6ab53ba458
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6705 a1c6a512-1295-4272-9138-f99709370657
535 lines
13 KiB
C
535 lines
13 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdbool.h>
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#include "config.h"
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#include "debug.h"
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#include "panic.h"
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#include <kernel.h>
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#ifndef SIMULATOR
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#include "cpu.h"
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#include "i2c.h"
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#include "uda1380.h"
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#include "system.h"
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <stdarg.h>
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#include "pcm_playback.h"
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#include "lcd.h"
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#include "button.h"
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#include "file.h"
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#include "buffer.h"
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#include "sprintf.h"
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#include "button.h"
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#include <string.h>
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#define CHUNK_SIZE 32768
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/* Must be a power of 2 */
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#define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE)
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#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
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#define PCM_WATERMARK (CHUNK_SIZE * 6)
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static bool pcm_playing;
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static bool pcm_paused;
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static int pcm_freq = 0x6; /* 44.1 is default */
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static char *audiobuffer;
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static size_t audiobuffer_pos;
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static volatile size_t audiobuffer_free;
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static size_t audiobuffer_fillpos;
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static bool boost_mode;
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static bool crossfade_enabled;
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static bool crossfade_active;
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static int crossfade_pos;
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static int crossfade_amount;
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static int crossfade_rem;
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static unsigned char *next_start;
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static long next_size;
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struct pcmbufdesc
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{
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void *addr;
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int size;
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void (*callback)(void); /* Call this when the buffer has been played */
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} pcmbuffers[NUM_PCM_BUFFERS];
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volatile int pcmbuf_read_index;
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volatile int pcmbuf_write_index;
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int pcmbuf_unplayed_bytes;
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int pcmbuf_watermark;
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void (*pcmbuf_watermark_callback)(int bytes_left);
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/* Set up the DMA transfer that kicks in when the audio FIFO gets empty */
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static void dma_start(const void *addr, long size)
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{
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pcm_playing = true;
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addr = (void *)((unsigned long)addr & ~3); /* Align data */
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size &= ~3; /* Size must be multiple of 4 */
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/* Reset the audio FIFO */
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IIS2CONFIG = 0x800;
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/* Set up DMA transfer */
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SAR0 = ((unsigned long)addr); /* Source address */
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DAR0 = (unsigned long)&PDOR3; /* Destination address */
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BCR0 = size; /* Bytes to transfer */
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/* Enable the FIFO and force one write to it */
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IIS2CONFIG = (pcm_freq << 12) | 0x300;
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DCR0 = DMA_INT | DMA_EEXT | DMA_CS | DMA_SINC | DMA_START;
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}
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void pcm_boost(bool state)
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{
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static bool boost_state = false;
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if (crossfade_active || boost_mode)
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return ;
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if (state != boost_state) {
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cpu_boost(state);
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boost_state = state;
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}
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}
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/* Stops the DMA transfer and interrupt */
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static void dma_stop(void)
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{
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pcm_playing = false;
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uda1380_enable_output(false);
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pcm_boost(false);
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/* Reset the FIFO */
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IIS2CONFIG = 0x800;
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}
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/* set volume of the main channel */
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void pcm_set_volume(int volume)
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{
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if(volume > 0)
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{
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uda1380_mute(0);
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uda1380_setvol(0xff - volume);
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}
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else
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{
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uda1380_mute(1);
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}
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}
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/* sets frequency of input to DAC */
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void pcm_set_frequency(unsigned int frequency)
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{
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switch(frequency)
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{
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case 11025:
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pcm_freq = 0x2;
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break;
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case 22050:
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pcm_freq = 0x4;
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break;
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case 44100:
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pcm_freq = 0x6;
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break;
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default:
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pcm_freq = 0x6;
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break;
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}
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}
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/* the registered callback function to ask for more mp3 data */
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static void (*callback_for_more)(unsigned char**, long*) = NULL;
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int pcm_play_num_used_buffers(void)
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{
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return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK;
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}
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static int last_chunksize = 0;
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static void pcm_play_callback(unsigned char** start, long* size)
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{
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struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
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int sz;
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pcmbuf_unplayed_bytes -= last_chunksize;
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audiobuffer_free += last_chunksize;
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if(desc->size == 0)
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{
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/* The buffer is finished, call the callback function */
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if(desc->callback)
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desc->callback();
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/* Advance to the next buffer */
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pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK;
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desc = &pcmbuffers[pcmbuf_read_index];
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}
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if(pcm_play_num_used_buffers())
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{
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/* Play max 64K at a time */
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sz = MIN(desc->size, 32768);
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*start = desc->addr;
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*size = sz;
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/* Update the buffer descriptor */
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desc->size -= sz;
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desc->addr += sz;
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last_chunksize = sz;
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}
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else
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{
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/* No more buffers */
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*size = 0;
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}
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#if 1
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if(pcmbuf_unplayed_bytes <= pcmbuf_watermark)
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{
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if(pcmbuf_watermark_callback)
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{
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pcmbuf_watermark_callback(pcmbuf_unplayed_bytes);
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}
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}
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#endif
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}
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void pcm_play_data(const unsigned char* start, int size,
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void (*get_more)(unsigned char** start, long* size))
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{
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callback_for_more = get_more;
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dma_start(start, size);
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get_more(&next_start, &next_size);
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/* Sleep a while, then power on audio output */
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sleep(HZ/16);
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uda1380_enable_output(true);
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}
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void pcm_play_stop(void)
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{
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if (pcm_playing)
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dma_stop();
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pcmbuf_unplayed_bytes = 0;
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last_chunksize = 0;
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audiobuffer_pos = 0;
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audiobuffer_fillpos = 0;
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audiobuffer_free = PCMBUF_SIZE;
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pcmbuf_read_index = 0;
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pcmbuf_write_index = 0;
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next_start = NULL;
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next_size = 0;
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pcm_set_boost_mode(false);
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}
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/* Pausing will cause irregular crashes. Should be fixed. */
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void pcm_play_pause(bool play)
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{
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return ;
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if(pcm_paused && play && pcmbuf_unplayed_bytes)
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{
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/* Enable the FIFO and force one write to it */
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IIS2CONFIG = (pcm_freq << 12) | 0x300;
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DCR0 |= DMA_START;
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}
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else if(!pcm_paused && !play)
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{
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IIS2CONFIG = 0x800;
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}
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pcm_paused = !play;
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pcm_boost(false);
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}
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bool pcm_is_playing(void)
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{
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return pcm_playing;
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}
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/* DMA0 Interrupt is called when the DMA has finished transfering a chunk */
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void DMA0(void) __attribute__ ((interrupt_handler, section(".icode")));
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void DMA0(void)
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{
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int res = DSR0;
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DSR0 = 1; /* Clear interrupt */
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/* Stop on error */
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if(res & 0x70)
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{
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dma_stop();
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}
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else
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{
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if(next_size)
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{
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SAR0 = (unsigned long)next_start; /* Source address */
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BCR0 = next_size; /* Bytes to transfer */
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if (callback_for_more)
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callback_for_more(&next_start, &next_size);
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}
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else
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{
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/* Finished playing */
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dma_stop();
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}
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}
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IPR |= (1<<14); /* Clear pending interrupt request */
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}
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void pcm_init(void)
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{
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pcm_playing = false;
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pcm_paused = false;
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uda1380_init();
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BUSMASTER_CTRL = 0x81; /* PARK[1,0]=10 + BCR24BIT */
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DIVR0 = 54; /* DMA0 is mapped into vector 54 in system.c */
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DMAROUTE = (DMAROUTE & 0xffffff00) | DMA0_REQ_AUDIO_1;
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DMACONFIG = 1; /* DMA0Req = PDOR3 */
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/* Reset the audio FIFO */
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IIS2CONFIG = 0x800;
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/* Enable interrupt at level 7, priority 0 */
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ICR4 = (ICR4 & 0xffff00ff) | 0x00001c00;
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IMR &= ~(1<<14); /* bit 14 is DMA0 */
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pcm_play_init();
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pcm_set_frequency(44100);
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}
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void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left))
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{
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pcmbuf_watermark = numbytes;
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pcmbuf_watermark_callback = callback;
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}
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bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void))
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{
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/* We don't use the last buffer, since we can't see the difference
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between the full and empty condition */
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if(pcm_play_num_used_buffers() < (NUM_PCM_BUFFERS - 2))
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{
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pcmbuffers[pcmbuf_write_index].addr = addr;
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pcmbuffers[pcmbuf_write_index].size = size;
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pcmbuffers[pcmbuf_write_index].callback = callback;
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pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK;
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pcmbuf_unplayed_bytes += size;
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return true;
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}
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else
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return false;
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}
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void pcm_watermark_callback(int bytes_left)
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{
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(void)bytes_left;
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/* Fill audio buffer by boosting cpu */
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pcm_boost(true);
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crossfade_active = false;
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}
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void pcm_set_boost_mode(bool state)
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{
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if (state)
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pcm_boost(true);
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boost_mode = state;
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}
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void audiobuffer_add_event(void (*event_handler)(void))
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{
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while (!pcm_play_add_chunk(NULL, 0, event_handler))
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yield();
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}
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unsigned int audiobuffer_get_latency(void)
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{
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int latency;
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/* This has to be done better. */
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latency = (PCMBUF_SIZE - audiobuffer_free - audiobuffer_fillpos
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- CHUNK_SIZE)/4 / (44100/1000);
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if (latency < 0)
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latency = 0;
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return latency;
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}
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bool pcm_is_lowdata(void)
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{
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if (!pcm_is_playing())
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return false;
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if (pcmbuf_unplayed_bytes < PCM_WATERMARK)
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return true;
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return false;
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}
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void pcm_crossfade_start(void)
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{
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//logf("cf:%d", audiobuffer_free / CHUNK_SIZE);
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if (audiobuffer_free > CHUNK_SIZE * 4 || !crossfade_enabled) {
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return ;
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}
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pcm_boost(true);
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crossfade_active = true;
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crossfade_pos = audiobuffer_pos;
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crossfade_amount = (PCMBUF_SIZE - audiobuffer_free - CHUNK_SIZE * 22)/2;
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crossfade_rem = crossfade_amount;
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audiobuffer_fillpos = 0;
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crossfade_pos -= crossfade_amount*2;
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if (crossfade_pos < 0)
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crossfade_pos = PCMBUF_SIZE + crossfade_pos;
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}
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static __inline
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void crossfade(short *buf, const short *buf2, int length)
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{
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while (length--) {
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*buf = (int)((*buf * ((crossfade_rem)*1000/crossfade_amount))/1000);
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*buf += (int)((*buf2 * ((crossfade_amount-crossfade_rem)*1000/crossfade_amount))/1000);
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buf++;
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buf2++;
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if (--crossfade_rem <= 0) {
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crossfade_active = false;
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break ;
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}
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}
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}
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bool audiobuffer_insert(char *buf, size_t length)
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{
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size_t copy_n = 0;
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if (audiobuffer_free < length + CHUNK_SIZE && !crossfade_active) {
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pcm_boost(false);
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return false;
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}
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if (!pcm_is_playing() && !pcm_paused) {
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pcm_boost(true);
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crossfade_active = false;
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if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*4)
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pcm_play_start();
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}
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while (length > 0) {
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if (crossfade_active) {
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copy_n = MIN(length, PCMBUF_SIZE - (unsigned int)crossfade_pos);
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crossfade((short *)&audiobuffer[crossfade_pos],
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(const short *)buf, copy_n/2);
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buf += copy_n;
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length -= copy_n;
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crossfade_pos += copy_n;
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if (crossfade_pos >= PCMBUF_SIZE)
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crossfade_pos -= PCMBUF_SIZE;
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continue ;
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} else {
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copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos -
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audiobuffer_fillpos);
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copy_n = MIN(CHUNK_SIZE - audiobuffer_fillpos, copy_n);
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memcpy(&audiobuffer[audiobuffer_pos+audiobuffer_fillpos],
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buf, copy_n);
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buf += copy_n;
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audiobuffer_free -= copy_n;
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length -= copy_n;
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}
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/* Pre-buffer to meet CHUNK_SIZE requirement */
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if (copy_n + audiobuffer_fillpos < CHUNK_SIZE && length == 0) {
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audiobuffer_fillpos += copy_n;
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return true;
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}
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copy_n += audiobuffer_fillpos;
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while (!pcm_play_add_chunk(&audiobuffer[audiobuffer_pos],
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copy_n, NULL)) {
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pcm_boost(false);
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yield();
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}
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audiobuffer_pos += copy_n;
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audiobuffer_fillpos = 0;
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if (audiobuffer_pos >= PCMBUF_SIZE) {
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audiobuffer_pos = 0;
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}
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}
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return true;
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}
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void pcm_play_init(void)
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{
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audiobuffer = &audiobuf[(audiobufend - audiobuf) -
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PCMBUF_SIZE];
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audiobuffer_free = PCMBUF_SIZE;
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audiobuffer_pos = 0;
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audiobuffer_fillpos = 0;
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boost_mode = 0;
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pcmbuf_read_index = 0;
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pcmbuf_write_index = 0;
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pcmbuf_unplayed_bytes = 0;
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crossfade_enabled = false;
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pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback);
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}
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void pcm_crossfade_enable(bool on_off)
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{
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crossfade_enabled = on_off;
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}
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bool pcm_is_crossfade_enabled(void)
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{
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return crossfade_enabled;
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}
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void pcm_play_start(void)
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{
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struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
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int size;
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char *start;
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crossfade_active = false;
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if(!pcm_is_playing())
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{
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size = MIN(desc->size, 32768);
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start = desc->addr;
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last_chunksize = size;
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desc->size -= size;
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desc->addr += size;
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pcm_play_data(start, size, pcm_play_callback);
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}
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}
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