a855d62025
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
62 lines
2.2 KiB
C
62 lines
2.2 KiB
C
/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* $Id: music_mod.h 4211 2008-12-08 00:27:32Z slouken $ */
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#ifdef MOD_MUSIC
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/* This file supports MOD tracker music streams */
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struct MODULE;
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/* Initialize the Ogg Vorbis player, with the given mixer settings
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This function returns 0, or -1 if there was an error.
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*/
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extern int MOD_init(SDL_AudioSpec *mixer);
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/* Uninitialize the music players */
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extern void MOD_exit(void);
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/* Set the volume for a MOD stream */
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extern void MOD_setvolume(struct MODULE *music, int volume);
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/* Load a MOD stream from an SDL_RWops object */
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extern struct MODULE *MOD_new_RW(SDL_RWops *rw, int freerw);
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/* Start playback of a given MOD stream */
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extern void MOD_play(struct MODULE *music);
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/* Return non-zero if a stream is currently playing */
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extern int MOD_playing(struct MODULE *music);
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/* Play some of a stream previously started with MOD_play() */
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extern int MOD_playAudio(struct MODULE *music, Uint8 *stream, int len);
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/* Stop playback of a stream previously started with MOD_play() */
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extern void MOD_stop(struct MODULE *music);
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/* Close the given MOD stream */
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extern void MOD_delete(struct MODULE *music);
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/* Jump (seek) to a given position (time is in seconds) */
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extern void MOD_jump_to_time(struct MODULE *music, double time);
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#endif /* MOD_MUSIC */
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