rockbox/manual/plugins/snake2.tex
Solomon Peachy 6f13fe73c5 xduoox3: more screenshots and keymaps for the manual
Change-Id: I06161444b45f1fde08da3a572ac756a04bfa92f0
2020-09-08 19:09:10 +00:00

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TeX

\subsection{Snake 2}
\screenshot{plugins/images/ss-snake2}
{Snake 2 {--} The Snake Strikes Back}{img:snake2}
Another version of the Snake game. Move the snake around, and eat the
apples that pop up on the screen. Each time an apple is eaten, the
snake gets longer. The game ends when the snake hits a wall, or runs
into itself.
\begin{btnmap}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD%
,SANSA_FUZE_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
\opt{COWON_D2_PAD}{\TouchTopMiddle{} / \TouchBottomMiddle / \TouchMidLeft{} / \TouchMidRight}
\opt{MPIO_HD300_PAD}{\ButtonRew / \ButtonFF / \ButtonScrollUp / \ButtonScrollDown}
\opt{XDUOO_X3_PAD}{\ButtonPrev / \ButtonNext / \ButtonHome / \ButtonOption}
\opt{HAVEREMOTEKEYMAP}{& }
& Steer the snake\\
\opt{PBELL_VIBE500_PAD,MPIO_HD300_PAD,SANSA_FUZEPLUS_PAD,SAMSUNG_YH92X_PAD%
,SAMSUNG_YH820_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_FUZE_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{COWON_D2_PAD}{\TouchCenter}
\opt{XDUOO_X3_PAD}{\ButtonPlay}
\opt{HAVEREMOTEKEYMAP}{& }
& Pause and resume the game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_CLIP_PAD,SANSA_M200_PAD,GIGABEAT_PAD%
,MROBE100_PAD,COWON_D2_PAD,SANSA_FUZEPLUS_PAD,XDUOO_X3_PAD}{\ButtonPower}
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{PBELL_VIBE500_PAD}{\ButtonRec}
\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}
\opt{MPIO_HD300_PAD}{Long \ButtonMenu}
\opt{HAVEREMOTEKEYMAP}{& }
& Quit\\
\end{btnmap}
In game A, the maze stays the same, in game B
after an increasing number of apples eaten the maze is replaced by a
new one.