4f3d7b5bcb
Rework keymaps This commit makes the code neater and more readable. It makes it easier to modify keymap assignments and new keypad modes. Some platforms had their keypad mappings reworked. The manual is updated to reflect all these changes. H10 remote control mapping dropped. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23219 a1c6a512-1295-4272-9138-f99709370657
447 lines
23 KiB
C
447 lines
23 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006 Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* Button Code Definitions for the Philips SA9200 target */
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "config.h"
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#include "action.h"
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#include "button.h"
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#include "settings.h"
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/*
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* The format of the list is as follows
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* { Action Code, Button code, Prereq button code }
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* if there's no need to check the previous button's value, use BUTTON_NONE
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* Insert LAST_ITEM_IN_LIST at the end of each mapping
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*/
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/* CONTEXT_CUSTOM's used in this file...
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CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
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CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
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i.e where up/down is inc/dec
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CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
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*/
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static const struct button_mapping button_context_standard[] = {
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{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_PREV, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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LAST_ITEM_IN_LIST
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}; /* button_context_standard */
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static const struct button_mapping button_context_wps[] = {
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{ ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
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{ ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
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{ ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
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{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_POWER|BUTTON_NEXT, BUTTON_POWER },
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{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_POWER|BUTTON_PREV, BUTTON_POWER },
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{ ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
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{ ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_WPS_BROWSE, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
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{ ACTION_WPS_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_WPS_PITCHSCREEN, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VIEW_PLAYLIST, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
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{ ACTION_WPS_ID3SCREEN, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_wps */
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static const struct button_mapping button_context_list[] = {
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{ ACTION_LISTTREE_PGUP, BUTTON_VOL_UP|BUTTON_UP, BUTTON_VOL_UP },
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{ ACTION_LISTTREE_PGDOWN, BUTTON_VOL_DOWN|BUTTON_DOWN, BUTTON_VOL_DOWN },
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#ifdef HAVE_VOLUME_IN_LIST
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{ ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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#endif
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_list */
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static const struct button_mapping button_context_tree[] = {
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{ ACTION_TREE_WPS, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_STOP, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
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}; /* button_context_tree */
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static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
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{ ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGLEFT, BUTTON_PREV, BUTTON_NONE },
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{ ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGRIGHT, BUTTON_NEXT, BUTTON_NONE },
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{ ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
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};
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static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
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{ ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
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{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_TREE_ROOT_INIT, BUTTON_MENU, BUTTON_NONE },
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{ ACTION_TREE_PGLEFT, BUTTON_PREV, BUTTON_NONE },
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{ ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
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{ ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
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};
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static const struct button_mapping button_context_settings[] = {
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{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
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{ ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_settings */
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static const struct button_mapping button_context_settings_right_is_inc[] = {
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{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_settingsgraphical */
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static const struct button_mapping button_context_yesno[] = {
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{ ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_settings_yesno */
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/** Bookmark Screen **/
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static const struct button_mapping button_context_bmark[] = {
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{ ACTION_BMS_DELETE, BUTTON_NEXT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
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}; /* button_context_bmark */
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static const struct button_mapping button_context_quickscreen[] = {
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{ ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
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{ ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
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{ ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
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}; /* button_context_quickscreen */
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static const struct button_mapping button_context_pitchscreen[] = {
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{ ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE },
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{ ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
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{ ACTION_PS_EXIT, BUTTON_PREV, BUTTON_NONE },
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{ ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
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{ ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
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}; /* button_context_pitchcreen */
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static const struct button_mapping button_context_keyboard[] = {
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{ ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
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{ ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_LEFT, BUTTON_PREV, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT, BUTTON_NONE },
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{ ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_BACKSPACE, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_KBD_BACKSPACE, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_PAGE_FLIP, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_KBD_MORSE_INPUT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_KBD_MORSE_SELECT, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_keyboard */
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#ifdef USB_ENABLE_HID
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
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}; /* button_context_usb_hid_mode_multimedia */
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static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
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{ ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
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{ ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
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{ ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
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{ ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
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{ ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
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{ ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
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{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
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{ ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NEXT },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
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}; /* button_context_usb_hid_mode_presentation */
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static const struct button_mapping button_context_usb_hid_mode_browser[] = {
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{ ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_UP|BUTTON_REL, BUTTON_UP },
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{ ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
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{ ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
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{ ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
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{ ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NEXT },
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{ ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_UP|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_UP|BUTTON_DOWN },
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{ ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
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{ ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
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{ ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_LEFT|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_LEFT|BUTTON_RIGHT },
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{ ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
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{ ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
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{ ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
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|
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
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}; /* button_context_usb_hid_mode_browser */
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|
|
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#ifdef HAVE_USB_HID_MOUSE
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static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
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{ ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_PREV, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_PREV|BUTTON_REL, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_LDRAG_UP, BUTTON_PREV|BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_LDRAG_UP_REP, BUTTON_PREV|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_LDRAG_DOWN, BUTTON_PREV|BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_LDRAG_DOWN_REP, BUTTON_PREV|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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|
{ ACTION_USB_HID_MOUSE_LDRAG_LEFT, BUTTON_PREV|BUTTON_LEFT, BUTTON_NONE },
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|
{ ACTION_USB_HID_MOUSE_LDRAG_LEFT_REP, BUTTON_PREV|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
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|
{ ACTION_USB_HID_MOUSE_LDRAG_RIGHT, BUTTON_PREV|BUTTON_RIGHT, BUTTON_NONE },
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|
{ ACTION_USB_HID_MOUSE_LDRAG_RIGHT_REP, BUTTON_PREV|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_NEXT, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE },
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|
{ ACTION_USB_HID_MOUSE_RDRAG_UP, BUTTON_NEXT|BUTTON_UP, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_RDRAG_UP_REP, BUTTON_NEXT|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_RDRAG_DOWN, BUTTON_NEXT|BUTTON_DOWN, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_RDRAG_DOWN_REP, BUTTON_NEXT|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_RDRAG_LEFT, BUTTON_NEXT|BUTTON_LEFT, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_RDRAG_LEFT_REP, BUTTON_NEXT|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_RDRAG_RIGHT, BUTTON_NEXT|BUTTON_RIGHT, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_RDRAG_RIGHT_REP, BUTTON_NEXT|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
|
|
{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
|
|
|
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
|
|
}; /* button_context_usb_hid_mode_mouse */
|
|
#endif
|
|
#endif
|
|
|
|
const struct button_mapping* get_context_mapping(int context)
|
|
{
|
|
switch (context)
|
|
{
|
|
case CONTEXT_STD:
|
|
return button_context_standard;
|
|
|
|
case CONTEXT_WPS:
|
|
return button_context_wps;
|
|
|
|
case CONTEXT_LIST:
|
|
return button_context_list;
|
|
|
|
case CONTEXT_MAINMENU:
|
|
case CONTEXT_TREE:
|
|
if (global_settings.hold_lr_for_scroll_in_list)
|
|
return button_context_listtree_scroll_without_combo;
|
|
else
|
|
return button_context_listtree_scroll_with_combo;
|
|
|
|
case CONTEXT_CUSTOM|CONTEXT_TREE:
|
|
return button_context_tree;
|
|
|
|
case CONTEXT_SETTINGS_TIME:
|
|
case CONTEXT_SETTINGS:
|
|
return button_context_settings;
|
|
|
|
case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
|
|
case CONTEXT_SETTINGS_COLOURCHOOSER:
|
|
case CONTEXT_SETTINGS_EQ:
|
|
return button_context_settings_right_is_inc;
|
|
|
|
case CONTEXT_YESNOSCREEN:
|
|
return button_context_yesno;
|
|
|
|
case CONTEXT_BOOKMARKSCREEN:
|
|
return button_context_bmark;
|
|
|
|
case CONTEXT_QUICKSCREEN:
|
|
return button_context_quickscreen;
|
|
|
|
case CONTEXT_PITCHSCREEN:
|
|
return button_context_pitchscreen;
|
|
|
|
case CONTEXT_KEYBOARD:
|
|
return button_context_keyboard;
|
|
#ifdef USB_ENABLE_HID
|
|
case CONTEXT_USB_HID:
|
|
return button_context_usb_hid;
|
|
case CONTEXT_USB_HID_MODE_MULTIMEDIA:
|
|
return button_context_usb_hid_mode_multimedia;
|
|
case CONTEXT_USB_HID_MODE_PRESENTATION:
|
|
return button_context_usb_hid_mode_presentation;
|
|
case CONTEXT_USB_HID_MODE_BROWSER:
|
|
return button_context_usb_hid_mode_browser;
|
|
#ifdef HAVE_USB_HID_MOUSE
|
|
case CONTEXT_USB_HID_MODE_MOUSE:
|
|
return button_context_usb_hid_mode_mouse;
|
|
#endif
|
|
#endif
|
|
}
|
|
return button_context_standard;
|
|
}
|