d3586837fa
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15997 a1c6a512-1295-4272-9138-f99709370657
173 lines
5.8 KiB
Makefile
173 lines
5.8 KiB
Makefile
################################################################
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#
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# $Id$
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#
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# $Log: Makefile,v $
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# Revision 1.13 2006-12-13 06:52:09 kkurbjun
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# Free more plugin memory
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#
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# Revision 1.12 2006-12-13 05:46:51 kkurbjun
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# Will it fit?
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#
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# Revision 1.11 2006-12-13 04:44:17 kkurbjun
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# Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
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#
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# Revision 1.10 2006-10-27 21:47:55 amiconn
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# Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less.
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#
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# Revision 1.9 2006-10-23 22:33:36 amiconn
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# Consistent style of 'make' messages. Always use ranlib after ar.
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#
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# Revision 1.8 2006-10-23 14:09:28 markun
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# rearrange compiler options to avoid conflicts with header files on FreeBSD
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#
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# Revision 1.7 2006-10-22 00:21:56 amiconn
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# Speed up build process in general by using internal functions of make instead of spawning sub-shells where possible.
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#
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# Revision 1.6 2006-09-29 20:04:35 barrywardell
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# Cleaner implementation of the recent OSX simulator build fix. No need to define SHARED_FLAG in each Makefile. Just have configure create it in the root Makefile instead.
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#
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# Revision 1.5 2006-09-29 16:15:08 barrywardell
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# Allow UI simulator to be build on OS (Slightly updated version of FS5767)
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#
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# Revision 1.4 2006-07-27 13:27:19 linus
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# Moved the X5 button driver to the target tree
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#
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# Revision 1.3 2006-04-14 21:07:56 kkurbjun
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# Start of profiling support for doom.
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#
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# Revision 1.2 2006-03-29 21:16:45 kkurbjun
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# Use rockbox endian defines
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#
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# Revision 1.1 2006-03-28 15:44:01 dave
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# Patch #2969 - Doom! Currently only working on the H300.
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#
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#
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INCLUDES = -I$(APPSDIR) -I.. -I. $(TARGET_INC) -I$(FIRMDIR)/include -I$(FIRMDIR)/export \
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-I$(FIRMDIR)/common -I$(FIRMDIR)/drivers -I$(OUTDIR) -I$(BUILDDIR)
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CFLAGS = $(INCLUDES) $(GCCOPTS) $(TARGET) $(EXTRA_DEFINES) \
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-DTARGET_ID=$(TARGET_ID) -DMEM=${MEMORYSIZE} -DPLUGIN \
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-Wno-strict-prototypes $(PROFILE_OPTS)
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ifdef APPEXTRA
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INCLUDES += $(patsubst %,-I$(APPSDIR)/%,$(subst :, ,$(APPEXTRA)))
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endif
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# The arm code compiles too large for the plugin buffer when set to optimize for speed
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ifeq ($(CPU), arm)
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CFLAGS += -Os
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ifndef SIMVER
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ifeq ($(TARGET), IRIVER_H100)
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CFLAGS += -mstructure-size-boundary=8
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endif
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endif
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else
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CFLAGS += -O2
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endif
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LINKFILE := $(OBJDIR)/link.lds
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DEPFILE = $(OBJDIR)/dep-doom
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SRC = info.c doomdef.c doomstat.c dstrings.c tables.c \
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f_finale.c f_wipe.c d_net.c d_items.c g_game.c m_menu.c m_argv.c \
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m_cheat.c m_random.c am_map.c p_ceilng.c p_doors.c p_genlin.c \
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p_enemy.c p_floor.c p_inter.c p_lights.c p_map.c p_maputl.c p_plats.c \
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p_pspr.c p_setup.c p_sight.c p_spec.c p_switch.c p_mobj.c p_telept.c \
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p_tick.c p_saveg.c p_user.c r_bsp.c r_data.c r_draw.c r_main.c \
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r_plane.c r_segs.c r_sky.c r_things.c wi_stuff.c v_video.c st_lib.c \
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st_stuff.c hu_stuff.c hu_lib.c s_sound.c z_zone.c z_bmalloc.c sounds.c \
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d_main.c m_misc.c m_bbox.c i_system.c i_sound.c i_video.c \
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w_wad.c rockdoom.c d_deh.c ../../../firmware/common/sscanf.c
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# sscanf isn't built into the core right now - should remove from here if that
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# changes
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SOURCES = $(SRC)
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OBJS := $(SRC:%.c=$(OBJDIR)/%.o)
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#OBJS2 := $(SRC:%.c=$(OBJDIR)/%.o)
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#OBJS = $(patsubst %.S, $(OBJDIR)/%.o, $(OBJS2))
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DIRS = .
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ifndef SIMVER
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LDS := ../plugin.lds
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OUTPUT = $(OUTDIR)/doom.rock
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else ## simulators
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OUTPUT = $(OUTDIR)/doom.rock
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endif
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all: $(OUTPUT)
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ifndef SIMVER
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$(OBJDIR)/doom.elf: $(OBJS) $(LINKFILE)
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$(call PRINTS,LD $(@F))$(CC) $(CFLAGS) -o $@ $(OBJS) -L$(BUILDDIR) -lplugin -lgcc\
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-T$(LINKFILE) -Wl,--gc-sections -Wl,-Map,$(OBJDIR)/doom.map
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$(OUTPUT): $(OBJDIR)/doom.elf
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$(call PRINTS,OBJCOPY $(@F))$(OC) -O binary $< $@
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else
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ifeq ($(SIMVER), x11)
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###################################################
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# This is the X11 simulator version
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$(OUTPUT): $(OBJS)
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$(call PRINTS,LD $(@F))$(CC) $(CFLAGS) $(SHARED_FLAG) $(OBJS) -L$(BUILDDIR) -lplugin -o $@
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ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
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# 'x' must be kept or you'll have "Win32 error 5"
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# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
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# #define ERROR_ACCESS_DENIED 5L
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else
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@chmod -x $@
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endif
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else # end of x11-simulator
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ifeq ($(SIMVER), sdl)
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###################################################
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# This is the sdl simulator version
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$(OUTPUT): $(OBJS)
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$(call PRINTS,LD $(@F))$(CC) $(CFLAGS) $(SHARED_FLAG) $(OBJS) -L$(BUILDDIR) -lplugin -o $@
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ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
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# 'x' must be kept or you'll have "Win32 error 5"
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# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
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# #define ERROR_ACCESS_DENIED 5L
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else
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@chmod -x $@
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endif
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else # end of sdl-simulator
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###################################################
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# This is the win32 simulator version
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DLLTOOLFLAGS = --export-all
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DLLWRAPFLAGS = -s --entry _DllMain@12 --target=i386-mingw32 -mno-cygwin
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$(OUTPUT): $(OBJS)
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$(call PRINTS,DLL $(@F))$(DLLTOOL) $(DLLTOOLFLAGS) -z $(OBJDIR)/$*.def $(OBJS)
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$(SILENT)$(DLLWRAP) $(DLLWRAPFLAGS) --def $(OBJDIR)/$*.def $(OBJS) \
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$(BUILDDIR)/libplugin.a -o $@
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ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
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# 'x' must be kept or you'll have "Win32 error 5"
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# $ fgrep 5 /usr/include/w32api/winerror.h | head -1
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# #define ERROR_ACCESS_DENIED 5L
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else
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@chmod -x $@
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endif
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endif # end of win32-simulator
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endif
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endif # end of simulator section
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include $(TOOLSDIR)/make.inc
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# MEMORYSIZE should be passed on to this makefile with the chosen memory size
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# given in number of MB
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$(LINKFILE): $(LDS)
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$(call PRINTS,build $(@F))cat $< | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) $(INCLUDES) $(TARGET) $(DEFINES) \
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-E -P - >$@
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clean:
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$(call PRINTS,cleaning doom)rm -rf $(OBJDIR)/doom
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$(SILENT)rm -f $(OBJDIR)/doom.* $(DEPFILE)
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-include $(DEPFILE)
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