5160c90690
Screenshots of the recovery menu will be useful for documentation. This can be disabled by turning off HAVE_BOOTLOADER_SCREENDUMP in the target config file if the bootloader should ever run up against max size limits. Change-Id: I62ec1e465df2ca7a8a0e78625d88b31f6c4ef078
206 lines
5.9 KiB
C
206 lines
5.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2021-2022 Aidan MacDonald
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "x1000bootloader.h"
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#include "lcd.h"
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#include "font.h"
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#include "button.h"
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#include "kernel.h"
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#include <string.h>
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enum {
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MENUITEM_HEADING,
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MENUITEM_ACTION,
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};
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struct menuitem {
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int type;
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const char* text;
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void(*action)(void);
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};
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static void to_main_menu(void);
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static void to_debug_menu(void);
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/* Defines the recovery menu contents */
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static const struct menuitem recovery_items[] = {
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{MENUITEM_HEADING, "Boot select", NULL},
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{MENUITEM_ACTION, "Rockbox", &boot_rockbox},
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#ifdef OF_PLAYER_NAME
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{MENUITEM_ACTION, OF_PLAYER_NAME, &boot_of_player},
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#endif
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#ifdef OF_RECOVERY_NAME
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{MENUITEM_ACTION, OF_RECOVERY_NAME, &boot_of_recovery},
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#endif
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{MENUITEM_ACTION, "Linux", &boot_linux},
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{MENUITEM_HEADING, "System", NULL},
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{MENUITEM_ACTION, "USB mode", &usb_mode},
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{MENUITEM_ACTION, "Shutdown", &shutdown},
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{MENUITEM_ACTION, "Reboot", &reboot},
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{MENUITEM_HEADING, "Bootloader", NULL},
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{MENUITEM_ACTION, "Install or update", &bootloader_install},
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{MENUITEM_ACTION, "Backup", &bootloader_backup},
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{MENUITEM_ACTION, "Restore", &bootloader_restore},
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{MENUITEM_HEADING, "Advanced", NULL},
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{MENUITEM_ACTION, "Debug tools", &to_debug_menu},
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};
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static const struct menuitem debug_menu_items[] = {
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{MENUITEM_HEADING, "Debug tools", NULL},
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#ifdef HAVE_SCREENDUMP
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{MENUITEM_ACTION, "Enable screenshots", &screenshot_enable},
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#endif
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#ifdef OF_PLAYER_ADDR
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{MENUITEM_ACTION, "Dump OF player", &dump_of_player},
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#endif
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#ifdef OF_RECOVERY_ADDR
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{MENUITEM_ACTION, "Dump OF recovery", &dump_of_recovery},
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#endif
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{MENUITEM_ACTION, "Dump entire flash", &dump_entire_flash},
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{MENUITEM_ACTION, "Main menu", &to_main_menu},
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};
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static const struct menuitem* current_menu = NULL;
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static struct bl_list recmenu_list;
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static void to_main_menu(void)
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{
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current_menu = recovery_items;
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recmenu_list.num_items = ARRAYLEN(recovery_items);
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recmenu_list.selected_item = 1;
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}
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static void to_debug_menu(void)
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{
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current_menu = debug_menu_items;
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recmenu_list.num_items = ARRAYLEN(debug_menu_items);
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recmenu_list.selected_item = 1;
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}
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static void recmenu_draw_item(const struct bl_listitem* item)
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{
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const struct menuitem* mu = ¤t_menu[item->index];
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const char* fmt;
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switch(mu->type) {
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case MENUITEM_HEADING:
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fmt = "[%s]";
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break;
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case MENUITEM_ACTION:
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default:
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if(item->index == item->list->selected_item)
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fmt = "=> %s";
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else
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fmt = " %s";
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break;
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}
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lcd_putsxyf(item->x, item->y, fmt, mu->text);
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}
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static void recmenu_scroll(struct bl_list* list, int dir)
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{
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int start, end, step;
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if(dir < 0) {
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start = list->selected_item - 1;
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end = -1;
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step = -1;
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} else if(dir > 0) {
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start = list->selected_item + 1;
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end = list->num_items;
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step = 1;
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} else {
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return;
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}
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for(int i = start; i != end; i += step) {
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if(current_menu[i].action) {
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gui_list_select(list, i);
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/* always show one item above the selection to ensure
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* the topmost heading is visible */
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if(list->selected_item == list->top_item && list->top_item > 0)
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list->top_item--;
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break;
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}
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}
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}
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static void put_help_line(int y, int line, const char* str1, const char* str2)
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{
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y += line*SYSFONT_HEIGHT;
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lcd_putsxy(0, y, str1);
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lcd_putsxy(LCD_WIDTH - strlen(str2)*SYSFONT_WIDTH, y, str2);
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}
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void recovery_menu(void)
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{
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struct viewport vp = {
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.x = 0, .y = SYSFONT_HEIGHT,
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.width = LCD_WIDTH,
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.height = LCD_HEIGHT - SYSFONT_HEIGHT*5,
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};
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lcd_init_viewport(&vp);
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struct bl_list* list = &recmenu_list;
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gui_list_init(list, &vp);
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list->draw_item = recmenu_draw_item;
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to_main_menu();
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while(1) {
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clearscreen();
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putcenter_y(0, "Rockbox recovery menu");
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/* draw the help text */
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int ypos = LCD_HEIGHT - 4*SYSFONT_HEIGHT;
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put_help_line(ypos, 0, BL_DOWN_NAME "/" BL_UP_NAME, "move cursor");
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put_help_line(ypos, 1, BL_SELECT_NAME, "select item");
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put_help_line(ypos, 2, BL_QUIT_NAME, "power off");
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/* draw the list */
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gui_list_draw(list);
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lcd_update();
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/* handle input */
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switch(get_button(TIMEOUT_BLOCK)) {
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case BL_SELECT: {
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if(current_menu[list->selected_item].action)
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current_menu[list->selected_item].action();
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} break;
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case BL_UP:
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recmenu_scroll(list, -1);
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break;
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case BL_DOWN:
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recmenu_scroll(list, 1);
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break;
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case BL_QUIT:
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shutdown();
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break;
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}
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}
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}
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