rockbox/uisimulator/common
Jens Arnold 49be3faf07 A bit more readable code. Also saves one buffer.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13222 a1c6a512-1295-4272-9138-f99709370657
2007-04-20 17:35:05 +00:00
..
player_icons
fmradio.c FM Radio mishmash: Make a quieter screen for the SWCODEC targets esp. for the benefit of x5; I wasn't sure if it was good to alter timeouts for HW codec. Simplify things and prepare for eventual scanning and tuning changes (which should help quiet x5 down even more). Make things behave themselves better in general. Enable SWCODEC FM Recording menu and screen for sim as a bonus. 2007-03-16 14:40:40 +00:00
font-player.c Charcell lcd driver: Preparations for switching to non-immediate LCD updates, using lcd_update() like on bitmap targets. * Added proper clipping. * Simplified simulator code. 2007-03-31 09:58:49 +00:00
font-player.h Charcell lcd driver: Preparations for switching to non-immediate LCD updates, using lcd_update() like on bitmap targets. * Added proper clipping. * Simplified simulator code. 2007-03-31 09:58:49 +00:00
io.c A bit more readable code. Also saves one buffer. 2007-04-20 17:35:05 +00:00
lcd-common.c a little extra poke to get the sim to build 2007-04-20 11:58:39 +00:00
lcd-common.h
lcd-playersim.c Charcell lcd driver: Preparations for switching to non-immediate LCD updates, using lcd_update() like on bitmap targets. * Added proper clipping. * Simplified simulator code. 2007-03-31 09:58:49 +00:00
lcd-playersim.h Charcell lcd driver: Preparations for switching to non-immediate LCD updates, using lcd_update() like on bitmap targets. * Added proper clipping. * Simplified simulator code. 2007-03-31 09:58:49 +00:00
Makefile Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less. 2006-10-27 21:48:06 +00:00
mpegplay.c
mpegplay.h
README
sim_icons.c It's not necessary (anymore?) to map lcd_icon() to sim_lcd_icon() for the simulator. * Removed a stray lcd_icon() call from usb handling. 2007-04-03 18:06:13 +00:00
sound.h
SOURCES
stubs.c Implement remove_thread for SDL simulator 2007-03-30 16:02:42 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is for code that is shared between all versions of the
simulator, but is not needed for the target device.

The first code is for the software mpeg audio decoder.  The actual
mpeg decoding code is here and the O/S specific sound drivers should
be located in the x11 and win32 directories as appropriate.