rockbox/apps/codecs/libgme/ym2612_emu.c
Andree Buschmann 1b9f9fb465 5th part of FS#12176. Further fixed point migration. Only two emulators (ym2413, ym2612) still use floating point.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30281 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 21:06:16 +00:00

1359 lines
32 KiB
C

// Game_Music_Emu $vers. http://www.slack.net/~ant/
// Based on Gens 2.10 ym2612.c
#include "ym2612_emu.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <stdio.h>
#include <math.h>
/* Copyright (C) 2002 Stéphane Dallongeville (gens AT consolemul.com) */
/* Copyright (C) 2004-2007 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
// This is mostly the original source in its C style and all.
//
// Somewhat optimized and simplified. Uses a template to generate the many
// variants of Update_Chan. Rewrote header file. In need of full rewrite by
// someone more familiar with FM sound and the YM2612. Has some inaccuracies
// compared to the Sega Genesis sound, particularly being mixed at such a
// high sample accuracy (the Genesis sounds like it has only 8 bit samples).
// - Shay
// Ported again to c by gama.
// Not sure if performance is better than the original c version.
#if !defined(ROCKBOX)
#define YM2612_CALCUL_TABLES
#else
#include "ymtables.h"
#endif
const int output_bits = 14;
static const unsigned char DT_DEF_TAB [4 * 32] ICONST_ATTR =
{
// FD = 0
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// FD = 1
0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2,
2, 3, 3, 3, 4, 4, 4, 5, 5, 6, 6, 7, 8, 8, 8, 8,
// FD = 2
1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5,
5, 6, 6, 7, 8, 8, 9, 10, 11, 12, 13, 14, 16, 16, 16, 16,
// FD = 3
2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 6, 6, 7,
8 , 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 20, 22, 22, 22, 22
};
static const unsigned char FKEY_TAB [16] ICONST_ATTR =
{
0, 0, 0, 0,
0, 0, 0, 1,
2, 3, 3, 3,
3, 3, 3, 3
};
static const unsigned char LFO_AMS_TAB [4] ICONST_ATTR =
{
31, 4, 1, 0
};
static const unsigned char LFO_FMS_TAB [8] ICONST_ATTR =
{
LFO_FMS_BASE * 0, LFO_FMS_BASE * 1,
LFO_FMS_BASE * 2, LFO_FMS_BASE * 3,
LFO_FMS_BASE * 4, LFO_FMS_BASE * 6,
LFO_FMS_BASE * 12, LFO_FMS_BASE * 24
};
int in0, in1, in2, in3; // current phase calculation
// int en0, en1, en2, en3; // current enveloppe calculation
static inline void set_seg( struct slot_t* s, int seg )
{
s->env_xor = 0;
s->env_max = INT_MAX;
s->SEG = seg;
if ( seg & 4 )
{
s->env_xor = ENV_MASK;
s->env_max = ENV_MASK;
}
}
static inline void YM2612_Special_Update(void) { }
static void KEY_ON( struct channel_* ch, struct tables_t *g, int nsl )
{
struct slot_t *SL = &(ch->SLOT [nsl]); // on recupere le bon pointeur de slot
if (SL->Ecurp == RELEASE) // la touche est-elle rel'chee ?
{
SL->Fcnt = 0;
// Fix Ecco 2 splash sound
SL->Ecnt = (g->DECAY_TO_ATTACK [g->ENV_TAB [SL->Ecnt >> ENV_LBITS]] + ENV_ATTACK) & SL->ChgEnM;
SL->ChgEnM = ~0;
// SL->Ecnt = g.DECAY_TO_ATTACK [g.ENV_TAB [SL->Ecnt >> ENV_LBITS]] + ENV_ATTACK;
// SL->Ecnt = 0;
SL->Einc = SL->EincA;
SL->Ecmp = ENV_DECAY;
SL->Ecurp = ATTACK;
}
}
static void KEY_OFF( struct channel_* ch, struct tables_t *g, int nsl )
{
struct slot_t *SL = &(ch->SLOT [nsl]); // on recupere le bon pointeur de slot
if (SL->Ecurp != RELEASE) // la touche est-elle appuyee ?
{
if (SL->Ecnt < ENV_DECAY) // attack phase ?
{
SL->Ecnt = (g->ENV_TAB [SL->Ecnt >> ENV_LBITS] << ENV_LBITS) + ENV_DECAY;
}
SL->Einc = SL->EincR;
SL->Ecmp = ENV_END;
SL->Ecurp = RELEASE;
}
}
static int SLOT_SET( struct Ym2612_Impl* impl, int Adr, int data )
{
int nch = Adr & 3;
if ( nch == 3 )
return 1;
struct tables_t *g = &impl->g;
struct state_t *YM2612 = &impl->YM2612;
struct channel_* ch = &YM2612->CHANNEL [nch + (Adr & 0x100 ? 3 : 0)];
struct slot_t* sl = &ch->SLOT [(Adr >> 2) & 3];
switch ( Adr & 0xF0 )
{
case 0x30:
if ( (sl->MUL = (data & 0x0F)) != 0 ) sl->MUL <<= 1;
else sl->MUL = 1;
sl->DT = (int*) g->DT_TAB [(data >> 4) & 7];
ch->SLOT [0].Finc = -1;
break;
case 0x40:
sl->TL = data & 0x7F;
// SOR2 do a lot of TL adjustement and this fix R.Shinobi jump sound...
YM2612_Special_Update();
#if ((ENV_HBITS - 7) < 0)
sl->TLL = sl->TL >> (7 - ENV_HBITS);
#else
sl->TLL = sl->TL << (ENV_HBITS - 7);
#endif
break;
case 0x50:
sl->KSR_S = 3 - (data >> 6);
ch->SLOT [0].Finc = -1;
if (data &= 0x1F) sl->AR = (int*) &g->AR_TAB [data << 1];
else sl->AR = (int*) &g->NULL_RATE [0];
sl->EincA = sl->AR [sl->KSR];
if (sl->Ecurp == ATTACK) sl->Einc = sl->EincA;
break;
case 0x60:
if ( (sl->AMSon = (data & 0x80)) != 0 ) sl->AMS = ch->AMS;
else sl->AMS = 31;
if (data &= 0x1F) sl->DR = (int*) &g->DR_TAB [data << 1];
else sl->DR = (int*) &g->NULL_RATE [0];
sl->EincD = sl->DR [sl->KSR];
if (sl->Ecurp == DECAY) sl->Einc = sl->EincD;
break;
case 0x70:
if (data &= 0x1F) sl->SR = (int*) &g->DR_TAB [data << 1];
else sl->SR = (int*) &g->NULL_RATE [0];
sl->EincS = sl->SR [sl->KSR];
if ((sl->Ecurp == SUBSTAIN) && (sl->Ecnt < ENV_END)) sl->Einc = sl->EincS;
break;
case 0x80:
sl->SLL = g->SL_TAB [data >> 4];
sl->RR = (int*) &g->DR_TAB [((data & 0xF) << 2) + 2];
sl->EincR = sl->RR [sl->KSR];
if ((sl->Ecurp == RELEASE) && (sl->Ecnt < ENV_END)) sl->Einc = sl->EincR;
break;
case 0x90:
// SSG-EG envelope shapes :
/*
E At Al H
1 0 0 0 \\\\
1 0 0 1 \___
1 0 1 0 \/\/
1 0 1 1 \
1 1 0 0 ////
1 1 0 1 /
1 1 1 0 /\/\
1 1 1 1 /___
E = SSG-EG enable
At = Start negate
Al = Altern
H = Hold */
set_seg( sl, (data & 8) ? (data & 0x0F) : 0 );
break;
}
return 0;
}
static int CHANNEL_SET( struct state_t* YM2612, int Adr, int data )
{
int num = Adr & 3;
if ( num == 3 )
return 1;
struct channel_* ch = &YM2612->CHANNEL [num + (Adr & 0x100 ? 3 : 0)];
switch ( Adr & 0xFC )
{
case 0xA0:
YM2612_Special_Update();
ch->FNUM [0] = (ch->FNUM [0] & 0x700) + data;
ch->KC [0] = (ch->FOCT [0] << 2) | FKEY_TAB [ch->FNUM [0] >> 7];
ch->SLOT [0].Finc = -1;
break;
case 0xA4:
YM2612_Special_Update();
ch->FNUM [0] = (ch->FNUM [0] & 0x0FF) + ((data & 0x07) << 8);
ch->FOCT [0] = (data & 0x38) >> 3;
ch->KC [0] = (ch->FOCT [0] << 2) | FKEY_TAB [ch->FNUM [0] >> 7];
ch->SLOT [0].Finc = -1;
break;
case 0xA8:
if ( Adr < 0x100 )
{
num++;
YM2612_Special_Update();
YM2612->CHANNEL [2].FNUM [num] = (YM2612->CHANNEL [2].FNUM [num] & 0x700) + data;
YM2612->CHANNEL [2].KC [num] = (YM2612->CHANNEL [2].FOCT [num] << 2) |
FKEY_TAB [YM2612->CHANNEL [2].FNUM [num] >> 7];
YM2612->CHANNEL [2].SLOT [0].Finc = -1;
}
break;
case 0xAC:
if ( Adr < 0x100 )
{
num++;
YM2612_Special_Update();
YM2612->CHANNEL [2].FNUM [num] = (YM2612->CHANNEL [2].FNUM [num] & 0x0FF) + ((data & 0x07) << 8);
YM2612->CHANNEL [2].FOCT [num] = (data & 0x38) >> 3;
YM2612->CHANNEL [2].KC [num] = (YM2612->CHANNEL [2].FOCT [num] << 2) |
FKEY_TAB [YM2612->CHANNEL [2].FNUM [num] >> 7];
YM2612->CHANNEL [2].SLOT [0].Finc = -1;
}
break;
case 0xB0:
if ( ch->ALGO != (data & 7) )
{
// Fix VectorMan 2 heli sound (level 1)
YM2612_Special_Update();
ch->ALGO = data & 7;
ch->SLOT [0].ChgEnM = 0;
ch->SLOT [1].ChgEnM = 0;
ch->SLOT [2].ChgEnM = 0;
ch->SLOT [3].ChgEnM = 0;
}
ch->FB = 9 - ((data >> 3) & 7); // Real thing ?
// if (ch->FB = ((data >> 3) & 7)) ch->FB = 9 - ch->FB; // Thunder force 4 (music stage 8), Gynoug, Aladdin bug sound...
// else ch->FB = 31;
break;
case 0xB4: {
YM2612_Special_Update();
ch->LEFT = 0 - ((data >> 7) & 1);
ch->RIGHT = 0 - ((data >> 6) & 1);
ch->AMS = LFO_AMS_TAB [(data >> 4) & 3];
ch->FMS = LFO_FMS_TAB [data & 7];
int i;
for ( i = 0; i < 4; i++ )
{
struct slot_t* sl = &ch->SLOT [i];
sl->AMS = (sl->AMSon ? ch->AMS : 31);
}
break;
}
}
return 0;
}
static int YM_SET( struct Ym2612_Impl* impl, int Adr, int data )
{
struct state_t* YM2612 = &impl->YM2612;
struct tables_t* g = &impl->g;
switch ( Adr )
{
case 0x22:
if (data & 8) // LFO enable
{
// Cool Spot music 1, LFO modified severals time which
// distord the sound, have to check that on a real genesis...
g->LFOinc = g->LFO_INC_TAB [data & 7];
}
else
{
g->LFOinc = g->LFOcnt = 0;
}
break;
case 0x24:
YM2612->TimerA = (YM2612->TimerA & 0x003) | (((int) data) << 2);
if (YM2612->TimerAL != (1024 - YM2612->TimerA) << 12)
{
YM2612->TimerAcnt = YM2612->TimerAL = (1024 - YM2612->TimerA) << 12;
}
break;
case 0x25:
YM2612->TimerA = (YM2612->TimerA & 0x3FC) | (data & 3);
if (YM2612->TimerAL != (1024 - YM2612->TimerA) << 12)
{
YM2612->TimerAcnt = YM2612->TimerAL = (1024 - YM2612->TimerA) << 12;
}
break;
case 0x26:
YM2612->TimerB = data;
if (YM2612->TimerBL != (256 - YM2612->TimerB) << (4 + 12))
{
YM2612->TimerBcnt = YM2612->TimerBL = (256 - YM2612->TimerB) << (4 + 12);
}
break;
case 0x27:
// Parametre divers
// b7 = CSM MODE
// b6 = 3 slot mode
// b5 = reset b
// b4 = reset a
// b3 = timer enable b
// b2 = timer enable a
// b1 = load b
// b0 = load a
if ((data ^ YM2612->Mode) & 0x40)
{
// We changed the channel 2 mode, so recalculate phase step
// This fix the punch sound in Street of Rage 2
YM2612_Special_Update();
YM2612->CHANNEL [2].SLOT [0].Finc = -1; // recalculate phase step
}
// if ((data & 2) && (YM2612->Status & 2)) YM2612->TimerBcnt = YM2612->TimerBL;
// if ((data & 1) && (YM2612->Status & 1)) YM2612->TimerAcnt = YM2612->TimerAL;
// YM2612->Status &= (~data >> 4); // Reset du Status au cas ou c'est demande
YM2612->Status &= (~data >> 4) & (data >> 2); // Reset Status
YM2612->Mode = data;
break;
case 0x28: {
int nch = data & 3;
if ( nch == 3 )
return 1;
if ( data & 4 )
nch += 3;
struct channel_* ch = &YM2612->CHANNEL [nch];
YM2612_Special_Update();
if (data & 0x10) KEY_ON(ch, g, S0); // On appuie sur la touche pour le slot 1
else KEY_OFF(ch, g, S0); // On rel'che la touche pour le slot 1
if (data & 0x20) KEY_ON(ch, g, S1); // On appuie sur la touche pour le slot 3
else KEY_OFF(ch, g, S1); // On rel'che la touche pour le slot 3
if (data & 0x40) KEY_ON(ch, g, S2); // On appuie sur la touche pour le slot 2
else KEY_OFF(ch, g, S2); // On rel'che la touche pour le slot 2
if (data & 0x80) KEY_ON(ch, g, S3); // On appuie sur la touche pour le slot 4
else KEY_OFF(ch, g, S3); // On rel'che la touche pour le slot 4
break;
}
case 0x2B:
if (YM2612->DAC ^ (data & 0x80)) YM2612_Special_Update();
YM2612->DAC = data & 0x80; // activation/desactivation du DAC
break;
}
return 0;
}
#if defined(ROCKBOX)
double fabs(double x)
{
if (x < 0.0) return -x;
return x;
}
double ipow(double a,int b)
{
if (b < 0) {
a = 1.0 / a;
b = -b;
}
double result = 1.0;
while(b) {
if (b & 1) result*=a;
a *= a;
b >>= 1;
}
return result;
}
#endif
void impl_reset( struct Ym2612_Impl* impl );
static void impl_set_rate( struct Ym2612_Impl* impl, double sample_rate, double clock_rate )
{
assert( sample_rate );
assert( !clock_rate || clock_rate > sample_rate );
int i;
// 144 = 12 * (prescale * 2) = 12 * 6 * 2
// prescale set to 6 by default
double Frequence = (clock_rate ? clock_rate / sample_rate / 144.0 : 1.0);
if ( fabs( Frequence - 1.0 ) < 0.0000001 )
Frequence = 1.0;
impl->YM2612.TimerBase = (int) (Frequence * 4096.0);
// Tableau TL :
// [0 - 4095] = +output [4095 - ...] = +output overflow (fill with 0)
// [12288 - 16383] = -output [16384 - ...] = -output overflow (fill with 0)
for ( i = 0; i < TL_LENGHT; i++ )
{
if (i >= PG_CUT_OFF) // YM2612 cut off sound after 78 dB (14 bits output ?)
{
impl->g.TL_TAB [TL_LENGHT + i] = impl->g.TL_TAB [i] = 0;
}
else
{
// Decibel -> Voltage
#ifdef YM2612_CALCUL_TABLES
impl->g.TL_TAB [i] = (int) (MAX_OUT / pow( 10.0, ENV_STEP / 20.0f * i ));
#else
impl->g.TL_TAB [i] = tl_coeff [i];
#endif
impl->g.TL_TAB [TL_LENGHT + i] = -impl->g.TL_TAB [i];
}
}
// Tableau SIN :
// impl->g.SIN_TAB [x] [y] = sin(x) * y;
// x = phase and y = volume
impl->g.SIN_TAB [0] = impl->g.SIN_TAB [SIN_LENGHT / 2] = PG_CUT_OFF;
for ( i = 1; i <= SIN_LENGHT / 4; i++ )
{
// Sinus in dB
#ifdef YM2612_CALCUL_TABLES
double x = 20 * log10( 1 / sin( 2.0 * PI * i / SIN_LENGHT ) ); // convert to dB
int j = (int) (x / ENV_STEP); // Get TL range
if (j > PG_CUT_OFF) j = (int) PG_CUT_OFF;
#else
int j = sindb_coeff [i-1];
#endif
impl->g.SIN_TAB [i] = impl->g.SIN_TAB [(SIN_LENGHT / 2) - i] = j;
impl->g.SIN_TAB [(SIN_LENGHT / 2) + i] = impl->g.SIN_TAB [SIN_LENGHT - i] = TL_LENGHT + j;
}
// Tableau LFO (LFO wav) :
for ( i = 0; i < LFO_LENGHT; i++ )
{
#ifdef YM2612_CALCUL_TABLES
double x = 1 + sin( 2.0 * PI * i * (1.0 / LFO_LENGHT) ); // Sinus
x *= 11.8 / ENV_STEP / 2; // ajusted to MAX enveloppe modulation
impl->g.LFO_ENV_TAB [i] = (int) x;
x = sin( 2.0 * PI * i * (1.0 / LFO_LENGHT) ); // Sinus
x *= (1 << (LFO_HBITS - 1)) - 1;
impl->g.LFO_FREQ_TAB [i] = (int) x;
#else
impl->g.LFO_ENV_TAB [i] = lfo_env_coeff [i];
impl->g.LFO_FREQ_TAB [i] = lfo_freq_coeff [i];
#endif
}
// Tableau Enveloppe :
// impl->g.ENV_TAB [0] -> impl->g.ENV_TAB [ENV_LENGHT - 1] = attack curve
// impl->g.ENV_TAB [ENV_LENGHT] -> impl->g.ENV_TAB [2 * ENV_LENGHT - 1] = decay curve
for ( i = 0; i < ENV_LENGHT; i++ )
{
// Attack curve (x^8 - music level 2 Vectorman 2)
#if defined(ROCKBOX)
double x = ipow( ((ENV_LENGHT - 1) - i) / (double) ENV_LENGHT, 8.0 );
#else
double x = pow( ((ENV_LENGHT - 1) - i) / (double) ENV_LENGHT, 8.0 );
#endif
x *= ENV_LENGHT;
impl->g.ENV_TAB [i] = (int) x;
// Decay curve (just linear)
impl->g.ENV_TAB [ENV_LENGHT + i] = i;
}
for ( i = 0; i < 8; i++ )
impl->g.ENV_TAB [i + ENV_LENGHT * 2] = 0;
impl->g.ENV_TAB [ENV_END >> ENV_LBITS] = ENV_LENGHT - 1; // for the stopped state
// Tableau pour la conversion Attack -> Decay and Decay -> Attack
int j = ENV_LENGHT - 1;
for ( i = 0; i < ENV_LENGHT; i++ )
{
while ( j && impl->g.ENV_TAB [j] < i )
j--;
impl->g.DECAY_TO_ATTACK [i] = j << ENV_LBITS;
}
// Tableau pour le Substain Level
for ( i = 0; i < 15; i++ )
{
double x = i * 3 / ENV_STEP; // 3 and not 6 (Mickey Mania first music for test)
impl->g.SL_TAB [i] = ((int) x << ENV_LBITS) + ENV_DECAY;
}
impl->g.SL_TAB [15] = ((ENV_LENGHT - 1) << ENV_LBITS) + ENV_DECAY; // special case : volume off
// Tableau Frequency Step
{
// 0.5 because MUL = value * 2
#if SIN_LBITS + SIN_HBITS - (21 - 7) < 0
double const factor = 0.5 / (1 << ((21 - 7) - SIN_LBITS - SIN_HBITS)) * Frequence;
#else
double const factor = 0.5 * (1 << (SIN_LBITS + SIN_HBITS - (21 - 7))) * Frequence;
#endif
for ( i = 0; i < 2048; i++ )
impl->g.FINC_TAB [i] = (unsigned) (i * factor);
}
// Tableaux Attack & Decay Rate
for ( i = 0; i < 4; i++ )
{
impl->g.AR_TAB [i] = 0;
impl->g.DR_TAB [i] = 0;
}
for ( i = 0; i < 60; i++ )
{
double x =
(1.0 + ((i & 3) * 0.25)) * // bits 0-1 : x1.00, x1.25, x1.50, x1.75
(ENV_LENGHT << ENV_LBITS) * // on ajuste pour le tableau impl->g.ENV_TAB
Frequence *
(1 << (i >> 2)); // bits 2-5 : shift bits (x2^0 - x2^15)
impl->g.AR_TAB [i + 4] = (unsigned int) (x / AR_RATE);
impl->g.DR_TAB [i + 4] = (unsigned int) (x / DR_RATE);
}
for ( i = 64; i < 96; i++ )
{
impl->g.AR_TAB [i] = impl->g.AR_TAB [63];
impl->g.DR_TAB [i] = impl->g.DR_TAB [63];
impl->g.NULL_RATE [i - 64] = 0;
}
for ( i = 96; i < 128; i++ )
impl->g.AR_TAB [i] = 0;
// Tableau Detune
{
#if SIN_LBITS + SIN_HBITS - 21 < 0
double const factor = 1.0 / (1 << (21 - SIN_LBITS - SIN_HBITS)) * Frequence;
#else
double const factor = (1 << (SIN_LBITS + SIN_HBITS - 21)) * Frequence;
#endif
for ( i = 0; i < 4; i++ )
{
int j;
for ( j = 0; j < 32; j++ )
{
double y = DT_DEF_TAB [(i << 5) + j] * factor;
impl->g.DT_TAB [i + 0] [j] = (int) y;
impl->g.DT_TAB [i + 4] [j] = (int) -y;
}
}
}
// Tableau LFO
impl->g.LFO_INC_TAB [0] = (unsigned) (3.98 * (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate);
impl->g.LFO_INC_TAB [1] = (unsigned) (5.56 * (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate);
impl->g.LFO_INC_TAB [2] = (unsigned) (6.02 * (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate);
impl->g.LFO_INC_TAB [3] = (unsigned) (6.37 * (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate);
impl->g.LFO_INC_TAB [4] = (unsigned) (6.88 * (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate);
impl->g.LFO_INC_TAB [5] = (unsigned) (9.63 * (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate);
impl->g.LFO_INC_TAB [6] = (unsigned) (48.1 * (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate);
impl->g.LFO_INC_TAB [7] = (unsigned) (72.2 * (1 << (LFO_HBITS + LFO_LBITS)) / sample_rate);
impl_reset( impl );
}
const char* Ym2612_set_rate( struct Ym2612_Emu* this, int sample_rate, int clock_rate )
{
// Only set rates if necessary
#if defined(ROCKBOX)
static int last_sample_rate = 0, last_clock_rate = 0;
if (last_sample_rate == sample_rate && last_clock_rate == clock_rate) return 0;
#endif
memset( &this->impl.YM2612, 0, sizeof this->impl.YM2612 );
impl_set_rate( &this->impl, (double)sample_rate, (double)clock_rate );
return 0;
}
static inline void write0( struct Ym2612_Impl* impl, int opn_addr, int data )
{
assert( (unsigned) data <= 0xFF );
if ( opn_addr < 0x30 )
{
impl->YM2612.REG [0] [opn_addr] = data;
YM_SET( impl, opn_addr, data );
}
else if ( impl->YM2612.REG [0] [opn_addr] != data )
{
impl->YM2612.REG [0] [opn_addr] = data;
if ( opn_addr < 0xA0 )
SLOT_SET( impl, opn_addr, data );
else
CHANNEL_SET( &impl->YM2612, opn_addr, data );
}
}
static inline void write1( struct Ym2612_Impl* impl, int opn_addr, int data )
{
assert( (unsigned) data <= 0xFF );
if ( opn_addr >= 0x30 && impl->YM2612.REG [1] [opn_addr] != data )
{
impl->YM2612.REG [1] [opn_addr] = data;
if ( opn_addr < 0xA0 )
SLOT_SET( impl, opn_addr + 0x100, data );
else
CHANNEL_SET( &impl->YM2612, opn_addr + 0x100, data );
}
}
void impl_reset( struct Ym2612_Impl* impl )
{
impl->g.LFOcnt = 0;
impl->YM2612.TimerA = 0;
impl->YM2612.TimerAL = 0;
impl->YM2612.TimerAcnt = 0;
impl->YM2612.TimerB = 0;
impl->YM2612.TimerBL = 0;
impl->YM2612.TimerBcnt = 0;
impl->YM2612.DAC = 0;
impl->YM2612.Status = 0;
int i;
for ( i = 0; i < ym2612_channel_count; i++ )
{
struct channel_* ch = &impl->YM2612.CHANNEL [i];
ch->LEFT = ~0;
ch->RIGHT = ~0;
ch->ALGO = 0;
ch->FB = 31;
ch->FMS = 0;
ch->AMS = 0;
int j;
for ( j = 0 ;j < 4 ; j++ )
{
ch->S0_OUT [j] = 0;
ch->FNUM [j] = 0;
ch->FOCT [j] = 0;
ch->KC [j] = 0;
ch->SLOT [j].Fcnt = 0;
ch->SLOT [j].Finc = 0;
ch->SLOT [j].Ecnt = ENV_END; // Put it at the end of Decay phase...
ch->SLOT [j].Einc = 0;
ch->SLOT [j].Ecmp = 0;
ch->SLOT [j].Ecurp = RELEASE;
ch->SLOT [j].ChgEnM = 0;
}
}
for ( i = 0; i < 0x100; i++ )
{
impl->YM2612.REG [0] [i] = -1;
impl->YM2612.REG [1] [i] = -1;
}
for ( i = 0xB6; i >= 0xB4; i-- )
{
write0( impl, i, 0xC0 );
write1( impl, i, 0xC0 );
}
for ( i = 0xB2; i >= 0x22; i-- )
{
write0( impl, i, 0 );
write1( impl, i, 0 );
}
write0( impl, 0x2A, 0x80 );
}
void Ym2612_reset( struct Ym2612_Emu* this )
{
impl_reset( &this->impl );
}
void Ym2612_write0( struct Ym2612_Emu* this, int addr, int data )
{
write0( &this->impl, addr, data );
}
void Ym2612_write1( struct Ym2612_Emu* this, int addr, int data )
{
write1( &this->impl, addr, data );
}
void Ym2612_mute_voices( struct Ym2612_Emu* this, int mask ) { this->impl.mute_mask = mask; }
static void update_envelope_( struct slot_t* sl )
{
switch ( sl->Ecurp )
{
case 0:
// Env_Attack_Next
// Verified with Gynoug even in HQ (explode SFX)
sl->Ecnt = ENV_DECAY;
sl->Einc = sl->EincD;
sl->Ecmp = sl->SLL;
sl->Ecurp = DECAY;
break;
case 1:
// Env_Decay_Next
// Verified with Gynoug even in HQ (explode SFX)
sl->Ecnt = sl->SLL;
sl->Einc = sl->EincS;
sl->Ecmp = ENV_END;
sl->Ecurp = SUBSTAIN;
break;
case 2:
// Env_Substain_Next(slot_t *SL)
if (sl->SEG & 8) // SSG envelope type
{
int release = sl->SEG & 1;
if ( !release )
{
// re KEY ON
// sl->Fcnt = 0;
// sl->ChgEnM = ~0;
sl->Ecnt = 0;
sl->Einc = sl->EincA;
sl->Ecmp = ENV_DECAY;
sl->Ecurp = ATTACK;
}
set_seg( sl, (sl->SEG << 1) & 4 );
if ( !release )
break;
}
// fall through
case 3:
// Env_Release_Next
sl->Ecnt = ENV_END;
sl->Einc = 0;
sl->Ecmp = ENV_END + 1;
break;
// default: no op
}
}
static inline void update_envelope( struct slot_t* sl )
{
int ecmp = sl->Ecmp;
if ( (sl->Ecnt += sl->Einc) >= ecmp )
update_envelope_( sl );
}
typedef void (*ym2612_update_chan_t)( struct tables_t*, struct channel_*, short*, int );
#define GET_CURRENT_PHASE \
int in0 = ch->SLOT[S0].Fcnt; \
int in1 = ch->SLOT[S1].Fcnt; \
int in2 = ch->SLOT[S2].Fcnt; \
int in3 = ch->SLOT[S3].Fcnt; \
#define GET_CURRENT_LFO \
int YM2612_LFOinc = g->LFOinc; \
int YM2612_LFOcnt = g->LFOcnt + YM2612_LFOinc;
#define CALC_EN( x ) \
int temp##x = ENV_TAB [ch->SLOT [S##x].Ecnt >> ENV_LBITS] + ch->SLOT [S##x].TLL; \
int en##x = ((temp##x ^ ch->SLOT [S##x].env_xor) + (env_LFO >> ch->SLOT [S##x].AMS)) & \
((temp##x - ch->SLOT [S##x].env_max) >> 31);
#define GET_ENV \
int const env_LFO = g->LFO_ENV_TAB [YM2612_LFOcnt >> LFO_LBITS & LFO_MASK]; \
short const* const ENV_TAB = g->ENV_TAB; \
CALC_EN( 0 ) \
CALC_EN( 1 ) \
CALC_EN( 2 ) \
CALC_EN( 3 ) \
int const* const TL_TAB = g->TL_TAB;
#define DO_FEEDBACK \
int CH_S0_OUT_0 = ch->S0_OUT [0]; \
{ \
int temp = in0 + ((CH_S0_OUT_0 + CH_S0_OUT_1) >> ch->FB); \
CH_S0_OUT_1 = CH_S0_OUT_0; \
CH_S0_OUT_0 = SINT( (temp >> SIN_LBITS) & SIN_MASK, en0 ); \
} \
#define SINT( i, o ) (TL_TAB [g->SIN_TAB [(i)] + (o)])
#define DO_LIMIT \
CH_OUTd >>= MAX_OUT_BITS - output_bits + 2; \
#define UPDATE_PHASE_CYCLE \
unsigned freq_LFO = ((g->LFO_FREQ_TAB [YM2612_LFOcnt >> LFO_LBITS & LFO_MASK] * \
ch->FMS) >> (LFO_HBITS - 1 + 1)) + (1 << (LFO_FMS_LBITS - 1)); \
YM2612_LFOcnt += YM2612_LFOinc; \
in0 += (ch->SLOT [S0].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); \
in1 += (ch->SLOT [S1].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); \
in2 += (ch->SLOT [S2].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1); \
in3 += (ch->SLOT [S3].Finc * freq_LFO) >> (LFO_FMS_LBITS - 1);
#define UPDATE_ENV \
int t0 = buf [0] + (CH_OUTd & ch->LEFT); \
int t1 = buf [1] + (CH_OUTd & ch->RIGHT); \
update_envelope( &ch->SLOT [0] ); \
update_envelope( &ch->SLOT [1] ); \
update_envelope( &ch->SLOT [2] ); \
update_envelope( &ch->SLOT [3] );
#define DO_OUTPUT_0 \
ch->S0_OUT [0] = CH_S0_OUT_0; \
buf [0] = t0; \
buf [1] = t1; \
buf += 2; \
#define DO_OUTPUT_1 \
ch->S0_OUT [1] = CH_S0_OUT_1;
#define UPDATE_PHASE \
ch->SLOT [S0].Fcnt = in0; \
ch->SLOT [S1].Fcnt = in1; \
ch->SLOT [S2].Fcnt = in2; \
ch->SLOT [S3].Fcnt = in3;
static void ym2612_update_chan0( struct tables_t* g, struct channel_* ch,
short* buf, int length )
{
int not_end = ch->SLOT [S3].Ecnt - ENV_END;
int CH_S0_OUT_1 = ch->S0_OUT [1];
GET_CURRENT_PHASE
GET_CURRENT_LFO
if ( !not_end )
return;
do
{
GET_ENV
DO_FEEDBACK
int CH_OUTd;
int temp = in1 + CH_S0_OUT_1;
temp = in2 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en1 );
temp = in3 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en2 );
CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 );
DO_LIMIT
UPDATE_PHASE_CYCLE
UPDATE_ENV
DO_OUTPUT_0
}
while ( --length );
DO_OUTPUT_1
UPDATE_PHASE
}
static void ym2612_update_chan1( struct tables_t* g, struct channel_* ch,
short* buf, int length )
{
int not_end = ch->SLOT [S3].Ecnt - ENV_END;
int CH_S0_OUT_1 = ch->S0_OUT [1];
GET_CURRENT_PHASE
GET_CURRENT_LFO
if ( !not_end )
return;
do
{
GET_ENV
DO_FEEDBACK
int CH_OUTd;
int temp = in2 + CH_S0_OUT_1 + SINT( (in1 >> SIN_LBITS) & SIN_MASK, en1 );
temp = in3 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en2 );
CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 );
DO_LIMIT
UPDATE_PHASE_CYCLE
UPDATE_ENV
DO_OUTPUT_0
}
while ( --length );
DO_OUTPUT_1
UPDATE_PHASE
}
static void ym2612_update_chan2( struct tables_t* g, struct channel_* ch,
short* buf, int length )
{
int not_end = ch->SLOT [S3].Ecnt - ENV_END;
int CH_S0_OUT_1 = ch->S0_OUT [1];
GET_CURRENT_PHASE
GET_CURRENT_LFO
if ( !not_end )
return;
do
{
GET_ENV
DO_FEEDBACK
int CH_OUTd;
int temp = in2 + SINT( (in1 >> SIN_LBITS) & SIN_MASK, en1 );
temp = in3 + CH_S0_OUT_1 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en2 );
CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 );
DO_LIMIT
UPDATE_PHASE_CYCLE
UPDATE_ENV
DO_OUTPUT_0
}
while ( --length );
DO_OUTPUT_1
UPDATE_PHASE
}
static void ym2612_update_chan3( struct tables_t* g, struct channel_* ch,
short* buf, int length )
{
int not_end = ch->SLOT [S3].Ecnt - ENV_END;
int CH_S0_OUT_1 = ch->S0_OUT [1];
GET_CURRENT_PHASE
GET_CURRENT_LFO
if ( !not_end )
return;
do
{
GET_ENV
DO_FEEDBACK
int CH_OUTd;
int temp = in1 + CH_S0_OUT_1;
temp = in3 + SINT( (temp >> SIN_LBITS) & SIN_MASK, en1 ) +
SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 );
CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 );
DO_LIMIT
UPDATE_PHASE_CYCLE
UPDATE_ENV
DO_OUTPUT_0
}
while ( --length );
DO_OUTPUT_1
UPDATE_PHASE
}
static void ym2612_update_chan4( struct tables_t* g, struct channel_* ch,
short* buf, int length )
{
int not_end = ch->SLOT [S3].Ecnt - ENV_END;
not_end |= ch->SLOT [S1].Ecnt - ENV_END;
int CH_S0_OUT_1 = ch->S0_OUT [1];
GET_CURRENT_PHASE
GET_CURRENT_LFO
if ( !not_end )
return;
do
{
GET_ENV
DO_FEEDBACK
int CH_OUTd;
int temp = in3 + SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 );
CH_OUTd = SINT( (temp >> SIN_LBITS) & SIN_MASK, en3 ) +
SINT( ((in1 + CH_S0_OUT_1) >> SIN_LBITS) & SIN_MASK, en1 );
DO_LIMIT
UPDATE_PHASE_CYCLE
UPDATE_ENV
DO_OUTPUT_0
}
while ( --length );
DO_OUTPUT_1
UPDATE_PHASE
}
static void ym2612_update_chan5( struct tables_t* g, struct channel_* ch,
short* buf, int length )
{
int not_end = ch->SLOT [S3].Ecnt - ENV_END;
not_end |= ch->SLOT [S2].Ecnt - ENV_END;
not_end |= ch->SLOT [S1].Ecnt - ENV_END;
int CH_S0_OUT_1 = ch->S0_OUT [1];
GET_CURRENT_PHASE
GET_CURRENT_LFO
if ( !not_end )
return;
do
{
GET_ENV
DO_FEEDBACK
int CH_OUTd;
int temp = CH_S0_OUT_1;
CH_OUTd = SINT( ((in3 + temp) >> SIN_LBITS) & SIN_MASK, en3 ) +
SINT( ((in1 + temp) >> SIN_LBITS) & SIN_MASK, en1 ) +
SINT( ((in2 + temp) >> SIN_LBITS) & SIN_MASK, en2 );
DO_LIMIT
UPDATE_PHASE_CYCLE
UPDATE_ENV
DO_OUTPUT_0
}
while ( --length );
DO_OUTPUT_1
UPDATE_PHASE
}
static void ym2612_update_chan6( struct tables_t* g, struct channel_* ch,
short* buf, int length )
{
int not_end = ch->SLOT [S3].Ecnt - ENV_END;
not_end |= ch->SLOT [S2].Ecnt - ENV_END;
not_end |= ch->SLOT [S1].Ecnt - ENV_END;
int CH_S0_OUT_1 = ch->S0_OUT [1];
GET_CURRENT_PHASE
GET_CURRENT_LFO
if ( !not_end )
return;
do
{
GET_ENV
DO_FEEDBACK
int CH_OUTd;
CH_OUTd = SINT( (in3 >> SIN_LBITS) & SIN_MASK, en3 ) +
SINT( ((in1 + CH_S0_OUT_1) >> SIN_LBITS) & SIN_MASK, en1 ) +
SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 );
DO_LIMIT
UPDATE_PHASE_CYCLE
UPDATE_ENV
DO_OUTPUT_0
}
while ( --length );
DO_OUTPUT_1
UPDATE_PHASE
}
static void ym2612_update_chan7( struct tables_t* g, struct channel_* ch,
short* buf, int length )
{
int not_end = ch->SLOT [S3].Ecnt - ENV_END;
not_end |= ch->SLOT [S0].Ecnt - ENV_END;
not_end |= ch->SLOT [S2].Ecnt - ENV_END;
not_end |= ch->SLOT [S1].Ecnt - ENV_END;
int CH_S0_OUT_1 = ch->S0_OUT [1];
GET_CURRENT_PHASE
GET_CURRENT_LFO
if ( !not_end )
return;
do
{
GET_ENV
DO_FEEDBACK
int CH_OUTd;
CH_OUTd = SINT( (in3 >> SIN_LBITS) & SIN_MASK, en3 ) +
SINT( (in1 >> SIN_LBITS) & SIN_MASK, en1 ) +
SINT( (in2 >> SIN_LBITS) & SIN_MASK, en2 ) + CH_S0_OUT_1;
DO_LIMIT
UPDATE_PHASE_CYCLE
UPDATE_ENV
DO_OUTPUT_0
}
while ( --length );
DO_OUTPUT_1
UPDATE_PHASE
}
static void (*UPDATE_CHAN[8])(struct tables_t* g, struct channel_* ch,
short* buf, int length) =
{
(void *)ym2612_update_chan0,
(void *)ym2612_update_chan1,
(void *)ym2612_update_chan2,
(void *)ym2612_update_chan3,
(void *)ym2612_update_chan4,
(void *)ym2612_update_chan5,
(void *)ym2612_update_chan6,
(void *)ym2612_update_chan7
};
static void run_timer( struct Ym2612_Impl* impl, int length )
{
int const step = 6;
int remain = length;
do
{
int n = step;
if ( n > remain )
n = remain;
remain -= n;
int i = n * impl->YM2612.TimerBase;
if (impl->YM2612.Mode & 1) // Timer A ON ?
{
// if ((impl->YM2612.TimerAcnt -= 14073) <= 0) // 13879=NTSC (old: 14475=NTSC 14586=PAL)
if ((impl->YM2612.TimerAcnt -= i) <= 0)
{
// timer a overflow
impl->YM2612.Status |= (impl->YM2612.Mode & 0x04) >> 2;
impl->YM2612.TimerAcnt += impl->YM2612.TimerAL;
if (impl->YM2612.Mode & 0x80)
{
KEY_ON( &impl->YM2612.CHANNEL [2], &impl->g, 0 );
KEY_ON( &impl->YM2612.CHANNEL [2], &impl->g, 1 );
KEY_ON( &impl->YM2612.CHANNEL [2], &impl->g, 2 );
KEY_ON( &impl->YM2612.CHANNEL [2], &impl->g, 3 );
}
}
}
if (impl->YM2612.Mode & 2) // Timer B ON ?
{
// if ((impl->YM2612.TimerBcnt -= 14073) <= 0) // 13879=NTSC (old: 14475=NTSC 14586=PAL)
if ((impl->YM2612.TimerBcnt -= i) <= 0)
{
// timer b overflow
impl->YM2612.Status |= (impl->YM2612.Mode & 0x08) >> 2;
impl->YM2612.TimerBcnt += impl->YM2612.TimerBL;
}
}
}
while ( remain > 0 );
}
static void impl_run( struct Ym2612_Impl* impl, int pair_count, short out [] )
{
if ( pair_count <= 0 )
return;
if ( impl->YM2612.Mode & 3 )
run_timer( impl, pair_count );
// Mise à jour des pas des compteurs-frequences s'ils ont ete modifies
int chi;
for ( chi = 0; chi < ym2612_channel_count; chi++ )
{
struct channel_* ch = &impl->YM2612.CHANNEL [chi];
if ( ch->SLOT [0].Finc != -1 )
continue;
int i2 = 0;
if ( chi == 2 && (impl->YM2612.Mode & 0x40) )
i2 = 2;
int i;
for ( i = 0; i < 4; i++ )
{
// static int seq [4] = { 2, 1, 3, 0 };
// if ( i2 ) i2 = seq [i];
struct slot_t* sl = &ch->SLOT [i];
int finc = impl->g.FINC_TAB [ch->FNUM [i2]] >> (7 - ch->FOCT [i2]);
int ksr = ch->KC [i2] >> sl->KSR_S; // keycode attenuation
sl->Finc = (finc + sl->DT [ch->KC [i2]]) * sl->MUL;
if (sl->KSR != ksr) // si le KSR a change alors
{ // les differents taux pour l'enveloppe sont mis à jour
sl->KSR = ksr;
sl->EincA = sl->AR [ksr];
sl->EincD = sl->DR [ksr];
sl->EincS = sl->SR [ksr];
sl->EincR = sl->RR [ksr];
if (sl->Ecurp == ATTACK)
{
sl->Einc = sl->EincA;
}
else if (sl->Ecurp == DECAY)
{
sl->Einc = sl->EincD;
}
else if (sl->Ecnt < ENV_END)
{
if (sl->Ecurp == SUBSTAIN)
sl->Einc = sl->EincS;
else if (sl->Ecurp == RELEASE)
sl->Einc = sl->EincR;
}
}
if ( i2 )
i2 = (i2 ^ 2) ^ (i2 >> 1);
}
}
int i;
for ( i = 0; i < ym2612_channel_count; i++ )
{
if ( !(impl->mute_mask & (1 << i)) && (i != 5 || !impl->YM2612.DAC) )
UPDATE_CHAN [impl->YM2612.CHANNEL [i].ALGO]( &impl->g, &impl->YM2612.CHANNEL [i], out, pair_count );
}
impl->g.LFOcnt += impl->g.LFOinc * pair_count;
}
void Ym2612_run( struct Ym2612_Emu* this, int pair_count, short out [] ) { impl_run( &this->impl, pair_count, out ); }