7074a64d8a
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24658 a1c6a512-1295-4272-9138-f99709370657
480 lines
15 KiB
C
480 lines
15 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007 Mauricio Peccorini
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "gnuchess.h"
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/* button definitions */
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#if (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_MENU
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#define CB_DOWN BUTTON_PLAY
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY (BUTTON_SELECT | BUTTON_PLAY)
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#define CB_LEVEL (BUTTON_SELECT | BUTTON_RIGHT)
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#define CB_RESTART (BUTTON_SELECT | BUTTON_LEFT)
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#define CB_MENU (BUTTON_SELECT | BUTTON_MENU)
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#define CB_SCROLL_UP (BUTTON_SCROLL_FWD|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_SCROLL_BACK|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_PLAY
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#define CB_LEVEL BUTTON_REC
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#define CB_RESTART (BUTTON_SELECT | BUTTON_PLAY)
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_ON
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#define CB_LEVEL BUTTON_MODE
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#define CB_RESTART BUTTON_REC
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#define CB_MENU BUTTON_OFF
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#define CB_RC_QUIT BUTTON_RC_STOP
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_PLAY
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#define CB_LEVEL BUTTON_EQ
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#define CB_MENU BUTTON_MODE
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == RECORDER_PAD
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#define CB_SELECT BUTTON_PLAY
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_ON
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#define CB_LEVEL BUTTON_F1
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#define CB_RESTART BUTTON_F3
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#define CB_MENU BUTTON_OFF
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_ON
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#define CB_LEVEL BUTTON_F1
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#define CB_RESTART BUTTON_F3
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#define CB_MENU BUTTON_OFF
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define CB_SELECT_PRE BUTTON_MENU
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#define CB_SELECT (BUTTON_MENU|BUTTON_REL)
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY_PRE BUTTON_MENU
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#define CB_PLAY (BUTTON_MENU|BUTTON_REPEAT)
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#define CB_LEVEL (BUTTON_MENU|BUTTON_OFF)
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#define CB_RESTART (BUTTON_MENU|BUTTON_LEFT)
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#define CB_MENU BUTTON_OFF
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_A
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#define CB_LEVEL BUTTON_MENU
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_PLAY
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#define CB_LEVEL BUTTON_MENU
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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#define CB_SELECT BUTTON_REW
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#define CB_UP BUTTON_SCROLL_UP
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#define CB_DOWN BUTTON_SCROLL_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_PLAY
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#define CB_LEVEL BUTTON_FF
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#define CB_RESTART (BUTTON_REW | BUTTON_PLAY)
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_SCROLL_BACK|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_SCROLL_FWD|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_E200_PAD
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY (BUTTON_SELECT | BUTTON_RIGHT)
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#define CB_LEVEL BUTTON_REC
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#define CB_RESTART (BUTTON_SELECT | BUTTON_REPEAT)
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_SCROLL_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_SCROLL_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY (BUTTON_SELECT | BUTTON_RIGHT)
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#define CB_LEVEL (BUTTON_SELECT|BUTTON_LEFT)
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#define CB_RESTART (BUTTON_SELECT | BUTTON_REPEAT)
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#define CB_MENU (BUTTON_HOME|BUTTON_REPEAT)
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#define CB_SCROLL_UP (BUTTON_SCROLL_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_SCROLL_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_VOL_UP
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#define CB_LEVEL BUTTON_HOME
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_M200_PAD
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#define CB_SELECT (BUTTON_SELECT | BUTTON_REPEAT)
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_VOL_UP
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#define CB_LEVEL (BUTTON_SELECT | BUTTON_UP)
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == SANSA_C200_PAD
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_VOL_UP
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#define CB_LEVEL BUTTON_REC
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#elif (CONFIG_KEYPAD == MROBE100_PAD)
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_PLAY
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#define CB_LEVEL BUTTON_DISPLAY
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
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#define CB_SELECT BUTTON_RC_PLAY
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#define CB_UP BUTTON_RC_VOL_UP
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#define CB_DOWN BUTTON_RC_VOL_DOWN
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#define CB_LEFT BUTTON_RC_REW
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#define CB_RIGHT BUTTON_RC_FF
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#define CB_PLAY BUTTON_RC_MODE
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#define CB_LEVEL BUTTON_RC_MENU
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#define CB_RESTART (BUTTON_RC_PLAY|BUTTON_REPEAT)
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#define CB_MENU BUTTON_RC_REC
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#define CB_SCROLL_UP (BUTTON_RC_VOL_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_RC_VOL_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_RC_REW|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RC_FF|BUTTON_REPEAT)
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#define CB_RC_QUIT BUTTON_REC
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#elif CONFIG_KEYPAD == COWON_D2_PAD
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#define CB_LEVEL BUTTON_PLUS
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#define CB_RESTART BUTTON_MINUS
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#define CB_MENU (BUTTON_MENU|BUTTON_REL)
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#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
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#define CB_SELECT BUTTON_PLAY
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_SELECT
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#define CB_LEVEL BUTTON_CUSTOM
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#define CB_MENU BUTTON_MENU
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#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
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#define CB_SELECT BUTTON_SELECT
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_VIEW
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#define CB_LEVEL BUTTON_PLAYLIST
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#define CB_MENU BUTTON_MENU
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#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
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#define CB_SELECT BUTTON_PLAY
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_PREV
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#define CB_RIGHT BUTTON_NEXT
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#define CB_PLAY BUTTON_RIGHT
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#define CB_LEVEL BUTTON_LEFT
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#define CB_MENU BUTTON_MENU
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#define CB_SCROLL_UP (BUTTON_UP|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_DOWN|BUTTON_REPEAT)
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#define CB_SCROLL_LEFT (BUTTON_LEFT|BUTTON_REPEAT)
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#define CB_SCROLL_RIGHT (BUTTON_RIGHT|BUTTON_REPEAT)
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#elif CONFIG_KEYPAD == ONDAVX747_PAD
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#define CB_LEVEL BUTTON_VOL_UP
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#define CB_RESTART BUTTON_VOL_DOWN
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#define CB_MENU (BUTTON_MENU|BUTTON_REL)
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#elif CONFIG_KEYPAD == ONDAVX777_PAD
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#define CB_MENU BUTTON_POWER
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#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
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#define CB_SELECT (BUTTON_FFWD|BUTTON_RIGHT)
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_LEFT
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#define CB_RIGHT BUTTON_RIGHT
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#define CB_PLAY BUTTON_PLAY
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#define CB_LEVEL (BUTTON_FFWD|BUTTON_UP)
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#define CB_MENU (BUTTON_FFWD|BUTTON_LEFT)
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#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
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#define CB_SELECT BUTTON_OK
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#define CB_UP BUTTON_UP
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#define CB_DOWN BUTTON_DOWN
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#define CB_LEFT BUTTON_PREV
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#define CB_RIGHT BUTTON_NEXT
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#define CB_PLAY BUTTON_PLAY
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#define CB_LEVEL BUTTON_CANCEL
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#define CB_MENU BUTTON_MENU
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#else
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#error No keymap defined!
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#endif
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#ifdef HAVE_TOUCHSCREEN
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#ifndef CB_LEVEL
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#define CB_LEVEL BUTTON_TOPLEFT
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#endif
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#ifndef CB_RESTART
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#define CB_RESTART BUTTON_TOPRIGHT
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#endif
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#ifndef CB_MENU
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#define CB_MENU (BUTTON_BOTTOMLEFT|BUTTON_REL)
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#endif
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#ifndef CB_PLAY
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#define CB_PLAY (BUTTON_CENTER|BUTTON_REPEAT)
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#endif
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#ifndef CB_SELECT
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#define CB_SELECT BUTTON_CENTER
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#endif
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#ifndef CB_UP
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#define CB_UP BUTTON_TOPMIDDLE
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#endif
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#ifndef CB_DOWN
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#define CB_DOWN BUTTON_BOTTOMMIDDLE
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#endif
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#ifndef CB_LEFT
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#define CB_LEFT BUTTON_MIDLEFT
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#endif
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#ifndef CB_RIGHT
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#define CB_RIGHT BUTTON_MIDRIGHT
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#endif
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#ifndef CB_SCROLL_UP
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#define CB_SCROLL_UP (BUTTON_TOPMIDDLE|BUTTON_REPEAT)
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#endif
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#ifndef CB_SCROLL_DOWN
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#define CB_SCROLL_DOWN (BUTTON_BOTTOMMIDDLE|BUTTON_REPEAT)
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#endif
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#ifndef CB_SCROLL_LEFT
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#define CB_SCROLL_LEFT (BUTTON_MIDLEFT|BUTTON_REPEAT)
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#endif
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#ifndef CB_SCROLL_RIGHT
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#define CB_SCROLL_RIGHT (BUTTON_MIDRIGHT|BUTTON_REPEAT)
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#endif
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#endif
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/* structure to represent the plies */
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struct pgn_ply_node {
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unsigned short player;
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char pgn_text[9];
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unsigned short row_from;
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unsigned short column_from;
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unsigned short row_to;
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unsigned short column_to;
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unsigned short taken_piece;
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unsigned short promotion_piece;
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bool enpassant;
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bool castle;
|
|
bool promotion;
|
|
bool checkmate;
|
|
bool draw;
|
|
struct pgn_ply_node* prev_node;
|
|
struct pgn_ply_node* next_node;
|
|
};
|
|
|
|
/* structure to list the games */
|
|
struct pgn_game_node {
|
|
unsigned short game_number;
|
|
char white_player[20];
|
|
char black_player[20];
|
|
char game_date[11];
|
|
char result[8];
|
|
int pgn_line;
|
|
struct pgn_ply_node* first_ply;
|
|
struct pgn_game_node* next_node;
|
|
};
|
|
|
|
/* Return the list of games in a PGN file.
|
|
* Parsing of the games themselves is postponed until
|
|
* the user selects a game, that obviously saves processing
|
|
* and speeds up response when the user selects the file
|
|
*/
|
|
struct pgn_game_node* pgn_list_games(const char* filename);
|
|
|
|
/* Show the list of games found in a file and allow the user
|
|
* to select a game to be parsed and showed
|
|
*/
|
|
struct pgn_game_node* pgn_show_game_list(struct pgn_game_node* first_game);
|
|
|
|
/* Parse the pgn string of a game and assign it to the move
|
|
* list in the structure
|
|
*/
|
|
void pgn_parse_game(const char* filename,
|
|
struct pgn_game_node* selected_game);
|
|
|
|
/* Initialize a new game structure with default values and make
|
|
* it ready to store the history of a newly played match
|
|
*/
|
|
struct pgn_game_node* pgn_init_game(void);
|
|
|
|
/* Add a new ply to the game structure based on the positions */
|
|
void pgn_append_ply(struct pgn_game_node* game,
|
|
unsigned short ply_player, char *move_buffer, bool is_mate);
|
|
|
|
/* Set the result of the game if it was reached during the opponent's ply
|
|
*/
|
|
void pgn_set_result(struct pgn_game_node* game,
|
|
bool is_mate);
|
|
|
|
/* Store a complete game in the PGN history file
|
|
*/
|
|
void pgn_store_game(struct pgn_game_node* game);
|