rockbox/uisimulator/win32
Jens Arnold b4ada860b3 Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8871 a1c6a512-1295-4272-9138-f99709370657
2006-02-28 23:56:44 +00:00
..
atoi.h use the new paths 2003-02-07 10:21:50 +00:00
button.c Adaptive button repeat: adapts repeat rate depending on the ability of the application to cope. Avoids afterscroll and similar effects. * Yield while scrolling through lists. 2006-02-19 13:34:12 +00:00
debug-win32.c Enlarged the buffer for DEBUGF() 2005-08-16 08:32:43 +00:00
dir-win32.c Fixed VC++ build. 2004-06-14 07:00:50 +00:00
dir-win32.h Build cleanup and general fixes. fprintf() is now fdprintf(), the separation 2005-02-22 12:19:12 +00:00
kernel.c Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds. 2006-02-28 23:56:44 +00:00
lcd-win32.c Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. 2006-02-13 21:46:28 +00:00
lcd-win32.h Win32 simulator: * Use a 16 bit display bitmap for 16bit target simulation. Simpler & faster this way. * Changed separate lcd_update() implementation into a simple call of lcd_update_rect() with the full rectangle. 2005-11-17 17:25:56 +00:00
Makefile No second (explicit) call to build libcomsim.a 2005-05-24 05:33:33 +00:00
Makefile.vc6 this fixes the win32 simulator compilation 2003-02-14 20:51:10 +00:00
panic-win32.c Henrik Backe's fixes to enable the simulator to build with cygwin. 2003-02-19 14:20:16 +00:00
plugin-win32.h Fixed VC6 simulator build 2004-11-02 17:14:46 +00:00
plugin.def Model & version check for simulator plugins. 2006-01-16 23:20:58 +00:00
resource.h Removed some files to save space, made bitmap smaller, brought everything up to date 2002-05-29 16:34:40 +00:00
rockbox.dsp Fixed VC6 simulator build 2004-11-02 17:14:46 +00:00
rockbox.ico Simulator icon by Roland. 2003-07-24 09:50:45 +00:00
sound.c Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. 2006-02-13 21:46:28 +00:00
sound.h Sound playback for the Win32 simulator, based on WaveOut. Not yet enabled by default (edit autoconf.h). 2005-07-19 21:24:32 +00:00
SOURCES This code wasn't used at all. 2005-08-19 20:01:15 +00:00
sprintf.h Fixed cygwin+mingw compile time error 2003-06-14 18:56:33 +00:00
stdbool.h Mingw compile adjustments. Mostly from Bill Napier. 2002-08-02 12:17:54 +00:00
string-win32.c wrong functions have been here 2004-06-19 09:25:49 +00:00
thread-win32.c Simplified yield() in the Win32 simulator. Now only hogs the CPU during playback, and playback doesn't stutter that much. 2005-12-04 12:18:01 +00:00
thread-win32.h Made Win32 thread management similar to the X11 one (previously yield() could make a thread stop, seemingly forever). 2005-07-19 20:43:21 +00:00
timefuncs.h Const policed pointer arguments to functions, part 2 2004-08-17 01:45:48 +00:00
UI-fmrecorder.bmp Win32 simulator extensions, based on patch #1041560 by Eric Lassauge: Background pictures, LCD colours and dimensions depending on unit; build uses language selected in configure. Fixed vertical window size. 2005-01-17 00:25:23 +00:00
UI-gmini120.bmp Eanbled building gmini simulator (Win32 & X11). 2005-01-23 01:06:01 +00:00
UI-h100.bmp Remote LCD support for the Win32 H1x0 simulator. 2005-07-08 01:41:12 +00:00
UI-h120.bmp Simulator fixes: H120 Win32 simulator build working. H120 X11 simulator uses correct LCD background colour. 2005-07-08 19:26:17 +00:00
UI-h300.bmp Properly added as binary. Replaced H300 image with smaller 8bit version. 2005-11-22 01:25:45 +00:00
UI-ipod4g.bmp Add 4g grayscale support for the win32 sim 2006-02-13 01:13:04 +00:00
UI-ipodcolor.bmp Win32 simulator now supports iPod Color. Fixed screendump() to correctly work for iPod simulators on big endian machines. Removed duplicate button definitions. 2005-11-22 01:15:31 +00:00
UI-ipodnano.bmp Added iPod Nano to win32 simulator. 2005-11-22 23:38:38 +00:00
UI-ondiofm.bmp Win32 simulator extensions, based on patch #1041560 by Eric Lassauge: Background pictures, LCD colours and dimensions depending on unit; build uses language selected in configure. Fixed vertical window size. 2005-01-17 00:25:23 +00:00
UI-ondiosp.bmp Win32 simulator extensions, based on patch #1041560 by Eric Lassauge: Background pictures, LCD colours and dimensions depending on unit; build uses language selected in configure. Fixed vertical window size. 2005-01-17 00:25:23 +00:00
UI-player.bmp Win32 simulator extensions, based on patch #1041560 by Eric Lassauge: Background pictures, LCD colours and dimensions depending on unit; build uses language selected in configure. Fixed vertical window size. 2005-01-17 00:25:23 +00:00
UI-recorder.bmp Win32 simulator extensions, based on patch #1041560 by Eric Lassauge: Background pictures, LCD colours and dimensions depending on unit; build uses language selected in configure. Fixed vertical window size. 2005-01-17 00:25:23 +00:00
UI-recorderv2.bmp Properly added as binary. Replaced H300 image with smaller 8bit version. 2005-11-22 01:25:45 +00:00
uisw32.c Win32 simulator: Fixed tick timer simulation for windows implementations with low timer resolution (Win9x, wine). 2005-11-26 11:22:33 +00:00
uisw32.h Reworked player simulator icons to fit the changed charcell scale factor and look more like the actual icons. Adapted player sim display sizes. 2006-02-20 00:31:10 +00:00
uisw32.rc Previous change breaks VC++ build, reverting. 2004-06-14 06:59:30 +00:00
uisw32.sln
uisw32.suo relative paths in .vcproj file 2002-07-02 16:49:06 +00:00
uisw32.vcproj relative paths in .vcproj file 2002-07-02 16:49:06 +00:00