rockbox/apps/voice_thread.h
Michael Sevakis da6cebb6b0 Use buflib for the allocation of voice PCM resources.
Buffers are not allocated and thread is not created until the first
call where voice is required.

Adds a different callback (sync_callback) to buflib so that other
sorts of synchonization are possible, such as briefly locking-out the
PCM callback for a buffer move. It's sort of a messy addition but it
is needed so voice decoding won't have to be stopped when its buffer
is moved.

Change-Id: I4d4d8c35eed5dd15fb7ee7df9323af3d036e92b3
2012-05-02 17:22:28 -04:00

45 lines
1.5 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Michael Sevakis
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef VOICE_THREAD_H
#define VOICE_THREAD_H
#include "config.h"
#ifndef MP3_PLAY_CALLBACK_DEFINED
#define MP3_PLAY_CALLBACK_DEFINED
typedef void (*mp3_play_callback_t)(const void **start, size_t *size);
#endif
void mp3_play_data(const void *start, size_t size,
mp3_play_callback_t get_more);
void mp3_play_stop(void);
void mp3_play_pause(bool play);
bool mp3_is_playing(void);
void voice_wait(void);
void voice_stop(void);
void voice_thread_init(void) INIT_ATTR;
#ifdef HAVE_PRIORITY_SCHEDULING
void voice_thread_set_priority(int priority);
#endif
#endif /* VOICE_THREAD_H */