rockbox/apps/plugins/test_codec.c
Magnus Holmgren 84c77d40f5 Fix building test plugins on non-touch targets.
Change-Id: I6d058099ebb4c9d0aa5b21cb8b2e01bb4a5965d4
2012-01-28 13:41:15 +01:00

1052 lines
27 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Dave Chapman
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#include "lib/pluginlib_touchscreen.h"
#include "lib/pluginlib_exit.h"
/* All swcodec targets have BUTTON_SELECT apart from the H10 and M3 */
#if CONFIG_KEYPAD == IRIVER_H10_PAD
#define TESTCODEC_EXITBUTTON BUTTON_RIGHT
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
#define TESTCODEC_EXITBUTTON BUTTON_RC_PLAY
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
#define TESTCODEC_EXITBUTTON BUTTON_PLAY
#elif CONFIG_KEYPAD == COWON_D2_PAD || CONFIG_KEYPAD == ONDAVX747_PAD \
|| CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
#define TESTCODEC_EXITBUTTON BUTTON_POWER
#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
#define TESTCODEC_EXITBUTTON BUTTON_REC
#elif CONFIG_KEYPAD == MPIO_HD200_PAD
#define TESTCODEC_EXITBUTTON (BUTTON_REC | BUTTON_PLAY)
#elif CONFIG_KEYPAD == MPIO_HD300_PAD
#define TESTCODEC_EXITBUTTON (BUTTON_REC | BUTTON_REPEAT)
#elif CONFIG_KEYPAD == RK27XX_GENERIC_PAD
#define TESTCODEC_EXITBUTTON (BUTTON_M | BUTTON_REPEAT)
#elif CONFIG_KEYPAD == SAMSUNG_YPR0_PAD
#define TESTCODEC_EXITBUTTON BUTTON_BACK
#elif defined(HAVE_TOUCHSCREEN)
#define TESTCODEC_EXITBUTTON (BUTTON_BOTTOMMIDDLE|BUTTON_REL)
#else
#define TESTCODEC_EXITBUTTON BUTTON_SELECT
#endif
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
static unsigned int boost =1;
static const struct opt_items boost_settings[2] = {
{ "No", -1 },
{ "Yes", -1 },
};
#endif
/* Log functions copied from test_disk.c */
static int line = 0;
static int max_line = 0;
static int log_fd = -1;
static void log_close(void)
{
if (log_fd >= 0)
rb->close(log_fd);
}
static bool log_init(bool use_logfile)
{
int h;
char logfilename[MAX_PATH];
rb->lcd_getstringsize("A", NULL, &h);
max_line = LCD_HEIGHT / h;
line = 0;
rb->lcd_clear_display();
rb->lcd_update();
if (use_logfile) {
log_close();
rb->create_numbered_filename(logfilename, HOME_DIR, "test_codec_log_", ".txt",
2 IF_CNFN_NUM_(, NULL));
log_fd = rb->open(logfilename, O_RDWR|O_CREAT|O_TRUNC, 0666);
return log_fd >= 0;
}
return true;
}
static void log_text(char *text, bool advance)
{
rb->lcd_puts(0, line, text);
rb->lcd_update();
if (advance)
{
if (++line >= max_line)
line = 0;
if (log_fd >= 0)
rb->fdprintf(log_fd, "%s\n", text);
}
}
struct wavinfo_t
{
int fd;
int samplerate;
int channels;
int sampledepth;
int stereomode;
int totalsamples;
};
static void* audiobuf;
static void* codec_mallocbuf;
static size_t audiosize;
static size_t audiobufsize;
static int offset;
static int fd;
/* Our local implementation of the codec API */
static struct codec_api ci;
struct test_track_info {
struct mp3entry id3; /* TAG metadata */
size_t filesize; /* File total length */
};
static struct test_track_info track;
static bool use_dsp;
static bool checksum;
static uint32_t crc32;
static volatile unsigned int elapsed;
static volatile bool codec_playing;
static volatile enum codec_command_action codec_action;
static volatile long endtick;
static volatile long rebuffertick;
struct wavinfo_t wavinfo;
static unsigned char wav_header[44] =
{
'R','I','F','F', // 0 - ChunkID
0,0,0,0, // 4 - ChunkSize (filesize-8)
'W','A','V','E', // 8 - Format
'f','m','t',' ', // 12 - SubChunkID
16,0,0,0, // 16 - SubChunk1ID // 16 for PCM
1,0, // 20 - AudioFormat (1=16-bit)
0,0, // 22 - NumChannels
0,0,0,0, // 24 - SampleRate in Hz
0,0,0,0, // 28 - Byte Rate (SampleRate*NumChannels*(BitsPerSample/8)
0,0, // 32 - BlockAlign (== NumChannels * BitsPerSample/8)
16,0, // 34 - BitsPerSample
'd','a','t','a', // 36 - Subchunk2ID
0,0,0,0 // 40 - Subchunk2Size
};
static inline void int2le32(unsigned char* buf, int32_t x)
{
buf[0] = (x & 0xff);
buf[1] = (x & 0xff00) >> 8;
buf[2] = (x & 0xff0000) >> 16;
buf[3] = (x & 0xff000000) >>24;
}
static inline void int2le24(unsigned char* buf, int32_t x)
{
buf[0] = (x & 0xff);
buf[1] = (x & 0xff00) >> 8;
buf[2] = (x & 0xff0000) >> 16;
}
static inline void int2le16(unsigned char* buf, int16_t x)
{
buf[0] = (x & 0xff);
buf[1] = (x & 0xff00) >> 8;
}
static unsigned char *wavbuffer;
static unsigned char *dspbuffer;
void init_wav(char* filename)
{
wavinfo.totalsamples = 0;
wavinfo.fd = rb->creat(filename, 0666);
if (wavinfo.fd >= 0)
{
/* Write WAV header - we go back and fill in the details at the end */
rb->write(wavinfo.fd, wav_header, sizeof(wav_header));
}
}
void close_wav(void)
{
int filesize = rb->filesize(wavinfo.fd);
int channels = (wavinfo.stereomode == STEREO_MONO) ? 1 : 2;
int bps = 16; /* TODO */
/* We assume 16-bit, Stereo */
rb->lseek(wavinfo.fd,0,SEEK_SET);
int2le32(wav_header+4, filesize-8); /* ChunkSize */
int2le16(wav_header+22, channels);
int2le32(wav_header+24, wavinfo.samplerate);
int2le32(wav_header+28, wavinfo.samplerate * channels * (bps / 8)); /* ByteRate */
int2le16(wav_header+32, channels * (bps / 8));
int2le32(wav_header+40, filesize - 44); /* Subchunk2Size */
rb->write(wavinfo.fd, wav_header, sizeof(wav_header));
rb->close(wavinfo.fd);
}
/* Returns buffer to malloc array. Only codeclib should need this. */
static void* codec_get_buffer(size_t *size)
{
*size = CODEC_SIZE;
return codec_mallocbuf;
}
static int process_dsp(const void *ch1, const void *ch2, int count)
{
const char *src[2] = { ch1, ch2 };
int written_count = 0;
char *dest = dspbuffer;
while (count > 0)
{
int out_count = rb->dsp_output_count(ci.dsp, count);
int inp_count = rb->dsp_input_count(ci.dsp, out_count);
if (inp_count <= 0)
break;
if (inp_count > count)
inp_count = count;
out_count = rb->dsp_process(ci.dsp, dest, src, inp_count);
if (out_count <= 0)
break;
written_count += out_count;
dest += out_count * 4;
count -= inp_count;
}
return written_count;
}
static inline int32_t clip_sample(int32_t sample)
{
if ((int16_t)sample != sample)
sample = 0x7fff ^ (sample >> 31);
return sample;
}
/* Null output */
static void pcmbuf_insert_null(const void *ch1, const void *ch2, int count)
{
if (use_dsp)
process_dsp(ch1, ch2, count);
/* Prevent idle poweroff */
rb->reset_poweroff_timer();
}
/*
* Helper function used when the file is larger then the available memory.
* Rebuffers the file by setting the start of the audio buffer to be
* new_offset and filling from there.
*/
static int fill_buffer(int new_offset){
size_t n, bytestoread;
long temp = *rb->current_tick;
rb->lseek(fd,new_offset,SEEK_SET);
if(new_offset + audiobufsize <= track.filesize)
bytestoread = audiobufsize;
else
bytestoread = track.filesize-new_offset;
n = rb->read(fd, audiobuf,bytestoread);
if (n != bytestoread)
{
log_text("Read failed.",true);
DEBUGF("read fail: got %d bytes, expected %d\n", (int)n, (int)audiobufsize);
rb->backlight_on();
if (fd >= 0)
{
rb->close(fd);
}
return -1;
}
offset = new_offset;
/*keep track of how much time we spent buffering*/
rebuffertick += *rb->current_tick-temp;
return 0;
}
/* WAV output or calculate crc32 of output*/
static void pcmbuf_insert_wav_checksum(const void *ch1, const void *ch2, int count)
{
const int16_t* data1_16;
const int16_t* data2_16;
const int32_t* data1_32;
const int32_t* data2_32;
unsigned char* p = wavbuffer;
const int scale = wavinfo.sampledepth - 15;
const int dc_bias = 1 << (scale - 1);
int channels = (wavinfo.stereomode == STEREO_MONO) ? 1 : 2;
/* Prevent idle poweroff */
rb->reset_poweroff_timer();
if (use_dsp) {
count = process_dsp(ch1, ch2, count);
wavinfo.totalsamples += count;
if (channels == 1)
{
unsigned char *s = dspbuffer, *d = dspbuffer;
int c = count;
while (c-- > 0)
{
*d++ = *s++;
*d++ = *s++;
s++;
s++;
}
}
if (checksum)
crc32 = rb->crc_32(dspbuffer, count * 2 * channels, crc32);
else
rb->write(wavinfo.fd, dspbuffer, count * 2 * channels);
}
else
{
if (wavinfo.sampledepth <= 16) {
data1_16 = ch1;
data2_16 = ch2;
switch(wavinfo.stereomode)
{
case STEREO_INTERLEAVED:
while (count--) {
int2le16(p,*data1_16++);
p += 2;
int2le16(p,*data1_16++);
p += 2;
}
break;
case STEREO_NONINTERLEAVED:
while (count--) {
int2le16(p,*data1_16++);
p += 2;
int2le16(p,*data2_16++);
p += 2;
}
break;
case STEREO_MONO:
while (count--) {
int2le16(p,*data1_16++);
p += 2;
}
break;
}
} else {
data1_32 = ch1;
data2_32 = ch2;
switch(wavinfo.stereomode)
{
case STEREO_INTERLEAVED:
while (count--) {
int2le16(p, clip_sample((*data1_32++ + dc_bias) >> scale));
p += 2;
int2le16(p, clip_sample((*data1_32++ + dc_bias) >> scale));
p += 2;
}
break;
case STEREO_NONINTERLEAVED:
while (count--) {
int2le16(p, clip_sample((*data1_32++ + dc_bias) >> scale));
p += 2;
int2le16(p, clip_sample((*data2_32++ + dc_bias) >> scale));
p += 2;
}
break;
case STEREO_MONO:
while (count--) {
int2le16(p, clip_sample((*data1_32++ + dc_bias) >> scale));
p += 2;
}
break;
}
}
wavinfo.totalsamples += count;
if (checksum)
crc32 = rb->crc_32(wavbuffer, p - wavbuffer, crc32);
else
rb->write(wavinfo.fd, wavbuffer, p - wavbuffer);
} /* else */
}
/* Set song position in WPS (value in ms). */
static void set_elapsed(unsigned long value)
{
elapsed = value;
ci.id3->elapsed = value;
}
/* Read next <size> amount bytes from file buffer to <ptr>.
Will return number of bytes read or 0 if end of file. */
static size_t read_filebuf(void *ptr, size_t size)
{
if (ci.curpos > (off_t)track.filesize)
{
return 0;
} else {
size_t realsize = MIN(track.filesize-ci.curpos,size);
/* check if we have enough bytes ready*/
if(realsize >(audiobufsize - (ci.curpos-offset)))
{
/*rebuffer so that we start at ci.curpos*/
fill_buffer(ci.curpos);
}
rb->memcpy(ptr, audiobuf + (ci.curpos-offset), realsize);
ci.curpos += realsize;
return realsize;
}
}
/* Request pointer to file buffer which can be used to read
<realsize> amount of data. <reqsize> tells the buffer system
how much data it should try to allocate. If <realsize> is 0,
end of file is reached. */
static void* request_buffer(size_t *realsize, size_t reqsize)
{
*realsize = MIN(track.filesize-ci.curpos,reqsize);
/*check if we have enough bytes ready - requested > bufsize-currentbufpos*/
if(*realsize>(audiobufsize - (ci.curpos-offset)))
{
/*rebuffer so that we start at ci.curpos*/
fill_buffer(ci.curpos);
}
return (audiobuf + (ci.curpos-offset));
}
/* Advance file buffer position by <amount> amount of bytes. */
static void advance_buffer(size_t amount)
{
ci.curpos += amount;
ci.id3->offset = ci.curpos;
}
/* Seek file buffer to position <newpos> beginning of file. */
static bool seek_buffer(size_t newpos)
{
ci.curpos = newpos;
return true;
}
/* Codec should call this function when it has done the seeking. */
static void seek_complete(void)
{
/* Do nothing */
}
/* Codec calls this to know what it should do next. */
static enum codec_command_action get_command(intptr_t *param)
{
rb->yield();
return codec_action;
(void)param;
}
/* Some codecs call this to determine whether they should loop. */
static bool loop_track(void)
{
return false;
}
static void set_offset(size_t value)
{
ci.id3->offset = value;
}
/* Configure different codec buffer parameters. */
static void configure(int setting, intptr_t value)
{
if (use_dsp)
rb->dsp_configure(ci.dsp, setting, value);
switch(setting)
{
case DSP_SWITCH_FREQUENCY:
case DSP_SET_FREQUENCY:
DEBUGF("samplerate=%d\n",(int)value);
wavinfo.samplerate = (int)value;
break;
case DSP_SET_SAMPLE_DEPTH:
DEBUGF("sampledepth = %d\n",(int)value);
wavinfo.sampledepth=(int)value;
break;
case DSP_SET_STEREO_MODE:
DEBUGF("Stereo mode = %d\n",(int)value);
wavinfo.stereomode=(int)value;
break;
}
}
static void init_ci(void)
{
/* --- Our "fake" implementations of the codec API functions. --- */
ci.dsp = (struct dsp_config *)rb->dsp_configure(NULL, DSP_MYDSP,
CODEC_IDX_AUDIO);
ci.codec_get_buffer = codec_get_buffer;
if (wavinfo.fd >= 0 || checksum) {
ci.pcmbuf_insert = pcmbuf_insert_wav_checksum;
} else {
ci.pcmbuf_insert = pcmbuf_insert_null;
}
ci.set_elapsed = set_elapsed;
ci.read_filebuf = read_filebuf;
ci.request_buffer = request_buffer;
ci.advance_buffer = advance_buffer;
ci.seek_buffer = seek_buffer;
ci.seek_complete = seek_complete;
ci.set_offset = set_offset;
ci.configure = configure;
ci.get_command = get_command;
ci.loop_track = loop_track;
/* --- "Core" functions --- */
/* kernel/ system */
ci.sleep = rb->sleep;
ci.yield = rb->yield;
/* strings and memory */
ci.strcpy = rb->strcpy;
ci.strlen = rb->strlen;
ci.strcmp = rb->strcmp;
ci.strcat = rb->strcat;
ci.memset = rb->memset;
ci.memcpy = rb->memcpy;
ci.memmove = rb->memmove;
ci.memcmp = rb->memcmp;
ci.memchr = rb->memchr;
#if defined(DEBUG) || defined(SIMULATOR)
ci.debugf = rb->debugf;
#endif
#ifdef ROCKBOX_HAS_LOGF
ci.logf = rb->logf;
#endif
ci.qsort = rb->qsort;
#ifdef RB_PROFILE
ci.profile_thread = rb->profile_thread;
ci.profstop = rb->profstop;
ci.profile_func_enter = rb->profile_func_enter;
ci.profile_func_exit = rb->profile_func_exit;
#endif
ci.commit_dcache = rb->commit_dcache;
ci.commit_discard_dcache = rb->commit_discard_dcache;
ci.commit_discard_idcache = rb->commit_discard_idcache;
#if NUM_CORES > 1
ci.create_thread = rb->create_thread;
ci.thread_thaw = rb->thread_thaw;
ci.thread_wait = rb->thread_wait;
ci.semaphore_init = rb->semaphore_init;
ci.semaphore_wait = rb->semaphore_wait;
ci.semaphore_release = rb->semaphore_release;
#endif
#if defined(CPU_ARM) && (CONFIG_PLATFORM & PLATFORM_NATIVE)
ci.__div0 = rb->__div0;
#endif
}
static void codec_thread(void)
{
const char* codecname;
int res;
codecname = rb->get_codec_filename(track.id3.codectype);
/* Load the codec */
res = rb->codec_load_file(codecname, &ci);
if (res >= 0)
{
/* Decode the file */
res = rb->codec_run_proc();
}
/* Clean up */
rb->codec_close();
/* Signal to the main thread that we are done */
endtick = *rb->current_tick - rebuffertick;
codec_playing = false;
}
static enum plugin_status test_track(const char* filename)
{
size_t n;
enum plugin_status res = PLUGIN_ERROR;
long starttick;
long ticks;
unsigned long speed;
unsigned long duration;
const char* ch;
char str[MAX_PATH];
offset=0;
/* Display filename (excluding any path)*/
ch = rb->strrchr(filename, '/');
if (ch==NULL)
ch = filename;
else
ch++;
rb->snprintf(str,sizeof(str),"%s",ch);
log_text(str,true);
log_text("Loading...",false);
fd = rb->open(filename,O_RDONLY);
if (fd < 0)
{
log_text("Cannot open file",true);
goto exit;
}
track.filesize = rb->filesize(fd);
/* Clear the id3 struct */
rb->memset(&track.id3, 0, sizeof(struct mp3entry));
if (!rb->get_metadata(&(track.id3), fd, filename))
{
log_text("Cannot read metadata",true);
goto exit;
}
if (track.filesize > audiosize)
{
audiobufsize=audiosize;
} else
{
audiobufsize=track.filesize;
}
n = rb->read(fd, audiobuf, audiobufsize);
if (n != audiobufsize)
{
log_text("Read failed.",true);
goto exit;
}
/* Initialise the function pointers in the codec API */
init_ci();
/* Prepare the codec struct for playing the whole file */
ci.filesize = track.filesize;
ci.id3 = &track.id3;
ci.curpos = 0;
if (use_dsp)
rb->dsp_configure(ci.dsp, DSP_RESET, 0);
if (checksum)
crc32 = 0xffffffff;
rebuffertick=0;
starttick = *rb->current_tick;
codec_playing = true;
codec_action = CODEC_ACTION_NULL;
rb->codec_thread_do_callback(codec_thread, NULL);
/* Wait for codec thread to die */
while (codec_playing)
{
if (rb->button_get_w_tmo(HZ) == TESTCODEC_EXITBUTTON)
{
codec_action = CODEC_ACTION_HALT;
break;
}
rb->snprintf(str,sizeof(str),"%d of %d",elapsed,(int)track.id3.length);
log_text(str,false);
}
ticks = endtick - starttick;
/* Be sure it is done */
rb->codec_thread_do_callback(NULL, NULL);
rb->backlight_on();
log_text(str,true);
if (codec_action == CODEC_ACTION_HALT)
{
/* User aborted test */
}
else if (checksum)
{
rb->snprintf(str, sizeof(str), "CRC32 - %08x", (unsigned)crc32);
log_text(str,true);
}
else if (wavinfo.fd < 0)
{
/* Display benchmark information */
rb->snprintf(str,sizeof(str),"Decode time - %d.%02ds",(int)ticks/100,(int)ticks%100);
log_text(str,true);
duration = track.id3.length / 10;
rb->snprintf(str,sizeof(str),"File duration - %d.%02ds",(int)duration/100,(int)duration%100);
log_text(str,true);
if (ticks > 0)
speed = duration * 10000 / ticks;
else
speed = 0;
rb->snprintf(str,sizeof(str),"%d.%02d%% realtime",(int)speed/100,(int)speed%100);
log_text(str,true);
#if (CONFIG_PLATFORM & PLATFORM_NATIVE)
/* show effective clockrate in MHz needed for realtime decoding */
if (speed > 0)
{
int freq = CPUFREQ_MAX;
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
if(!boost)
freq = CPUFREQ_NORMAL;
#endif
speed = freq / speed;
rb->snprintf(str,sizeof(str),"%d.%02dMHz needed for realtime",
(int)speed/100,(int)speed%100);
log_text(str,true);
}
#endif
}
res = PLUGIN_OK;
exit:
rb->backlight_on();
if (fd >= 0)
{
rb->close(fd);
}
return res;
}
#ifdef HAVE_TOUCHSCREEN
void cleanup(void)
{
rb->screens[0]->set_viewport(NULL);
}
static struct touchbutton button[] = {
{
.action = ACTION_STD_OK,
.title = "OK",
/* viewport runtime initialized, rest false/NULL */
}
};
#endif
void plugin_quit(void)
{
int btn;
#ifdef HAVE_TOUCHSCREEN
struct viewport *vp = &button[0].vp;
struct screen *lcd = rb->screens[SCREEN_MAIN];
rb->viewport_set_defaults(vp, SCREEN_MAIN);
const int border = 10;
const int height = 50;
lcd->set_viewport(vp);
/* button matches the bottom center in the grid */
vp->x = lcd->lcdwidth/3;
vp->width = lcd->lcdwidth/3;
vp->height = height;
vp->y = lcd->lcdheight - height - border;
touchbutton_draw(button, ARRAYLEN(button));
lcd->update_viewport();
if (rb->touchscreen_get_mode() == TOUCHSCREEN_POINT)
{
while (codec_action != CODEC_ACTION_HALT &&
touchbutton_get(button, ARRAYLEN(button)) != ACTION_STD_OK);
}
else
#endif
do {
btn = rb->button_get(true);
exit_on_usb(btn);
} while (codec_action != CODEC_ACTION_HALT && btn != TESTCODEC_EXITBUTTON);
}
/* plugin entry point */
enum plugin_status plugin_start(const void* parameter)
{
int result, selection = 0;
enum plugin_status res = PLUGIN_OK;
int scandir;
struct dirent *entry;
DIR* dir;
char* ch;
char dirpath[MAX_PATH];
char filename[MAX_PATH];
size_t buffer_size;
if (parameter == NULL)
{
rb->splash(HZ*2, "No File");
return PLUGIN_ERROR;
}
wavbuffer = rb->plugin_get_buffer(&buffer_size);
dspbuffer = wavbuffer + buffer_size / 2;
codec_mallocbuf = rb->plugin_get_audio_buffer(&audiosize);
/* Align codec_mallocbuf to pointer size, tlsf wants that */
codec_mallocbuf = (void*)(((intptr_t)codec_mallocbuf +
sizeof(intptr_t)-1) & ~(sizeof(intptr_t)-1));
audiobuf = SKIPBYTES(codec_mallocbuf, CODEC_SIZE);
audiosize -= CODEC_SIZE;
rb->lcd_clear_display();
rb->lcd_update();
#ifdef HAVE_TOUCHSCREEN
rb->touchscreen_set_mode(rb->global_settings->touch_mode);
#endif
enum
{
SPEED_TEST = 0,
SPEED_TEST_DIR,
WRITE_WAV,
SPEED_TEST_WITH_DSP,
SPEED_TEST_DIR_WITH_DSP,
WRITE_WAV_WITH_DSP,
CHECKSUM,
CHECKSUM_DIR,
QUIT,
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
BOOST,
#endif
};
MENUITEM_STRINGLIST(
menu, "test_codec", NULL,
"Speed test",
"Speed test folder",
"Write WAV",
"Speed test with DSP",
"Speed test folder with DSP",
"Write WAV with DSP",
"Checksum",
"Checksum folder",
"Quit",
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
"Boosting",
#endif
);
show_menu:
rb->lcd_clear_display();
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
menu:
#endif
result = rb->do_menu(&menu, &selection, NULL, false);
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
if (result == BOOST)
{
rb->set_option("Boosting", &boost, INT,
boost_settings, 2, NULL);
goto menu;
}
if(boost)
rb->cpu_boost(true);
#endif
if (result == QUIT)
{
res = PLUGIN_OK;
goto exit;
}
scandir = 0;
/* Map test runs with checksum calcualtion to standard runs
* SPEED_TEST and SPEED_TEST_DIR and set the 'checksum' flag. */
if ((checksum = (result == CHECKSUM ||
result == CHECKSUM_DIR)))
result -= 6;
/* Map test runs with DSP to standard runs SPEED_TEST,
* SPEED_TEST_DIR and WRITE_WAV and set the 'use_dsp' flag. */
if ((use_dsp = (result >= SPEED_TEST_WITH_DSP &&
result <= WRITE_WAV_WITH_DSP)))
result -= 3;
if (result == SPEED_TEST) {
wavinfo.fd = -1;
log_init(false);
} else if (result == SPEED_TEST_DIR) {
wavinfo.fd = -1;
scandir = 1;
/* Only create a log file when we are testing a folder */
if (!log_init(true)) {
rb->splash(HZ*2, "Cannot create logfile");
res = PLUGIN_ERROR;
goto exit;
}
} else if (result == WRITE_WAV) {
log_init(false);
init_wav("/test.wav");
if (wavinfo.fd < 0) {
rb->splash(HZ*2, "Cannot create /test.wav");
res = PLUGIN_ERROR;
goto exit;
}
} else if (result == MENU_ATTACHED_USB) {
res = PLUGIN_USB_CONNECTED;
goto exit;
} else if (result < 0) {
res = PLUGIN_OK;
goto exit;
}
if (scandir) {
/* Test all files in the same directory as the file selected by the
user */
rb->strlcpy(dirpath,parameter,sizeof(dirpath));
ch = rb->strrchr(dirpath,'/');
ch[1]=0;
DEBUGF("Scanning directory \"%s\"\n",dirpath);
dir = rb->opendir(dirpath);
if (dir) {
entry = rb->readdir(dir);
while (entry) {
struct dirinfo info = rb->dir_get_info(dir, entry);
if (!(info.attribute & ATTR_DIRECTORY)) {
rb->snprintf(filename,sizeof(filename),"%s%s",dirpath,entry->d_name);
test_track(filename);
if (codec_action == CODEC_ACTION_HALT)
break;
log_text("", true);
}
/* Read next entry */
entry = rb->readdir(dir);
}
rb->closedir(dir);
}
} else {
/* Just test the file */
res = test_track(parameter);
/* Close WAV file (if there was one) */
if (wavinfo.fd >= 0) {
close_wav();
log_text("Wrote /test.wav",true);
}
}
plugin_quit();
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
if(boost)
rb->cpu_boost(false);
#endif
rb->button_clear_queue();
goto show_menu;
exit:
log_close();
return res;
}