b064a6cbb5
Handling the data for players from rbutil.ini and the build-info data from the server is closely related. Splitting things up into different classes only creates tightly coupling, which is unnecessary, and the need to differentiate between them in the application. Merge both classes into a single one and rework handling so the application doesn't have to deal with two separate classes anymore. Furthermore, change URL templates to use new values from build-info instead of hard coding them. Change-Id: Ica550973ce23d1559110782add52bc214eba552d
207 lines
8.2 KiB
C++
207 lines
8.2 KiB
C++
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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*
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* Copyright (C) 2007 by Dominik Wenger
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "rbsettings.h"
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#include "playerbuildinfo.h"
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#include <QSettings>
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#include "Logger.h"
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#if defined(Q_OS_LINUX)
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#include <unistd.h>
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#endif
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// user settings
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const static struct {
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RbSettings::UserSettings setting;
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const char* name;
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const char* def;
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} UserSettingsList[] = {
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{ RbSettings::RbutilVersion, "rbutil_version", "" },
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{ RbSettings::ShowChangelog, "show_changelog", "false" },
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{ RbSettings::CurrentPlatform, "platform", "" },
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{ RbSettings::Mountpoint, "mountpoint", "" },
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{ RbSettings::CachePath, "cachepath", "" },
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{ RbSettings::Build, "build", "" },
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{ RbSettings::ProxyType, "proxytype", "" },
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{ RbSettings::Proxy, "proxy", "" },
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{ RbSettings::OfPath, "ofpath", "" },
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{ RbSettings::Platform, "platform", "" },
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{ RbSettings::Language, "lang", "" },
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{ RbSettings::BackupPath, "backuppath", "" },
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{ RbSettings::InstallRockbox, "install_rockbox", "true" },
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{ RbSettings::InstallFonts, "install_fonts", "true" },
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{ RbSettings::InstallThemes, "install_themes", "false" },
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{ RbSettings::InstallGamefiles, "install_gamefiles", "true" },
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{ RbSettings::InstallVoice, "install_voice", "false" },
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{ RbSettings::InstallManual, "install_manual", "false" },
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#if defined(Q_OS_WIN32)
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{ RbSettings::Tts, "tts", "sapi" },
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#elif defined(Q_OS_MACX)
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{ RbSettings::Tts, "tts", "carbon" },
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#else
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{ RbSettings::Tts, "tts", "espeak" },
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#endif
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{ RbSettings::UseTtsCorrections, "use_tts_corrections", "true" },
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{ RbSettings::TalkFolders, "talk_folders", "" },
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{ RbSettings::TalkProcessFiles, "talk_process_files", "true" },
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{ RbSettings::TalkProcessFolders, "talk_process_folders", "true" },
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{ RbSettings::TalkRecursive, "talk_recursive", "true" },
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{ RbSettings::TalkSkipExisting, "talk_skip_existing", "true" },
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{ RbSettings::TalkStripExtensions, "talk_strip_extensions","true" },
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{ RbSettings::TalkIgnoreFiles, "talk_ignore_files", "false" },
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{ RbSettings::TalkIgnoreWildcards, "talk_ignore_wildcards","" },
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{ RbSettings::VoiceLanguage, "voicelanguage", "" },
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{ RbSettings::TtsLanguage, ":tts:/language", "" },
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{ RbSettings::TtsOptions, ":tts:/options", "" },
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{ RbSettings::TtsPitch, ":tts:/pitch", "0" },
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{ RbSettings::TtsPath, ":tts:/path", "" },
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{ RbSettings::TtsVoice, ":tts:/voice", "" },
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{ RbSettings::EncoderPath, ":encoder:/encoderpath", "" },
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{ RbSettings::EncoderOptions, ":encoder:/encoderoptions", "" },
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{ RbSettings::CacheDisabled, "cachedisable", "false" },
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{ RbSettings::TtsUseSapi4, "sapi/useSapi4", "false" },
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{ RbSettings::EncoderNarrowBand, ":encoder:/narrowband", "false" },
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{ RbSettings::WavtrimThreshold, "wavtrimthreshold", "500"},
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{ RbSettings::TtsSpeed, ":tts:/speed", "175" },
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{ RbSettings::EncoderComplexity, ":encoder:/complexity", "10" },
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{ RbSettings::EncoderQuality, ":encoder:/quality", "-1.0" },
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{ RbSettings::EncoderVolume, ":encoder:/volume", "1.0" },
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};
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//! pointer to setting object to NULL
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QSettings* RbSettings::userSettings = nullptr;
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void RbSettings::ensureRbSettingsExists()
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{
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if(userSettings == nullptr)
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{
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// portable installation:
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// check for a configuration file in the program folder.
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QFileInfo config;
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config.setFile(QCoreApplication::instance()->applicationDirPath()
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+ "/RockboxUtility.ini");
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if(config.isFile())
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{
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userSettings = new QSettings(QCoreApplication::instance()->applicationDirPath()
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+ "/RockboxUtility.ini", QSettings::IniFormat, nullptr);
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LOG_INFO() << "configuration: portable";
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}
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else
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{
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userSettings = new QSettings(QSettings::IniFormat,
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QSettings::UserScope, "rockbox.org", "RockboxUtility",nullptr);
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LOG_INFO() << "configuration: system";
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}
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}
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}
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void RbSettings::sync()
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{
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ensureRbSettingsExists();
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userSettings->sync();
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#if defined(Q_OS_LINUX)
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// when using sudo it runs rbutil with uid 0 but unfortunately without a
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// proper login shell, thus the configuration file gets placed in the
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// calling users $HOME. This in turn will cause issues if trying to
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// run rbutil later as user. Try to detect this case via the environment
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// variable SUDO_UID and SUDO_GID and if set chown the user config file.
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if(getuid() == 0)
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{
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char* realuser = getenv("SUDO_UID");
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char* realgroup = getenv("SUDO_GID");
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if(realuser != nullptr && realgroup != nullptr)
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{
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int realuid = atoi(realuser);
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int realgid = atoi(realgroup);
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// chown is attribute warn_unused_result, but in case this fails
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// we can't do anything useful about it. Notifying the user
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// is somewhat pointless. Add hack to suppress compiler warning.
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if(chown(qPrintable(userSettings->fileName()), realuid, realgid))
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{ }
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}
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}
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#endif
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}
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QString RbSettings::userSettingFilename()
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{
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ensureRbSettingsExists();
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return userSettings->fileName();
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}
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QVariant RbSettings::value(enum UserSettings setting)
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{
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QString empty;
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return subValue(empty, setting);
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}
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QVariant RbSettings::subValue(QString sub, enum UserSettings setting)
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{
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ensureRbSettingsExists();
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// locate setting item
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int i = 0;
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while(UserSettingsList[i].setting != setting)
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i++;
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QString s = constructSettingPath(UserSettingsList[i].name, sub);
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LOG_INFO() << "GET U:" << s << userSettings->value(s).toString();
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return userSettings->value(s, UserSettingsList[i].def);
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}
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void RbSettings::setValue(enum UserSettings setting , QVariant value)
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{
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QString empty;
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return setSubValue(empty, setting, value);
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}
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void RbSettings::setSubValue(QString sub, enum UserSettings setting, QVariant value)
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{
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ensureRbSettingsExists();
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// locate setting item
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int i = 0;
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while(UserSettingsList[i].setting != setting)
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i++;
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QString s = constructSettingPath(UserSettingsList[i].name, sub);
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userSettings->setValue(s, value);
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LOG_INFO() << "SET U:" << s << userSettings->value(s).toString();
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}
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QString RbSettings::constructSettingPath(QString path, QString substitute)
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{
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// anything to substitute?
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if(path.contains(':')) {
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QString platform = userSettings->value("platform").toString();
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if(!substitute.isEmpty()) {
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path.replace(":tts:", substitute);
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path.replace(":encoder:", substitute);
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}
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else {
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path.replace(":tts:", userSettings->value("tts").toString());
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path.replace(":encoder:", PlayerBuildInfo::instance()->value(
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PlayerBuildInfo::Encoder, platform).toString());
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}
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path.replace(":platform:", platform);
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}
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return path;
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}
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