b5716df4cb
All associated files are moved to /lib/rbcodec. Change-Id: I572ddd2b8a996aae1e98c081d06b1ed356dce222
42 lines
1.6 KiB
Makefile
42 lines
1.6 KiB
Makefile
# __________ __ ___.
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# Open \______ \ ____ ____ | | _\_ |__ _______ ___
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# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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# \/ \/ \/ \/ \/
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# $Id$
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#
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INCLUDES += -I$(ROOTDIR)/uisimulator/bitmaps -I$(ROOTDIR)/uisimulator/common -I$(ROOTDIR)/uisimulator/buttonmap $\
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-I$(FIRMDIR)/include -I$(FIRMDIR)/export $(TARGET_INC) -I$(BUILDDIR) -I$(APPSDIR)
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SIMFLAGS += $(INCLUDES) $(DEFINES) -DHAVE_CONFIG_H $(GCCOPTS)
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SIMSRC += $(call preprocess, $(ROOTDIR)/uisimulator/common/SOURCES)
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SIMSRC += $(call preprocess, $(ROOTDIR)/uisimulator/buttonmap/SOURCES)
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SIMOBJ = $(call c2obj,$(SIMSRC))
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OTHER_SRC += $(SIMSRC)
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SIMLIB = $(BUILDDIR)/uisimulator/libuisimulator.a
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ifeq (yes,$(APPLICATION))
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UIBMP=
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else
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UIBMP=$(BUILDDIR)/UI256.bmp
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endif
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.SECONDEXPANSION: # $$(OBJ) is not populated until after this
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$(SIMLIB): $$(SIMOBJ) $(UIBMP)
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$(SILENT)$(shell rm -f $@)
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$(call PRINTS,AR $(@F))$(AR) rcs $@ $^ >/dev/null
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$(BUILDDIR)/$(BINARY): $$(OBJ) $(SIMLIB) $(VOICESPEEXLIB) $(FIRMLIB) $(RBCODEC_LIB) $(SKINLIB) $(UNWARMINDER)
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$(call PRINTS,LD $(BINARY))$(CC) -o $@ $^ $(SIMLIB) $(LDOPTS) $(GLOBAL_LDOPTS) \
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-Wl,-Map,$(BUILDDIR)/rockbox.map
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$(BUILDDIR)/uisimulator/%.o: $(ROOTDIR)/uisimulator/%.c
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$(SILENT)mkdir -p $(dir $@)
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$(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(SIMFLAGS) -c $< -o $@
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$(UIBMP): $(ROOTDIR)/uisimulator/bitmaps/UI-$(MODELNAME).bmp
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$(call PRINTS,CP $(@F))cp $< $@
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