205f3df781
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17857 a1c6a512-1295-4272-9138-f99709370657
930 lines
29 KiB
C
930 lines
29 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Kevin Ferrare
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "lcd.h"
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#include "font.h"
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#include "button.h"
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#include "sprintf.h"
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#include "string.h"
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#include "settings.h"
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#include "kernel.h"
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#include "system.h"
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#include "action.h"
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#include "screen_access.h"
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#include "list.h"
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#include "scrollbar.h"
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#include "statusbar.h"
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#include "lang.h"
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#include "sound.h"
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#include "misc.h"
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#include "talk.h"
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#include "viewport.h"
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#include "list.h"
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#ifdef HAVE_LCD_CHARCELLS
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#define SCROLL_LIMIT 1
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#else
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#define SCROLL_LIMIT (nb_lines<3?1:2)
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#endif
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/* The minimum number of pending button events in queue before starting
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* to limit list drawing interval.
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*/
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#define FRAMEDROP_TRIGGER 6
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#ifdef HAVE_LCD_BITMAP
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static int offset_step = 16; /* pixels per screen scroll step */
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/* should lines scroll out of the screen */
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static bool offset_out_of_view = false;
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#endif
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static int force_list_reinit = false;
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static void gui_list_select_at_offset(struct gui_synclist * gui_list,
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int offset);
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void list_draw(struct screen *display, struct viewport *parent, struct gui_synclist *list);
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#ifdef HAVE_LCD_BITMAP
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static struct viewport parent[NB_SCREENS];
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void list_init_viewports(struct gui_synclist *list)
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{
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int i;
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struct viewport *vp;
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FOR_NB_SCREENS(i)
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{
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vp = &parent[i];
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if (!list)
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viewport_set_defaults(vp, i);
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else if (list->parent[i] == vp)
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{
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viewport_set_defaults(vp, i);
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list->parent[i]->y = gui_statusbar_height();
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list->parent[i]->height = screens[i].lcdheight - list->parent[i]->y;
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}
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}
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#ifdef HAVE_BUTTONBAR
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if (list && (list->parent[0] == &parent[0]) && global_settings.buttonbar)
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list->parent[0]->height -= BUTTONBAR_HEIGHT;
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#endif
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force_list_reinit = false;
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}
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#else
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static struct viewport parent[NB_SCREENS] =
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{
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[SCREEN_MAIN] =
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{
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.x = 0,
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.y = 0,
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.width = LCD_WIDTH,
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.height = LCD_HEIGHT
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},
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};
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void list_init_viewports(struct gui_synclist *list)
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{
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(void)list;
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}
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#endif
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#ifdef HAVE_LCD_BITMAP
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bool list_display_title(struct gui_synclist *list, struct viewport *vp)
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{
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return list->title != NULL && viewport_get_nb_lines(vp)>2;
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}
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#else
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#define list_display_title(l,v) false
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#endif
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/*
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* Initializes a scrolling list
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* - gui_list : the list structure to initialize
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* - callback_get_item_name : pointer to a function that associates a label
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* to a given item number
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* - data : extra data passed to the list callback
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* - scroll_all :
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* - selected_size :
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* - parent : the parent viewports to use. NULL means the full screen minus
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* statusbar if enabled. NOTE: new screens should NOT set this to NULL.
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*/
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void gui_synclist_init(struct gui_synclist * gui_list,
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list_get_name callback_get_item_name,
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void * data,
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bool scroll_all,
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int selected_size, struct viewport list_parent[NB_SCREENS]
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)
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{
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int i;
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gui_list->callback_get_item_icon = NULL;
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gui_list->callback_get_item_name = callback_get_item_name;
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gui_list->callback_speak_item = NULL;
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gui_list->nb_items = 0;
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gui_list->selected_item = 0;
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FOR_NB_SCREENS(i)
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{
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gui_list->start_item[i] = 0;
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gui_list->last_displayed_start_item[i] = -1 ;
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#ifdef HAVE_LCD_BITMAP
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gui_list->offset_position[i] = 0;
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#endif
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if (list_parent)
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gui_list->parent[i] = &list_parent[i];
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else
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{
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gui_list->parent[i] = &parent[i];
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}
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}
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list_init_viewports(gui_list);
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gui_list->limit_scroll = false;
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gui_list->data=data;
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gui_list->scroll_all=scroll_all;
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gui_list->selected_size=selected_size;
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gui_list->title = NULL;
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gui_list->title_width = 0;
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gui_list->title_icon = Icon_NOICON;
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gui_list->scheduled_talk_tick = gui_list->last_talked_tick = 0;
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gui_list->show_selection_marker = true;
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gui_list->last_displayed_selected_item = -1 ;
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#ifdef HAVE_LCD_COLOR
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gui_list->title_color = -1;
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gui_list->callback_get_item_color = NULL;
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#endif
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force_list_reinit = true;
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}
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/* this toggles the selection bar or cursor */
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void gui_synclist_hide_selection_marker(struct gui_synclist * lists, bool hide)
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{
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lists->show_selection_marker = !hide;
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}
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#ifdef HAVE_LCD_BITMAP
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int list_title_height(struct gui_synclist *list, struct viewport *vp);
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int gui_list_get_item_offset(struct gui_synclist * gui_list, int item_width,
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int text_pos, struct screen * display, struct viewport *vp)
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{
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int item_offset;
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if (offset_out_of_view)
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{
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item_offset = gui_list->offset_position[display->screen_type];
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}
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else
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{
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/* if text is smaller then view */
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if (item_width <= vp->width - text_pos)
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{
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item_offset = 0;
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}
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else
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{
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/* if text got out of view */
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if (gui_list->offset_position[display->screen_type] >
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item_width - (vp->width - text_pos))
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item_offset = item_width - (vp->width - text_pos);
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else
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item_offset = gui_list->offset_position[display->screen_type];
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}
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}
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return item_offset;
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}
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#endif
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/*
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* Force a full screen update.
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*/
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void gui_synclist_draw(struct gui_synclist *gui_list)
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{
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int i;
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static struct gui_synclist *last_list = NULL;
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static int last_count = -1;
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#ifdef HAVE_BUTTONBAR
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static bool last_buttonbar = false;
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#endif
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if (force_list_reinit ||
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#ifdef HAVE_BUTTONBAR
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last_buttonbar != screens[SCREEN_MAIN].has_buttonbar ||
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#endif
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last_list != gui_list ||
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gui_list->nb_items != last_count)
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{
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list_init_viewports(gui_list);
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force_list_reinit = false;
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}
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#ifdef HAVE_BUTTONBAR
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last_buttonbar = screens[SCREEN_MAIN].has_buttonbar;
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#endif
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last_count = gui_list->nb_items;
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last_list = gui_list;
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FOR_NB_SCREENS(i)
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{
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list_draw(&screens[i], gui_list->parent[i], gui_list);
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}
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}
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/* sets up the list so the selection is shown correctly on the screen */
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static void gui_list_put_selection_on_screen(struct gui_synclist * gui_list,
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enum screen_type screen)
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{
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int nb_lines;
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int difference = gui_list->selected_item - gui_list->start_item[screen];
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struct viewport vp = *gui_list->parent[screen];
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#ifdef HAVE_LCD_BITMAP
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if (list_display_title(gui_list, gui_list->parent[screen]))
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vp.height -= list_title_height(gui_list,gui_list->parent[screen]);
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#endif
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nb_lines = viewport_get_nb_lines(&vp);
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/* edge case,, selected last item */
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if (gui_list->selected_item == gui_list->nb_items -1)
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{
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gui_list->start_item[screen] = MAX(0, gui_list->nb_items - nb_lines);
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}
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/* selected first item */
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else if (gui_list->selected_item == 0)
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{
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gui_list->start_item[screen] = 0;
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}
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else if (difference < SCROLL_LIMIT) /* list moved up */
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{
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if (global_settings.scroll_paginated)
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{
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if (gui_list->start_item[screen] > gui_list->selected_item)
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gui_list->start_item[screen] = (gui_list->selected_item/nb_lines)*nb_lines;
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if (gui_list->nb_items <= nb_lines)
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gui_list->start_item[screen] = 0;
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}
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else
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{
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int top_of_screen = gui_list->selected_item - SCROLL_LIMIT + 1;
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int temp = MIN(top_of_screen, gui_list->nb_items - nb_lines);
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gui_list->start_item[screen] = MAX(0, temp);
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}
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}
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else if (difference > nb_lines - SCROLL_LIMIT) /* list moved down */
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{
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int bottom = gui_list->nb_items - nb_lines;
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/* always move the screen if selection isnt "visible" */
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if (gui_list->show_selection_marker == false)
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{
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if (bottom < 0)
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bottom = 0;
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gui_list->start_item[screen] = MIN(bottom, gui_list->start_item[screen] +
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2*gui_list->selected_size);
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}
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else if (global_settings.scroll_paginated)
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{
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if (gui_list->start_item[screen] + nb_lines <= gui_list->selected_item)
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gui_list->start_item[screen] = MIN(bottom, gui_list->selected_item);
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}
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else
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{
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int top_of_screen = gui_list->selected_item + SCROLL_LIMIT - nb_lines;
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int temp = MAX(0, top_of_screen);
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gui_list->start_item[screen] = MIN(bottom, temp);
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}
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}
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}
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/*
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* Selects an item in the list
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* - gui_list : the list structure
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* - item_number : the number of the item which will be selected
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*/
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void gui_synclist_select_item(struct gui_synclist * gui_list, int item_number)
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{
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int i;
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if( item_number > gui_list->nb_items-1 || item_number < 0 )
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return;
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gui_list->selected_item = item_number;
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FOR_NB_SCREENS(i)
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gui_list_put_selection_on_screen(gui_list, i);
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}
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static void gui_list_select_at_offset(struct gui_synclist * gui_list,
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int offset)
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{
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int new_selection;
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if (gui_list->selected_size > 1)
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{
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offset *= gui_list->selected_size;
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/* always select the first item of multi-line lists */
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offset -= offset%gui_list->selected_size;
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}
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new_selection = gui_list->selected_item + offset;
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if (new_selection >= gui_list->nb_items)
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{
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gui_list->selected_item = gui_list->limit_scroll ?
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gui_list->nb_items - gui_list->selected_size : 0;
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}
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else if (new_selection < 0)
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{
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gui_list->selected_item = gui_list->limit_scroll ?
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0 : gui_list->nb_items - gui_list->selected_size;
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}
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else if (gui_list->show_selection_marker == false)
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{
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/* NOTE: this part doesnt work as well as it used to, the problem is
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we want to scroll the lists seperatly but we only have one
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selected item now, I dont think this is such a big deal though */
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int i, nb_lines, screen_top;
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FOR_NB_SCREENS(i)
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{
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struct viewport vp = *gui_list->parent[i];
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#ifdef HAVE_LCD_BITMAP
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if (list_display_title(gui_list, gui_list->parent[i]))
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vp.height -= list_title_height(gui_list,gui_list->parent[i]);
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#endif
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nb_lines = viewport_get_nb_lines(&vp);
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if (offset > 0)
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{
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screen_top = gui_list->nb_items-nb_lines;
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if (screen_top < 0)
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screen_top = 0;
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gui_list->start_item[i] = MIN(screen_top, gui_list->start_item[i] +
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gui_list->selected_size);
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}
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else
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{
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gui_list->start_item[i] = MAX(0, gui_list->start_item[i] -
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gui_list->selected_size);
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}
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}
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return;
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}
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else gui_list->selected_item += offset;
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gui_synclist_select_item(gui_list, gui_list->selected_item);
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}
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/*
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* Adds an item to the list (the callback will be asked for one more item)
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* - gui_list : the list structure
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*/
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void gui_synclist_add_item(struct gui_synclist * gui_list)
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{
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gui_list->nb_items++;
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/* if only one item in the list, select it */
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if(gui_list->nb_items == 1)
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gui_list->selected_item = 0;
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}
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/*
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* Removes an item to the list (the callback will be asked for one less item)
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* - gui_list : the list structure
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*/
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void gui_synclist_del_item(struct gui_synclist * gui_list)
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{
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if(gui_list->nb_items > 0)
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{
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if (gui_list->selected_item == gui_list->nb_items-1)
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gui_list->selected_item--;
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gui_list->nb_items--;
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gui_synclist_select_item(gui_list, gui_list->selected_item);
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}
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}
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#ifdef HAVE_LCD_BITMAP
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void gui_list_screen_scroll_step(int ofs)
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{
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offset_step = ofs;
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}
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void gui_list_screen_scroll_out_of_view(bool enable)
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{
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if (enable)
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offset_out_of_view = true;
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else
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offset_out_of_view = false;
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}
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#endif /* HAVE_LCD_BITMAP */
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/*
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* Set the title and title icon of the list. Setting title to NULL disables
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* both the title and icon. Use NOICON if there is no icon.
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*/
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void gui_synclist_set_title(struct gui_synclist * gui_list,
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char * title, enum themable_icons icon)
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{
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gui_list->title = title;
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gui_list->title_icon = icon;
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if (title) {
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#ifdef HAVE_LCD_BITMAP
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int i;
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FOR_NB_SCREENS(i)
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screens[i].getstringsize(title, &gui_list->title_width, NULL);
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#else
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gui_list->title_width = strlen(title);
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#endif
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} else {
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gui_list->title_width = 0;
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}
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force_list_reinit = true;
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}
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void gui_synclist_set_nb_items(struct gui_synclist * lists, int nb_items)
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{
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#ifdef HAVE_LCD_BITMAP
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int i;
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#endif
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lists->nb_items = nb_items;
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#ifdef HAVE_LCD_BITMAP
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FOR_NB_SCREENS(i)
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{
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lists->offset_position[i] = 0;
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}
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#endif
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}
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int gui_synclist_get_nb_items(struct gui_synclist * lists)
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{
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return lists->nb_items;
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}
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int gui_synclist_get_sel_pos(struct gui_synclist * lists)
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{
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return lists->selected_item;
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}
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void gui_synclist_set_icon_callback(struct gui_synclist * lists,
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list_get_icon icon_callback)
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{
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lists->callback_get_item_icon = icon_callback;
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}
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void gui_synclist_set_voice_callback(struct gui_synclist * lists,
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list_speak_item voice_callback)
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{
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lists->callback_speak_item = voice_callback;
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}
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#ifdef HAVE_LCD_COLOR
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void gui_synclist_set_color_callback(struct gui_synclist * lists,
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list_get_color color_callback)
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{
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lists->callback_get_item_color = color_callback;
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}
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#endif
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static void gui_synclist_select_next_page(struct gui_synclist * lists,
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enum screen_type screen)
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{
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int nb_lines = viewport_get_nb_lines(lists->parent[screen]);
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gui_list_select_at_offset(lists, nb_lines);
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}
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static void gui_synclist_select_previous_page(struct gui_synclist * lists,
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enum screen_type screen)
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|
{
|
|
int nb_lines = viewport_get_nb_lines(lists->parent[screen]);
|
|
gui_list_select_at_offset(lists, -nb_lines);
|
|
}
|
|
|
|
void gui_synclist_limit_scroll(struct gui_synclist * lists, bool scroll)
|
|
{
|
|
lists->limit_scroll = scroll;
|
|
}
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
/*
|
|
* Makes all the item in the list scroll by one step to the right.
|
|
* Should stop increasing the value when reaching the widest item value
|
|
* in the list.
|
|
*/
|
|
static void gui_synclist_scroll_right(struct gui_synclist * lists)
|
|
{
|
|
int i;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
/* FIXME: This is a fake right boundry limiter. there should be some
|
|
* callback function to find the longest item on the list in pixels,
|
|
* to stop the list from scrolling past that point */
|
|
lists->offset_position[i]+=offset_step;
|
|
if (lists->offset_position[i] > 1000)
|
|
lists->offset_position[i] = 1000;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Makes all the item in the list scroll by one step to the left.
|
|
* stops at starting position.
|
|
*/
|
|
static void gui_synclist_scroll_left(struct gui_synclist * lists)
|
|
{
|
|
int i;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
lists->offset_position[i]-=offset_step;
|
|
if (lists->offset_position[i] < 0)
|
|
lists->offset_position[i] = 0;
|
|
}
|
|
}
|
|
#endif /* HAVE_LCD_BITMAP */
|
|
|
|
static void _gui_synclist_speak_item(struct gui_synclist *lists, bool repeating)
|
|
{
|
|
list_speak_item *cb = lists->callback_speak_item;
|
|
if(cb && gui_synclist_get_nb_items(lists) != 0)
|
|
{
|
|
int sel = gui_synclist_get_sel_pos(lists);
|
|
talk_shutup();
|
|
/* If we got a repeating key action, or we have just very
|
|
recently started talking, then we want to stay silent for a
|
|
while until things settle. Likewise if we already had a
|
|
pending scheduled announcement not yet due: we need to
|
|
reschedule it. */
|
|
if(repeating
|
|
|| (lists->scheduled_talk_tick
|
|
&& TIME_BEFORE(current_tick, lists->scheduled_talk_tick))
|
|
|| (lists->last_talked_tick
|
|
&& TIME_BEFORE(current_tick, lists->last_talked_tick +HZ/4)))
|
|
{
|
|
lists->scheduled_talk_tick = current_tick +HZ/4;
|
|
return;
|
|
} else {
|
|
lists->scheduled_talk_tick = 0; /* work done */
|
|
cb(sel, lists->data);
|
|
lists->last_talked_tick = current_tick;
|
|
}
|
|
}
|
|
}
|
|
void gui_synclist_speak_item(struct gui_synclist * lists)
|
|
/* The list user should call this to speak the first item on entering
|
|
the list, and whenever the list is updated. */
|
|
{
|
|
if(gui_synclist_get_nb_items(lists) == 0 && global_settings.talk_menu)
|
|
talk_id(VOICE_EMPTY_LIST, true);
|
|
else _gui_synclist_speak_item(lists, false);
|
|
}
|
|
|
|
extern intptr_t get_action_data(void);
|
|
#if defined(HAVE_TOUCHPAD)
|
|
/* this needs to be fixed if we ever get more than 1 touchscreen on a target */
|
|
unsigned gui_synclist_do_touchpad(struct gui_synclist * gui_list, struct viewport *parent);
|
|
#endif
|
|
|
|
bool gui_synclist_do_button(struct gui_synclist * lists,
|
|
unsigned *actionptr, enum list_wrap wrap)
|
|
{
|
|
int action = *actionptr;
|
|
#ifdef HAVE_LCD_BITMAP
|
|
static bool scrolling_left = false;
|
|
#endif
|
|
|
|
#ifdef HAVE_SCROLLWHEEL
|
|
int next_item_modifier = button_apply_acceleration(get_action_data());
|
|
#else
|
|
static int next_item_modifier = 1;
|
|
static int last_accel_tick = 0;
|
|
|
|
if (global_settings.list_accel_start_delay)
|
|
{
|
|
int start_delay = global_settings.list_accel_start_delay * (HZ/2);
|
|
int accel_wait = global_settings.list_accel_wait * HZ/2;
|
|
|
|
if (get_action_statuscode(NULL)&ACTION_REPEAT)
|
|
{
|
|
if (!last_accel_tick)
|
|
last_accel_tick = current_tick + start_delay;
|
|
else if (current_tick >=
|
|
last_accel_tick + accel_wait)
|
|
{
|
|
last_accel_tick = current_tick;
|
|
next_item_modifier++;
|
|
}
|
|
}
|
|
else if (last_accel_tick)
|
|
{
|
|
next_item_modifier = 1;
|
|
last_accel_tick = 0;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if defined(HAVE_TOUCHPAD)
|
|
if (action == ACTION_TOUCHPAD)
|
|
action = *actionptr = gui_synclist_do_touchpad(lists, &parent[SCREEN_MAIN]);
|
|
#endif
|
|
|
|
switch (wrap)
|
|
{
|
|
case LIST_WRAP_ON:
|
|
gui_synclist_limit_scroll(lists, false);
|
|
break;
|
|
case LIST_WRAP_OFF:
|
|
gui_synclist_limit_scroll(lists, true);
|
|
break;
|
|
case LIST_WRAP_UNLESS_HELD:
|
|
if (action == ACTION_STD_PREVREPEAT ||
|
|
action == ACTION_STD_NEXTREPEAT ||
|
|
action == ACTION_LISTTREE_PGUP ||
|
|
action == ACTION_LISTTREE_PGDOWN)
|
|
gui_synclist_limit_scroll(lists, true);
|
|
else gui_synclist_limit_scroll(lists, false);
|
|
break;
|
|
};
|
|
|
|
switch (action)
|
|
{
|
|
case ACTION_REDRAW:
|
|
gui_synclist_draw(lists);
|
|
return true;
|
|
|
|
#ifdef HAVE_VOLUME_IN_LIST
|
|
case ACTION_LIST_VOLUP:
|
|
global_settings.volume += 2;
|
|
/* up two because the falthrough brings it down one */
|
|
case ACTION_LIST_VOLDOWN:
|
|
global_settings.volume--;
|
|
setvol();
|
|
return true;
|
|
#endif
|
|
case ACTION_STD_PREV:
|
|
case ACTION_STD_PREVREPEAT:
|
|
gui_list_select_at_offset(lists, -next_item_modifier);
|
|
#ifndef HAVE_SCROLLWHEEL
|
|
if (button_queue_count() < FRAMEDROP_TRIGGER)
|
|
#endif
|
|
gui_synclist_draw(lists);
|
|
_gui_synclist_speak_item(lists,
|
|
action == ACTION_STD_PREVREPEAT
|
|
|| next_item_modifier >1);
|
|
yield();
|
|
*actionptr = ACTION_STD_PREV;
|
|
return true;
|
|
|
|
case ACTION_STD_NEXT:
|
|
case ACTION_STD_NEXTREPEAT:
|
|
gui_list_select_at_offset(lists, next_item_modifier);
|
|
#ifndef HAVE_SCROLLWHEEL
|
|
if (button_queue_count() < FRAMEDROP_TRIGGER)
|
|
#endif
|
|
gui_synclist_draw(lists);
|
|
_gui_synclist_speak_item(lists,
|
|
action == ACTION_STD_NEXTREPEAT
|
|
|| next_item_modifier >1);
|
|
yield();
|
|
*actionptr = ACTION_STD_NEXT;
|
|
return true;
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
case ACTION_TREE_PGRIGHT:
|
|
gui_synclist_scroll_right(lists);
|
|
gui_synclist_draw(lists);
|
|
return true;
|
|
case ACTION_TREE_ROOT_INIT:
|
|
/* After this button press ACTION_TREE_PGLEFT is allowed
|
|
to skip to root. ACTION_TREE_ROOT_INIT must be defined in the
|
|
keymaps as a repeated button press (the same as the repeated
|
|
ACTION_TREE_PGLEFT) with the pre condition being the non-repeated
|
|
button press */
|
|
if (lists->offset_position[0] == 0)
|
|
{
|
|
scrolling_left = false;
|
|
*actionptr = ACTION_STD_CANCEL;
|
|
return true;
|
|
}
|
|
*actionptr = ACTION_TREE_PGLEFT;
|
|
case ACTION_TREE_PGLEFT:
|
|
if(!scrolling_left && (lists->offset_position[0] == 0))
|
|
{
|
|
*actionptr = ACTION_STD_CANCEL;
|
|
return false;
|
|
}
|
|
gui_synclist_scroll_left(lists);
|
|
gui_synclist_draw(lists);
|
|
scrolling_left = true; /* stop ACTION_TREE_PAGE_LEFT
|
|
skipping to root */
|
|
return true;
|
|
#endif
|
|
/* for pgup / pgdown, we are obliged to have a different behaviour depending
|
|
* on the screen for which the user pressed the key since for example, remote
|
|
* and main screen doesn't have the same number of lines */
|
|
case ACTION_LISTTREE_PGUP:
|
|
{
|
|
int screen =
|
|
#ifdef HAVE_REMOTE_LCD
|
|
get_action_statuscode(NULL)&ACTION_REMOTE ?
|
|
SCREEN_REMOTE :
|
|
#endif
|
|
SCREEN_MAIN;
|
|
gui_synclist_select_previous_page(lists, screen);
|
|
gui_synclist_draw(lists);
|
|
_gui_synclist_speak_item(lists, false);
|
|
yield();
|
|
*actionptr = ACTION_STD_NEXT;
|
|
}
|
|
return true;
|
|
|
|
case ACTION_LISTTREE_PGDOWN:
|
|
{
|
|
int screen =
|
|
#ifdef HAVE_REMOTE_LCD
|
|
get_action_statuscode(NULL)&ACTION_REMOTE ?
|
|
SCREEN_REMOTE :
|
|
#endif
|
|
SCREEN_MAIN;
|
|
gui_synclist_select_next_page(lists, screen);
|
|
gui_synclist_draw(lists);
|
|
_gui_synclist_speak_item(lists, false);
|
|
yield();
|
|
*actionptr = ACTION_STD_PREV;
|
|
}
|
|
return true;
|
|
}
|
|
if(lists->scheduled_talk_tick
|
|
&& TIME_AFTER(current_tick, lists->scheduled_talk_tick))
|
|
/* scheduled postponed item announcement is due */
|
|
_gui_synclist_speak_item(lists, false);
|
|
return false;
|
|
}
|
|
|
|
int list_do_action_timeout(struct gui_synclist *lists, int timeout)
|
|
/* Returns the lowest of timeout or the delay until a postponed
|
|
scheduled announcement is due (if any). */
|
|
{
|
|
if(lists->scheduled_talk_tick)
|
|
{
|
|
long delay = lists->scheduled_talk_tick -current_tick +1;
|
|
/* +1 because the trigger condition uses TIME_AFTER(), which
|
|
is implemented as strictly greater than. */
|
|
if(delay < 0)
|
|
delay = 0;
|
|
if(timeout > delay || timeout == TIMEOUT_BLOCK)
|
|
timeout = delay;
|
|
}
|
|
return timeout;
|
|
}
|
|
|
|
bool list_do_action(int context, int timeout,
|
|
struct gui_synclist *lists, int *action,
|
|
enum list_wrap wrap)
|
|
/* Combines the get_action() (with possibly overridden timeout) and
|
|
gui_synclist_do_button() calls. Returns the list action from
|
|
do_button, and places the action from get_action in *action. */
|
|
{
|
|
timeout = list_do_action_timeout(lists, timeout);
|
|
*action = get_action(context, timeout);
|
|
return gui_synclist_do_button(lists, action, wrap);
|
|
}
|
|
|
|
/* Simple use list implementation */
|
|
static int simplelist_line_count = 0;
|
|
static char simplelist_text[SIMPLELIST_MAX_LINES][SIMPLELIST_MAX_LINELENGTH];
|
|
/* set the amount of lines shown in the list */
|
|
void simplelist_set_line_count(int lines)
|
|
{
|
|
if (lines < 0)
|
|
simplelist_line_count = 0;
|
|
else if (lines >= SIMPLELIST_MAX_LINES)
|
|
simplelist_line_count = SIMPLELIST_MAX_LINES;
|
|
else
|
|
simplelist_line_count = lines;
|
|
}
|
|
/* get the current amount of lines shown */
|
|
int simplelist_get_line_count(void)
|
|
{
|
|
return simplelist_line_count;
|
|
}
|
|
/* add/edit a line in the list.
|
|
if line_number > number of lines shown it adds the line, else it edits the line */
|
|
void simplelist_addline(int line_number, const char *fmt, ...)
|
|
{
|
|
va_list ap;
|
|
|
|
if (line_number > simplelist_line_count)
|
|
{
|
|
if (simplelist_line_count < SIMPLELIST_MAX_LINES)
|
|
line_number = simplelist_line_count++;
|
|
else
|
|
return;
|
|
}
|
|
va_start(ap, fmt);
|
|
vsnprintf(simplelist_text[line_number], SIMPLELIST_MAX_LINELENGTH, fmt, ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
static char* simplelist_static_getname(int item,
|
|
void * data,
|
|
char *buffer,
|
|
size_t buffer_len)
|
|
{
|
|
(void)data; (void)buffer; (void)buffer_len;
|
|
return simplelist_text[item];
|
|
}
|
|
|
|
bool simplelist_show_list(struct simplelist_info *info)
|
|
{
|
|
struct gui_synclist lists;
|
|
struct viewport vp[NB_SCREENS];
|
|
int action, old_line_count = simplelist_line_count,i;
|
|
char* (*getname)(int item, void * data, char *buffer, size_t buffer_len);
|
|
if (info->get_name)
|
|
getname = info->get_name;
|
|
else
|
|
getname = simplelist_static_getname;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
viewport_set_defaults(&vp[i], i);
|
|
}
|
|
gui_synclist_init(&lists, getname, info->callback_data,
|
|
info->scroll_all, info->selection_size, vp);
|
|
|
|
if (info->title)
|
|
gui_synclist_set_title(&lists, info->title, NOICON);
|
|
if (info->get_icon)
|
|
gui_synclist_set_icon_callback(&lists, info->get_icon);
|
|
if (info->get_talk)
|
|
gui_synclist_set_voice_callback(&lists, info->get_talk);
|
|
|
|
gui_synclist_hide_selection_marker(&lists, info->hide_selection);
|
|
|
|
if (info->action_callback)
|
|
info->action_callback(ACTION_REDRAW, &lists);
|
|
|
|
if (info->get_name == NULL)
|
|
gui_synclist_set_nb_items(&lists, simplelist_line_count*info->selection_size);
|
|
else
|
|
gui_synclist_set_nb_items(&lists, info->count*info->selection_size);
|
|
|
|
gui_synclist_select_item(&lists, info->start_selection);
|
|
|
|
gui_synclist_draw(&lists);
|
|
gui_synclist_speak_item(&lists);
|
|
|
|
while(1)
|
|
{
|
|
gui_syncstatusbar_draw(&statusbars, true);
|
|
list_do_action(CONTEXT_STD, info->timeout,
|
|
&lists, &action, LIST_WRAP_UNLESS_HELD);
|
|
|
|
/* We must yield in this case or no other thread can run */
|
|
if (info->timeout == TIMEOUT_NOBLOCK)
|
|
yield();
|
|
|
|
if (info->action_callback)
|
|
{
|
|
action = info->action_callback(action, &lists);
|
|
if (info->get_name == NULL)
|
|
gui_synclist_set_nb_items(&lists, simplelist_line_count*info->selection_size);
|
|
}
|
|
if (action == ACTION_STD_CANCEL)
|
|
break;
|
|
else if ((action == ACTION_REDRAW) ||
|
|
(old_line_count != simplelist_line_count))
|
|
{
|
|
if (info->get_name == NULL)
|
|
gui_synclist_set_nb_items(&lists, simplelist_line_count*info->selection_size);
|
|
gui_synclist_draw(&lists);
|
|
if (action != ACTION_NONE)
|
|
gui_synclist_speak_item(&lists);
|
|
old_line_count = simplelist_line_count;
|
|
}
|
|
else if(default_event_handler(action) == SYS_USB_CONNECTED)
|
|
return true;
|
|
}
|
|
talk_shutup();
|
|
return false;
|
|
}
|
|
|
|
void simplelist_info_init(struct simplelist_info *info, char* title,
|
|
int count, void* data)
|
|
{
|
|
info->title = title;
|
|
info->count = count;
|
|
info->selection_size = 1;
|
|
info->hide_selection = false;
|
|
info->scroll_all = false;
|
|
info->timeout = HZ/10;
|
|
info->start_selection = 0;
|
|
info->action_callback = NULL;
|
|
info->get_icon = NULL;
|
|
info->get_name = NULL;
|
|
info->get_talk = NULL;
|
|
info->callback_data = data;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|