e80acd41b8
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30498 a1c6a512-1295-4272-9138-f99709370657
644 lines
16 KiB
C
644 lines
16 KiB
C
// Game_Music_Emu 0.5.2. http://www.slack.net/~ant/
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#include "hes_emu.h"
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#include "blargg_endian.h"
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#include "blargg_source.h"
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/* Copyright (C) 2006 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details. You should have received a copy of the GNU Lesser General Public
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License along with this module; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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int const timer_mask = 0x04;
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int const vdp_mask = 0x02;
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int const i_flag_mask = 0x04;
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int const unmapped = 0xFF;
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int const period_60hz = 262 * 455; // scanlines * clocks per scanline
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const char gme_wrong_file_type [] = "Wrong file type for this emulator";
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static void clear_track_vars( struct Hes_Emu* this )
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{
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this->current_track_ = -1;
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track_stop( &this->track_filter );
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}
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void Hes_init( struct Hes_Emu* this )
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{
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this->sample_rate_ = 0;
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this->mute_mask_ = 0;
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this->tempo_ = (int)(FP_ONE_TEMPO);
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// defaults
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this->tfilter = *track_get_setup( &this->track_filter );
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this->tfilter.max_initial = 2;
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this->tfilter.lookahead = 6;
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this->track_filter.silence_ignored_ = false;
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this->timer.raw_load = 0;
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Sound_set_gain( this, (int)(FP_ONE_GAIN*1.11) );
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Rom_init( &this->rom, 0x2000 );
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Apu_init( &this->apu );
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Adpcm_init( &this->adpcm );
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Cpu_init( &this->cpu );
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/* Set default track count */
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this->track_count = 255;
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// clears fields
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this->voice_count_ = 0;
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this->voice_types_ = 0;
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clear_track_vars( this );
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}
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static blargg_err_t check_hes_header( void const* header )
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{
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if ( memcmp( header, "HESM", 4 ) )
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return gme_wrong_file_type;
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return 0;
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}
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// Setup
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blargg_err_t Hes_load_mem( struct Hes_Emu* this, void* data, long size )
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{
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// Unload
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this->voice_count_ = 0;
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this->track_count = 255;
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this->m3u.size = 0;
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clear_track_vars( this );
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assert( offsetof (struct header_t,unused [4]) == header_size );
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RETURN_ERR( Rom_load( &this->rom, data, size, header_size, &this->header, unmapped ) );
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RETURN_ERR( check_hes_header( this->header.tag ) );
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/* if ( header_.vers != 0 )
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warning( "Unknown file version" );
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if ( memcmp( header_.data_tag, "DATA", 4 ) )
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warning( "Data header missing" );
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if ( memcmp( header_.unused, "\0\0\0\0", 4 ) )
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warning( "Unknown header data" ); */
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// File spec supports multiple blocks, but I haven't found any, and
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// many files have bad sizes in the only block, so it's simpler to
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// just try to load the damn data as best as possible.
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int addr = get_le32( this->header.addr );
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/* int rom_size = get_le32( this->header.size ); */
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int const rom_max = 0x100000;
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if ( (unsigned) addr >= (unsigned) rom_max )
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{
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/* warning( "Invalid address" ); */
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addr &= rom_max - 1;
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}
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/* if ( (unsigned) (addr + size) > (unsigned) rom_max )
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warning( "Invalid size" );
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if ( rom_size != rom.file_size() )
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{
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if ( size <= rom.file_size() - 4 && !memcmp( rom.begin() + size, "DATA", 4 ) )
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warning( "Multiple DATA not supported" );
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else if ( size < rom.file_size() )
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warning( "Extra file data" );
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else
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warning( "Missing file data" );
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} */
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Rom_set_addr( &this->rom, addr );
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this->voice_count_ = osc_count + adpcm_osc_count;
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static int const types [osc_count + adpcm_osc_count] = {
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wave_type+0, wave_type+1, wave_type+2, wave_type+3, mixed_type+0, mixed_type+1, mixed_type+2
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};
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this->voice_types_ = types;
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Apu_volume( &this->apu, this->gain_ );
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Adpcm_volume( &this->adpcm, this->gain_ );
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// Setup buffer
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this->clock_rate_ = 7159091;
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Buffer_clock_rate( &this->stereo_buf, 7159091 );
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RETURN_ERR( Buffer_set_channel_count( &this->stereo_buf, this->voice_count_, this->voice_types_ ) );
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this->buf_changed_count = Buffer_channels_changed_count( &this->stereo_buf );
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Sound_set_tempo( this, this->tempo_ );
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Sound_mute_voices( this, this->mute_mask_ );
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return 0;
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}
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// Emulation
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static void recalc_timer_load( struct Hes_Emu* this )
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{
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this->timer.load = this->timer.raw_load * this->timer_base + 1;
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}
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// Hardware
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void run_until( struct Hes_Emu* this, hes_time_t present )
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{
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while ( this->vdp.next_vbl < present )
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this->vdp.next_vbl += this->play_period;
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hes_time_t elapsed = present - this->timer.last_time;
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if ( elapsed > 0 )
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{
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if ( this->timer.enabled )
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{
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this->timer.count -= elapsed;
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if ( this->timer.count <= 0 )
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this->timer.count += this->timer.load;
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}
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this->timer.last_time = present;
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}
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}
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void write_vdp( struct Hes_Emu* this, int addr, int data )
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{
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switch ( addr )
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{
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case 0:
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this->vdp.latch = data & 0x1F;
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break;
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case 2:
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if ( this->vdp.latch == 5 )
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{
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/* if ( data & 0x04 )
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warning( "Scanline interrupt unsupported" ); */
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run_until( this, Cpu_time( &this->cpu ) );
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this->vdp.control = data;
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irq_changed( this );
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}
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/* else
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{
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dprintf( "VDP not supported: $%02X <- $%02X\n", vdp.latch, data );
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} */
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break;
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case 3:
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/* dprintf( "VDP MSB not supported: $%02X <- $%02X\n", vdp.latch, data ); */
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break;
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}
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}
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void write_mem_( struct Hes_Emu* this, hes_addr_t addr, int data )
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{
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hes_time_t time = Cpu_time( &this->cpu );
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if ( (unsigned) (addr - apu_io_addr) < apu_io_size )
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{
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// Avoid going way past end when a long block xfer is writing to I/O space.
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// Not a problem for other registers below because they don't write to
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// Blip_Buffer.
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hes_time_t t = min( time, Cpu_end_time( &this->cpu ) + 8 );
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Apu_write_data( &this->apu, t, addr, data );
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return;
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}
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if ( (unsigned) (addr - adpcm_io_addr) < adpcm_io_size )
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{
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hes_time_t t = min( time, Cpu_end_time( &this->cpu ) + 6 );
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Adpcm_write_data( &this->adpcm, t, addr, data );
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return;
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}
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switch ( addr )
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{
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case 0x0000:
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case 0x0002:
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case 0x0003:
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write_vdp( this, addr, data );
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return;
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case 0x0C00: {
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run_until( this, time );
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this->timer.raw_load = (data & 0x7F) + 1;
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recalc_timer_load( this );
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this->timer.count = this->timer.load;
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break;
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}
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case 0x0C01:
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data &= 1;
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if ( this->timer.enabled == data )
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return;
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run_until( this, time );
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this->timer.enabled = data;
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if ( data )
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this->timer.count = this->timer.load;
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break;
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case 0x1402:
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run_until( this, time );
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this->irq.disables = data;
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/* if ( (data & 0xF8) && (data & 0xF8) != 0xF8 ) // flag questionable values
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dprintf( "Int mask: $%02X\n", data ); */
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break;
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case 0x1403:
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run_until( this, time );
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if ( this->timer.enabled )
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this->timer.count = this->timer.load;
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this->timer.fired = false;
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break;
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#ifndef NDEBUG
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case 0x1000: // I/O port
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case 0x0402: // palette
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case 0x0403:
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case 0x0404:
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case 0x0405:
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return;
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default:
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/* dprintf( "unmapped write $%04X <- $%02X\n", addr, data ); */
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return;
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#endif
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}
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irq_changed( this );
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}
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int read_mem_( struct Hes_Emu* this, hes_addr_t addr )
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{
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hes_time_t time = Cpu_time( &this->cpu );
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addr &= page_size - 1;
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switch ( addr )
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{
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case 0x0000:
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if ( this->irq.vdp > time )
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return 0;
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this->irq.vdp = future_time;
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run_until( this, time );
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irq_changed( this );
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return 0x20;
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/* case 0x0002:
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case 0x0003:
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dprintf( "VDP read not supported: %d\n", addr );
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return 0; */
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case 0x0C01:
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//return timer.enabled; // TODO: remove?
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case 0x0C00:
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run_until( this, time );
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/* dprintf( "Timer count read\n" ); */
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return (unsigned) (this->timer.count - 1) / this->timer_base;
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case 0x1402:
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return this->irq.disables;
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case 0x1403:
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{
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int status = 0;
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if ( this->irq.timer <= time ) status |= timer_mask;
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if ( this->irq.vdp <= time ) status |= vdp_mask;
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return status;
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}
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case 0x180A:
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case 0x180B:
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case 0x180C:
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case 0x180D:
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return Adpcm_read_data( &this->adpcm, time, addr );
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#ifndef NDEBUG
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case 0x1000: // I/O port
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//case 0x180C: // CD-ROM
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//case 0x180D:
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break;
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/* default:
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dprintf( "unmapped read $%04X\n", addr ); */
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#endif
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}
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return unmapped;
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}
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void irq_changed( struct Hes_Emu* this )
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{
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hes_time_t present = Cpu_time( &this->cpu );
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if ( this->irq.timer > present )
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{
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this->irq.timer = future_time;
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if ( this->timer.enabled && !this->timer.fired )
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this->irq.timer = present + this->timer.count;
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}
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if ( this->irq.vdp > present )
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{
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this->irq.vdp = future_time;
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if ( this->vdp.control & 0x08 )
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this->irq.vdp = this->vdp.next_vbl;
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}
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hes_time_t time = future_time;
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if ( !(this->irq.disables & timer_mask) ) time = this->irq.timer;
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if ( !(this->irq.disables & vdp_mask) ) time = min( time, this->irq.vdp );
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Cpu_set_irq_time( &this->cpu, time );
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}
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int cpu_done( struct Hes_Emu* this )
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{
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check( Cpu_time( &this->cpu ) >= Cpu_end_time( &this->cpu ) ||
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(!(this->cpu.r.flags & i_flag_mask) && Cpu_time( &this->cpu ) >= Cpu_irq_time( &this->cpu )) );
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if ( !(this->cpu.r.flags & i_flag_mask) )
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{
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hes_time_t present = Cpu_time( &this->cpu );
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if ( this->irq.timer <= present && !(this->irq.disables & timer_mask) )
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{
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this->timer.fired = true;
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this->irq.timer = future_time;
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irq_changed( this ); // overkill, but not worth writing custom code
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return 0x0A;
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}
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if ( this->irq.vdp <= present && !(this->irq.disables & vdp_mask) )
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{
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// work around for bugs with music not acknowledging VDP
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//run_until( present );
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//irq.vdp = cpu.future_time;
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//irq_changed();
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return 0x08;
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}
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}
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return -1;
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}
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static void adjust_time( hes_time_t* time, hes_time_t delta )
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{
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if ( *time < future_time )
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{
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*time -= delta;
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if ( *time < 0 )
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*time = 0;
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}
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}
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static blargg_err_t end_frame( struct Hes_Emu* this, hes_time_t duration )
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{
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/* if ( run_cpu( this, duration ) )
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warning( "Emulation error (illegal instruction)" ); */
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run_cpu( this, duration );
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check( Cpu_time( &this->cpu ) >= duration );
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//check( time() - duration < 20 ); // Txx instruction could cause going way over
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run_until( this, duration );
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// end time frame
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this->timer.last_time -= duration;
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this->vdp.next_vbl -= duration;
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Cpu_end_frame( &this->cpu, duration );
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adjust_time( &this->irq.timer, duration );
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adjust_time( &this->irq.vdp, duration );
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Apu_end_frame( &this->apu, duration );
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Adpcm_end_frame( &this->adpcm, duration );
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return 0;
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}
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static blargg_err_t run_clocks( struct Hes_Emu* this, blip_time_t* duration_ )
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{
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return end_frame( this, *duration_ );
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}
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blargg_err_t play_( void *emu, int count, sample_t out [] )
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{
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struct Hes_Emu* this = (struct Hes_Emu*) emu;
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int remain = count;
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while ( remain )
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{
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Buffer_disable_immediate_removal( &this->stereo_buf );
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remain -= Buffer_read_samples( &this->stereo_buf, &out [count - remain], remain );
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if ( remain )
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{
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if ( this->buf_changed_count != Buffer_channels_changed_count( &this->stereo_buf ) )
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{
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this->buf_changed_count = Buffer_channels_changed_count( &this->stereo_buf );
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// Remute voices
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Sound_mute_voices( this, this->mute_mask_ );
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}
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int msec = Buffer_length( &this->stereo_buf );
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blip_time_t clocks_emulated = msec * this->clock_rate_ / 1000 - 100;
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RETURN_ERR( run_clocks( this, &clocks_emulated ) );
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assert( clocks_emulated );
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Buffer_end_frame( &this->stereo_buf, clocks_emulated );
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}
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}
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return 0;
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}
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// Music emu
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blargg_err_t Hes_set_sample_rate( struct Hes_Emu* this, int rate )
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{
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require( !this->sample_rate_ ); // sample rate can't be changed once set
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Buffer_init( &this->stereo_buf );
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RETURN_ERR( Buffer_set_sample_rate( &this->stereo_buf, rate, 1000 / 20 ) );
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// Set bass frequency
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Buffer_bass_freq( &this->stereo_buf, 60 );
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this->sample_rate_ = rate;
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RETURN_ERR( track_init( &this->track_filter, this ) );
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this->tfilter.max_silence = 6 * stereo * this->sample_rate_;
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return 0;
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}
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void Sound_mute_voice( struct Hes_Emu* this, int index, bool mute )
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{
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require( (unsigned) index < (unsigned) this->voice_count_ );
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int bit = 1 << index;
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int mask = this->mute_mask_ | bit;
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if ( !mute )
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mask ^= bit;
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Sound_mute_voices( this, mask );
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}
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void Sound_mute_voices( struct Hes_Emu* this, int mask )
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{
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require( this->sample_rate_ ); // sample rate must be set first
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this->mute_mask_ = mask;
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// Set adpcm voice
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struct channel_t ch = Buffer_channel( &this->stereo_buf, this->voice_count_ );
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if ( mask & (1 << this->voice_count_ ) )
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Adpcm_set_output( &this->adpcm, 0, 0, 0, 0 );
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else
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Adpcm_set_output( &this->adpcm, 0, ch.center, ch.left, ch.right );
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// Set apu voices
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int i = this->voice_count_ - 1;
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for ( ; i--; )
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{
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if ( mask & (1 << i) )
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{
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Apu_osc_output( &this->apu, i, 0, 0, 0 );
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}
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else
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{
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struct channel_t ch = Buffer_channel( &this->stereo_buf, i );
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assert( (ch.center && ch.left && ch.right) ||
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(!ch.center && !ch.left && !ch.right) ); // all or nothing
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Apu_osc_output( &this->apu, i, ch.center, ch.left, ch.right );
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}
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}
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}
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void Sound_set_tempo( struct Hes_Emu* this, int t )
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{
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require( this->sample_rate_ ); // sample rate must be set first
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int const min = (int)(FP_ONE_TEMPO*0.02);
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int const max = (int)(FP_ONE_TEMPO*4.00);
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if ( t < min ) t = min;
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if ( t > max ) t = max;
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this->play_period = (hes_time_t) ((period_60hz*FP_ONE_TEMPO) / t);
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this->timer_base = (int) ((1024*FP_ONE_TEMPO) / t);
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recalc_timer_load( this );
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this->tempo_ = t;
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}
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blargg_err_t Hes_start_track( struct Hes_Emu* this, int track )
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|
{
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clear_track_vars( this );
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|
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// Remap track if playlist available
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if ( this->m3u.size > 0 ) {
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struct entry_t* e = &this->m3u.entries[track];
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track = e->track;
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}
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|
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this->current_track_ = track;
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|
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Buffer_clear( &this->stereo_buf );
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|
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memset( this->ram, 0, sizeof this->ram ); // some HES music relies on zero fill
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memset( this->sgx, 0, sizeof this->sgx );
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|
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Apu_reset( &this->apu );
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Adpcm_reset( &this->adpcm );
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Cpu_reset( &this->cpu );
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|
|
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unsigned i;
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for ( i = 0; i < sizeof this->header.banks; i++ )
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set_mmr( this, i, this->header.banks [i] );
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set_mmr( this, page_count, 0xFF ); // unmapped beyond end of address space
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|
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this->irq.disables = timer_mask | vdp_mask;
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|
this->irq.timer = future_time;
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|
this->irq.vdp = future_time;
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|
|
|
this->timer.enabled = false;
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|
this->timer.raw_load= 0x80;
|
|
this->timer.count = this->timer.load;
|
|
this->timer.fired = false;
|
|
this->timer.last_time = 0;
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|
|
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this->vdp.latch = 0;
|
|
this->vdp.control = 0;
|
|
this->vdp.next_vbl = 0;
|
|
|
|
this->ram [0x1FF] = (idle_addr - 1) >> 8;
|
|
this->ram [0x1FE] = (idle_addr - 1) & 0xFF;
|
|
this->cpu.r.sp = 0xFD;
|
|
this->cpu.r.pc = get_le16( this->header.init_addr );
|
|
this->cpu.r.a = track;
|
|
|
|
recalc_timer_load( this );
|
|
|
|
// convert filter times to samples
|
|
struct setup_t s = this->tfilter;
|
|
s.max_initial *= this->sample_rate_ * stereo;
|
|
#ifdef GME_DISABLE_SILENCE_LOOKAHEAD
|
|
s.lookahead = 1;
|
|
#endif
|
|
track_setup( &this->track_filter, &s );
|
|
|
|
return track_start( &this->track_filter );
|
|
}
|
|
|
|
// Tell/Seek
|
|
|
|
static int msec_to_samples( int msec, int sample_rate )
|
|
{
|
|
int sec = msec / 1000;
|
|
msec -= sec * 1000;
|
|
return (sec * sample_rate + msec * sample_rate / 1000) * stereo;
|
|
}
|
|
|
|
int Track_tell( struct Hes_Emu* this )
|
|
{
|
|
int rate = this->sample_rate_ * stereo;
|
|
int sec = track_sample_count( &this->track_filter ) / rate;
|
|
return sec * 1000 + (track_sample_count( &this->track_filter ) - sec * rate) * 1000 / rate;
|
|
}
|
|
|
|
blargg_err_t Track_seek( struct Hes_Emu* this, int msec )
|
|
{
|
|
int time = msec_to_samples( msec, this->sample_rate_ );
|
|
if ( time < track_sample_count( &this->track_filter ) )
|
|
RETURN_ERR( Hes_start_track( this, this->current_track_ ) );
|
|
return Track_skip( this, time - track_sample_count( &this->track_filter ) );
|
|
}
|
|
|
|
blargg_err_t skip_( void* emu, int count )
|
|
{
|
|
struct Hes_Emu* this = (struct Hes_Emu*) emu;
|
|
|
|
// for long skip, mute sound
|
|
const int threshold = 32768;
|
|
if ( count > threshold )
|
|
{
|
|
int saved_mute = this->mute_mask_;
|
|
Sound_mute_voices( this, ~0 );
|
|
|
|
int n = count - threshold/2;
|
|
n &= ~(2048-1); // round to multiple of 2048
|
|
count -= n;
|
|
RETURN_ERR( skippy_( &this->track_filter, n ) );
|
|
|
|
Sound_mute_voices( this, saved_mute );
|
|
}
|
|
|
|
return skippy_( &this->track_filter, count );
|
|
}
|
|
|
|
blargg_err_t Track_skip( struct Hes_Emu* this, int count )
|
|
{
|
|
require( this->current_track_ >= 0 ); // start_track() must have been called already
|
|
return track_skip( &this->track_filter, count );
|
|
}
|
|
|
|
void Track_set_fade( struct Hes_Emu* this, int start_msec, int length_msec )
|
|
{
|
|
track_set_fade( &this->track_filter, msec_to_samples( start_msec, this->sample_rate_ ),
|
|
length_msec * this->sample_rate_ / (1000 / stereo) );
|
|
}
|
|
|
|
blargg_err_t Hes_play( struct Hes_Emu* this, int out_count, sample_t* out )
|
|
{
|
|
require( this->current_track_ >= 0 );
|
|
require( out_count % stereo == 0 );
|
|
return track_play( &this->track_filter, out_count, out );
|
|
}
|