rockbox/apps/plugins/lib
Nicolas Pennequin 02f1839bfe Accept FS#7218 by Dave Hooper: Bitmap version of the sliding puzzle game.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16168 a1c6a512-1295-4272-9138-f99709370657
2008-01-26 00:16:06 +00:00
..
bmp.c Accept FS#7218 by Dave Hooper: Bitmap version of the sliding puzzle game. 2008-01-26 00:16:06 +00:00
bmp.h Accept FS#7218 by Dave Hooper: Bitmap version of the sliding puzzle game. 2008-01-26 00:16:06 +00:00
checkbox.c
checkbox.h
configfile.c fix yellow and some house cleaning 2007-10-09 21:28:51 +00:00
configfile.h FS#7487 - mpegplayer - video start time seek with resume 2007-10-09 20:42:20 +00:00
fixedpoint.c vu_meter: Use the fixedpoint lib (moving flog there) 2007-07-31 17:23:49 +00:00
fixedpoint.h Fixed the problems on the new version of the fire plugin (so repush it), added new actions to the pluginlib_actions to fix the keymaps on the Sansa e200 for the clock and fire plugins. Also slightly simplified the metronome plugin's key mapping with those new actions. 2008-01-23 08:25:04 +00:00
grey.h Greyscale library: * Defer application of lcd linearisation + gamma in buffered mode to the actual update. This simplifies the update function (grey_update() and grey_update_rect() now are just calls to grey_ub_gray_bitmap_part()), and makes DRMODE_COMPLEMENT work properly. * Make the simulator version work and behave more similar to the target version. 2008-01-13 18:39:09 +00:00
grey_core.c add timer registration for mrobe100 lcd to greyscale lib (fix yellow) 2008-01-22 04:16:28 +00:00
grey_draw.c Greyscale library: * Defer application of lcd linearisation + gamma in buffered mode to the actual update. This simplifies the update function (grey_update() and grey_update_rect() now are just calls to grey_ub_gray_bitmap_part()), and makes DRMODE_COMPLEMENT work properly. * Make the simulator version work and behave more similar to the target version. 2008-01-13 18:39:09 +00:00
grey_parm.c Greyscale library: * Defer application of lcd linearisation + gamma in buffered mode to the actual update. This simplifies the update function (grey_update() and grey_update_rect() now are just calls to grey_ub_gray_bitmap_part()), and makes DRMODE_COMPLEMENT work properly. * Make the simulator version work and behave more similar to the target version. 2008-01-13 18:39:09 +00:00
grey_scroll.c Greyscale library: * Defer application of lcd linearisation + gamma in buffered mode to the actual update. This simplifies the update function (grey_update() and grey_update_rect() now are just calls to grey_ub_gray_bitmap_part()), and makes DRMODE_COMPLEMENT work properly. * Make the simulator version work and behave more similar to the target version. 2008-01-13 18:39:09 +00:00
helper.c Fix some plugins not using the helper functions for the new backlight timeout handling. 2007-11-29 23:55:58 +00:00
helper.h Fix some plugins not using the helper functions for the new backlight timeout handling. 2007-11-29 23:55:58 +00:00
highscore.c
highscore.h
Makefile
oldmenuapi.c minor update to gui_synclist_do_button() which will hopefully simplify things later. 2007-09-17 10:08:50 +00:00
oldmenuapi.h Move the old api out of the core and into the plugin lib. 2007-05-08 11:55:43 +00:00
overlay.c Missed a couple. Hopefully fix all warnings. 2007-04-21 19:07:15 +00:00
overlay.h
picture.c Rewrote the clock plugin in a cleaner and more modular way so that it can scale on remote screens. Use left-right keys to change the type of clock displayed (analogic, digital, binary) and up/downto change the look of the clock 2007-08-04 03:01:46 +00:00
picture.h Rewrote the clock plugin in a cleaner and more modular way so that it can scale on remote screens. Use left-right keys to change the type of clock displayed (analogic, digital, binary) and up/downto change the look of the clock 2007-08-04 03:01:46 +00:00
playback_control.c Accept FS#7966 by Bertrik Sikken, correcting captions in playback control submenus 2007-10-20 21:56:43 +00:00
playback_control.h Convert the playback control menu to the new API. Makes a good example 2007-03-26 09:14:16 +00:00
playergfx.c Now charcell displays require lcd_update() for updating the main lcd content like bitmap displays. 2007-04-06 22:55:00 +00:00
playergfx.h
pluginlib_actions.c Fixed the problems on the new version of the fire plugin (so repush it), added new actions to the pluginlib_actions to fix the keymaps on the Sansa e200 for the clock and fire plugins. Also slightly simplified the metronome plugin's key mapping with those new actions. 2008-01-23 08:25:04 +00:00
pluginlib_actions.h Fixed the problems on the new version of the fire plugin (so repush it), added new actions to the pluginlib_actions to fix the keymaps on the Sansa e200 for the clock and fire plugins. Also slightly simplified the metronome plugin's key mapping with those new actions. 2008-01-23 08:25:04 +00:00
profile_plugin.c
profile_plugin.h
rgb_hsv.c
rgb_hsv.h
SOURCES Accept FS#7218 by Dave Hooper: Bitmap version of the sliding puzzle game. 2008-01-26 00:16:06 +00:00
xlcd.h Rewrote the clock plugin in a cleaner and more modular way so that it can scale on remote screens. Use left-right keys to change the type of clock displayed (analogic, digital, binary) and up/downto change the look of the clock 2007-08-04 03:01:46 +00:00
xlcd_core.c
xlcd_draw.c Rewrote the clock plugin in a cleaner and more modular way so that it can scale on remote screens. Use left-right keys to change the type of clock displayed (analogic, digital, binary) and up/downto change the look of the clock 2007-08-04 03:01:46 +00:00
xlcd_scroll.c