rockbox/apps/gui/scrollbar.h
Jonathan Gordon f06f685273 New option for the bar tags: 'backdrop, <label>' will draw another image under the progressbar (only works with image and slider bars)
example:
%V(22,253,198,14,-)
%xl(a,PLAY_BAR_BACKDROP-240x320x16.bmp,0,0)
%pb(0,0,198,14,PLAY_BAR-240x320x16.bmp, backdrop, a)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29127 a1c6a512-1295-4272-9138-f99709370657
2011-01-24 09:04:28 +00:00

67 lines
2.9 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 Kevin Ferrare
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _GUI_SCROLLBAR_H_
#define _GUI_SCROLLBAR_H_
#include "screen_access.h"
#ifdef HAVE_LCD_BITMAP
enum orientation {
VERTICAL = 0x0000, /* Vertical orientation */
HORIZONTAL = 0x0001, /* Horizontal orientation */
INVERTFILL = 0x0002, /* Invert the fill direction */
INNER_NOFILL = 0x0004, /* Do not fill inner part */
#ifdef HAVE_LCD_COLOR
FOREGROUND = 0x0020, /* Do not clear background pixels */
INNER_FILL = 0x0040, /* Fill inner part even if FOREGROUND */
INNER_BGFILL = 0x0080, /* Fill inner part with background
color even if FOREGROUND */
INNER_FILL_MASK = 0x00c0,
#endif
DONT_CLEAR_EXCESS = 0x0100, /* Don't clear the entire bar area */
};
/*
* Draws a scrollbar on the given screen
* - screen : the screen to put the scrollbar on
* - x : x start position of the scrollbar
* - y : y start position of the scrollbar
* - width : you won't guess =(^o^)=
* - height : I won't tell you either !
* - items : total number of items on the screen
* - min_shown : index of the starting item on the screen
* - max_shown : index of the last item on the screen
* - orientation : either VERTICAL or HORIZONTAL
*/
extern void gui_scrollbar_draw(struct screen * screen, int x, int y,
int width, int height, int items,
int min_shown, int max_shown,
unsigned flags);
extern void gui_bitmap_scrollbar_draw(struct screen * screen, struct bitmap *bm,
int x, int y,
int width, int height, int items,
int min_shown, int max_shown,
unsigned flags);
extern void show_busy_slider(struct screen *s, int x, int y,
int width, int height);
#endif /* HAVE_LCD_BITMAP */
#endif /* _GUI_SCROLLBAR_H_ */