rockbox/apps/plugins/rockblox1d.c
Daniel Stenberg 2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00

285 lines
8.9 KiB
C

/*****************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// __ \_/ ___\| |/ /| __ \ / __ \ \/ /
* Jukebox | | ( (__) ) \___| ( | \_\ ( (__) ) (
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 - 2008 Alexander Papst
* Idea from http://www.tetris1d.org
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
PLUGIN_HEADER
#ifdef HAVE_LCD_BITMAP
#if CONFIG_KEYPAD == RECORDER_PAD
#define ONEDROCKBLOX_DOWN BUTTON_PLAY
#define ONEDROCKBLOX_QUIT BUTTON_OFF
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
#define ONEDROCKBLOX_DOWN BUTTON_SELECT
#define ONEDROCKBLOX_QUIT BUTTON_OFF
#elif CONFIG_KEYPAD == ONDIO_PAD
#define ONEDROCKBLOX_DOWN BUTTON_RIGHT
#define ONEDROCKBLOX_QUIT BUTTON_OFF
#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
#define ONEDROCKBLOX_DOWN BUTTON_SELECT
#define ONEDROCKBLOX_QUIT BUTTON_POWER
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define ONEDROCKBLOX_DOWN BUTTON_SELECT
#define ONEDROCKBLOX_QUIT (BUTTON_SELECT | BUTTON_MENU)
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define ONEDROCKBLOX_DOWN BUTTON_SELECT
#define ONEDROCKBLOX_QUIT BUTTON_OFF
#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
#define ONEDROCKBLOX_DOWN BUTTON_SELECT
#define ONEDROCKBLOX_QUIT BUTTON_POWER
#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
(CONFIG_KEYPAD == SANSA_C200_PAD)
#define ONEDROCKBLOX_DOWN BUTTON_SELECT
#define ONEDROCKBLOX_QUIT BUTTON_POWER
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
#define ONEDROCKBLOX_DOWN BUTTON_PLAY
#define ONEDROCKBLOX_QUIT BUTTON_POWER
#elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
#define ONEDROCKBLOX_DOWN BUTTON_SELECT
#define ONEDROCKBLOX_QUIT BUTTON_BACK
#elif (CONFIG_KEYPAD == MROBE100_PAD)
#define ONEDROCKBLOX_DOWN BUTTON_SELECT
#define ONEDROCKBLOX_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
#define ONEDROCKBLOX_DOWN BUTTON_RC_PLAY
#define ONEDROCKBLOX_QUIT BUTTON_RC_REC
#elif (CONFIG_KEYPAD == COWOND2_PAD)
#define ONEDROCKBLOX_DOWN BUTTON_MENU
#define ONEDROCKBLOX_QUIT BUTTON_POWER
#else
#error No keymap defined!
#endif
#define mrand(max) (short)(rb->rand()%max)
#define TILES 11
/**********
** Lots of defines for the drawing stuff :-)
** The most ugly way i could think of...
*/
#if (LCD_WIDTH > LCD_HEIGHT)
/* Any screens larger than the minis LCD */
#if (LCD_WIDTH > 132)
/* Max size of one block */
# define WIDTH (int)((LCD_HEIGHT * 0.85) / TILES)
/* Align the playing filed centered */
# define CENTER_X (int)(LCD_WIDTH/2-(WIDTH/2))
# define CENTER_Y (int)(LCD_HEIGHT/2-((WIDTH*TILES+TILES)/2))
/* Score box */
# define SCORE_X (int)(((CENTER_X+WIDTH+4) + (LCD_WIDTH-(CENTER_X+WIDTH+4))/2)-(f_width/2))
# define SCORE_Y (int)((LCD_HEIGHT/2)-(f_height/2))
/* Max. size of bricks is 4 blocks */
# define NEXT_H (WIDTH*4+3)
# define NEXT_X (int)(CENTER_X/2-WIDTH/2)
# define NEXT_Y (int)(LCD_HEIGHT/2-NEXT_H/2)
#else
/* Max size of one block */
# define WIDTH (int)((LCD_HEIGHT * 0.85) / TILES)
/* Align the playing left centered */
# define CENTER_X (int)(LCD_WIDTH*0.2)
# define CENTER_Y (int)(LCD_HEIGHT/2-((WIDTH*TILES+TILES)/2))
/* Score box */
# define SCORE_X (int)(((CENTER_X+WIDTH+4) + (LCD_WIDTH-(CENTER_X+WIDTH+4))/2)-(f_width/2))
# define SCORE_Y 16
/* Max. size of bricks is 4 blocks */
# define NEXT_H (WIDTH*4+3)
# define NEXT_X (score_x+f_width+7)
# define NEXT_Y (int)(LCD_HEIGHT-((4*WIDTH)+13))
#endif
#else
/* Max size of one block */
# define WIDTH (int)((LCD_HEIGHT * 0.8) / TILES)
/* Align the playing filed centered */
# define CENTER_X (int)(LCD_WIDTH/2-(WIDTH/2))
# define CENTER_Y 2
/* Score box */
# define SCORE_X (int)((LCD_WIDTH/2)-(f_width/2))
# define SCORE_Y (LCD_HEIGHT-(f_height+2))
/* Max. size of bricks is 4 blocks */
# define NEXT_H (WIDTH*4+3)
# define NEXT_X (int)(CENTER_X/2-WIDTH/2)
# define NEXT_Y (int)((LCD_HEIGHT * 0.8)/2-NEXT_H/2)
#endif
static const struct plugin_api* rb; /* global api struct pointer */
void draw_brick(int pos, int length) {
int i = pos;
rb->lcd_set_drawmode(DRMODE_BG|DRMODE_INVERSEVID);
rb->lcd_fillrect(CENTER_X, CENTER_Y, WIDTH, WIDTH * TILES + TILES);
rb->lcd_set_drawmode(DRMODE_SOLID);
for (i = pos; i < length + pos; ++i) {
if (i >= 0) rb->lcd_fillrect(CENTER_X, CENTER_Y+i+(WIDTH*i), WIDTH, WIDTH);
}
}
enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter)
{
int i;
int f_width, f_height;
int score_x;
bool quit = false;
int button;
int cycletime = 300;
int end;
int pos_cur_brick = 0;
int type_cur_brick = 0;
int type_next_brick = 0;
unsigned long int score = 34126;
char score_buf[10];
rb = api;
(void)parameter;
#if LCD_DEPTH > 1
rb->lcd_set_backdrop(NULL);
rb->lcd_set_background(LCD_BLACK);
rb->lcd_set_foreground(LCD_WHITE);
#endif
rb->lcd_setfont(FONT_SYSFIXED);
rb->lcd_getstringsize("100000000", &f_width, &f_height);
rb->lcd_clear_display();
/***********
** Draw EVERYTHING
*/
/* Playing filed box */
rb->lcd_vline(CENTER_X-2, CENTER_Y, CENTER_Y + (WIDTH*TILES+TILES));
rb->lcd_vline(CENTER_X + WIDTH + 1, CENTER_Y,
CENTER_Y + (WIDTH*TILES+TILES));
rb->lcd_hline(CENTER_X-2, CENTER_X + WIDTH + 1,
CENTER_Y + (WIDTH*TILES+TILES));
/* Score box */
#if (LCD_WIDTH > LCD_HEIGHT)
rb->lcd_drawrect(SCORE_X-4, SCORE_Y-5, f_width+8, f_height+9);
rb->lcd_putsxy(SCORE_X-4, SCORE_Y-6-f_height, "score");
#else
rb->lcd_hline(0, LCD_WIDTH, SCORE_Y-5);
rb->lcd_putsxy(2, SCORE_Y-6-f_height, "score");
#endif
score_x = SCORE_X;
/* Next box */
rb->lcd_getstringsize("next", &f_width, NULL);
#if (LCD_WIDTH > LCD_HEIGHT) && !(LCD_WIDTH > 132)
rb->lcd_drawrect(NEXT_X-5, NEXT_Y-5, WIDTH+10, NEXT_H+10);
rb->lcd_putsxy(score_x-4, NEXT_Y-5, "next");
#else
rb->lcd_drawrect(NEXT_X-5, NEXT_Y-5, WIDTH+10, NEXT_H+10);
rb->lcd_putsxy(NEXT_X-5, NEXT_Y-5-f_height-1, "next");
#endif
/***********
** GAMELOOP
*/
rb->srand( *rb->current_tick );
type_cur_brick = 2 + mrand(3);
type_next_brick = 2 + mrand(3);
do {
end = *rb->current_tick + (cycletime * HZ) / 1000;
draw_brick(pos_cur_brick, type_cur_brick);
/* Draw next brick */
rb->lcd_set_drawmode(DRMODE_BG|DRMODE_INVERSEVID);
rb->lcd_fillrect(NEXT_X, NEXT_Y, WIDTH, WIDTH * 4 + 4);
rb->lcd_set_drawmode(DRMODE_SOLID);
for (i = 0; i < type_next_brick; ++i) {
rb->lcd_fillrect(NEXT_X,
NEXT_Y + ((type_next_brick % 2) ? (int)(WIDTH/2) : ((type_next_brick == 2) ? (WIDTH+1) : 0)) + (WIDTH*i) + i,
WIDTH, WIDTH);
}
/* Score box */
rb->snprintf(score_buf, sizeof(score_buf), "%8ld0", score);
rb->lcd_putsxy(score_x, SCORE_Y, score_buf);
rb->lcd_update();
button = rb->button_status();
switch(button) {
case ONEDROCKBLOX_DOWN:
case (ONEDROCKBLOX_DOWN|BUTTON_REPEAT):
cycletime = 100;
break;
case ONEDROCKBLOX_QUIT:
quit = true;
break;
default:
cycletime = 300;
if(rb->default_event_handler(button) == SYS_USB_CONNECTED) {
quit = true;
}
}
if ((pos_cur_brick + type_cur_brick) > 10) {
type_cur_brick = type_next_brick;
type_next_brick = 2 + mrand(3);
score += (type_cur_brick - 1) * 2;
pos_cur_brick = 1 - type_cur_brick;
} else {
++pos_cur_brick;
}
if (end > *rb->current_tick)
rb->sleep(end-*rb->current_tick);
else
rb->yield();
} while (!quit);
return PLUGIN_OK;
}
#endif