rockbox/apps/screen_access.c
Thomas Martitz 2eb1cb6f82 Fix buttonbar handling/theme changed handling in lists.
The lists need to copy to a local parent if a list passes NULL as parent in the init. This was before the commit of custom ui vp, but I removed it since I (wrongly) thought using the ui vp as parent would be fine. Let the viewportmanager fire a event in case when a theme-related setting changed and simply the handling in the lists code.
However the buttonbar handling didn't work before anyway, since list code didn't know if the buttonbar was active (it asked a variable which was always false....).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22651 a1c6a512-1295-4272-9138-f99709370657
2009-09-07 17:37:06 +00:00

304 lines
10 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <lcd.h>
#include <lcd-remote.h>
#include <scroll_engine.h>
#include "backlight.h"
#include <font.h>
#include <button.h>
#include <sprintf.h>
#include <settings.h>
#include <kernel.h>
#include <icons.h>
#include "screen_access.h"
#include "backdrop.h"
/* some helper functions to calculate metrics on the fly */
static int screen_helper_getcharwidth(void)
{
#ifdef HAVE_LCD_BITMAP
return font_get(lcd_getfont())->maxwidth;
#else
return 1;
#endif
}
static int screen_helper_getcharheight(void)
{
#ifdef HAVE_LCD_BITMAP
return font_get(lcd_getfont())->height;
#else
return 1;
#endif
}
static int screen_helper_getnblines(void)
{
int height=screens[0].lcdheight;
#ifdef HAVE_LCD_BITMAP
if(global_settings.statusbar != STATUSBAR_OFF)
height -= STATUSBAR_HEIGHT;
#ifdef HAVE_BUTTONBAR
if(global_settings.buttonbar && screens[0].has_buttonbar)
height -= BUTTONBAR_HEIGHT;
#endif
#endif
return height / screens[0].getcharheight();
}
#if NB_SCREENS == 2
static int screen_helper_remote_getcharwidth(void)
{
#ifdef HAVE_LCD_BITMAP
return font_get(lcd_remote_getfont())->maxwidth;
#else
return 1;
#endif
}
static int screen_helper_remote_getcharheight(void)
{
#ifdef HAVE_LCD_BITMAP
return font_get(lcd_remote_getfont())->height;
#else
return 1;
#endif
}
static int screen_helper_remote_getnblines(void)
{
int height=screens[1].lcdheight;
#ifdef HAVE_LCD_BITMAP
if(global_settings.statusbar != STATUSBAR_OFF)
height -= STATUSBAR_HEIGHT;
#ifdef HAVE_BUTTONBAR
if(global_settings.buttonbar && screens[1].has_buttonbar)
height -= BUTTONBAR_HEIGHT;
#endif
#endif
return height / screens[1].getcharheight();
}
#endif
struct screen screens[NB_SCREENS] =
{
{
.screen_type=SCREEN_MAIN,
.lcdwidth=LCD_WIDTH,
.lcdheight=LCD_HEIGHT,
.depth=LCD_DEPTH,
.getnblines=&screen_helper_getnblines,
#if defined(HAVE_LCD_COLOR)
.is_color=true,
#else
.is_color=false,
#endif
#ifdef HAVE_LCD_BITMAP
.pixel_format=LCD_PIXELFORMAT,
#endif
.getcharwidth=screen_helper_getcharwidth,
.getcharheight=screen_helper_getcharheight,
#if (CONFIG_LED == LED_VIRTUAL)
.has_disk_led=false,
#elif defined(HAVE_REMOTE_LCD)
.has_disk_led=true,
#endif
.set_viewport=&lcd_set_viewport,
.getwidth=&lcd_getwidth,
.getheight=&lcd_getheight,
.getstringsize=&lcd_getstringsize,
#ifdef HAVE_LCD_BITMAP
.setfont=&lcd_setfont,
.getfont=&lcd_getfont,
.mono_bitmap=&lcd_mono_bitmap,
.mono_bitmap_part=&lcd_mono_bitmap_part,
.set_drawmode=&lcd_set_drawmode,
.bitmap=(screen_bitmap_func*)&lcd_bitmap,
.bitmap_part=(screen_bitmap_part_func*)&lcd_bitmap_part,
#if LCD_DEPTH <= 2
/* No transparency yet for grayscale and mono lcd */
.transparent_bitmap=(screen_bitmap_func*)&lcd_bitmap,
.transparent_bitmap_part=(screen_bitmap_part_func*)&lcd_bitmap_part,
#else
.transparent_bitmap=(screen_bitmap_func*)&lcd_bitmap_transparent,
.transparent_bitmap_part=(screen_bitmap_part_func*)&lcd_bitmap_transparent_part,
#endif
#if LCD_DEPTH > 1
#if defined(HAVE_LCD_COLOR) && defined(LCD_REMOTE_DEPTH) && LCD_REMOTE_DEPTH > 1
.color_to_native=&lcd_color_to_native,
#endif
.get_background=&lcd_get_background,
.get_foreground=&lcd_get_foreground,
.set_background=&lcd_set_background,
.set_foreground=&lcd_set_foreground,
#ifdef HAVE_LCD_COLOR
.set_selector_start=&lcd_set_selector_start,
.set_selector_end=&lcd_set_selector_end,
.set_selector_text=&lcd_set_selector_text,
#endif
#endif /* LCD_DEPTH > 1 */
.update_rect=&lcd_update_rect,
.update_viewport_rect=&lcd_update_viewport_rect,
.fillrect=&lcd_fillrect,
.drawrect=&lcd_drawrect,
.drawpixel=&lcd_drawpixel,
.drawline=&lcd_drawline,
.vline=&lcd_vline,
.hline=&lcd_hline,
.scroll_step=&lcd_scroll_step,
.puts_style_offset=&lcd_puts_style_offset,
.puts_scroll_style=&lcd_puts_scroll_style,
.puts_scroll_style_offset=&lcd_puts_scroll_style_offset,
#endif /* HAVE_LCD_BITMAP */
#ifdef HAVE_LCD_CHARCELLS
.double_height=&lcd_double_height,
.putc=&lcd_putc,
.get_locked_pattern=&lcd_get_locked_pattern,
.define_pattern=&lcd_define_pattern,
.unlock_pattern=&lcd_unlock_pattern,
.icon=&lcd_icon,
#endif /* HAVE_LCD_CHARCELLS */
.putsxy=&lcd_putsxy,
.puts=&lcd_puts,
.puts_offset=&lcd_puts_offset,
.puts_scroll=&lcd_puts_scroll,
.puts_scroll_offset=&lcd_puts_scroll_offset,
.scroll_speed=&lcd_scroll_speed,
.scroll_delay=&lcd_scroll_delay,
.stop_scroll=&lcd_stop_scroll,
.clear_display=&lcd_clear_display,
.clear_viewport=&lcd_clear_viewport,
.scroll_stop=&lcd_scroll_stop,
.scroll_stop_line=&lcd_scroll_stop_line,
.update=&lcd_update,
.update_viewport=&lcd_update_viewport,
.backlight_on=&backlight_on,
.backlight_off=&backlight_off,
.is_backlight_on=&is_backlight_on,
.backlight_set_timeout=&backlight_set_timeout,
.backdrop_load=&backdrop_load,
.backdrop_unload=&backdrop_unload,
.backdrop_show=&backdrop_show,
#ifdef HAVE_BUTTONBAR
.has_buttonbar=false,
#endif
},
#if NB_SCREENS == 2
{
.screen_type=SCREEN_REMOTE,
.lcdwidth=LCD_REMOTE_WIDTH,
.lcdheight=LCD_REMOTE_HEIGHT,
.depth=LCD_REMOTE_DEPTH,
.getnblines=&screen_helper_remote_getnblines,
.is_color=false,/* No color remotes yet */
.pixel_format=LCD_REMOTE_PIXELFORMAT,
.getcharwidth=screen_helper_remote_getcharwidth,
.getcharheight=screen_helper_remote_getcharheight,
.has_disk_led=false,
.set_viewport=&lcd_remote_set_viewport,
.getwidth=&lcd_remote_getwidth,
.getheight=&lcd_remote_getheight,
.getstringsize=&lcd_remote_getstringsize,
#if 1 /* all remote LCDs are bitmapped so far */
.setfont=&lcd_remote_setfont,
.getfont=&lcd_remote_getfont,
.mono_bitmap=&lcd_remote_mono_bitmap,
.mono_bitmap_part=&lcd_remote_mono_bitmap_part,
.bitmap=(screen_bitmap_func*)&lcd_remote_bitmap,
.bitmap_part=(screen_bitmap_part_func*)&lcd_remote_bitmap_part,
.set_drawmode=&lcd_remote_set_drawmode,
#if LCD_REMOTE_DEPTH <= 2
/* No transparency yet for grayscale and mono lcd */
.transparent_bitmap=(screen_bitmap_func*)&lcd_remote_bitmap,
.transparent_bitmap_part=(screen_bitmap_part_func*)&lcd_remote_bitmap_part,
/* No colour remotes yet */
#endif
#if LCD_REMOTE_DEPTH > 1
#if defined(HAVE_LCD_COLOR)
.color_to_native=&lcd_remote_color_to_native,
#endif
.get_background=&lcd_remote_get_background,
.get_foreground=&lcd_remote_get_foreground,
.set_background=&lcd_remote_set_background,
.set_foreground=&lcd_remote_set_foreground,
#endif /* LCD_REMOTE_DEPTH > 1 */
.update_rect=&lcd_remote_update_rect,
.update_viewport_rect=&lcd_remote_update_viewport_rect,
.fillrect=&lcd_remote_fillrect,
.drawrect=&lcd_remote_drawrect,
.drawpixel=&lcd_remote_drawpixel,
.drawline=&lcd_remote_drawline,
.vline=&lcd_remote_vline,
.hline=&lcd_remote_hline,
.scroll_step=&lcd_remote_scroll_step,
.puts_style_offset=&lcd_remote_puts_style_offset,
.puts_scroll_style=&lcd_remote_puts_scroll_style,
.puts_scroll_style_offset=&lcd_remote_puts_scroll_style_offset,
#endif /* 1 */
#if 0 /* no charcell remote LCDs so far */
.double_height=&lcd_remote_double_height,
.putc=&lcd_remote_putc,
.get_locked_pattern=&lcd_remote_get_locked_pattern,
.define_pattern=&lcd_remote_define_pattern,
.icon=&lcd_remote_icon,
#endif /* 0 */
.putsxy=&lcd_remote_putsxy,
.puts=&lcd_remote_puts,
.puts_offset=&lcd_remote_puts_offset,
.puts_scroll=&lcd_remote_puts_scroll,
.puts_scroll_offset=&lcd_remote_puts_scroll_offset,
.scroll_speed=&lcd_remote_scroll_speed,
.scroll_delay=&lcd_remote_scroll_delay,
.stop_scroll=&lcd_remote_stop_scroll,
.clear_display=&lcd_remote_clear_display,
.clear_viewport=&lcd_remote_clear_viewport,
.scroll_stop=&lcd_remote_scroll_stop,
.scroll_stop_line=&lcd_remote_scroll_stop_line,
.update=&lcd_remote_update,
.update_viewport=&lcd_remote_update_viewport,
.backlight_on=&remote_backlight_on,
.backlight_off=&remote_backlight_off,
.is_backlight_on=&is_remote_backlight_on,
.backlight_set_timeout=&remote_backlight_set_timeout,
.backdrop_load=&remote_backdrop_load,
.backdrop_unload=&remote_backdrop_unload,
.backdrop_show=&remote_backdrop_show,
#ifdef HAVE_BUTTONBAR
.has_buttonbar=false,
#endif
}
#endif /* HAVE_REMOTE_LCD */
};
#ifdef HAVE_LCD_BITMAP
void screen_clear_area(struct screen * display, int xstart, int ystart,
int width, int height)
{
display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
display->fillrect(xstart, ystart, width, height);
display->set_drawmode(DRMODE_SOLID);
}
#endif