f286bdec63
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14473 a1c6a512-1295-4272-9138-f99709370657
355 lines
11 KiB
C
355 lines
11 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id: adc.h 13174 2007-04-15 23:35:56Z amiconn $
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*
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* Copyright (C) by Linux Kernel Developers
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*
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* Original source can be found in linux kernel: <kernel>/include/list.h
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _LINKED_LIST_H_
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#define _LINKED_LIST_H_
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#include <stddef.h> /* used for offsetof */
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static inline void prefetch(const void *x) { (void)x; }
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/*
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* Simple doubly linked list implementation.
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*
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* Some of the internal functions ("__xxx") are useful when
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* manipulating whole lists rather than single entries, as
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* sometimes we already know the next/prev entries and we can
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* generate better code by using them directly rather than
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* using the generic single-entry routines.
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*/
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/* TODO move this macro? */
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/* more about this macro: http://www.kroah.com/log/linux/container_of.html */
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#define container_of(ptr, type, member) ({ \
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const typeof( ((type *)0)->member ) *__mptr = (ptr); \
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(type *)( (char *)__mptr - offsetof(type,member) );})
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/*
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* These are non-NULL pointers that will result in page faults
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* under normal circumstances, used to verify that nobody uses
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* non-initialized list entries.
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*/
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#define LIST_POISON1 ((void *) 0x00100100)
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#define LIST_POISON2 ((void *) 0x00200200)
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struct list_head {
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struct list_head *next, *prev;
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};
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#define LIST_HEAD_INIT(name) { &(name), &(name) }
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#define LIST_HEAD(name) \
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struct list_head name = LIST_HEAD_INIT(name)
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static inline void INIT_LIST_HEAD(struct list_head *list)
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{
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list->next = list;
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list->prev = list;
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}
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/*
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* Insert a new entry between two known consecutive entries.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static inline void __list_add(struct list_head *new,
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struct list_head *prev,
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struct list_head *next)
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{
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next->prev = new;
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new->next = next;
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new->prev = prev;
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prev->next = new;
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}
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/**
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* list_add - add a new entry
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* @new: new entry to be added
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* @head: list head to add it after
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*
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* Insert a new entry after the specified head.
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* This is good for implementing stacks.
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*/
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static inline void list_add(struct list_head *new, struct list_head *head)
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{
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__list_add(new, head, head->next);
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}
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/**
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* list_add_tail - add a new entry
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* @new: new entry to be added
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* @head: list head to add it before
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*
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* Insert a new entry before the specified head.
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* This is useful for implementing queues.
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*/
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static inline void list_add_tail(struct list_head *new, struct list_head *head)
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{
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__list_add(new, head->prev, head);
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}
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/*
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* Delete a list entry by making the prev/next entries
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* point to each other.
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*
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* This is only for internal list manipulation where we know
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* the prev/next entries already!
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*/
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static inline void __list_del(struct list_head * prev, struct list_head * next)
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{
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next->prev = prev;
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prev->next = next;
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}
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/**
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* list_del - deletes entry from list.
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* @entry: the element to delete from the list.
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* Note: list_empty() on entry does not return true after this, the entry is
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* in an undefined state.
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*/
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static inline void list_del(struct list_head *entry)
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{
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__list_del(entry->prev, entry->next);
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entry->next = LIST_POISON1;
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entry->prev = LIST_POISON2;
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}
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/**
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* list_replace - replace old entry by new one
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* @old : the element to be replaced
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* @new : the new element to insert
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*
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* If @old was empty, it will be overwritten.
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*/
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static inline void list_replace(struct list_head *old,
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struct list_head *new)
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{
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new->next = old->next;
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new->next->prev = new;
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new->prev = old->prev;
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new->prev->next = new;
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}
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static inline void list_replace_init(struct list_head *old,
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struct list_head *new)
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{
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list_replace(old, new);
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INIT_LIST_HEAD(old);
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}
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/**
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* list_del_init - deletes entry from list and reinitialize it.
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* @entry: the element to delete from the list.
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*/
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static inline void list_del_init(struct list_head *entry)
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{
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__list_del(entry->prev, entry->next);
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INIT_LIST_HEAD(entry);
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}
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/**
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* list_move - delete from one list and add as another's head
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* @list: the entry to move
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* @head: the head that will precede our entry
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*/
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static inline void list_move(struct list_head *list, struct list_head *head)
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{
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__list_del(list->prev, list->next);
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list_add(list, head);
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}
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/**
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* list_move_tail - delete from one list and add as another's tail
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* @list: the entry to move
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* @head: the head that will follow our entry
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*/
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static inline void list_move_tail(struct list_head *list,
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struct list_head *head)
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{
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__list_del(list->prev, list->next);
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list_add_tail(list, head);
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}
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/**
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* list_is_last - tests whether @list is the last entry in list @head
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* @list: the entry to test
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* @head: the head of the list
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*/
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static inline int list_is_last(const struct list_head *list,
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const struct list_head *head)
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{
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return list->next == head;
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}
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/**
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* list_empty - tests whether a list is empty
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* @head: the list to test.
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*/
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static inline int list_empty(const struct list_head *head)
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{
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return head->next == head;
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}
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static inline void __list_splice(struct list_head *list,
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struct list_head *head)
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{
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struct list_head *first = list->next;
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struct list_head *last = list->prev;
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struct list_head *at = head->next;
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first->prev = head;
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head->next = first;
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last->next = at;
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at->prev = last;
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}
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/**
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* list_splice - join two lists
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* @list: the new list to add.
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* @head: the place to add it in the first list.
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*/
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static inline void list_splice(struct list_head *list, struct list_head *head)
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{
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if (!list_empty(list)) {
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__list_splice(list, head);
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}
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}
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/**
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* list_splice_init - join two lists and reinitialise the emptied list.
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* @list: the new list to add.
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* @head: the place to add it in the first list.
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*
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* The list at @list is reinitialised
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*/
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static inline void list_splice_init(struct list_head *list,
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struct list_head *head)
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{
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if (!list_empty(list)) {
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__list_splice(list, head);
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INIT_LIST_HEAD(list);
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}
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}
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/**
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* list_entry - get the struct for this entry
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* @ptr: the &struct list_head pointer.
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* @type: the type of the struct this is embedded in.
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* @member: the name of the list_struct within the struct.
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*/
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#define list_entry(ptr, type, member) \
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container_of(ptr, type, member)
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/**
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* list_for_each - iterate over a list
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* @pos: the &struct list_head to use as a loop cursor.
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* @head: the head for your list.
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*/
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#define list_for_each(pos, head) \
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for (pos = (head)->next; prefetch(pos->next), pos != (head); \
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pos = pos->next)
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/**
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* __list_for_each - iterate over a list
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* @pos: the &struct list_head to use as a loop cursor.
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* @head: the head for your list.
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*
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* This variant differs from list_for_each() in that it's the
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* simplest possible list iteration code, no prefetching is done.
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* Use this for code that knows the list to be very short (empty
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* or 1 entry) most of the time.
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*/
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#define __list_for_each(pos, head) \
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for (pos = (head)->next; pos != (head); pos = pos->next)
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/**
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* list_for_each_prev - iterate over a list backwards
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* @pos: the &struct list_head to use as a loop cursor.
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* @head: the head for your list.
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*/
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#define list_for_each_prev(pos, head) \
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for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \
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pos = pos->prev)
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/**
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* list_for_each_entry - iterate over list of given type
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* @pos: the type * to use as a loop cursor.
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* @head: the head for your list.
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* @member: the name of the list_struct within the struct.
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*/
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#define list_for_each_entry(pos, head, member) \
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for (pos = list_entry((head)->next, typeof(*pos), member); \
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prefetch(pos->member.next), &pos->member != (head); \
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pos = list_entry(pos->member.next, typeof(*pos), member))
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/**
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* list_for_each_entry_reverse - iterate backwards over list of given type.
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* @pos: the type * to use as a loop cursor.
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* @head: the head for your list.
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* @member: the name of the list_struct within the struct.
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*/
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#define list_for_each_entry_reverse(pos, head, member) \
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for (pos = list_entry((head)->prev, typeof(*pos), member); \
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prefetch(pos->member.prev), &pos->member != (head); \
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pos = list_entry(pos->member.prev, typeof(*pos), member))
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/**
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* list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
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* @pos: the type * to use as a start point
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* @head: the head of the list
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* @member: the name of the list_struct within the struct.
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*
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* Prepares a pos entry for use as a start point in list_for_each_entry_continue().
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*/
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#define list_prepare_entry(pos, head, member) \
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((pos) ? : list_entry(head, typeof(*pos), member))
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/**
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* list_for_each_entry_continue - continue iteration over list of given type
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* @pos: the type * to use as a loop cursor.
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* @head: the head for your list.
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* @member: the name of the list_struct within the struct.
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*
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* Continue to iterate over list of given type, continuing after
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* the current position.
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*/
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#define list_for_each_entry_continue(pos, head, member) \
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for (pos = list_entry(pos->member.next, typeof(*pos), member); \
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prefetch(pos->member.next), &pos->member != (head); \
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pos = list_entry(pos->member.next, typeof(*pos), member))
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/**
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* list_for_each_entry_from - iterate over list of given type from the current point
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* @pos: the type * to use as a loop cursor.
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* @head: the head for your list.
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* @member: the name of the list_struct within the struct.
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*
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* Iterate over list of given type, continuing from current position.
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*/
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#define list_for_each_entry_from(pos, head, member) \
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for (; prefetch(pos->member.next), &pos->member != (head); \
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pos = list_entry(pos->member.next, typeof(*pos), member))
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#endif /*_LINKED_LIST_H_*/
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