rockbox/apps/menu.c
Jonathan Gordon 9bb864b82a unstatic the string buffer, fix the recording setting lang, change the
menu title... aparently im the only one who thinks it should match the 
logo...


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12233 a1c6a512-1295-4272-9138-f99709370657
2007-02-08 11:12:22 +00:00

721 lines
23 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert E. Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/*
2005 Kevin Ferrare :
- Multi screen support
- Rewrote/removed a lot of code now useless with the new gui API
*/
#include <stdbool.h>
#include <stdlib.h>
#include "hwcompat.h"
#include "lcd.h"
#include "font.h"
#include "backlight.h"
#include "menu.h"
#include "button.h"
#include "kernel.h"
#include "debug.h"
#include "usb.h"
#include "panic.h"
#include "settings.h"
#include "settings_list.h"
#include "status.h"
#include "screens.h"
#include "talk.h"
#include "lang.h"
#include "misc.h"
#include "action.h"
#include "menus/exported_menus.h"
#include "string.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#endif
/* gui api */
#include "list.h"
#include "statusbar.h"
#include "buttonbar.h"
struct menu {
struct menu_item* items;
int (*callback)(int, int);
#ifdef HAS_BUTTONBAR
struct gui_buttonbar buttonbar;
#endif
struct gui_synclist synclist;
};
#define MAX_MENUS 6
static struct menu menus[MAX_MENUS];
static bool inuse[MAX_MENUS] = { false };
static char * menu_get_itemname(int selected_item, void * data, char *buffer)
{
struct menu *local_menus=(struct menu *)data;
(void)buffer;
return(P2STR(local_menus->items[selected_item].desc));
}
static int menu_find_free(void)
{
int i;
/* Tries to find an unused slot to put the new menu */
for ( i=0; i<MAX_MENUS; i++ ) {
if ( !inuse[i] ) {
inuse[i] = true;
break;
}
}
if ( i == MAX_MENUS ) {
DEBUGF("Out of menus!\n");
return -1;
}
return(i);
}
int menu_init(const struct menu_item* mitems, int count, int (*callback)(int, int),
const char *button1, const char *button2, const char *button3)
{
int menu=menu_find_free();
if(menu==-1)/* Out of menus */
return -1;
menus[menu].items = (struct menu_item*)mitems; /* de-const */
gui_synclist_init(&(menus[menu].synclist),
&menu_get_itemname, &menus[menu], false, 1);
gui_synclist_set_icon_callback(&(menus[menu].synclist), NULL);
gui_synclist_set_nb_items(&(menus[menu].synclist), count);
menus[menu].callback = callback;
#ifdef HAS_BUTTONBAR
gui_buttonbar_init(&(menus[menu].buttonbar));
gui_buttonbar_set_display(&(menus[menu].buttonbar), &(screens[SCREEN_MAIN]) );
gui_buttonbar_set(&(menus[menu].buttonbar), button1, button2, button3);
#else
(void)button1;
(void)button2;
(void)button3;
#endif
return menu;
}
void menu_exit(int m)
{
inuse[m] = false;
}
int menu_show(int m)
{
#ifdef HAS_BUTTONBAR
gui_buttonbar_draw(&(menus[m].buttonbar));
#endif
bool exit = false;
int key;
gui_synclist_draw(&(menus[m].synclist));
gui_syncstatusbar_draw(&statusbars, true);
menu_talk_selected(m);
while (!exit) {
key = get_action(CONTEXT_MAINMENU,HZ/2);
/*
* "short-circuit" the default keypresses by running the
* callback function
* The callback may return a new key value, often this will be
* BUTTON_NONE or the same key value, but it's perfectly legal
* to "simulate" key presses by returning another value.
*/
if( menus[m].callback != NULL )
key = menus[m].callback(key, m);
/* If moved, "say" the entry under the cursor */
if(gui_synclist_do_button(&(menus[m].synclist), key,LIST_WRAP_UNLESS_HELD))
menu_talk_selected(m);
switch( key ) {
case ACTION_STD_OK:
action_signalscreenchange();
return gui_synclist_get_sel_pos(&(menus[m].synclist));
case ACTION_STD_CANCEL:
case ACTION_STD_MENU:
exit = true;
break;
default:
if(default_event_handler(key) == SYS_USB_CONNECTED)
return MENU_ATTACHED_USB;
break;
}
gui_syncstatusbar_draw(&statusbars, false);
}
action_signalscreenchange();
return MENU_SELECTED_EXIT;
}
bool menu_run(int m)
{
int selected;
while (1) {
switch (selected=menu_show(m))
{
case MENU_SELECTED_EXIT:
return false;
case MENU_ATTACHED_USB:
return true;
default:
{
if (menus[m].items[selected].function &&
menus[m].items[selected].function())
return true;
gui_syncstatusbar_draw(&statusbars, true);
}
}
}
return false;
}
/*
* Property function - return the current cursor for "menu"
*/
int menu_cursor(int menu)
{
return gui_synclist_get_sel_pos(&(menus[menu].synclist));
}
/*
* Property function - return the "menu" description at "position"
*/
char* menu_description(int menu, int position)
{
return P2STR(menus[menu].items[position].desc);
}
/*
* Delete the element "position" from the menu items in "menu"
*/
void menu_delete(int menu, int position)
{
int i;
int nb_items=gui_synclist_get_nb_items(&(menus[menu].synclist));
/* copy the menu item from the one below */
for( i = position; i < nb_items - 1; i++)
menus[menu].items[i] = menus[menu].items[i + 1];
gui_synclist_del_item(&(menus[menu].synclist));
}
void menu_insert(int menu, int position, char *desc, bool (*function) (void))
{
int i;
int nb_items=gui_synclist_get_nb_items(&(menus[menu].synclist));
if(position < 0)
position = nb_items;
/* Move the items below one position forward */
for( i = nb_items; i > position; i--)
menus[menu].items[i] = menus[menu].items[i - 1];
/* Update the current item */
menus[menu].items[position].desc = (unsigned char *)desc;
menus[menu].items[position].function = function;
gui_synclist_add_item(&(menus[menu].synclist));
}
/*
* Property function - return the "count" of menu items in "menu"
*/
int menu_count(int menu)
{
return gui_synclist_get_nb_items(&(menus[menu].synclist));
}
/*
* Allows a menu item at the current cursor position in "menu"
* to be moved up the list
*/
bool menu_moveup(int menu)
{
struct menu_item swap;
int selected=menu_cursor(menu);
/* can't be the first item ! */
if( selected == 0)
return false;
/* use a temporary variable to do the swap */
swap = menus[menu].items[selected - 1];
menus[menu].items[selected - 1] = menus[menu].items[selected];
menus[menu].items[selected] = swap;
gui_synclist_select_previous(&(menus[menu].synclist));
return true;
}
/*
* Allows a menu item at the current cursor position in "menu" to be moved down the list
*/
bool menu_movedown(int menu)
{
struct menu_item swap;
int selected=menu_cursor(menu);
int nb_items=gui_synclist_get_nb_items(&(menus[menu].synclist));
/* can't be the last item ! */
if( selected == nb_items - 1)
return false;
/* use a temporary variable to do the swap */
swap = menus[menu].items[selected + 1];
menus[menu].items[selected + 1] = menus[menu].items[selected];
menus[menu].items[selected] = swap;
gui_synclist_select_next(&(menus[menu].synclist));
return true;
}
/*
* Allows to set the cursor position. Doesn't redraw by itself.
*/
void menu_set_cursor(int menu, int position)
{
gui_synclist_select_item(&(menus[menu].synclist), position);
}
void menu_talk_selected(int m)
{
if(global_settings.talk_menu)
{
int selected=gui_synclist_get_sel_pos(&(menus[m].synclist));
int voice_id = P2ID(menus[m].items[selected].desc);
if (voice_id >= 0) /* valid ID given? */
talk_id(voice_id, false); /* say it */
}
}
void menu_draw(int m)
{
gui_synclist_draw(&(menus[m].synclist));
}
/* count in letter positions, NOT pixels */
void put_cursorxy(int x, int y, bool on)
{
#ifdef HAVE_LCD_BITMAP
int fh, fw;
int xpos, ypos;
/* check here instead of at every call (ugly, but cheap) */
if (global_settings.invert_cursor)
return;
lcd_getstringsize((unsigned char *)"A", &fw, &fh);
xpos = x*6;
ypos = y*fh + lcd_getymargin();
if ( fh > 8 )
ypos += (fh - 8) / 2;
#endif
/* place the cursor */
if(on) {
#ifdef HAVE_LCD_BITMAP
lcd_mono_bitmap(bitmap_icons_6x8[Icon_Cursor], xpos, ypos, 4, 8);
#else
lcd_putc(x, y, CURSOR_CHAR);
#endif
}
else {
#if defined(HAVE_LCD_BITMAP)
/* I use xy here since it needs to disregard the margins */
lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
lcd_fillrect (xpos, ypos, 4, 8);
lcd_set_drawmode(DRMODE_SOLID);
#else
lcd_putc(x, y, ' ');
#endif
}
}
/******************************************************************/
/* New menu stuff here!!
******************************************************************/
/* used to allow for dynamic menus */
#define MAX_MENU_SUBITEMS 64
static int current_subitems[MAX_MENU_SUBITEMS];
static int current_subitems_count = 0;
void get_menu_callback(const struct menu_item_ex *m,
menu_callback_type *menu_callback)
{
if (m->flags&MENU_HAS_DESC)
*menu_callback= m->callback_and_desc->menu_callback;
else
*menu_callback = m->menu_callback;
}
static int get_menu_selection(int selected_item, const struct menu_item_ex *menu)
{
int type = (menu->flags&MENU_TYPE_MASK);
if (type == MT_MENU && (selected_item<current_subitems_count))
return current_subitems[selected_item];
return selected_item;
}
static char * get_menu_item_name(int selected_item,void * data, char *buffer)
{
const struct menu_item_ex *menu = (const struct menu_item_ex *)data;
int type = (menu->flags&MENU_TYPE_MASK);
selected_item = get_menu_selection(selected_item, menu);
(void)buffer;
/* only MT_MENU or MT_RETURN_ID is allowed in here */
if (type == MT_RETURN_ID)
{
return (char*)menu->strings[selected_item];
}
menu = menu->submenus[selected_item];
type = (menu->flags&MENU_TYPE_MASK);
if (type == MT_SETTING)
{
const struct settings_list *v
= find_setting(menu->variable, NULL);
if (v)
return str(v->lang_id);
else return "Not Done yet!";
}
return P2STR(menu->callback_and_desc->desc);
}
static void init_menu_lists(const struct menu_item_ex *menu,
struct gui_synclist *lists, int selected, bool callback)
{
int i, count = (menu->flags&MENU_COUNT_MASK)>>MENU_COUNT_SHIFT;
menu_callback_type menu_callback = NULL;
current_subitems_count = 0;
for (i=0; i<count; i++)
{
get_menu_callback(menu->submenus[i],&menu_callback);
if (menu_callback)
{
if (menu_callback(ACTION_REQUEST_MENUITEM,menu->submenus[i])
!= ACTION_EXIT_MENUITEM)
{
current_subitems[current_subitems_count] = i;
current_subitems_count++;
}
}
else
{
current_subitems[current_subitems_count] = i;
current_subitems_count++;
}
}
gui_synclist_init(lists,get_menu_item_name,(void*)menu,false,1);
gui_synclist_set_title(lists, P2STR(menu->callback_and_desc->desc), NOICON);
gui_synclist_set_icon_callback(lists,NULL);
gui_synclist_set_nb_items(lists,current_subitems_count);
gui_synclist_limit_scroll(lists,true);
gui_synclist_select_item(lists, selected);
get_menu_callback(menu,&menu_callback);
if (callback && menu_callback)
menu_callback(ACTION_ENTER_MENUITEM,menu);
}
static void talk_menu_item(const struct menu_item_ex *menu,
struct gui_synclist *lists)
{
int id = -1;
if (global_settings.talk_menu)
{
int sel = get_menu_selection(gui_synclist_get_sel_pos(lists),menu);
if ((menu->flags&MENU_TYPE_MASK) == MT_MENU)
{
if ((menu->submenus[sel]->flags&MENU_TYPE_MASK) == MT_SETTING)
talk_setting(menu->submenus[sel]->variable);
else
{
id = P2ID(menu->submenus[sel]->callback_and_desc->desc);
if (id != -1)
talk_id(id,false);
}
}
}
}
#define MAX_OPTIONS 32
int do_menu(const struct menu_item_ex *start_menu)
{
int action;
int selected = 0;
struct gui_synclist lists;
const struct menu_item_ex *temp, *menu;
int ret = 0;
const struct menu_item_ex *menu_stack[MAX_MENUS];
int menu_stack_selected_item[MAX_MENUS];
int stack_top = 0;
bool in_stringlist;
menu_callback_type menu_callback = NULL;
if (start_menu == NULL)
menu = &main_menu_;
else menu = start_menu;
init_menu_lists(menu,&lists,selected,true);
in_stringlist = ((menu->flags&MENU_TYPE_MASK) == MT_RETURN_ID);
talk_menu_item(menu, &lists);
gui_synclist_draw(&lists);
gui_syncstatusbar_draw(&statusbars, true);
action_signalscreenchange();
while (ret == 0)
{
action = get_action(CONTEXT_MAINMENU,HZ);
/* HZ so the status bar redraws corectly */
if (action == ACTION_NONE)
{
gui_syncstatusbar_draw(&statusbars, true);
continue;
}
get_menu_callback(menu,&menu_callback);
if (menu_callback)
{
action = menu_callback(action,menu);
}
if (gui_synclist_do_button(&lists,action,LIST_WRAP_UNLESS_HELD))
{
talk_menu_item(menu, &lists);
}
else if (action == ACTION_MENU_WPS)
{
ret = MENU_RETURN_TO_WPS;
}
else if ((action == ACTION_STD_CANCEL) ||
(action == ACTION_STD_MENU))
{
if (in_stringlist)
in_stringlist = false;
if (stack_top > 0)
{
get_menu_callback(menu,&menu_callback);
if (menu_callback)
{
if (menu_callback(action,menu) ==
ACTION_EXIT_MENUITEM)
break;
}
stack_top--;
menu = menu_stack[stack_top];
init_menu_lists(menu, &lists,
menu_stack_selected_item[stack_top], false);
talk_menu_item(menu, &lists);
}
else
{
break;
}
}
else if (action == ACTION_STD_OK)
{
int type;
selected = get_menu_selection(gui_synclist_get_sel_pos(&lists), menu);
temp = menu->submenus[selected];
if (in_stringlist)
type = (menu->flags&MENU_TYPE_MASK);
else
type = (temp->flags&MENU_TYPE_MASK);
get_menu_callback(temp, &menu_callback);
if (menu_callback)
{
action = menu_callback(ACTION_ENTER_MENUITEM,temp);
if (action == ACTION_EXIT_MENUITEM)
break;
}
switch (type)
{
case MT_MENU:
if (stack_top < MAX_MENUS)
{
menu_stack[stack_top] = menu;
menu_stack_selected_item[stack_top]
= gui_synclist_get_sel_pos(&lists);
stack_top++;
init_menu_lists(temp, &lists, 0, true);
menu = temp;
talk_menu_item(menu, &lists);
}
break;
case MT_FUNCTION_CALL:
action_signalscreenchange();
temp->function();
break;
case MT_FUNCTION_WITH_PARAM:
action_signalscreenchange();
temp->func_with_param->function(
temp->func_with_param->param);
break;
case MT_SETTING:
{
int setting_id;
const struct settings_list *setting = find_setting(
temp->variable,
&setting_id);
if (setting)
{
if ((setting->flags&F_BOOL_SETTING) == F_BOOL_SETTING)
{
bool temp_var, *var;
if (setting->flags&F_TEMPVAR)
{
temp_var = *(bool*)setting->setting;
var = &temp_var;
}
else
{
var = (bool*)setting->setting;
}
set_bool_options(str(setting->lang_id),var,
STR(setting->bool_setting->lang_yes),
STR(setting->bool_setting->lang_no),
setting->bool_setting->option_callback);
if (setting->flags&F_TEMPVAR)
*(bool*)setting->setting = temp_var;
}
else if (setting->flags&F_T_SOUND)
{
set_sound(str(setting->lang_id), setting->setting,
setting->sound_setting->setting);
}
else /* other setting, must be an INT type */
{
int temp_var, *var;
if (setting->flags&F_TEMPVAR)
{
temp_var = *(int*)setting->setting;
var = &temp_var;
}
else
{
var = (int*)setting->setting;
}
if (setting->flags&F_INT_SETTING)
{
set_int(str(setting->lang_id),
NULL,
setting->int_setting->unit,var,
setting->int_setting->option_callback,
setting->int_setting->step,
setting->int_setting->min,
setting->int_setting->max,
setting->int_setting->formatter);
}
else if (setting->flags&F_CHOICE_SETTING)
{
static struct opt_items options[MAX_OPTIONS];
char buffer[256];
char *buf_start = buffer;
int buf_free = 256;
int i,j, count = setting->choice_setting->count;
for (i=0, j=0; i<count && i<MAX_OPTIONS; i++)
{
if (setting->flags&F_CHOICETALKS)
{
if (cfg_int_to_string(setting_id, i,
buf_start, buf_free))
{
int len = strlen(buf_start) +1;
options[j].string = buf_start;
buf_start += len;
buf_free -= len;
options[j].voice_id =
setting->choice_setting->talks[i];
j++;
}
}
else
{
options[j].string =
P2STR(setting->
choice_setting->desc[i]);
options[j].voice_id =
P2ID(setting->
choice_setting->desc[i]);
j++;
}
}
set_option(str(setting->lang_id), var, INT,
options,j,
setting->
choice_setting->option_callback);
}
if (setting->flags&F_TEMPVAR)
*(int*)setting->setting = temp_var;
}
}
break;
}
case MT_RETURN_ID:
if (in_stringlist)
{
action_signalscreenchange();
return selected;
}
else if (stack_top < MAX_MENUS)
{
menu_stack[stack_top] = menu;
menu_stack_selected_item[stack_top] = selected;
stack_top++;
menu = temp;
init_menu_lists(menu,&lists,0,false);
in_stringlist = true;
}
break;
}
get_menu_callback(temp,&menu_callback);
if (type != MT_MENU && menu_callback)
menu_callback(ACTION_EXIT_MENUITEM,temp);
}
else if(default_event_handler(action) == SYS_USB_CONNECTED)
ret = MENU_ATTACHED_USB;
gui_syncstatusbar_draw(&statusbars, true);
gui_synclist_draw(&lists);
}
action_signalscreenchange();
return ret;
}
int main_menu(void)
{
return do_menu(NULL);
}