rockbox/uisimulator/sdl/button-sdl.h
Karl Kurbjun 8b6161b24b Simulator: Fix scrollwheel targets.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22977 a1c6a512-1295-4272-9138-f99709370657
2009-10-06 01:26:01 +00:00

40 lines
1.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 by Thomas Martitz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _BUTTON_SDL_H_
#define _BUTTON_SDL_H_
#include <stdbool.h>
#include "config.h"
#include "button-target.h"
#undef HAVE_LCD_FLIP
#undef button_init_device
#define button_init_device()
bool button_hold(void);
void button_init_sdl(void);
#undef button_init_device
#define button_init_device() button_init_sdl()
#endif