rockbox/apps/onplay.c
Michael Sevakis 7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00

1590 lines
50 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Björn Stenberg
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdbool.h>
#include "debug.h"
#include "lcd.h"
#include "file.h"
#include "audio.h"
#include "menu.h"
#include "lang.h"
#include "playlist.h"
#include "button.h"
#include "kernel.h"
#include "keyboard.h"
#include "mp3data.h"
#include "metadata.h"
#include "screens.h"
#include "tree.h"
#include "settings.h"
#include "playlist_viewer.h"
#include "talk.h"
#include "onplay.h"
#include "filetypes.h"
#include "plugin.h"
#include "bookmark.h"
#include "action.h"
#include "splash.h"
#include "yesno.h"
#include "menus/exported_menus.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#endif
#include "sound_menu.h"
#include "playlist_menu.h"
#include "playlist_catalog.h"
#ifdef HAVE_TAGCACHE
#include "tagtree.h"
#endif
#include "cuesheet.h"
#include "statusbar-skinned.h"
#include "pitchscreen.h"
#include "viewport.h"
#include "pathfuncs.h"
#include "shortcuts.h"
static int context;
static const char *selected_file = NULL;
static int selected_file_attr = 0;
static int onplay_result = ONPLAY_OK;
/* redefine MAKE_MENU so the MENU_EXITAFTERTHISMENU flag can be added easily */
#define MAKE_ONPLAYMENU( name, str, callback, icon, ... ) \
static const struct menu_item_ex *name##_[] = {__VA_ARGS__}; \
static const struct menu_callback_with_desc name##__ = {callback,str,icon};\
static const struct menu_item_ex name = \
{MT_MENU|MENU_HAS_DESC|MENU_EXITAFTERTHISMENU| \
MENU_ITEM_COUNT(sizeof( name##_)/sizeof(*name##_)), \
{ (void*)name##_},{.callback_and_desc = & name##__}};
/* Used for directory move, copy and delete */
struct dirrecurse_params
{
char path[MAX_PATH]; /* Buffer for full path */
size_t append; /* Append position in 'path' for stack push */
};
enum clipboard_op_flags
{
PASTE_CUT = 0x00, /* Is a move (cut) operation (default) */
PASTE_COPY = 0x01, /* Is a copy operation */
PASTE_OVERWRITE = 0x02, /* Overwrite destination */
PASTE_EXDEV = 0x04, /* Actually copy/move across volumes */
};
/* result codec of various onplay operations */
enum onplay_result_code
{
/* Anything < 0 is failure */
OPRC_SUCCESS = 0, /* All operations completed successfully */
OPRC_NOOP = 1, /* Operation didn't need to do anything */
OPRC_CANCELLED = 2, /* Operation was cancelled by user */
OPRC_NOOVERWRT = 3,
};
static struct clipboard
{
char path[MAX_PATH]; /* Clipped file's path */
unsigned int attr; /* Clipped file's attributes */
unsigned int flags; /* Operation type flags */
} clipboard;
/* Empty the clipboard */
static void clipboard_clear_selection(struct clipboard *clip)
{
clip->path[0] = '\0';
clip->attr = 0;
clip->flags = 0;
}
/* Store the selection in the clipboard */
static bool clipboard_clip(struct clipboard *clip, const char *path,
unsigned int attr, unsigned int flags)
{
/* if it fits it clips */
if (strlcpy(clip->path, path, sizeof (clip->path))
< sizeof (clip->path)) {
clip->attr = attr;
clip->flags = flags;
return true;
}
else {
clipboard_clear_selection(clip);
return false;
}
}
/* ----------------------------------------------------------------------- */
/* Displays the bookmark menu options for the user to decide. This is an */
/* interface function. */
/* ----------------------------------------------------------------------- */
static int bookmark_menu_callback(int action,
const struct menu_item_ex *this_item);
MENUITEM_FUNCTION(bookmark_create_menu_item, 0,
ID2P(LANG_BOOKMARK_MENU_CREATE),
bookmark_create_menu, NULL,
bookmark_menu_callback, Icon_Bookmark);
MENUITEM_FUNCTION(bookmark_load_menu_item, 0,
ID2P(LANG_BOOKMARK_MENU_LIST),
bookmark_load_menu, NULL,
bookmark_menu_callback, Icon_Bookmark);
MAKE_ONPLAYMENU(bookmark_menu, ID2P(LANG_BOOKMARK_MENU),
bookmark_menu_callback, Icon_Bookmark,
&bookmark_create_menu_item, &bookmark_load_menu_item);
static int bookmark_menu_callback(int action,
const struct menu_item_ex *this_item)
{
switch (action)
{
case ACTION_REQUEST_MENUITEM:
/* hide create bookmark option if bookmarking isn't currently possible (no track playing, queued tracks...) */
if (this_item == &bookmark_create_menu_item)
{
if (!bookmark_is_bookmarkable_state())
return ACTION_EXIT_MENUITEM;
}
/* hide loading bookmarks menu if no bookmarks exist */
else if (this_item == &bookmark_load_menu_item)
{
if (!bookmark_exists())
return ACTION_EXIT_MENUITEM;
}
/* hide the bookmark menu if bookmarks can't be loaded or created */
else if (!bookmark_is_bookmarkable_state() && !bookmark_exists())
return ACTION_EXIT_MENUITEM;
break;
#ifdef HAVE_LCD_CHARCELLS
case ACTION_ENTER_MENUITEM:
status_set_param(true);
break;
#endif
case ACTION_EXIT_MENUITEM:
#ifdef HAVE_LCD_CHARCELLS
status_set_param(false);
#endif
settings_save();
break;
}
return action;
}
/* CONTEXT_WPS playlist options */
static bool shuffle_playlist(void)
{
playlist_sort(NULL, true);
playlist_randomise(NULL, current_tick, true);
return false;
}
static bool save_playlist(void)
{
save_playlist_screen(NULL);
return false;
}
extern struct menu_item_ex view_cur_playlist; /* from playlist_menu.c */
MENUITEM_FUNCTION(search_playlist_item, 0, ID2P(LANG_SEARCH_IN_PLAYLIST),
search_playlist, NULL, NULL, Icon_Playlist);
MENUITEM_FUNCTION(playlist_save_item, 0, ID2P(LANG_SAVE_DYNAMIC_PLAYLIST),
save_playlist, NULL, NULL, Icon_Playlist);
MENUITEM_FUNCTION(reshuffle_item, 0, ID2P(LANG_SHUFFLE_PLAYLIST),
shuffle_playlist, NULL, NULL, Icon_Playlist);
MAKE_ONPLAYMENU( wps_playlist_menu, ID2P(LANG_PLAYLIST),
NULL, Icon_Playlist,
&view_cur_playlist, &search_playlist_item,
&playlist_save_item, &reshuffle_item
);
/* CONTEXT_[TREE|ID3DB] playlist options */
static bool add_to_playlist(int position, bool queue)
{
bool new_playlist = !(audio_status() & AUDIO_STATUS_PLAY);
const char *lines[] = {
ID2P(LANG_RECURSE_DIRECTORY_QUESTION),
selected_file
};
const struct text_message message={lines, 2};
splash(0, ID2P(LANG_WAIT));
if (new_playlist)
playlist_create(NULL, NULL);
/* always set seed before inserting shuffled */
if (position == PLAYLIST_INSERT_SHUFFLED ||
position == PLAYLIST_INSERT_LAST_SHUFFLED)
{
srand(current_tick);
if (position == PLAYLIST_INSERT_LAST_SHUFFLED)
playlist_set_last_shuffled_start();
}
#ifdef HAVE_TAGCACHE
if (context == CONTEXT_ID3DB)
{
tagtree_insert_selection_playlist(position, queue);
}
else
#endif
{
if ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_AUDIO)
playlist_insert_track(NULL, selected_file, position, queue, true);
else if (selected_file_attr & ATTR_DIRECTORY)
{
bool recurse = false;
if (global_settings.recursive_dir_insert != RECURSE_ASK)
recurse = (bool)global_settings.recursive_dir_insert;
else
{
/* Ask if user wants to recurse directory */
recurse = (gui_syncyesno_run(&message, NULL, NULL)==YESNO_YES);
}
playlist_insert_directory(NULL, selected_file, position, queue,
recurse);
}
else if ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U)
playlist_insert_playlist(NULL, selected_file, position, queue);
}
if (new_playlist && (playlist_amount() > 0))
{
/* nothing is currently playing so begin playing what we just
inserted */
if (global_settings.playlist_shuffle)
playlist_shuffle(current_tick, -1);
playlist_start(0, 0, 0);
onplay_result = ONPLAY_START_PLAY;
}
return false;
}
static bool view_playlist(void)
{
bool was_playing = audio_status() & AUDIO_STATUS_PLAY;
bool result;
result = playlist_viewer_ex(selected_file);
if (!was_playing && (audio_status() & AUDIO_STATUS_PLAY) &&
onplay_result == ONPLAY_OK)
/* playlist was started from viewer */
onplay_result = ONPLAY_START_PLAY;
return result;
}
static int playlist_insert_func(void *param)
{
if (((intptr_t)param == PLAYLIST_REPLACE) && !warn_on_pl_erase())
return 0;
add_to_playlist((intptr_t)param, false);
return 0;
}
static int playlist_queue_func(void *param)
{
add_to_playlist((intptr_t)param, true);
return 0;
}
static int treeplaylist_wplayback_callback(int action,
const struct menu_item_ex* this_item)
{
(void)this_item;
switch (action)
{
case ACTION_REQUEST_MENUITEM:
if (audio_status() & AUDIO_STATUS_PLAY)
return action;
else
return ACTION_EXIT_MENUITEM;
break;
}
return action;
}
static int treeplaylist_callback(int action,
const struct menu_item_ex *this_item);
/* insert items */
MENUITEM_FUNCTION(i_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT),
playlist_insert_func, (intptr_t*)PLAYLIST_INSERT,
NULL, Icon_Playlist);
MENUITEM_FUNCTION(i_first_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_FIRST),
playlist_insert_func, (intptr_t*)PLAYLIST_INSERT_FIRST,
treeplaylist_wplayback_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_last_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_INSERT_LAST),
playlist_insert_func, (intptr_t*)PLAYLIST_INSERT_LAST,
treeplaylist_wplayback_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_shuf_pl_item, MENU_FUNC_USEPARAM,
ID2P(LANG_INSERT_SHUFFLED), playlist_insert_func,
(intptr_t*)PLAYLIST_INSERT_SHUFFLED,
treeplaylist_callback, Icon_Playlist);
MENUITEM_FUNCTION(i_last_shuf_pl_item, MENU_FUNC_USEPARAM,
ID2P(LANG_INSERT_LAST_SHUFFLED), playlist_insert_func,
(intptr_t*)PLAYLIST_INSERT_LAST_SHUFFLED,
treeplaylist_callback, Icon_Playlist);
/* queue items */
MENUITEM_FUNCTION(q_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE),
playlist_queue_func, (intptr_t*)PLAYLIST_INSERT,
treeplaylist_wplayback_callback, Icon_Playlist);
MENUITEM_FUNCTION(q_first_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_FIRST),
playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_FIRST,
treeplaylist_wplayback_callback, Icon_Playlist);
MENUITEM_FUNCTION(q_last_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_QUEUE_LAST),
playlist_queue_func, (intptr_t*)PLAYLIST_INSERT_LAST,
treeplaylist_wplayback_callback, Icon_Playlist);
MENUITEM_FUNCTION(q_shuf_pl_item, MENU_FUNC_USEPARAM,
ID2P(LANG_QUEUE_SHUFFLED), playlist_queue_func,
(intptr_t*)PLAYLIST_INSERT_SHUFFLED,
treeplaylist_wplayback_callback, Icon_Playlist);
MENUITEM_FUNCTION(q_last_shuf_pl_item, MENU_FUNC_USEPARAM,
ID2P(LANG_QUEUE_LAST_SHUFFLED), playlist_queue_func,
(intptr_t*)PLAYLIST_INSERT_LAST_SHUFFLED,
treeplaylist_callback, Icon_Playlist);
/* replace playlist */
MENUITEM_FUNCTION(replace_pl_item, MENU_FUNC_USEPARAM, ID2P(LANG_REPLACE),
playlist_insert_func, (intptr_t*)PLAYLIST_REPLACE,
treeplaylist_wplayback_callback, Icon_Playlist);
/* others */
MENUITEM_FUNCTION(view_playlist_item, 0, ID2P(LANG_VIEW),
view_playlist, NULL,
treeplaylist_callback, Icon_Playlist);
MAKE_ONPLAYMENU( tree_playlist_menu, ID2P(LANG_CURRENT_PLAYLIST),
treeplaylist_callback, Icon_Playlist,
/* view */
&view_playlist_item,
/* insert */
&i_pl_item, &i_first_pl_item, &i_last_pl_item,
&i_shuf_pl_item, &i_last_shuf_pl_item,
/* queue */
&q_pl_item, &q_first_pl_item, &q_last_pl_item,
&q_shuf_pl_item, &q_last_shuf_pl_item,
/* replace */
&replace_pl_item
);
static int treeplaylist_callback(int action,
const struct menu_item_ex *this_item)
{
switch (action)
{
case ACTION_REQUEST_MENUITEM:
if (this_item == &tree_playlist_menu)
{
if (((selected_file_attr & FILE_ATTR_MASK) ==
FILE_ATTR_AUDIO) ||
((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U)||
(selected_file_attr & ATTR_DIRECTORY))
{
return action;
}
}
else if (this_item == &view_playlist_item)
{
if ((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U &&
context == CONTEXT_TREE)
{
return action;
}
}
else if (this_item == &i_shuf_pl_item)
{
if ((audio_status() & AUDIO_STATUS_PLAY) ||
(selected_file_attr & ATTR_DIRECTORY) ||
((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U))
{
return action;
}
}
else if (this_item == &i_last_shuf_pl_item ||
this_item == &q_last_shuf_pl_item)
{
if ((playlist_amount() > 0) &&
(audio_status() & AUDIO_STATUS_PLAY) &&
((selected_file_attr & ATTR_DIRECTORY) ||
((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U)))
{
return action;
}
}
return ACTION_EXIT_MENUITEM;
break;
}
return action;
}
void onplay_show_playlist_menu(char* path)
{
selected_file = path;
if (dir_exists(path))
selected_file_attr = ATTR_DIRECTORY;
else
selected_file_attr = filetype_get_attr(path);
do_menu(&tree_playlist_menu, NULL, NULL, false);
}
/* playlist catalog options */
static bool cat_add_to_a_playlist(void)
{
return catalog_add_to_a_playlist(selected_file, selected_file_attr,
false, NULL);
}
static bool cat_add_to_a_new_playlist(void)
{
return catalog_add_to_a_playlist(selected_file, selected_file_attr,
true, NULL);
}
static int clipboard_callback(int action,const struct menu_item_ex *this_item);
static bool set_catalogdir(void)
{
catalog_set_directory(selected_file);
settings_save();
return false;
}
MENUITEM_FUNCTION(set_catalogdir_item, 0, ID2P(LANG_SET_AS_PLAYLISTCAT_DIR),
set_catalogdir, NULL, clipboard_callback, Icon_Playlist);
static int cat_playlist_callback(int action,
const struct menu_item_ex *this_item);
MENUITEM_FUNCTION(cat_add_to_list, 0, ID2P(LANG_CATALOG_ADD_TO),
cat_add_to_a_playlist, 0, NULL, Icon_Playlist);
MENUITEM_FUNCTION(cat_add_to_new, 0, ID2P(LANG_CATALOG_ADD_TO_NEW),
cat_add_to_a_new_playlist, 0, NULL, Icon_Playlist);
MAKE_ONPLAYMENU(cat_playlist_menu, ID2P(LANG_CATALOG),
cat_playlist_callback, Icon_Playlist,
&cat_add_to_list, &cat_add_to_new, &set_catalogdir_item);
void onplay_show_playlist_cat_menu(char* track_name)
{
selected_file = track_name;
selected_file_attr = FILE_ATTR_AUDIO;
do_menu(&cat_playlist_menu, NULL, NULL, false);
}
static int cat_playlist_callback(int action,
const struct menu_item_ex *this_item)
{
(void)this_item;
if (!selected_file ||
(((selected_file_attr & FILE_ATTR_MASK) != FILE_ATTR_AUDIO) &&
((selected_file_attr & FILE_ATTR_MASK) != FILE_ATTR_M3U) &&
((selected_file_attr & ATTR_DIRECTORY) == 0)))
{
return ACTION_EXIT_MENUITEM;
}
#ifdef HAVE_TAGCACHE
if (context == CONTEXT_ID3DB &&
((selected_file_attr & FILE_ATTR_MASK) != FILE_ATTR_AUDIO))
{
return ACTION_EXIT_MENUITEM;
}
#endif
switch (action)
{
case ACTION_REQUEST_MENUITEM:
if ((audio_status() & AUDIO_STATUS_PLAY) || context != CONTEXT_WPS)
{
return action;
}
else
return ACTION_EXIT_MENUITEM;
break;
}
return action;
}
#ifdef HAVE_LCD_BITMAP
static void draw_slider(void)
{
FOR_NB_SCREENS(i)
{
struct viewport vp;
int slider_height = 2*screens[i].getcharheight();
viewport_set_defaults(&vp, i);
screens[i].set_viewport(&vp);
show_busy_slider(&screens[i], 1, vp.height - slider_height,
vp.width-2, slider_height-1);
screens[i].update_viewport();
screens[i].set_viewport(NULL);
}
}
#else
#define draw_slider()
#endif
static void clear_display(bool update)
{
struct viewport vp;
FOR_NB_SCREENS(i)
{
struct screen * screen = &screens[i];
viewport_set_defaults(&vp, screen->screen_type);
screen->set_viewport(&vp);
screen->clear_viewport();
if (update) {
screen->update_viewport();
}
screen->set_viewport(NULL);
}
}
static void splash_path(const char *path)
{
clear_display(false);
path_basename(path, &path);
splash(0, path);
draw_slider();
}
/* Splashes the path and checks the keys */
static bool poll_cancel_action(const char *path)
{
splash_path(path);
return ACTION_STD_CANCEL == get_action(CONTEXT_STD, TIMEOUT_NOBLOCK);
}
static int confirm_overwrite(void)
{
static const char *lines[] = { ID2P(LANG_REALLY_OVERWRITE) };
static const struct text_message message = { lines, 1 };
return gui_syncyesno_run(&message, NULL, NULL);
}
static int confirm_delete(const char *file)
{
const char *lines[] = { ID2P(LANG_REALLY_DELETE), file };
const char *yes_lines[] = { ID2P(LANG_DELETING), file };
const struct text_message message = { lines, 2 };
const struct text_message yes_message = { yes_lines, 2 };
return gui_syncyesno_run(&message, &yes_message, NULL);
}
static bool check_new_name(const char *basename)
{
/* at least prevent escapes out of the base directory from keyboard-
entered filenames; the file code should reject other invalidities */
return *basename != '\0' && !strchr(basename, PATH_SEPCH) &&
!is_dotdir_name(basename);
}
static void splash_cancelled(void)
{
clear_display(true);
splash(HZ, ID2P(LANG_CANCEL));
}
static void splash_failed(int lang_what)
{
cond_talk_ids_fq(lang_what, LANG_FAILED);
clear_display(true);
splashf(HZ*2, "%s %s", str(lang_what), str(LANG_FAILED));
}
/* helper function to remove a non-empty directory */
static int remove_dir(struct dirrecurse_params *parm)
{
DIR *dir = opendir(parm->path);
if (!dir) {
return -1; /* open error */
}
size_t append = parm->append;
int rc = OPRC_SUCCESS;
/* walk through the directory content */
while (rc == OPRC_SUCCESS) {
errno = 0; /* distinguish failure from eod */
struct dirent *entry = readdir(dir);
if (!entry) {
if (errno) {
rc = -1;
}
break;
}
struct dirinfo info = dir_get_info(dir, entry);
if ((info.attribute & ATTR_DIRECTORY) &&
is_dotdir_name(entry->d_name)) {
continue; /* skip these */
}
/* append name to current directory */
parm->append = append + path_append(&parm->path[append],
PA_SEP_HARD, entry->d_name,
sizeof (parm->path) - append);
if (parm->append >= sizeof (parm->path)) {
rc = -1;
break; /* no space left in buffer */
}
if (info.attribute & ATTR_DIRECTORY) {
/* remove a subdirectory */
rc = remove_dir(parm);
} else {
/* remove a file */
if (poll_cancel_action(parm->path)) {
rc = OPRC_CANCELLED;
break;
}
rc = remove(parm->path);
}
/* Remove basename we added above */
parm->path[append] = '\0';
}
closedir(dir);
if (rc == 0) {
/* remove the now empty directory */
if (poll_cancel_action(parm->path)) {
rc = OPRC_CANCELLED;
} else {
rc = rmdir(parm->path);
}
}
return rc;
}
/* share code for file and directory deletion, saves space */
static int delete_file_dir(void)
{
if (confirm_delete(selected_file) != YESNO_YES) {
return 1;
}
clear_display(true);
splash(HZ/2, str(LANG_DELETING));
int rc = -1;
if (selected_file_attr & ATTR_DIRECTORY) { /* true if directory */
struct dirrecurse_params parm;
parm.append = strlcpy(parm.path, selected_file, sizeof (parm.path));
if (parm.append < sizeof (parm.path)) {
cpu_boost(true);
rc = remove_dir(&parm);
cpu_boost(false);
}
} else {
rc = remove(selected_file);
}
if (rc < OPRC_SUCCESS) {
splash_failed(LANG_DELETE);
} else if (rc == OPRC_CANCELLED) {
splash_cancelled();
}
if (rc != OPRC_NOOP) {
/* Could have failed after some but not all needed changes; reload */
onplay_result = ONPLAY_RELOAD_DIR;
}
return 1;
}
static int rename_file(void)
{
int rc = -1;
char newname[MAX_PATH];
const char *oldbase, *selection = selected_file;
path_basename(selection, &oldbase);
size_t pathlen = oldbase - selection;
char *newbase = newname + pathlen;
if (strlcpy(newname, selection, sizeof (newname)) >= sizeof (newname)) {
/* Too long */
} else if (kbd_input(newbase, sizeof (newname) - pathlen) < 0) {
rc = OPRC_CANCELLED;
} else if (!strcmp(oldbase, newbase)) {
rc = OPRC_NOOP; /* No change at all */
} else if (check_new_name(newbase)) {
switch (relate(selection, newname))
{
case RELATE_DIFFERENT:
if (file_exists(newname)) {
break; /* don't overwrite */
}
/* Fall-through */
case RELATE_SAME:
rc = rename(selection, newname);
break;
case RELATE_PREFIX:
default:
break;
}
}
if (rc < OPRC_SUCCESS) {
splash_failed(LANG_RENAME);
} else if (rc == OPRC_CANCELLED) {
/* splash_cancelled(); kbd_input() splashes it */
} else if (rc == OPRC_SUCCESS) {
onplay_result = ONPLAY_RELOAD_DIR;
}
return 1;
}
static int create_dir(void)
{
int rc = -1;
char dirname[MAX_PATH];
size_t pathlen = path_append(dirname, getcwd(NULL, 0), PA_SEP_HARD,
sizeof (dirname));
char *basename = dirname + pathlen;
if (pathlen >= sizeof (dirname)) {
/* Too long */
} else if (kbd_input(basename, sizeof (dirname) - pathlen) < 0) {
rc = OPRC_CANCELLED;
} else if (check_new_name(basename)) {
rc = mkdir(dirname);
}
if (rc < OPRC_SUCCESS) {
splash_failed(LANG_CREATE_DIR);
} else if (rc == OPRC_CANCELLED) {
/* splash_cancelled(); kbd_input() splashes it */
} else if (rc == OPRC_SUCCESS) {
onplay_result = ONPLAY_RELOAD_DIR;
}
return 1;
}
/* Paste a file */
static int clipboard_pastefile(const char *src, const char *target,
unsigned int flags)
{
int rc = -1;
while (!(flags & (PASTE_COPY | PASTE_EXDEV))) {
if ((flags & PASTE_OVERWRITE) || !file_exists(target)) {
/* Rename and possibly overwrite the file */
if (poll_cancel_action(src)) {
rc = OPRC_CANCELLED;
} else {
rc = rename(src, target);
}
#ifdef HAVE_MULTIVOLUME
if (rc < 0 && errno == EXDEV) {
/* Failed because cross volume rename doesn't work; force
a move instead */
flags |= PASTE_EXDEV;
break;
}
#endif /* HAVE_MULTIVOLUME */
}
return rc;
}
/* See if we can get the plugin buffer for the file copy buffer */
size_t buffersize;
char *buffer = (char *) plugin_get_buffer(&buffersize);
if (buffer == NULL || buffersize < 512) {
/* Not large enough, try for a disk sector worth of stack
instead */
buffersize = 512;
buffer = (char *)alloca(buffersize);
}
if (buffer == NULL) {
return -1;
}
buffersize &= ~0x1ff; /* Round buffer size to multiple of sector
size */
int src_fd = open(src, O_RDONLY);
if (src_fd >= 0) {
int oflag = O_WRONLY|O_CREAT;
if (!(flags & PASTE_OVERWRITE)) {
oflag |= O_EXCL;
}
int target_fd = open(target, oflag, 0666);
if (target_fd >= 0) {
off_t total_size = 0;
off_t next_cancel_test = 0; /* No excessive button polling */
rc = OPRC_SUCCESS;
while (rc == OPRC_SUCCESS) {
if (total_size >= next_cancel_test) {
next_cancel_test = total_size + 0x10000;
if (poll_cancel_action(src)) {
rc = OPRC_CANCELLED;
break;
}
}
ssize_t bytesread = read(src_fd, buffer, buffersize);
if (bytesread <= 0) {
if (bytesread < 0) {
rc = -1;
}
/* else eof on buffer boundary; nothing to write */
break;
}
ssize_t byteswritten = write(target_fd, buffer, bytesread);
if (byteswritten < bytesread) {
/* Some I/O error */
rc = -1;
break;
}
total_size += byteswritten;
if (bytesread < (ssize_t)buffersize) {
/* EOF with trailing bytes */
break;
}
}
if (rc == OPRC_SUCCESS) {
/* If overwriting, set the correct length if original was
longer */
rc = ftruncate(target_fd, total_size);
}
close(target_fd);
if (rc != OPRC_SUCCESS) {
/* Copy failed. Cleanup. */
remove(target);
}
}
close(src_fd);
}
if (rc == OPRC_SUCCESS && !(flags & PASTE_COPY)) {
/* Remove the source file */
rc = remove(src);
}
return rc;
}
/* Paste a directory */
static int clipboard_pastedirectory(struct dirrecurse_params *src,
struct dirrecurse_params *target,
unsigned int flags)
{
int rc = -1;
while (!(flags & (PASTE_COPY | PASTE_EXDEV))) {
if ((flags & PASTE_OVERWRITE) || !file_exists(target->path)) {
/* Just try to move the directory */
if (poll_cancel_action(src->path)) {
rc = OPRC_CANCELLED;
} else {
rc = rename(src->path, target->path);
}
if (rc < 0) {
int errnum = errno;
if (errnum == ENOTEMPTY && (flags & PASTE_OVERWRITE)) {
/* Directory is not empty thus rename() will not do a quick
overwrite */
break;
}
#ifdef HAVE_MULTIVOLUME
else if (errnum == EXDEV) {
/* Failed because cross volume rename doesn't work; force
a move instead */
flags |= PASTE_EXDEV;
break;
}
#endif /* HAVE_MULTIVOLUME */
}
}
return rc;
}
DIR *srcdir = opendir(src->path);
if (srcdir) {
/* Make a directory to copy things to */
rc = mkdir(target->path);
if (rc < 0 && errno == EEXIST && (flags & PASTE_OVERWRITE)) {
/* Exists and overwrite was approved */
rc = OPRC_SUCCESS;
}
}
size_t srcap = src->append, targetap = target->append;
/* Walk through the directory content; this loop will exit as soon as
there's a problem */
while (rc == OPRC_SUCCESS) {
errno = 0; /* Distinguish failure from eod */
struct dirent *entry = readdir(srcdir);
if (!entry) {
if (errno) {
rc = -1;
}
break;
}
struct dirinfo info = dir_get_info(srcdir, entry);
if ((info.attribute & ATTR_DIRECTORY) &&
is_dotdir_name(entry->d_name)) {
continue; /* Skip these */
}
/* Append names to current directories */
src->append = srcap +
path_append(&src->path[srcap], PA_SEP_HARD, entry->d_name,
sizeof(src->path) - srcap);
target->append = targetap +
path_append(&target->path[targetap], PA_SEP_HARD, entry->d_name,
sizeof (target->path) - targetap);
if (src->append >= sizeof (src->path) ||
target->append >= sizeof (target->path)) {
rc = -1; /* No space left in buffer */
break;
}
if (poll_cancel_action(src->path)) {
rc = OPRC_CANCELLED;
break;
}
DEBUGF("Copy %s to %s\n", src->path, target->path);
if (info.attribute & ATTR_DIRECTORY) {
/* Copy/move a subdirectory */
rc = clipboard_pastedirectory(src, target, flags); /* recursion */
} else {
/* Copy/move a file */
rc = clipboard_pastefile(src->path, target->path, flags);
}
/* Remove basenames we added above */
src->path[srcap] = target->path[targetap] = '\0';
}
if (rc == OPRC_SUCCESS && !(flags & PASTE_COPY)) {
/* Remove the now empty directory */
rc = rmdir(src->path);
}
closedir(srcdir);
return rc;
}
static bool clipboard_cut(void)
{
return clipboard_clip(&clipboard, selected_file, selected_file_attr,
PASTE_CUT);
}
static bool clipboard_copy(void)
{
return clipboard_clip(&clipboard, selected_file, selected_file_attr,
PASTE_COPY);
}
/* Paste the clipboard to the current directory */
static int clipboard_paste(void)
{
if (!clipboard.path[0])
return 1;
int rc = -1;
struct dirrecurse_params src, target;
unsigned int flags = clipboard.flags;
/* Figure out the name of the selection */
const char *nameptr;
path_basename(clipboard.path, &nameptr);
/* Final target is current directory plus name of selection */
target.append = path_append(target.path, getcwd(NULL, 0),
nameptr, sizeof (target.path));
switch (target.append < sizeof (target.path) ?
relate(clipboard.path, target.path) : -1)
{
case RELATE_SAME:
rc = OPRC_NOOP;
break;
case RELATE_DIFFERENT:
if (file_exists(target.path)) {
/* If user chooses not to overwrite, cancel */
if (confirm_overwrite() == YESNO_NO) {
rc = OPRC_NOOVERWRT;
break;
}
flags |= PASTE_OVERWRITE;
}
clear_display(true);
splash(HZ/2, (flags & PASTE_COPY) ? ID2P(LANG_COPYING) :
ID2P(LANG_MOVING));
/* Now figure out what we're doing */
cpu_boost(true);
if (clipboard.attr & ATTR_DIRECTORY) {
/* Copy or move a subdirectory */
src.append = strlcpy(src.path, clipboard.path,
sizeof (src.path));
if (src.append < sizeof (src.path)) {
rc = clipboard_pastedirectory(&src, &target, flags);
}
} else {
/* Copy or move a file */
rc = clipboard_pastefile(clipboard.path, target.path, flags);
}
cpu_boost(false);
break;
case RELATE_PREFIX:
default: /* Some other relation / failure */
break;
}
clear_display(true);
switch (rc)
{
case OPRC_CANCELLED:
splash_cancelled();
case OPRC_SUCCESS:
onplay_result = ONPLAY_RELOAD_DIR;
case OPRC_NOOP:
clipboard_clear_selection(&clipboard);
case OPRC_NOOVERWRT:
break;
default:
if (rc < OPRC_SUCCESS) {
splash_failed(LANG_PASTE);
onplay_result = ONPLAY_RELOAD_DIR;
}
}
return 1;
}
#ifdef HAVE_TAGCACHE
static int set_rating_inline(void)
{
struct mp3entry* id3 = audio_current_track();
if (id3 && id3->tagcache_idx && global_settings.runtimedb)
{
set_int_ex(str(LANG_MENU_SET_RATING), "", UNIT_INT, (void*)(&id3->rating),
NULL, 1, 0, 10, NULL, NULL);
tagcache_update_numeric(id3->tagcache_idx-1, tag_rating, id3->rating);
}
else
splash(HZ*2, ID2P(LANG_ID3_NO_INFO));
return 0;
}
static int ratingitem_callback(int action,const struct menu_item_ex *this_item)
{
(void)this_item;
switch (action)
{
case ACTION_REQUEST_MENUITEM:
if (!selected_file || !global_settings.runtimedb ||
!tagcache_is_usable())
return ACTION_EXIT_MENUITEM;
break;
}
return action;
}
MENUITEM_FUNCTION(rating_item, 0, ID2P(LANG_MENU_SET_RATING),
set_rating_inline, NULL,
ratingitem_callback, Icon_Questionmark);
#endif
#ifdef HAVE_PICTUREFLOW_INTEGRATION
MENUITEM_RETURNVALUE(pictureflow_item, ID2P(LANG_ONPLAY_PICTUREFLOW),
GO_TO_PICTUREFLOW, NULL, Icon_NOICON);
#endif
static bool view_cue(void)
{
struct mp3entry* id3 = audio_current_track();
if(id3 && id3->cuesheet)
{
browse_cuesheet(id3->cuesheet);
}
return false;
}
static int view_cue_item_callback(int action,
const struct menu_item_ex *this_item)
{
(void)this_item;
struct mp3entry* id3 = audio_current_track();
switch (action)
{
case ACTION_REQUEST_MENUITEM:
if (!selected_file
|| !id3 || !id3->cuesheet)
return ACTION_EXIT_MENUITEM;
break;
}
return action;
}
MENUITEM_FUNCTION(view_cue_item, 0, ID2P(LANG_BROWSE_CUESHEET),
view_cue, NULL, view_cue_item_callback, Icon_NOICON);
static int browse_id3_wrapper(void)
{
if (browse_id3())
return GO_TO_ROOT;
return GO_TO_PREVIOUS;
}
/* CONTEXT_WPS items */
MENUITEM_FUNCTION(browse_id3_item, MENU_FUNC_CHECK_RETVAL, ID2P(LANG_MENU_SHOW_ID3_INFO),
browse_id3_wrapper, NULL, NULL, Icon_NOICON);
#ifdef HAVE_PITCHCONTROL
MENUITEM_FUNCTION(pitch_screen_item, 0, ID2P(LANG_PITCH),
gui_syncpitchscreen_run, NULL, NULL, Icon_Audio);
#endif
/* CONTEXT_[TREE|ID3DB] items */
static int clipboard_callback(int action,const struct menu_item_ex *this_item);
MENUITEM_FUNCTION(rename_file_item, 0, ID2P(LANG_RENAME),
rename_file, NULL, clipboard_callback, Icon_NOICON);
MENUITEM_FUNCTION(clipboard_cut_item, 0, ID2P(LANG_CUT),
clipboard_cut, NULL, clipboard_callback, Icon_NOICON);
MENUITEM_FUNCTION(clipboard_copy_item, 0, ID2P(LANG_COPY),
clipboard_copy, NULL, clipboard_callback, Icon_NOICON);
MENUITEM_FUNCTION(clipboard_paste_item, 0, ID2P(LANG_PASTE),
clipboard_paste, NULL, clipboard_callback, Icon_NOICON);
MENUITEM_FUNCTION(delete_file_item, 0, ID2P(LANG_DELETE),
delete_file_dir, NULL, clipboard_callback, Icon_NOICON);
MENUITEM_FUNCTION(delete_dir_item, 0, ID2P(LANG_DELETE_DIR),
delete_file_dir, NULL, clipboard_callback, Icon_NOICON);
MENUITEM_FUNCTION(create_dir_item, 0, ID2P(LANG_CREATE_DIR),
create_dir, NULL, clipboard_callback, Icon_NOICON);
/* other items */
static bool list_viewers(void)
{
int ret = filetype_list_viewers(selected_file);
if (ret == PLUGIN_USB_CONNECTED)
onplay_result = ONPLAY_RELOAD_DIR;
return false;
}
static bool onplay_load_plugin(void *param)
{
int ret = filetype_load_plugin((const char*)param, selected_file);
if (ret == PLUGIN_USB_CONNECTED)
onplay_result = ONPLAY_RELOAD_DIR;
return false;
}
MENUITEM_FUNCTION(list_viewers_item, 0, ID2P(LANG_ONPLAY_OPEN_WITH),
list_viewers, NULL, clipboard_callback, Icon_NOICON);
MENUITEM_FUNCTION(properties_item, MENU_FUNC_USEPARAM, ID2P(LANG_PROPERTIES),
onplay_load_plugin, (void *)"properties",
clipboard_callback, Icon_NOICON);
static bool onplay_add_to_shortcuts(void)
{
shortcuts_add(SHORTCUT_BROWSER, selected_file);
return false;
}
MENUITEM_FUNCTION(add_to_faves_item, 0, ID2P(LANG_ADD_TO_FAVES),
onplay_add_to_shortcuts, NULL,
clipboard_callback, Icon_NOICON);
#if LCD_DEPTH > 1
static bool set_backdrop(void)
{
strlcpy(global_settings.backdrop_file, selected_file,
sizeof(global_settings.backdrop_file));
settings_save();
skin_backdrop_load_setting();
skin_backdrop_show(sb_get_backdrop(SCREEN_MAIN));
return true;
}
MENUITEM_FUNCTION(set_backdrop_item, 0, ID2P(LANG_SET_AS_BACKDROP),
set_backdrop, NULL, clipboard_callback, Icon_NOICON);
#endif
#ifdef HAVE_RECORDING
static bool set_recdir(void)
{
strlcpy(global_settings.rec_directory, selected_file,
sizeof(global_settings.rec_directory));
settings_save();
return false;
}
MENUITEM_FUNCTION(set_recdir_item, 0, ID2P(LANG_SET_AS_REC_DIR),
set_recdir, NULL, clipboard_callback, Icon_Recording);
#endif
static bool set_startdir(void)
{
snprintf(global_settings.start_directory,
sizeof(global_settings.start_directory),
"%s/", selected_file);
settings_save();
return false;
}
MENUITEM_FUNCTION(set_startdir_item, 0, ID2P(LANG_SET_AS_START_DIR),
set_startdir, NULL, clipboard_callback, Icon_file_view_menu);
static int clipboard_callback(int action,const struct menu_item_ex *this_item)
{
switch (action)
{
case ACTION_REQUEST_MENUITEM:
#ifdef HAVE_MULTIVOLUME
/* no rename+delete for volumes */
if ((selected_file_attr & ATTR_VOLUME) &&
(this_item == &rename_file_item ||
this_item == &delete_dir_item ||
this_item == &clipboard_cut_item ||
this_item == &list_viewers_item))
return ACTION_EXIT_MENUITEM;
#endif
#ifdef HAVE_TAGCACHE
if (context == CONTEXT_ID3DB)
{
if (((selected_file_attr & FILE_ATTR_MASK) ==
FILE_ATTR_AUDIO) &&
this_item == &properties_item)
return action;
return ACTION_EXIT_MENUITEM;
}
#endif
if (this_item == &clipboard_paste_item)
{ /* visible if there is something to paste */
return (clipboard.path[0] != 0) ?
action : ACTION_EXIT_MENUITEM;
}
else if (this_item == &create_dir_item)
{
/* always visible */
return action;
}
else if (selected_file)
{
/* requires an actual file */
if (this_item == &rename_file_item ||
this_item == &clipboard_cut_item ||
this_item == &clipboard_copy_item ||
this_item == &properties_item ||
this_item == &add_to_faves_item)
{
return action;
}
else if ((selected_file_attr & ATTR_DIRECTORY))
{
/* only for directories */
if (this_item == &delete_dir_item ||
this_item == &set_startdir_item ||
this_item == &set_catalogdir_item
#ifdef HAVE_RECORDING
|| this_item == &set_recdir_item
#endif
)
return action;
}
else if (this_item == &delete_file_item ||
this_item == &list_viewers_item)
{
/* only for files */
return action;
}
#if LCD_DEPTH > 1
else if (this_item == &set_backdrop_item)
{
char *suffix = strrchr(selected_file, '.');
if (suffix)
{
if (strcasecmp(suffix, ".bmp") == 0)
{
return action;
}
}
}
#endif
}
return ACTION_EXIT_MENUITEM;
break;
}
return action;
}
static int onplaymenu_callback(int action,const struct menu_item_ex *this_item);
/* used when onplay() is called in the CONTEXT_WPS context */
MAKE_ONPLAYMENU( wps_onplay_menu, ID2P(LANG_ONPLAY_MENU_TITLE),
onplaymenu_callback, Icon_Audio,
&wps_playlist_menu, &cat_playlist_menu,
&sound_settings, &playback_settings,
#ifdef HAVE_TAGCACHE
&rating_item,
#endif
&bookmark_menu,
#ifdef HAVE_PICTUREFLOW_INTEGRATION
&pictureflow_item,
#endif
&browse_id3_item, &list_viewers_item,
&delete_file_item, &view_cue_item,
#ifdef HAVE_PITCHCONTROL
&pitch_screen_item,
#endif
);
/* used when onplay() is not called in the CONTEXT_WPS context */
MAKE_ONPLAYMENU( tree_onplay_menu, ID2P(LANG_ONPLAY_MENU_TITLE),
onplaymenu_callback, Icon_file_view_menu,
&tree_playlist_menu, &cat_playlist_menu,
&rename_file_item, &clipboard_cut_item, &clipboard_copy_item,
&clipboard_paste_item, &delete_file_item, &delete_dir_item,
#if LCD_DEPTH > 1
&set_backdrop_item,
#endif
&list_viewers_item, &create_dir_item, &properties_item,
#ifdef HAVE_RECORDING
&set_recdir_item,
#endif
&set_startdir_item, &add_to_faves_item,
);
static int onplaymenu_callback(int action,const struct menu_item_ex *this_item)
{
switch (action)
{
case ACTION_TREE_STOP:
if (this_item == &wps_onplay_menu)
{
list_stop_handler();
return ACTION_STD_CANCEL;
}
break;
case ACTION_EXIT_MENUITEM:
return ACTION_EXIT_AFTER_THIS_MENUITEM;
break;
}
return action;
}
#ifdef HAVE_HOTKEY
/* direct function calls, no need for menu callbacks */
static bool delete_item(void)
{
#ifdef HAVE_MULTIVOLUME
/* no delete for volumes */
if (selected_file_attr & ATTR_VOLUME)
return false;
#endif
return delete_file_dir();
}
static bool open_with(void)
{
/* only open files */
if (selected_file_attr & ATTR_DIRECTORY)
return false;
#ifdef HAVE_MULTIVOLUME
if (selected_file_attr & ATTR_VOLUME)
return false;
#endif
return list_viewers();
}
static int playlist_insert_shuffled(void)
{
if ((audio_status() & AUDIO_STATUS_PLAY) ||
(selected_file_attr & ATTR_DIRECTORY) ||
((selected_file_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U))
{
playlist_insert_func((intptr_t*)PLAYLIST_INSERT_SHUFFLED);
return ONPLAY_START_PLAY;
}
return ONPLAY_RELOAD_DIR;
}
struct hotkey_assignment {
int action; /* hotkey_action */
int lang_id; /* Language ID */
struct menu_func func; /* Function to run if this entry is selected */
int return_code; /* What to return after the function is run */
};
#define HOTKEY_FUNC(func, param) {{(void *)func}, param}
/* Any desired hotkey functions go here, in the enum in onplay.h,
and in the settings menu in settings_list.c. The order here
is not important. */
static struct hotkey_assignment hotkey_items[] = {
{ HOTKEY_VIEW_PLAYLIST, LANG_VIEW_DYNAMIC_PLAYLIST,
HOTKEY_FUNC(NULL, NULL),
ONPLAY_PLAYLIST },
{ HOTKEY_SHOW_TRACK_INFO, LANG_MENU_SHOW_ID3_INFO,
HOTKEY_FUNC(browse_id3, NULL),
ONPLAY_RELOAD_DIR },
#ifdef HAVE_PITCHCONTROL
{ HOTKEY_PITCHSCREEN, LANG_PITCH,
HOTKEY_FUNC(gui_syncpitchscreen_run, NULL),
ONPLAY_RELOAD_DIR },
#endif
{ HOTKEY_OPEN_WITH, LANG_ONPLAY_OPEN_WITH,
HOTKEY_FUNC(open_with, NULL),
ONPLAY_RELOAD_DIR },
{ HOTKEY_DELETE, LANG_DELETE,
HOTKEY_FUNC(delete_item, NULL),
ONPLAY_RELOAD_DIR },
{ HOTKEY_INSERT, LANG_INSERT,
HOTKEY_FUNC(playlist_insert_func, (intptr_t*)PLAYLIST_INSERT),
ONPLAY_RELOAD_DIR },
{ HOTKEY_INSERT_SHUFFLED, LANG_INSERT_SHUFFLED,
HOTKEY_FUNC(playlist_insert_shuffled, NULL),
ONPLAY_RELOAD_DIR },
#ifdef HAVE_PICTUREFLOW_INTEGRATION
{ HOTKEY_PICTUREFLOW, LANG_ONPLAY_PICTUREFLOW,
HOTKEY_FUNC(NULL, NULL),
ONPLAY_PICTUREFLOW },
#endif
};
/* Return the language ID for this action */
int get_hotkey_lang_id(int action)
{
int i = ARRAYLEN(hotkey_items);
while (i--)
{
if (hotkey_items[i].action == action)
return hotkey_items[i].lang_id;
}
return LANG_OFF;
}
/* Execute the hotkey function, if listed */
static int execute_hotkey(bool is_wps)
{
int i = ARRAYLEN(hotkey_items);
struct hotkey_assignment *this_item;
const int action = (is_wps ? global_settings.hotkey_wps :
global_settings.hotkey_tree);
/* search assignment struct for a match for the hotkey setting */
while (i--)
{
this_item = &hotkey_items[i];
if (this_item->action == action)
{
/* run the associated function (with optional param), if any */
const struct menu_func func = this_item->func;
int func_return = ONPLAY_RELOAD_DIR;
if (func.function != NULL)
{
if (func.param != NULL)
func_return = (*func.function_w_param)(func.param);
else
func_return = (*func.function)();
}
/* return with the associated code */
const int return_code = this_item->return_code;
/* ONPLAY_OK here means to use the function return code */
if (return_code == ONPLAY_OK)
return func_return;
return return_code;
}
}
/* no valid hotkey set, ignore hotkey */
return ONPLAY_RELOAD_DIR;
}
#endif /* HOTKEY */
int onplay(char* file, int attr, int from, bool hotkey)
{
const struct menu_item_ex *menu;
onplay_result = ONPLAY_OK;
context = from;
selected_file = file;
selected_file_attr = attr;
int menu_selection;
#ifdef HAVE_HOTKEY
if (hotkey)
return execute_hotkey(context == CONTEXT_WPS);
#else
(void)hotkey;
#endif
push_current_activity(ACTIVITY_CONTEXTMENU);
if (context == CONTEXT_WPS)
menu = &wps_onplay_menu;
else
menu = &tree_onplay_menu;
menu_selection = do_menu(menu, NULL, NULL, false);
pop_current_activity();
switch (menu_selection)
{
case GO_TO_WPS:
return ONPLAY_START_PLAY;
case GO_TO_ROOT:
case GO_TO_MAINMENU:
return ONPLAY_MAINMENU;
case GO_TO_PLAYLIST_VIEWER:
return ONPLAY_PLAYLIST;
#ifdef HAVE_PICTUREFLOW_INTEGRATION
case GO_TO_PICTUREFLOW:
return ONPLAY_PICTUREFLOW;
#endif
default:
return onplay_result;
}
}