bdbdb97f19
NOTE to WPS people.... %m has been removed, but (i think) because of the other %m tags it wont fail if you try loading a wps with %m|..|, it will just be ignored. Also note that if the statusbar is enabled the default viewport is 8 pixels shorter than when its not, i.e (0,0) is really (0,8) if the statusbar is shown... I dont think this will be a major issue because almost no WPS show the bar and use bitmaps... text only WPS shouldnt be affected. Please report problem screens in http://forums.rockbox.org/index.php?topic=17358.0 git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17763 a1c6a512-1295-4272-9138-f99709370657
291 lines
7.2 KiB
C
291 lines
7.2 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id: helloworld.c 12807 2007-03-16 21:56:08Z amiconn $
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*
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* Copyright (C) 2007 Dave Chapman
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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PLUGIN_HEADER
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static const struct plugin_api* rb;
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#ifdef HAVE_LCD_BITMAP
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#ifdef HAVE_LCD_COLOR
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#define BGCOLOR_1 LCD_RGBPACK(255,255,0)
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#define BGCOLOR_2 LCD_RGBPACK(0,255,0)
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#define FGCOLOR_1 LCD_RGBPACK(0,0,255)
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#elif LCD_DEPTH > 1
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#define BGCOLOR_1 LCD_DARKGRAY
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#define BGCOLOR_2 LCD_LIGHTGRAY
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#define FGCOLOR_1 LCD_WHITE
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#endif
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static struct viewport vp0 =
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{
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.x = 0,
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.y = 0,
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.width = LCD_WIDTH,
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.height = 20,
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.font = FONT_UI,
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.drawmode = DRMODE_SOLID,
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#if LCD_DEPTH > 1
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.fg_pattern = LCD_DEFAULT_FG,
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.bg_pattern = BGCOLOR_1,
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#endif
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#ifdef HAVE_LCD_COLOR
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.lss_pattern = LCD_DEFAULT_BG,
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.lse_pattern = LCD_DEFAULT_BG,
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.lst_pattern = LCD_DEFAULT_BG,
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#endif
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};
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static struct viewport vp1 =
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{
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.x = LCD_WIDTH / 10,
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.y = 20,
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.width = LCD_WIDTH / 3,
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.height = LCD_HEIGHT / 2,
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.font = FONT_SYSFIXED,
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.drawmode = DRMODE_SOLID,
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#if LCD_DEPTH > 1
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.fg_pattern = LCD_DEFAULT_FG,
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.bg_pattern = LCD_DEFAULT_BG,
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#ifdef HAVE_LCD_COLOR
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.lss_pattern = LCD_DEFAULT_BG,
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.lse_pattern = LCD_DEFAULT_BG,
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.lst_pattern = LCD_DEFAULT_BG,
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#endif
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#endif
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};
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static struct viewport vp2 =
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{
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.x = LCD_WIDTH / 2,
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.y = 40,
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.width = LCD_WIDTH / 3,
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.height = (LCD_HEIGHT / 2),
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.font = FONT_UI,
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.drawmode = DRMODE_SOLID,
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#if LCD_DEPTH > 1
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.fg_pattern = FGCOLOR_1,
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.bg_pattern = BGCOLOR_2,
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#ifdef HAVE_LCD_COLOR
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.lss_pattern = LCD_DEFAULT_BG,
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.lse_pattern = LCD_DEFAULT_BG,
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.lst_pattern = LCD_DEFAULT_BG,
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#endif
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#endif
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};
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static struct viewport vp3 =
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{
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.x = LCD_WIDTH / 4,
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.y = (5 * LCD_HEIGHT) / 8,
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.width = LCD_WIDTH / 2,
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.height = (LCD_HEIGHT / 4),
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.font = FONT_SYSFIXED,
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.drawmode = DRMODE_SOLID,
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#if LCD_DEPTH > 1
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.fg_pattern = LCD_BLACK,
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.bg_pattern = LCD_WHITE,
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#ifdef HAVE_LCD_COLOR
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.lss_pattern = LCD_DEFAULT_BG,
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.lse_pattern = LCD_DEFAULT_BG,
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.lst_pattern = LCD_DEFAULT_BG,
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#endif
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#endif
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};
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#ifdef HAVE_REMOTE_LCD
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static struct viewport rvp0 =
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{
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.x = 0,
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.y = 10,
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.width = LCD_REMOTE_WIDTH / 3,
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.height = LCD_REMOTE_HEIGHT - 10,
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.font = FONT_SYSFIXED,
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.drawmode = DRMODE_SOLID,
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#if LCD_REMOTE_DEPTH > 1
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.fg_pattern = LCD_REMOTE_BLACK,
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.bg_pattern = LCD_REMOTE_LIGHTGRAY,
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#endif
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};
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static struct viewport rvp1 =
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{
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.x = LCD_REMOTE_WIDTH / 2,
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.y = 0,
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.width = LCD_REMOTE_WIDTH / 3,
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.height = LCD_REMOTE_HEIGHT - 10,
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.font = FONT_SYSFIXED,
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.drawmode = DRMODE_SOLID,
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#if LCD_REMOTE_DEPTH > 1
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.fg_pattern = LCD_REMOTE_DEFAULT_FG,
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.bg_pattern = LCD_REMOTE_DEFAULT_BG
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#endif
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};
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#endif
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enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter)
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{
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(void)parameter;
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char buf[80];
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int i,y;
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rb = api;
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rb->screens[SCREEN_MAIN]->set_viewport(&vp0);
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rb->screens[SCREEN_MAIN]->clear_viewport();
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rb->screens[SCREEN_MAIN]->puts_scroll(0,0,"Viewport testing plugin - this is a scrolling title");
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rb->screens[SCREEN_MAIN]->set_viewport(&vp1);
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rb->screens[SCREEN_MAIN]->clear_viewport();
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for (i = 0 ; i < 3; i++)
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{
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rb->snprintf(buf,sizeof(buf),"Left text, scrolling_line %d",i);
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rb->screens[SCREEN_MAIN]->puts_scroll(0,i,buf);
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}
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rb->screens[SCREEN_MAIN]->set_viewport(&vp2);
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rb->screens[SCREEN_MAIN]->clear_viewport();
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for (i = 1 ; i < 3; i++)
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{
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rb->snprintf(buf,sizeof(buf),"Right text, scrolling line %d",i);
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rb->screens[SCREEN_MAIN]->puts_scroll(1,i,buf);
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}
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y = -10;
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for (i = -10; i < vp2.width + 10; i += 5)
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{
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rb->screens[SCREEN_MAIN]->drawline(i, y, i, vp2.height - y);
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}
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rb->screens[SCREEN_MAIN]->set_viewport(&vp3);
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rb->screens[SCREEN_MAIN]->clear_viewport();
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for (i = 1 ; i < 2; i++)
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{
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rb->snprintf(buf,sizeof(buf),"Bottom text, a scrolling line %d",i);
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rb->screens[SCREEN_MAIN]->puts_scroll(2,i,buf);
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}
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rb->screens[SCREEN_MAIN]->puts_scroll(4,i,"Short line");
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rb->screens[SCREEN_MAIN]->update();
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#ifdef HAVE_REMOTE_LCD
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rb->screens[SCREEN_REMOTE]->set_viewport(&rvp0);
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rb->screens[SCREEN_REMOTE]->clear_viewport();
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for (i = 0 ; i < 5; i++)
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{
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rb->snprintf(buf,sizeof(buf),"Left text, scrolling_line %d",i);
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rb->screens[SCREEN_REMOTE]->puts_scroll(0,i,buf);
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}
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rb->screens[SCREEN_REMOTE]->puts(1,i,"Static");
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rb->screens[SCREEN_REMOTE]->set_viewport(&rvp1);
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rb->screens[SCREEN_REMOTE]->clear_viewport();
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for (i = 1 ; i < 3; i++)
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{
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rb->snprintf(buf,sizeof(buf),"Right text, scrolling line %d",i);
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rb->screens[SCREEN_REMOTE]->puts_scroll(1,i,buf);
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}
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y = -10;
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for (i = -10; i < rvp1.width + 10; i += 5)
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{
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rb->screens[SCREEN_REMOTE]->drawline(i, y, i, rvp1.height - y);
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}
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rb->screens[SCREEN_REMOTE]->update();
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#endif
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rb->button_get(true);
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/* Restore the default viewport */
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rb->screens[SCREEN_MAIN]->set_viewport(NULL);
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#ifdef HAVE_REMOTE_LCD
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rb->screens[SCREEN_REMOTE]->set_viewport(NULL);
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#endif
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return PLUGIN_OK;
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}
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#else
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/* Charcell version of plugin */
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static struct viewport vp0 =
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{
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.x = 0,
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.y = 0,
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.width = 5,
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.height = 1,
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};
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static struct viewport vp1 =
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{
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.x = 6,
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.y = 0,
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.width = 5,
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.height = 1,
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};
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static struct viewport vp2 =
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{
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.x = 0,
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.y = 1,
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.width = LCD_WIDTH,
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.height = 1,
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};
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enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter)
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{
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(void)parameter;
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rb = api;
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rb->screens[SCREEN_MAIN]->set_viewport(&vp0);
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rb->screens[SCREEN_MAIN]->clear_viewport();
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rb->screens[SCREEN_MAIN]->puts_scroll(0,0,"Rockbox");
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rb->screens[SCREEN_MAIN]->set_viewport(&vp1);
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rb->screens[SCREEN_MAIN]->clear_viewport();
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rb->screens[SCREEN_MAIN]->puts_scroll(0,0,"Viewports");
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rb->screens[SCREEN_MAIN]->set_viewport(&vp2);
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rb->screens[SCREEN_MAIN]->clear_viewport();
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rb->screens[SCREEN_MAIN]->puts_scroll(0,0,"Demonstration");
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rb->screens[SCREEN_MAIN]->update();
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rb->button_get(true);
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/* Restore the default viewport */
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rb->screens[SCREEN_MAIN]->set_viewport(NULL);
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return PLUGIN_OK;
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}
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#endif /* !HAVE_LCD_BITMAP */
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