8ca67db939
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17801 a1c6a512-1295-4272-9138-f99709370657
299 lines
14 KiB
TeX
299 lines
14 KiB
TeX
% $Id$ %
|
|
\section{\label{ref:PlaybackOptions}Playback}
|
|
The \setting{Playback} sub menu allows you to configure settings
|
|
related to audio playback.
|
|
\begin{description}
|
|
\item[Shuffle]Turning shuffle on will cause Rockbox to randomly re-order the
|
|
playlist. Thus, to shuffle all of the audio files on the player, you first
|
|
need to create a playlist containing all of them. For more information on
|
|
creating playlists refer to \reference{ref:working_with_playlists}.\\
|
|
Options: \setting{Yes}/\setting{No}.
|
|
%
|
|
\item[Repeat]Configures settings related to repeating of directories or
|
|
playlists.\\
|
|
Options: \setting{Off} / \setting{All} / \setting{One} / \setting{Shuffle}
|
|
\nopt{ondiosp,ondiofm}{\setting{/A-B}}:
|
|
\begin{description}
|
|
%
|
|
\item[Off]The current playlist will not repeat when it is finished.
|
|
\note{If you have the \setting{Auto-Change Directory} option set to
|
|
\setting{Yes}, Rockbox will move on to the next directory on your
|
|
hard drive. If the \setting{Auto-Change Directory} option is set to
|
|
\setting{No}, playback will stop when the current directory or
|
|
playlist is finished.}
|
|
%
|
|
\item[All]The current playlist will repeat when it is finished.
|
|
|
|
%
|
|
\item[One]Repeat one track over and over.
|
|
%
|
|
\item[Shuffle]When the current playlist has finished playing, it will
|
|
be shuffled and then repeated.
|
|
%
|
|
\nopt{ondiosp,ondiofm}{
|
|
\item[A-B]Repeats between two user defined points within a track,
|
|
typically used by musicians when attempting to learn a piece of music.
|
|
This option is more complicated to use than the others as the \dap\
|
|
must first be placed into A-B repeat mode and then the start and end
|
|
points defined.\\
|
|
\opt{RECORDER_PAD}{
|
|
To set the Start Point (A) hold \ButtonOn{} and press \ButtonLeft{}.
|
|
Setting the End Point (B) is done accordingly using
|
|
\ButtonOn{} and \ButtonRight{}.
|
|
To reset the markers hold \ButtonOn{} and press \ButtonOff{}.
|
|
}
|
|
\opt{h10,h10_5gb}{
|
|
Hold \ButtonPower{} and press \ButtonRew{} to set the Start Point (A).
|
|
For setting the End Point (B) hold \ButtonPower{} and press \ButtonFF{}.
|
|
You can reset the markers by pressing \ButtonPower{} and \ButtonPlay{}.
|
|
}
|
|
\opt{ipod,x5}{
|
|
To set the Start Point (A) press \ButtonSelect{}. The following
|
|
press of \ButtonSelect{} will set the End Point (B), and a third
|
|
successive \ButtonSelect{} will reset the markers.
|
|
}
|
|
\opt{h1xx,h300}{
|
|
To set the Start Point (A) hold \ButtonOn{} and press \ButtonLeft{}.
|
|
Setting the End Point (B) is done accordingly using
|
|
\ButtonOn{} and \ButtonRight{}.
|
|
To reset the markers hold \ButtonOn{} and press \ButtonSelect{}.
|
|
}
|
|
\opt{e200}{
|
|
To set the Start Point (A) hold \ButtonPower{} and press \ButtonLeft{}.
|
|
Setting the End Point (B) is done accordingly using
|
|
\ButtonPower{} and \ButtonRight{}.
|
|
To reset the markers hold \ButtonPower{} and press \ButtonUp{}.
|
|
}
|
|
\opt{gigabeatf}{
|
|
To set the Start Point (A) hold \ButtonA{} and press \ButtonLeft{}.
|
|
Setting the End Point (B) is done accordingly using
|
|
\ButtonA{} and \ButtonRight{}.
|
|
To reset the markers hold \ButtonA{} and press \ButtonSelect{}.
|
|
}
|
|
\opt{MROBE100_PAD}{
|
|
To set the Start Point (A) hold \ButtonDisplay{} and press \ButtonLeft{}.
|
|
Setting the End Point (B) is done accordingly using
|
|
\ButtonDisplay{} and \ButtonRight{}.
|
|
To reset the markers hold \ButtonDisplay{} and press \ButtonSelect{}.
|
|
}
|
|
\opt{gigabeats}{
|
|
To set the Start Point (A) hold \ButtonBack{} and press \ButtonLeft{}.
|
|
Setting the End Point (B) is done accordingly using
|
|
\ButtonBack{} and \ButtonRight{}.
|
|
To reset the markers \ButtonBack{} and press \ButtonSelect{}.
|
|
}
|
|
\nopt{h1xx,h300,h10,h10_5gb,ipod,x5,e200,gigabeatf,RECORDER_PAD,MROBE100_PAD,gigabeats}{
|
|
\fixme{
|
|
--- Sets Start Point (A)\\
|
|
--- Sets End Point (B)\\
|
|
}
|
|
}
|
|
}
|
|
\end{description}
|
|
|
|
\item[Play Selected First]This setting controls what happens when you
|
|
select a file for playback while shuffle mode is on. If the
|
|
\setting{Play Selected First} setting is \setting{Yes}, the file you
|
|
selected will be played first. If this setting is \setting{No}, a random
|
|
file in the directory will be played first.
|
|
|
|
\item[Fast-Forward/Rewind]How fast you want search (fast forward or rewind)
|
|
to accelerate when you hold down the button. \setting{Off} means no
|
|
acceleration. \setting{2x/1s} means double the search speed once every
|
|
second the button is held. \setting{2x/5s} means double the search speed
|
|
once every 5 seconds the button is held.
|
|
|
|
\item[Anti-Skip Buffer]This setting allows you to control how much music is
|
|
stored in the \daps{} memory whilst playing a song, acting as a buffer
|
|
against shock or playback problems. The \dap{} transfers the selected
|
|
amount of the forthcoming song into its memory at high speed whilst you are
|
|
playing the song. It keeps a ``rolling'' buffer, which keeps feeding more
|
|
of the forthcoming song into memory as it goes along.
|
|
If the \dap{} is knocked, shaken or jogged heavily while Rockbox is trying
|
|
to read the hard drive, Rockbox might not be able to read the drive.
|
|
Rockbox will retry over and over again until it succeeds, but may
|
|
eventually reach the end of the memory buffer. When that happens, Rockbox
|
|
must stop playing and wait for more data from the disk, which causes your
|
|
music to skip. The anti-skip setting tells Rockbox how much extra buffer
|
|
memory to spare to handle this situation. This setting therefore allows you
|
|
to reduce the chances of there being a gap or pause during playback of
|
|
songs.
|
|
|
|
\nopt{ondio}{
|
|
\opt{MASCODEC}{The anti-skip buffer can be set to a value between 0 and 7
|
|
seconds.}
|
|
}%
|
|
\opt{ondio}{
|
|
The anti-skip buffer can safely be kept at zero. It will eventually be
|
|
eliminated.
|
|
}%
|
|
\opt{swcodec}{The anti-skip buffer can be set to various values between
|
|
5 seconds and 10 minutes.}%
|
|
|
|
\note{Having a large anti-skip buffer tends to use more power, and may
|
|
reduce your battery life. It is recommended to always use the lowest
|
|
possible setting that allows correct and continuous playback.}
|
|
|
|
\item[Fade on Stop/Pause]Enables and disables a fade effect when you
|
|
pause or stop playing a song. If the Fade on Stop/Pause option is
|
|
set to \setting{Yes}, your music will fade out when you stop or pause
|
|
playback, and fade in when you resume playback.
|
|
|
|
\item[Party Mode]Enables unstoppable music playback. When new songs are
|
|
selected, they are queued at the end of the current dynamic playlist
|
|
instead of being played immediately. Pausing and stopping playback is
|
|
disabled as well as skipping songs and launching plugins.
|
|
|
|
\opt{swcodec}{
|
|
\item[Crossfade]
|
|
This setting enables a cross-fader. At the end of a song, the song will
|
|
fade out as the next song fades in, creating a smooth transition between
|
|
songs.\\
|
|
Options:
|
|
\begin{description}
|
|
\item[Enable Crossfade]If set to \setting{Off}, crossfade is disabled.
|
|
If set to \setting{Always}, songs will always crossfade into one
|
|
another. If set to \setting{Shuffle}, crossfade is enabled when the
|
|
shuffle feature is set to \setting{Yes}, but disabled otherwise. If set
|
|
to track skip only, tracks will only crossfade when you manually change
|
|
tracks.
|
|
%
|
|
\item[Fade In Delay]The ``fade in delay'' is the length of time between
|
|
when the crossfade process begins and when the new track begins to fade
|
|
in.
|
|
%
|
|
\item[Fade In Duration]The length of time, in seconds, that it takes
|
|
your music to fade in.
|
|
%
|
|
\item[Fade Out Delay]The ``fade out delay'' is the length of time
|
|
between when the crossfade process begins and when the old track begins
|
|
to fade out.
|
|
%
|
|
\item[Fade Out Duration]The length of time, in seconds, that it takes
|
|
your music to fade out.
|
|
%
|
|
\item[Fade Out Mode]If set to \setting{Crossfade}, one song will fade
|
|
out and the next song will simultaneously fade in. If set to
|
|
\setting{Mix}, the ending song will continue to play as normal until
|
|
its end, while the starting song will fade in from under it.
|
|
\setting{Mix} mode is not
|
|
used for manual track skips, even if it is selected here.
|
|
\end{description}
|
|
|
|
\note{The crossfade setting is particularly effective when the player is
|
|
set on shuffle.}
|
|
}%
|
|
|
|
\opt{swcodec}{
|
|
\item[Replaygain]This allows you to control the replaygain function.
|
|
The purpose of replaygain is to adjust the volume of the music played
|
|
so that all songs (or albums, depending on your settings) have the
|
|
same apparent volume. This prevents sudden changes in volume when
|
|
changing between songs recorded at different volume levels.
|
|
For replaygain to work, the songs must have been processed by a program
|
|
that adds replaygain information to the ID3 tags (or Vorbis tags).
|
|
\note{APEv2 tags are not currently supported.}
|
|
|
|
Options for replaygain are:
|
|
\begin{description}
|
|
\item[Enable Replaygain]This turns on/off the replaygain function.
|
|
%
|
|
\item[Prevent Clipping]Avoid clipping of a song's waveform.
|
|
If a song would clip during playback, the volume is lowered for
|
|
that song. Replaygain information is needed for this to work.
|
|
%
|
|
\item[Replaygain Type]Choose the type of replaygain to apply:
|
|
\begin{description}
|
|
\item[Album Gain]Maintain a constant volume level between
|
|
albums, but keep any intentional volume variations between
|
|
songs in an album. (If album gain value is not available,
|
|
uses track gain information).
|
|
%
|
|
\item[Track Gain]Maintain a constant volume level between
|
|
tracks. If track gain value is not available, no replaygain
|
|
is applied.
|
|
%
|
|
\item[Track Gain If Shuffling]Maintains a constant volume
|
|
between tracks if \setting{Shuffle} is set to \setting{Yes}.
|
|
Reverts to album mode if \setting{Shuffle} is set to \setting{No}.
|
|
\end{description}
|
|
%
|
|
\item[Pre-amp]This allows you to adjust the volume when replaygain
|
|
is applied. Replaygain often lowers the volume, sometimes quite
|
|
much, so here you can compensate for that. Please note that a
|
|
(large) positive pre-amp setting can cause clipping, unless
|
|
prevent clipping is enabled. The pre-amp can be set to any
|
|
decibel (dB) value between -12dB and +12dB, in increments of 0.1{}dB.
|
|
\end{description}
|
|
}
|
|
\opt{swcodec}{
|
|
\item[Beep Volume]Controls the volume of the beep that is heard when
|
|
skipping forward or backward between tracks. The beep is disabled when
|
|
set to \setting{Off}.
|
|
}
|
|
|
|
\opt{spdif_power}{
|
|
\item[Optical Output. ]Enables or disables the optical S/PDIF output to
|
|
allow a digital connection to a suitable external decoder. To enable
|
|
optical output, set to \setting{Yes}
|
|
}
|
|
|
|
\item[Auto-Change Directory]Control what Rockbox does when it reaches the end
|
|
of a directory. If \setting{Auto-Change Directory} is set to \setting{Yes},
|
|
Rockbox will continue to the next directory. If
|
|
\setting{Auto-Change Directory} is set to \setting{No}, playback will stop at
|
|
the end of the current playlist. Using the \setting{Random} feature requires
|
|
you to first generate a folder list via the Random Folder Advance Configuration
|
|
plugin (see \reference{ref:random_folder_advance_config}).
|
|
\note{You must have the \setting{Repeat} option set to \setting{No} for
|
|
\setting{Auto-Change Directory} to function properly.}
|
|
\note{This feature only works when songs have been played from the file
|
|
browser. Using it with the database may cause unexpected behavior.}
|
|
|
|
%
|
|
\opt{headphone_detection}{
|
|
\item[Pause on Headphone Unplug] Enables and disables automatic pausing of
|
|
playback when the headphones are disconnected from the \daps{} headphone
|
|
socket.
|
|
%
|
|
\begin{description}
|
|
\item[Pause on Headphone Unplug]Options for automatic pause:
|
|
\begin{description}
|
|
\item[Off.] Disables automatic pause.
|
|
%
|
|
\item[Pause.] Pauses the \dap{} when the headphones are removed.
|
|
%
|
|
\item[Pause and Resume.] Pauses when the headphones are removed, and
|
|
resumes playback when they are reconnected.
|
|
\end{description}
|
|
\item[Duration to Rewind] Number of seconds (between 0 and 15) to rewind
|
|
playback when the headphones are removed.
|
|
%
|
|
\item[Disable Auto-Resume If Phones Not Present] This option will disable
|
|
the automatic resumption of playback at startup if the headphones are not
|
|
connected to the \dap{}.
|
|
\note{This requires \setting{Resume on Startup} to be enabled.}
|
|
\end{description}
|
|
|
|
}%
|
|
|
|
\item[Last.fm Log]\index{Last.fm Log}\index{Audioscrobbler|see{Last.fm Log}}
|
|
Enables logging of your played tracks for submittal to
|
|
\url{http://www.last.fm}. This service was formely known as
|
|
\emph{Audioscrobbler}. When you enable this option, you'll have to reboot to
|
|
start the logging. The log-file is called
|
|
\opt{rtc}{\fname{.scrobbler.log},}%
|
|
\nopt{rtc}{\fname{.scrobbler-timeless.log},}%
|
|
and is to be found in the root directory of your \dap{}.
|
|
\note{See \wikilink{LastFMLog} for a further description, and for tools you
|
|
can use to submit your Last.fm log.}
|
|
|
|
\item[Cuesheet Support]\index{Cuesheet Support}
|
|
Enables reading of cuesheet files for played tracks. If a cuesheet is found
|
|
for a track, track markers are displayed on the progressbar and it is
|
|
possible to skip between the tracks within the cuesheet. Also the information
|
|
found in the cuesheet file will replace the information from the ID3 tags.
|
|
When you enable this option, you'll have to reboot for it to come into
|
|
effect.
|
|
|
|
\end{description}
|