOFS + ( 7 - y )*TILE_HEIGHT ,
TILE_WIDTH ,
TILE_HEIGHT );
} else {
rb->lcd_bitmap_part ( chessbox_pieces ,
0 ,
2 * TILE_HEIGHT +
4 * TILE_HEIGHT * ( piece - 1 ) +
2 * TILE_HEIGHT * p_color +
TILE_HEIGHT * b_color ,
TILE_WIDTH ,
XOFS + x*TILE_WIDTH ,
YOFS + (7 - y)*TILE_HEIGHT ,
TILE_WIDTH ,
TILE_HEIGHT );
}
b_color = (b_color == 1) ? 0 : 1 ;
}
b_color = (b_color == 1) ? 0 : 1 ;
}
/* draw board limits */
if ( LCD_WIDTH > TILE_WIDTH*8 ) {
rb->lcd_set_drawmode ( DRMODE_FG );
rb->lcd_drawline ( XOFS - 1 , YOFS ,
XOFS - 1 , YOFS + TILE_HEIGHT*8 );
rb->lcd_drawline ( XOFS + 8*TILE_WIDTH , YOFS ,
XOFS + 8*TILE_WIDTH , YOFS + TILE_HEIGHT*8 );
}
if ( LCD_HEIGHT > TILE_HEIGHT*8 ) {
rb->lcd_set_drawmode ( DRMODE_FG );
rb->lcd_drawline ( XOFS , YOFS - 1 ,
XOFS + TILE_WIDTH*8 , YOFS - 1 );
rb->lcd_drawline ( XOFS , YOFS + TILE_HEIGHT*8 ,
XOFS + 8*TILE_WIDTH , YOFS + TILE_HEIGHT*8 );
}
rb->lcd_update();
}
/* ---- Switch mark on board ---- */
void cb_switch ( short x , short y ) {
rb->lcd_set_drawmode ( DRMODE_COMPLEMENT );
rb->lcd_drawrect ( XOFS + x*TILE_WIDTH + 1 ,
YOFS + ( 7 - y )*TILE_HEIGHT +1 ,
TILE_WIDTH-2 , TILE_HEIGHT-2 );
rb->lcd_update();
}
/* ---- increase playing level ---- */
void cb_levelup ( void ) {
Level ++;
if ( Level == 8 ) Level = 1;
switch (Level) {
case 1 :
TCmoves = 60;
TCminutes = 5;
rb->splash ( 50 , true , "Level 1: 60 moves / 5 min" );
break;
case 2 :
TCmoves = 60;
TCminutes = 15;
rb->splash ( 50 , true , "Level 2: 60 moves / 15 min" );
break;
case 3 :
TCmoves = 60;
TCminutes = 30;
rb->splash ( 50 , true , "Level 3: 60 moves / 30 min" );
break;
case 4 :
TCmoves = 40;
TCminutes = 30;
rb->splash ( 50 , true , "Level 4: 40 moves / 30 min" );
break;
case 5 :
TCmoves = 40;
TCminutes = 60;
rb->splash ( 50 , true , "Level 5: 40 moves / 60 min" );
break;
case 6 :
TCmoves = 40;
TCminutes = 120;
rb->splash ( 50 , true , "Level 6: 40 moves / 120 min" );
break;
case 7 :
TCmoves = 40;
TCminutes = 240;
rb->splash ( 50 , true , "Level 7: 40 moves / 240 min" );
break;
case 8 :
TCmoves = 1;
TCminutes = 15;
rb->splash ( 50 , true , "Level 8: 1 move / 15 min" );
break;
case 9 :
TCmoves = 1;
TCminutes = 60;
rb->splash ( 50 , true , "Level 9: 1 move / 60 min" );
break;
case 10 :
TCmoves = 1;
TCminutes = 600;
rb->splash ( 50 , true , "Level 10: 1 move / 600 min" );
break;
}
TCflag = (TCmoves > 1);
SetTimeControl();
};
/* ---- main user loop ---- */
struct cb_command cb_getcommand (void) {
static short x = 4 , y = 4 ;
short c , r , l;
int button = BUTTON_NONE;
int marked = false , from_marked = false ;
short marked_x = 0 , marked_y = 0 ;
struct cb_command result;
cb_switch ( x , y );
/* main loop */
while ( true ) {
button = rb->button_get(true);
switch (button) {
case CB_QUIT:
result.type = COMMAND_QUIT;
return result;
/* case CB_RESTART:
result.type = COMMAND_RESTART;
return result;*/
case CB_LEVEL:
result.type = COMMAND_LEVEL;
return result;
case CB_PLAY:
result.type = COMMAND_PLAY;
return result;
case CB_UP:
if ( !from_marked ) cb_switch ( x , y );
y++;
if ( y == 8 ) {
y = 0;
x--;
if ( x < 0 ) x = 7;
}
if ( marked && ( marked_x == x ) && ( marked_y == y ) ) {
from_marked = true ;
} else {
from_marked = false ;
cb_switch ( x , y );
}
break;
case CB_DOWN:
if ( !from_marked ) cb_switch ( x , y );
y--;
if ( y < 0 ) {
y = 7;
x++;
if ( x == 8 ) x = 0;
}
if ( marked && ( marked_x == x ) && ( marked_y == y ) ) {
from_marked = true ;
} else {
from_marked = false ;
cb_switch ( x , y );
}
break;
case CB_LEFT:
if ( !from_marked ) cb_switch ( x , y );
x--;
if ( x < 0 ) {
x = 7;
y++;
if ( y == 8 ) y = 0;
}
if ( marked && ( marked_x == x ) && ( marked_y == y ) ) {
from_marked = true ;
} else {
from_marked = false ;
cb_switch ( x , y );
}
break;
case CB_RIGHT:
if ( !from_marked ) cb_switch ( x , y );
x++;
if ( x == 8 ) {
x = 0;
y--;
if ( y < 0 ) y = 7;
}
if ( marked && ( marked_x == x ) && ( marked_y == y ) ) {
from_marked = true ;
} else {
from_marked = false ;
cb_switch ( x , y );
}
break;
case CB_SELECT:
if ( !marked ) {
xy2cr ( x , y , &c , &r );
l = locn[r][c];
if ( ( color[l]!=computer ) && ( board[l]!=no_piece ) ) {
marked = true;
from_marked = true ;
marked_x = x;
marked_y = y;
}
} else {
if ( ( marked_x == x ) && ( marked_y == y ) ) {
marked = false;
from_marked = false;
} else {
xy2cr ( marked_x , marked_y , &c , &r );
result.mv_s[0] = 'a' + c;
result.mv_s[1] = '1' + r;
xy2cr ( x , y , &c , &r );
result.mv_s[2] = 'a' + c;
result.mv_s[3] = '1' + r;
result.mv_s[4] = '\00';
result.type = COMMAND_MOVE;
return result;
}
}
break;
}
}
}
/*****************************************************************************
* plugin entry point.
******************************************************************************/
enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
struct cb_command command;
/* init status */
bool exit = false;
/* plugin init */
(void)parameter;
rb = api;
/* end of plugin init */
/* load opening book, soon */
/* init board */
GNUChess_Initialize();
/* draw the board */
/* I don't like configscreens, start game inmediatly */
cb_drawboard();
while (!exit) {
if ( mate ) {
rb->splash ( 500 , true , "Checkmate!" );
rb->button_get(true);
GNUChess_Initialize();
cb_drawboard();
}
command = cb_getcommand ();
switch (command.type) {
case COMMAND_MOVE:
if ( ! VerifyMove ( command.mv_s , 0 , &command.mv ) ) {
rb->splash ( 50 , true , "Illegal move!" );
cb_drawboard();
} else {
cb_drawboard();
rb->splash ( 0 , true , "Thinking..." );
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( true );
#endif
SelectMove ( computer , 0 );
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( false );
#endif
cb_drawboard();
}
break;
/* case COMMAND_RESTART:
GNUChess_Initialize();
cb_drawboard();
break;*/
case COMMAND_PLAY:
opponent = !opponent; computer = !computer;
rb->splash ( 0 , true , "Thinking..." );
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( true );
#endif
SelectMove ( computer , 0 );
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( false );
#endif
cb_drawboard();
break;
case COMMAND_LEVEL:
cb_levelup ( );
cb_drawboard();
break;
case COMMAND_QUIT:
/*cb_saveposition();*/
exit = true;
break;
}
}
rb->lcd_setfont(FONT_UI);
return PLUGIN_OK;
}
#endif /* HAVE_LCD_BITMAP */