rockbox/uisimulator/win32/uisw32.vcproj
Felix Arends e0cabeeb63 removed tetris.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@295 a1c6a512-1295-4272-9138-f99709370657
2002-04-28 09:30:54 +00:00

163 lines
3.9 KiB
XML

<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="uisw32"
ProjectGUID="{A81A8EFA-647A-427A-BD04-F6B469752E7A}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;C:\Programming\CVS Checkout\firmware&quot;;&quot;C:\Programming\CVS Checkout\firmware\drivers&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;ARCHOS_RECORDER;SIMULATOR"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/uisw32.exe"
LinkIncremental="2"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/uisw32.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="&quot;C:\Programming\CVS Checkout\RockBox\firmware\drivers&quot;;&quot;C:\Programming\CVS Checkout\RockBox\firmware&quot;;&quot;C:\Programming\CVS Checkout\RockBox\firmware\common&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;ARCHOS_RECORDER;SIMULATOR;WIN32"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/uisw32.exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<File
RelativePath="..\app.c">
</File>
<File
RelativePath="button.c">
</File>
<File
RelativePath="..\..\firmware\chartables.c">
</File>
<File
RelativePath="kernel.c">
</File>
<File
RelativePath="lcd-win32.c">
</File>
<File
RelativePath="..\..\firmware\drivers\lcd.c">
</File>
<File
RelativePath="..\tetris.c">
</File>
<File
RelativePath="uisw32.c">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
<File
RelativePath="file-win32.h">
</File>
<File
RelativePath="lcd-win32.h">
</File>
<File
RelativePath="resource.h">
</File>
<File
RelativePath="uisw32.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath="UI.bmp">
</File>
<File
RelativePath="uisw32.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>