rockbox/apps/plugins/midi/midiutil.c
Andrew Mahone 23d9812273 loader-initialized global plugin API:
struct plugin_api *rb is declared in PLUGIN_HEADER, and pointed to by
__header.api

the loader uses this pointer to initialize rb before calling entry_point

entry_point is no longer passed a pointer to the plugin API

all plugins, and pluginlib functions, are modified to refer to the
global rb

pluginlib functions which only served to copy the API pointer are
removed

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19776 a1c6a512-1295-4272-9138-f99709370657
2009-01-16 10:34:40 +00:00

170 lines
4.1 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 Stepan Moskovchenko
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#include "midiutil.h"
int chVol[16] IBSS_ATTR; /* Channel volume */
int chPan[16] IBSS_ATTR; /* Channel panning */
int chPat[16] IBSS_ATTR; /* Channel patch */
int chPW[16] IBSS_ATTR; /* Channel pitch wheel, MSB only */
int chPBDepth[16] IBSS_ATTR; /* Channel pitch bend depth */
int chPBNoteOffset[16] IBSS_ATTR; /* Pre-computed whole semitone offset */
int chPBFractBend[16] IBSS_ATTR; /* Fractional bend applied to delta */
unsigned char chLastCtrlMSB[16]; /* MIDI regs, used for Controller 6. */
unsigned char chLastCtrlLSB[16]; /* The non-registered ones are ignored */
struct GPatch * gusload(char *);
struct GPatch * patchSet[128];
struct GPatch * drumSet[128];
struct SynthObject voices[MAX_VOICES] IBSS_ATTR;
void *alloc(int size)
{
static char *offset = NULL;
static ssize_t totalSize = 0;
char *ret;
int remainder = size % 4;
size = size + 4-remainder;
if (offset == NULL)
{
offset = rb->plugin_get_audio_buffer((size_t *)&totalSize);
}
if (size + 4 > totalSize)
{
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
printf("MALLOC BARF");
/* We've made our point. */
return NULL;
}
ret = offset + 4;
*((unsigned int *)offset) = size;
offset += size + 4;
totalSize -= size + 4;
return ret;
}
/* Rick's code */
/*
void *alloc(int size)
{
static char *offset = NULL;
static ssize_t totalSize = 0;
char *ret;
if (offset == NULL)
{
offset = rb->plugin_get_audio_buffer((size_t *)&totalSize);
}
if (size + 4 > totalSize)
{
return NULL;
}
ret = offset + 4;
*((unsigned int *)offset) = size;
offset += size + 4;
totalSize -= size + 4;
return ret;
}
*/
#define malloc(n) my_malloc(n)
void * my_malloc(int size)
{
return alloc(size);
}
unsigned char readChar(int file)
{
char buf[2];
rb->read(file, &buf, 1);
return buf[0];
}
unsigned char * readData(int file, int len)
{
unsigned char * dat = malloc(len);
rb->read(file, dat, len);
return dat;
}
int eof(int fd)
{
int curPos = rb->lseek(fd, 0, SEEK_CUR);
int size = rb->lseek(fd, 0, SEEK_END);
rb->lseek(fd, curPos, SEEK_SET);
return size+1 == rb->lseek(fd, 0, SEEK_CUR);
}
// Here is a hacked up printf command to get the output from the game.
int printf(const char *fmt, ...)
{
static int p_xtpt = 0;
char p_buf[50];
bool ok;
va_list ap;
va_start(ap, fmt);
ok = rb->vsnprintf(p_buf,sizeof(p_buf), fmt, ap);
va_end(ap);
int i=0;
/* Device LCDs display newlines funny. */
for(i=0; p_buf[i]!=0; i++)
if(p_buf[i] == '\n')
p_buf[i] = ' ';
rb->lcd_putsxy(1,p_xtpt, (unsigned char *)p_buf);
rb->lcd_update();
p_xtpt+=8;
if(p_xtpt>LCD_HEIGHT-8)
{
p_xtpt=0;
rb->lcd_clear_display();
}
return 1;
}
void exit(int code)
{
code = code; /* Stub function, kill warning for now */
}